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not another news thread! (but it IS a news thread!)

 
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Teflon



Joined: 11 Jan 2007

PostPosted: Fri Nov 13, 2009 3:23 pm        Reply with quote



Middle Earth Defense Force!
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Teflon



Joined: 11 Jan 2007

PostPosted: Wed Nov 18, 2009 1:07 pm        Reply with quote

Deets wrote:
Well guys, it was bound to happen eventually.

Tetris the Grand Master has gone moe


More like hexakaidecatris the grand master 4.

The mo~e objects still aren't half as distracting as Sega Tetris' Beijing stage with the hundreds of bicycles zooming past at mach 1.7.
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Teflon



Joined: 11 Jan 2007

PostPosted: Tue Nov 24, 2009 12:20 pm        Reply with quote

Dracko wrote:
http://masswepray.com/


Turns out this is viral marketing for that Dante's Inferno game. Click the cross, receive trailer. (it wasn't doing this before)
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Mar 08, 2010 10:36 am        Reply with quote

Cocaine Socialist wrote:
Black had a lot of problems, but i'll be damned if I played a fps where the act of shooting a gun felt so satisfying.


Yeah it was LOUD. It's pretty ridiculous how many FPS have shitty realistic stapler gun sound effects, actually. Didn't any of these people play Goldeneye?

Even Halo with its trillion dollar budget has that crummy stock sound effect for its assault rifle that sounds like someone drumming on a basketball.
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Teflon



Joined: 11 Jan 2007

PostPosted: Fri Apr 16, 2010 7:34 pm        Reply with quote

Mr. Toups wrote:
Take It Sleazy wrote:
Blizzard keeps proving there is no point to anything.


this reads like a penny arcade joke


The best part is EIGHTY THOUSAND PEOPLE bought this $25 digital horse meaning they'll all run into 200 identical horses every time they log in.
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Teflon



Joined: 11 Jan 2007

PostPosted: Sat Apr 24, 2010 12:50 pm        Reply with quote

glossolalia wrote:
seems like it. that scene only uses a handful of textures along with a grayscale lightmap so it shouldn't take as long to load as you might fear.

i guess they're just trying to show off the engine/graphix but that was a pretty hilariously blah trailer.


It looks like MGS2. I kind of like the style.

Can't seem to work up a froth for the rest of it though.
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Apr 26, 2010 2:03 pm        Reply with quote

Lick Meth wrote:
RobotRocker wrote:
Hah, those crazy kids are leaking from PartnerNet again, lets see what they have this ti-

IMAGE!

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

DO IT DO IT DO IT SEGA PUBLISHER BEST PUBLISHER.

ARRRRRRRRRRRRRRRGH

I know its paying for old Dreamcast games but we all bought Marvel Vs Capcom 2 and look where we are now

Hopefully not the appaulling US soundtrack, I mean Rob Zombie what the


That song was in Sled Storm, Twisted Metal 4, Gran Turismo 2 and Jet Set Radio all around the same time, which has to be some kind of record.
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Apr 26, 2010 5:56 pm        Reply with quote

amadeus3000 wrote:
http://www.macrumors.com/2010/04/26/apple-hires-nintendo-specialist-from-ign-to-manage-app-store-gaming-content/

And those nut jobs at macrumors find it positive. Please. For the love of god. Where's my gun?
Just look at that picture. At that smirk on his face...


EXCUSE ME MA'M, NINTENDO EXPERT COMING THROUGH

Damn that guy's been with IGN since IGN64 though. That sure is a thing.
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Teflon



Joined: 11 Jan 2007

PostPosted: Thu Apr 29, 2010 2:37 pm        Reply with quote

Dracko wrote:

Also, cross-posting this because it's kind of a huge deal: Bungie and Activision now have a ten year partnership.


This phrasing
Quote:
they have entered into an exclusive 10-year partnership to bring Bungie’s next big action game universe to market. Under the terms of the agreement, Activision will have exclusive, worldwide rights to publish and distribute all future Bungie games based on the new intellectual property on multiple platforms and devices.


sounds like they're doing some MMORPG (MMOAXXION) thing?
And that plus any spinoffs will be exclusively published by Activision. Which is still significantly more involved with Activision than I'd want my studio to be but there's nothing stopping them from developing other stuff for other publishers.
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Teflon



Joined: 11 Jan 2007

PostPosted: Tue May 04, 2010 5:59 pm        Reply with quote

Dracko wrote:
Interview about Rage.

Due out some time next year, will likely come on multiple discs.


I had to hit wikipedia to find out whether it wasn't an actual Fallout spinoff before making fun of the way it looks. Because god damn.
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Jun 07, 2010 7:34 pm        Reply with quote

SuperWes wrote:
Why do people work with Obsidian? To my knowledge they have yet to actually finish a game before releasing it.

-Weş


Anticipating Obsidian games 101:

20: Do Obsidian have anything to do with the engine?
If Y GOTO DONOTWANT
If N GOTO 40

40: Is Bioware going to notice how retarded it makes their internal team's plot and writing look causing them to order immediate release of a half-done game?
If Y GOTO ENJOYWHATPARTSOFKOTOR2MADEITOUTTHEDOOR
If N FROTH!



New Vegas: FROTH. Dungeon Siege 3: DO NOT WANT

But in frothing remain aware they're going to start the game in a boring place you'll be stuck in for the first four hours because that's how they roll.
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Teflon



Joined: 11 Jan 2007

PostPosted: Tue Jun 08, 2010 7:03 pm        Reply with quote

Dracko wrote:
Why would you froth for New Vegas?


Because I love me some first person RPG inventory-em-ups and the only flaw in Fallout 3 mods couldn't fix was the generally fanfic-ish level of writing. Obsidian on the other hand are capable of at least a Wheel-of-Time-ish embarrassing fantasy novel level of writing. That and the fact they're pretty much the closest thing to Black Isle we have left are sufficient to invoke the froth.





I was fact checking the wiki on Obsidian to be sure Troika wasn't actually 90% of Black Isle and found out they are actually doing a fucking Wheel of Time game. Obsidian, not Troika. As a reformed Wheel of Time fan I'm not sure what to think of this
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Teflon



Joined: 11 Jan 2007

PostPosted: Tue Jun 08, 2010 7:45 pm        Reply with quote

Dracko wrote:
Wouldn't be the first game based on it.


I remember hating the other one back when I was all up on that shit, mainly because this was like 2003 and the game was looking ancient and ridiculous by then.



EDIT: Mortal Kombat looks terrible in the best possible way.


Last edited by Teflon on Tue Jun 08, 2010 7:54 pm; edited 1 time in total
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Teflon



Joined: 11 Jan 2007

PostPosted: Wed Jun 09, 2010 12:25 pm        Reply with quote

Duke Phillips wrote:
Johnny Cage's rainbow coloured sunglasses in that ad look so awesome.

I think I had a pair of those back in '91.


Man as a cyclist I encounter grown ass-men non-ironically frothing over $250 Oakley M-frames that look just like that constantly.
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Jun 14, 2010 2:19 pm        Reply with quote

[quote="RobotRocker"]Confirmed: Kinect is the K-new name for Natal. Six Launch games as well

Quote:

•Kinectimals lets you train and play with 20 different virtual cats, including a lion, cheetah and tiger.


I love how it's called Kinectimals but includes nothing but cats. Fuck the rest of the animal kingdom!

Also tremendous vore potential.
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Jun 14, 2010 7:07 pm        Reply with quote

A version of Pokemon with nothing but Meowth, Persian, Purugly and Delcatty.
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Teflon



Joined: 11 Jan 2007

PostPosted: Wed Jun 16, 2010 3:17 pm        Reply with quote

Allgamesbeta is apparently shutting down?
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Teflon



Joined: 11 Jan 2007

PostPosted: Thu Jul 01, 2010 4:08 pm        Reply with quote

I reckon I might save somebody a trip to GameFAQs by confirming that Hit Maker (Blade Dancer) is not the same thing as Hitmaker/AM3 (Crazy Taxi).
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Teflon



Joined: 11 Jan 2007

PostPosted: Wed Jul 28, 2010 3:10 pm        Reply with quote

ionustron wrote:
Is this one of those games where you go to press a button to skip a scene and then all you get is this little NO HOMEs sign flashing on the corner?


I love how the 360's guide button menu is completely unstoppable by anything short of a complete system crash, letting you read achievement descriptions for Sega all-star Racing during SERIOUS UNSKIPPABLE CUTSCENE TIME.
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Aug 02, 2010 11:24 am        Reply with quote

glossolalia wrote:
they'll just make another 3d action-adventure-rpg thing eventually and it won't have to be tied down to PStriple and that's cool
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Aug 09, 2010 6:23 pm        Reply with quote

Dammit Namco where the blue skies at
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Aug 09, 2010 7:04 pm        Reply with quote

Takashi wrote:
Is that a QTE event i see?



I hope that's just the EJECT/PARACHUTE button because it shows up a couple times and it's triangle every time.
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Teflon



Joined: 11 Jan 2007

PostPosted: Tue Aug 10, 2010 11:11 am        Reply with quote

Chris B wrote:
Teflon wrote:
Dammit Namco where the blue skies at

What was the last Ace Combat with blue skies, didn't the series leave the arcades behind with the 2nd installment?


It's more of a blue-skies in spirit thing. Ace Combat was about dancing with the angels, not murdering folks.

Even if the stories gradually got more 'WAR IS HELL MMKAAY?' they were all told in such a ridiculously melodramatic way that it never really connected with me that there were people in these hundreds of fighter jets I was swatting out of the sky.
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Teflon



Joined: 11 Jan 2007

PostPosted: Tue Aug 10, 2010 11:34 am        Reply with quote

Chris B wrote:
I actually haven't played any of the Ace Combat games yet, what would be a good place to start?


I've played neither of the original really blue skies arcadey ones but 3 is pretty amazing. The Japanese version had a ton of anime cutscenes and cute characters and all that, all of which was cut for the EU/US, but all of the missions carried over intact. So you get this totally serious army dude voice-over briefing you to fly into the internet and have a dogfight with a rogue AI. And at one point you fly an arctic-white SR-71 rigged as an attack bomber.

All the PS2 ones kind of run together to be honest, I can see where they're coming from in wanting to change things up with this new AC even if I disagree with the direction they seem to have picked. They're still all really good though.

The 360 one is prettiest but has a bullshit final level even considering how bullshit final levels are something of an Ace Combat hallmark.
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Teflon



Joined: 11 Jan 2007

PostPosted: Tue Aug 10, 2010 6:51 pm        Reply with quote

The last level of Ace Combat 6 was the one where you fly down the barely F15-sized urethra barrel of a laser cannon only there are goddamn Starfox-ish partitions in there and son of a bitch I'm piloting something that needs to stay above 600kph to avoid dropping like a brick here AAARGH. And then when you fail you have to do the six minute approach flight again.

It's entirely possible that I just suck at Acing the Combats but no other part of the game or of any of its predecessors for that matter has ever given me anywhere close to this much trouble.
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Teflon



Joined: 11 Jan 2007

PostPosted: Tue Aug 10, 2010 7:10 pm        Reply with quote

Dracko wrote:
I never had any issue flying down that gun barrel.

Also, six minutes? Did you have checkpoints turned off or something?

The finale in Ace Combat 5 was more problematic.


There's supposed to be checkpoints? I just got dumped back to the start of the mission every time.

EDIT: weird, guides are saying there should be two checkpoints between mission start and the point where you go into the gun.
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Teflon



Joined: 11 Jan 2007

PostPosted: Thu Aug 12, 2010 12:33 pm        Reply with quote

Suffer like G(earbox) did
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Teflon



Joined: 11 Jan 2007

PostPosted: Sun Aug 15, 2010 8:48 am        Reply with quote

Texican Rude wrote:
It would be the question I would ask Cave if I interviewed them. Alternately any American publishers that region lock their games.


I always assumed modern region-locking happened when a publisher has no plans/ability to do a worldwide release so they buy cheaper local publishing rights but agree to region lock them so the developer can still sell another region's rights to some other publisher.
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Aug 23, 2010 1:53 pm        Reply with quote

Sollah wrote:
Dracko wrote:
Little wonder the original series comes with the game.


nah, I think it's more because it's namco. they had you play pac-man as you're loading some ridge racer game if I recall, and Tekken 5 did have previous Tekken games plus Starblade.


They're the Xzibit of video games.
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Teflon



Joined: 11 Jan 2007

PostPosted: Thu Aug 26, 2010 1:51 pm        Reply with quote

At no point does it occur to these people that a lot of players simply don't feel their games are worth $60. Try not making boring bullshit kthx.
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Teflon



Joined: 11 Jan 2007

PostPosted: Thu Aug 26, 2010 7:35 pm        Reply with quote

Yeah but its useful life as a serious gaming machine will be three years at maximum. 2005's greatest GPU wouldn't even be that terrible today (a 7900 or X1800XT) but man you'd have a Pentium goddamn four in there or an Athlon 64x2 3200 if you were really lucky. Either of those would get its ass kicked by the original Left 4 Dead.

Edit: personally even though I'm current hardware-wise I don't enjoy gaming behind a desk much. It feels like work. I've got my TV hooked up but most games are super-awkward about joypads so all I end up doing is watching videos and playing MAME via a stick-controlled frontend.
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Teflon



Joined: 11 Jan 2007

PostPosted: Fri Aug 27, 2010 10:04 pm        Reply with quote

Texican Rude wrote:




!!!!
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