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JamesE banned
Joined: 05 Dec 2006
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Posted: Tue Feb 20, 2007 1:54 pm Post subject: So I'm thinking about finally installing and playing Diablo2 |
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| Anyone want to help ease me into it? Is it worth installing the expansion (this means I have to find the expansion)? |
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Talbain

Joined: 14 Jan 2007
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Posted: Tue Feb 20, 2007 3:01 pm |
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It might be worth playing some of the mods for the game that exist out there... but the game itself isn't terribly interesting. It's just a glorified hack-and-slash. Though if you want that, it can give you a solid day's entertainment. _________________
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Jeff Garneau
Joined: 04 Dec 2006
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Posted: Tue Feb 20, 2007 3:05 pm |
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if you aren't stealing it play the online ladder. don't bother with hardcore until you know what you're doing. the expansion is pretty cool but you won't see most of the cool stuff in it until you're about like 10 hours in.
to tell the truth i've actually never seen much of the new areas in the expansion as i got rushed past most of them. the new items are totally sweet though.
you can make a pretty ill-out weapon early on with a few chipped/flawed gems. save them after that, you'll combine them into more powerful ones.
oh yeah and you get more stash space in the expansion.
man i could talk for hours. |
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Jeff Garneau
Joined: 04 Dec 2006
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Posted: Tue Feb 20, 2007 3:10 pm |
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| i think the mods kind of trivialize the game actually. |
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Jeff Garneau
Joined: 04 Dec 2006
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Posted: Tue Feb 20, 2007 3:12 pm |
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also look at diabloii.net | battle.net/diablo2exp and decide what kind of build you want to do before you start playing the game.
designing your character is really the most fun.
also it's cool when it works out. |
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Talbain

Joined: 14 Jan 2007
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Posted: Tue Feb 20, 2007 3:21 pm |
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I personally enjoyed the original more than the 2nd iteration, simply because the characters weren't very clearly defined (I always made battle mages, I rather liked that you could do something like that), you could customize how you played the game a lot. Diablo II, I guess partially as a result of the skills system, makes it so that there are only so many ways to play through the game with a certain character type. Granted, it's interesting, I just didn't find it as interesting as the original.
Also, the mods trivialize the game, but I've always found the game to be somewhat trivial. The original was the same way. _________________
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Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
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Posted: Tue Feb 20, 2007 4:06 pm |
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don't play it without friends?
it's like an mmo, but with way more accidental heart. just, y'know, not something you'd want to stifle your enjoyment of by playing single player. |
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another god
Joined: 04 Dec 2006
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Posted: Tue Feb 20, 2007 4:40 pm |
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| Talbain wrote: |
I personally enjoyed the original more than the 2nd iteration, simply because the characters weren't very clearly defined (I always made battle mages, I rather liked that you could do something like that), you could customize how you played the game a lot. Diablo II, I guess partially as a result of the skills system, makes it so that there are only so many ways to play through the game with a certain character type. Granted, it's interesting, I just didn't find it as interesting as the original.
Also, the mods trivialize the game, but I've always found the game to be somewhat trivial. The original was the same way. |
I had a battlemage in DII. She was doing something along the lines of 8k damage. And she had zeal level 4.
DIIX is unbelivably flexible. Sure each class has certain builds only it can do, but the builds vary wildly from character to character. It takes some time and effort to figure out how to do it, but that's the beauty of it. No other game in the world lets you go out and grow your character in such a fun way. If you think that "there are only a few ways to play the game", then you're dead wrong. Up through Nightmare you can build ANY character with practically ANY weapons and be succeed via your strategy of choice. How well you succeed and how well you do afterwards in hell is another story. Things there get hard, but that's your reward for being awesome.
Oh, for the love of god, get the expansion pack and play it online. Sure, there are some douchebags, but there are also some genuinely awesome guys there, too. _________________ interdimensional |
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another god
Joined: 04 Dec 2006
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Posted: Tue Feb 20, 2007 4:43 pm |
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Oh yeah. If you're on the somethingawful forums, the SA DII guild is a godsend to DII. _________________ interdimensional |
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Tue Feb 20, 2007 7:48 pm |
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| Ethoscapade wrote: |
| it's like an mmo, but with way more accidental heart. just, y'know, not something you'd want to stifle your enjoyment of by playing single player. |
:(
the expansion is very nice because it adds various niceties like being able to give equipment to your mercenary hireling or the expanded stash. plus a character class that summons wolves/turns into bears into a totally non-furry way! _________________
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ajutla

Joined: 04 Dec 2006 Location: kansas city
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Posted: Tue Feb 20, 2007 8:10 pm |
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Isn't installing the expansion the only way you can get the game to run in something higher than 640x480 or something? I don't remember; it's been years since I've really thought about this stuff.
I remember kind of liking the first act of DII, but then it got very old very fast. I gave up somewhere in act 3, feeling sick and dirty. |
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Talbain

Joined: 14 Jan 2007
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Posted: Tue Feb 20, 2007 8:14 pm |
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| another god wrote: |
| Talbain wrote: |
I personally enjoyed the original more than the 2nd iteration, simply because the characters weren't very clearly defined (I always made battle mages, I rather liked that you could do something like that), you could customize how you played the game a lot. Diablo II, I guess partially as a result of the skills system, makes it so that there are only so many ways to play through the game with a certain character type. Granted, it's interesting, I just didn't find it as interesting as the original.
Also, the mods trivialize the game, but I've always found the game to be somewhat trivial. The original was the same way. |
I had a battlemage in DII. She was doing something along the lines of 8k damage. And she had zeal level 4.
DIIX is unbelivably flexible. Sure each class has certain builds only it can do, but the builds vary wildly from character to character. It takes some time and effort to figure out how to do it, but that's the beauty of it. No other game in the world lets you go out and grow your character in such a fun way. If you think that "there are only a few ways to play the game", then you're dead wrong. Up through Nightmare you can build ANY character with practically ANY weapons and be succeed via your strategy of choice. How well you succeed and how well you do afterwards in hell is another story. Things there get hard, but that's your reward for being awesome.
Oh, for the love of god, get the expansion pack and play it online. Sure, there are some douchebags, but there are also some genuinely awesome guys there, too. |
Ehm, I've done that. Like I've said, this type of game just isn't for everyone, and I happen to be one of them. I played it for awhile because my brother was playing it, but once WoW came out, we started playing that (and invariably, I got the same feeling and quit a few months later).
Blizzard builds their games towards a certain audience; if you're part of their audience, you'll love their games. I'm just not part of it. The closest thing to an enjoyable "MMO" experience I've had is Dofus, and it's primarily because the game's very slow-paced. I don't play Dofus anymore because I don't have time with college. When time is an important factor to you, games with no real pause buttons (either because you fall behind your friends, or the playing field just isn't level), it's hard to stay attached to a game for a very long time. I'd much rather play a game like Tsukihime or Civilization, where there are very defined pause buttons and you can do so at almost any point during the game.
I can enjoy a game like Starcraft or Warcraft III because there's no time involved in equalization, for the most part (other than one player simply having a better strategy than you, which can in part result from playing more).
This is probably why I enjoy SRPGs more than RPGs, and why I find the simulation genre more interesting in general; it's about how much thought you've put into your actions that equates your ability, not how much time (though in general, both are important).
The reason I said I found the original Diablo more interesting than its sequel is because of the fact that the game is based more on how you've distributed your abilities (stat points) and less on how you distribute your skills (skill points, which was used in both DII and WoW). Everyone really had the same basic abilities in Diablo, but how you distributed your stats could make the difference between you being a mage who fights a lot physically or a mage who stays back and blasts things with firebolts. Both were options, and both had advantages and disadvantages.
If, for example in DII you're a sorceress, then you've got a certain skill set you can use. You don't really have the options of a paladin or an Amazon. You can get them in a limited supply from items, but the character will still fundamentally be a sorceress, casting spells as a primary means of attack. In the original Diablo, you can make a mage who primarily fights, using spells more for the purpose of protection or escape. _________________
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Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
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Posted: Tue Feb 20, 2007 9:51 pm |
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| ajutla wrote: |
Isn't installing the expansion the only way you can get the game to run in something higher than 640x480 or something? I don't remember; it's been years since I've really thought about this stuff.
I remember kind of liking the first act of DII, but then it got very old very fast. I gave up somewhere in act 3, feeling sick and dirty. |
act 3 is by far the worst part of the game, but, uh, if you're sitting down and saying to yourself "i am playing diablo two!" then you're pretty much missing the point; for all of the work they put into the setpieces and what have you, it needs, needs to be taken in sort of an mmorpg mindset, and in that respect i've had way more fun with it than any of the other junk of that ilk. |
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SplashBeats Guest
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Posted: Tue Feb 20, 2007 10:16 pm |
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| D2 isn't something to be pondered upon, really. You pick a character that fits your playstyle (Ignore builds your first time though, seriously) and go kill shit with some buddies. The game doesn't require a huge time investment, considering your average quest takes roughly 10 minutes to do. It's the most pick-up-and-play online game that I can think of, as it doesn't require the time-investment of an MMO, nor the skills of a FPS. |
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kf

Joined: 04 Dec 2006
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Posted: Tue Feb 20, 2007 11:25 pm |
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Yeah, it's like they say, 800×600 on the expansion only. Personally, I agree with the whole "don't play alone" idea since the game is pretty weak solo. God, if they took out all the running it would be way more better. Thematically, I much prefer D1 to D2. It is arguably more fun to design a build than it is to actually play the game at times! But I guess D2 is more about hangin' out and makin' them numbers go up more than being some sort of high concept game. _________________
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