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deadly premonition
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Wed May 25, 2011 5:00 am        Reply with quote

You shouldn't limit yourself like that.
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Wed May 25, 2011 5:12 am        Reply with quote

you guys are terrible
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Adilegian
Rogue Scholar


Joined: 05 Dec 2006
Location: Q*Bert Killscreen Nightmare

PostPosted: Sun May 29, 2011 3:13 am        Reply with quote

Interstellar Dinghy wrote:
Twin Peaks isn't worth watching at all. It's a terrible train wreck and even the people who like it seem to agree that like 60-70% of the series isn't worth watching.

I disagree completely. What don't you like about the show?

I think that the show succeeds by building tension around a compelling whodunit and, amid that, interweaving sidestories that connect (however tangentially) with that central whodunit. The supernatural elements aren't put to the forefront until later in the series, when network pressure forced Lynch, Frost, and company to resolve the mystery.

Unfortunately, that also ruined the narrative structure that the first season throve on. I think that the creative staff made some good decisions to resolve those mysteries, though I'd also say that those decisions were redeemed and made meaningful by the series' conclusion.

Interstellar Dinghy wrote:
Quote:
can u even BELIEVE thay made a show this wierd.......

I think that the weird elements of Twin Peaks are imaginative, original, and compelling.

Interstellar Dinghy wrote:
If you're going to just skip the last 40% of the show going nowhere you might as well skip the first 60% of the show going nowhere too.

I don't think that "going somewhere" is a good criterion for the show's merit. It establishes compelling characters and builds dramatic tension skillfully. It's got some of the best energy I've seen in a television show, and, ironically, it started to suffer when executive forces demanded that it start "going somewhere."

But yeah tastes vary so I'm not trying to convince you to like it.
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end of the world



Joined: 01 Jan 2011

PostPosted: Mon Jun 27, 2011 11:45 pm        Reply with quote

SWERY65 wrote:
So it’s high time we started working on something new!

However, since the company I work for, Access Games,
is only a developer at this point, we focus on creating games.
But just creating games is not enough to actually bring them to your homes,
so in order to be able to release our games as an actual product,
we have to team up with a publisher and
create a scheme for the entire process from production to release.

In other words, the reality of the matter is that I can say
"I want to make a new game!" as much as I want,
but that alone is not enough to start the process.

Would anyone be ready to invest in us?

I promise I’ll make something good!

Seriously!

I’ll work real hard!

I’ll work until it kills me!

I’m gonna work harder than anyone’s ever worked before!

But, uh, I will need some rest from time to time...
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Tue Jun 28, 2011 12:13 am        Reply with quote

time to add that "u rappin' awful" button
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This Machine Kills Fascis
Unfinite Indiscovery


Joined: 06 Dec 2006
Location: Inside Thomas the Tank Engine, screaming

PostPosted: Tue Jun 28, 2011 2:37 am        Reply with quote

I also think that it's best to avoid watching one of the greatest television shows ever made, because some of the episodes are worse than others.

This is why I've avoided The Wire, The Simpsons, Battlestar Galactica (reboot), Aeon Flux, X-Files, and most other shows.

I mostly just watch episodes of The Prisoner and Seinfeld over and over again.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Jul 21, 2011 2:40 am        Reply with quote

I feel I should bring to attention that Forrest Kaysen has a prominent role in Spy Fiction, the first game SWERY directed.

There might be other characters, I'm only on the second mission.

Interestingly enough, the game lets you assume the identity and appearance of almost any NPC (not Kaysen, he always blabs at you if you try to take his picture), but only the female spy is allowed to crossdress.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Jul 21, 2011 3:39 am        Reply with quote

Should I play spy fiction y/n.

P.S. I got to learn firsthand (by watching someone else play alien soldier) where your avatar is from todayyyyy
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Jul 21, 2011 3:48 am        Reply with quote

If you had the patience to finish DP, then I would say Spy Fiction is absolutely worth checking out. It's not as overtly wacky, but it's got the same bizarre "Japan does America" atmosphere, and the dialogue is deliciously awkward.

It plays like a cheap knockoff of MGS2/3, but the structure is playfully open-ended in the same way, and there's enough uniqueness in the disguise system and gadgets to prevent it from feeling derivative. The only serious issue is the fussy camera, which becomes less of a problem after the tutorial mission. Better game design than DP, really, and the difficulty settings actually affect AI and puzzles!
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Jul 21, 2011 4:02 am        Reply with quote

Wow that actually sounds p good, man.
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klj5j6li
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PostPosted: Thu Jul 21, 2011 5:48 pm        Reply with quote

Adilegian wrote:
Interstellar Dinghy wrote:
Twin Peaks isn't worth watching at all. It's a terrible train wreck and even the people who like it seem to agree that like 60-70% of the series isn't worth watching.

I disagree completely. What don't you like about the show?


I don't like that the show spent a while creating somewhat entertaining characters, then spent 20+ hours plodding them through plotlines that didn't go anywhere or develop them in any interesting way, then concluded the series by leaving everybody floating in space.

Adilegian wrote:
I think that the weird elements of Twin Peaks are imaginative, original, and compelling.

It establishes compelling characters and builds dramatic tension skillfully.


This must just be a taste thing. It just seemed like he was being weird for the sake of it, and I don't see anything interesting or compelling about that. It just felt like heavy-handed symbolism, except the symbols weren't even attached to anything, which just made it even dumber to me.

Also re: skillfully building dramatic tension: he just creates offshoots of the same hackneyed soap opera plots that are done to death all over TV every day, and plays cheesy dramatic music over it.

Quote:
I also think that it's best to avoid watching one of the greatest television shows ever made, because some of the episodes are worse than others.


Is that what my posts sounded like to you? Season 2 is a pretty huge majority of the show, and it's also pretty terrible. So it'd be more like "I think it's best to avoid watching a pretty boring show because most of the episodes are awful."
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jamie



Joined: 27 May 2011

PostPosted: Thu Jul 21, 2011 7:11 pm        Reply with quote

Right, look.

Twin Peaks 'season 2' isn't what sucks, it is everything after the killer of Laura is revealed and that story comes to it's conclusion. Which is 9 episodes into the 22 episode second season, so almost half of season 2 is completely up to the standard of the first season. I wouldn't know about what happens after that, I stopped when the story came to it's conclusion. Just stop when it's clear that it is over, anyone who is reading, and it is so cool.

So, if you stop then, you've got 16 excellent, focused and unique episodes of a well-written TV show about a very specific place, time and group of people. It's super cool. Don't listen to the season 2 sucks stuff, those people are being inaccurate and lazy in their washed over view of the series. The whole season one is excellent, and episodes 1-9 of season two are excellent, and then the series is over. Just do it that way. There is nothing for us after the 16th episode of the show. They didn't make that for us.

I hear the finale is very good, but I'm not interested in wading those waters. Where I left Twin Peaks, and continue to revisit and depart from it, is perfect. It's just fine. My suggestion is to do it that way.
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This Machine Kills Fascis
Unfinite Indiscovery


Joined: 06 Dec 2006
Location: Inside Thomas the Tank Engine, screaming

PostPosted: Fri Jul 22, 2011 2:54 am        Reply with quote

The finale is very very good, and the rest of season two is pretty watchable. Most people who look back on the show assume that all the series' mythology is in the "good" episodes, but really most of it is in the "bad" episodes. The "bad" episodes are really just a little too cute for their own good, and after watching them they feel disposable in a way that the previous episodes don't. But there are worse uses of your time than watching some subpar episodes of a great show, especially since they provide the context for a fantastic finale.

You know if there's any part of the show that really makes it better if you skip it, it's probably the last ten or so minutes of the episode that resolves Laura's murder--the part where Cooper explains in no uncertain terms exactly what Bob is and how he figured out who the "murderer" was. It really ruins a lot of the show's hard-earned subtlety. I completely forgot that they just tell you all that stuff. Pretty disappointing.
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klj5j6li
Guest




PostPosted: Fri Jul 22, 2011 1:34 pm        Reply with quote

Actually yeah you're totally right there. I just got so mad about wasting my time with the last parts of the series that it's hard to recommend it to anyone at all.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Jul 24, 2011 11:41 pm        Reply with quote

So I guess no one else was interested enough in SWERY's career and the previous roles of the DP cast to play Spy Fiction?
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smartblue
Ph. D in Awesome


Joined: 05 Dec 2006

PostPosted: Mon Jul 25, 2011 7:23 am        Reply with quote

More like it is a semi obscure game from seven years ago, but this is as good a reminder for me to look for it again at the local used trade shops as any.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Mon Jul 25, 2011 7:48 am        Reply with quote

Amazon/ebay is your friend.

Strangely, it's more expensive than DP now (though not by much)!
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Mon Jul 25, 2011 1:33 pm        Reply with quote

It's pretty terrible, really, though Forrest Kaysen is in it.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Mon Jul 25, 2011 3:22 pm        Reply with quote

Sniper Honeyviper wrote:
So I guess no one else was interested enough in SWERY's career and the previous roles of the DP cast to play Spy Fiction?


I'm gettin to it damn!
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Mon Jul 25, 2011 4:33 pm        Reply with quote

I wasn't referring to you, TXTSWORD!

And booji, I find it hard to believe that someone who enjoyed DMC2 to some degree couldn't find any redeeming value in Spy Fiction.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Mon Jul 25, 2011 4:46 pm        Reply with quote

Well, see, at least the base mechanics of DMC2 were fun, even if they fucked so much else up. So much of playing Spy Fiction was just torturous. It's still a funny game, but the actual palying of it is just clunky and annoying after a bit. People should play it if they want to, but don't go in expecting anything near DP.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Mon Jul 25, 2011 4:55 pm        Reply with quote

No more clunky and annoying than most of DP.

Like I said, it's only for those with enough patience. And personally, I find subpar, convoluted controls and unclear objectives much more fun and interesting than the modern Arkham Asylum/Castlevania LoS method of turning everything into a QTE.

I've noticed that a few animations from Spy Fiction were reused in DP, such as the dumpster diving one (which actually has a purpose in SF).
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Mon Jul 25, 2011 5:11 pm        Reply with quote

Sniper Honeyviper wrote:
Like I said, it's only for those with enough patience. And personally, I find subpar, convoluted controls and unclear objectives much more fun and interesting than the modern Arkham Asylum/Castlevania LoS method of turning everything into a QTE.


Man that is just a false dichotomy if ever there was one.

I found it much more clunky and annoying than DP. Like, if the DP combat sections were the whole game.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Jul 28, 2011 11:19 pm        Reply with quote

Nah, because you always really have to think about and plan what you're doing, while DP's combat is just mindless headshotting and QTEs.

The cutscene when you bump into Kaysen while disguised as him is easily on par with the best of DP's.

Also getting NPCs stuck in an endless loop of "Huh?....Guess it was nothing."
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Sep 08, 2011 8:11 pm        Reply with quote

Have we posted this Gamescom SWERY interview already?
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Renfrew
catchy, and giger-esque


Joined: 31 Dec 2006
Location: Hometown: America

PostPosted: Thu Sep 08, 2011 10:03 pm        Reply with quote

I know I'm kind of late to the party, but I just want to chime in and say I love this game and have been trying my best to spread the word on it.
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Sun Jan 01, 2012 6:18 pm        Reply with quote

At this point, I think it's safe to assume that I'll never get an XBOX 360. However, I still want to try this game.

It looks as if import copies of Red Seeds Profile for PS3 are no longer outrageously expensive, so I'll probably go that route soon. There's no real language barrier for someone who doesn't know Japanese at all, is there? I understand that there is an English language option for dialogue, but are the menus and things navigable?
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remote



Joined: 11 Dec 2006

PostPosted: Sun Jan 01, 2012 6:23 pm        Reply with quote

Maybe there's something on the internet that will guide you through, but you're going to have trouble trying to play it on your own.
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Sun Jan 01, 2012 7:57 pm        Reply with quote

The voices are in English, but all the text is in Japanese. This includes menus, item/quest descriptions, flavour text for whenever York examines something, non-essential dialogue (ie not directly related to the advancement of the main quest), and a few puzzles. If you can read katakana then you can probably navigate menus etc well enough for the game to be playable, strictly speaking, but there is most definitely a language barrier to get over.
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bleak
wizard life


Joined: 31 Jul 2007

PostPosted: Sun Jan 01, 2012 11:00 pm        Reply with quote

deadly premonition is a video game made for people that love playing video games and that is at once both its biggest strength and weakness. i love it.
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firenze



Joined: 05 Dec 2006
Location: Bonus Round

PostPosted: Sat Jan 21, 2012 10:03 pm        Reply with quote

Perhaps the finest Yelp reviewer I've ever come across...

No, it's not me.
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X-pert74



Joined: 22 Jan 2012

PostPosted: Tue Jan 24, 2012 2:51 am        Reply with quote

I've beaten Deadly Premonition 4 times, and have done just about everything that I think is possible in the game. I thought it was an amazing game and I loved it, but reading through the discussion in this thread has made me view some aspects of the game in a different light. Some of Adilegian's points in particular about sexism were things that I didn't really pick up on when I played it (particularly the "honor killing" thing), but now seem obvious to me. I think that's kind of a shame about Deadly Premonition, but as a whole I still consider it one of my favorite games I've played. The experience as a whole that I had, both with the gameplay and the storytelling/characters was wonderful. I hadn't seen Twin Peaks before playing the game, but went on to watch the whole series+Fire Walk With Me after beating it, and I enjoyed most of that too. I didn't like the way the series concluded or the majority of the movie, but I still enjoyed watching it. I prefer Deadly Premonition though; mainly because of it feeling more fully-realized (having actual closure and all), and my preferring York over Dale Cooper as a character.

I also bought Spy Fiction a few months ago, but I haven't started playing it yet. I'll get around to it at some point; I'm looking forward to seeing what else Swery has made.


boojiboy7 wrote:
Yeah, but be careful about running into Kaysen and Willie. If you don't have all the bones when willie gets to you, you get no revolver ever, which is weak and saddening.

I had to buy the revolver to beat the game.

Which I did yesterday. Fuck we need a spoiler-ific thread to talk this shit over because whoa.


That's not true; as long as you have bones with you, you can do that Kaysen "quest" as many times as you feel like. Just make sure to have the quest occur again once you've got all seven bones in your possession and you will be fine.

parker wrote:
You should wait until the town meeting, which comes after the lumbermill. I don't think you can interact with the towns people until you've talked to all of them there.


You can interact with (most of, anyways) the townspeople at any time before the town meeting. A few of them don't show up until after the meeting has happened, but you can meet anyone who's in town at any point prior to the meeting. This actually changes how each character is introduced, so it's worth seeing the introductions for each character in both ways if you have the opportunity (probably easiest through Youtube).

Adilegian wrote:
Interstellar Dinghy wrote:
Twin Peaks isn't worth watching at all. It's a terrible train wreck and even the people who like it seem to agree that like 60-70% of the series isn't worth watching.

I disagree completely. What don't you like about the show?

I think that the show succeeds by building tension around a compelling whodunit and, amid that, interweaving sidestories that connect (however tangentially) with that central whodunit. The supernatural elements aren't put to the forefront until later in the series, when network pressure forced Lynch, Frost, and company to resolve the mystery.

Unfortunately, that also ruined the narrative structure that the first season throve on. I think that the creative staff made some good decisions to resolve those mysteries, though I'd also say that those decisions were redeemed and made meaningful by the series' conclusion.

Interstellar Dinghy wrote:
Quote:
can u even BELIEVE thay made a show this wierd.......

I think that the weird elements of Twin Peaks are imaginative, original, and compelling.

Interstellar Dinghy wrote:
If you're going to just skip the last 40% of the show going nowhere you might as well skip the first 60% of the show going nowhere too.

I don't think that "going somewhere" is a good criterion for the show's merit. It establishes compelling characters and builds dramatic tension skillfully. It's got some of the best energy I've seen in a television show, and, ironically, it started to suffer when executive forces demanded that it start "going somewhere."

But yeah tastes vary so I'm not trying to convince you to like it.


Personally, I would have probably given up on Twin Peaks if the writers hadn't been forced to bring a conclusion to the murder case. The X-Files went for many years without bringing a full resolution to anything, and I got tired of that show by the middle of season 2 (stopped watching early in Season 3). I was sick of seeing Mulder and Scully get knocked back two steps for every single step that they took. I like that Twin Peaks resolved the murder case when it did, and I liked most of Season 2 after that, because I cared about what was going on with the characters. I thought the finale sucked though, for reasons already stated in this thread.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Tue Jan 24, 2012 2:29 pm        Reply with quote

X-pert74 wrote:
boojiboy7 wrote:
Yeah, but be careful about running into Kaysen and Willie. If you don't have all the bones when willie gets to you, you get no revolver ever, which is weak and saddening.

I had to buy the revolver to beat the game.

Which I did yesterday. Fuck we need a spoiler-ific thread to talk this shit over because whoa.


That's not true; as long as you have bones with you, you can do that Kaysen "quest" as many times as you feel like. Just make sure to have the quest occur again once you've got all seven bones in your possession and you will be fine.


Man, I must've gotten some error then, because I had all the bones and still couldn't do it.
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X-pert74



Joined: 22 Jan 2012

PostPosted: Tue Jan 24, 2012 7:46 pm        Reply with quote

Well, that's odd. When I was playing the game I had the quest occur at least two/three times for me while I was on my way to finding all seven bones, and I was still able to have it happen again once I had all seven and could get the infinite magnum. I don't know why it wouldn't work for you.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Tue Jan 24, 2012 7:49 pm        Reply with quote

Yeah, it sucked, because that gun makes things a lot more tolerable, combat-wise.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Tue Jan 24, 2012 9:56 pm        Reply with quote

You can get the infinite wrench like - right away - and that fixes the game. Then infinite flame thrower for the wall crawlers. I'm not sure I ever got the magnum.
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X-pert74



Joined: 22 Jan 2012

PostPosted: Tue Jan 24, 2012 10:07 pm        Reply with quote

The Magnum isn't much more necessary than the other infinite weapons, but it's still nice to have.

I wish that more of the infinite weapons were accessible prior to beating the game. A lot of them can only be found after you've already beaten the main game though (mainly the ones that you find by replaying the "other world" segments), and there's no New Game + so you can't even carry them on to a new game.
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue Jan 24, 2012 10:16 pm        Reply with quote

You can do New Game + on individual chapters, but not being able to save until the end of a chapter is a hassle.
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X-pert74



Joined: 22 Jan 2012

PostPosted: Wed Jan 25, 2012 8:27 am        Reply with quote

They don't count for getting achievements related to the other difficulties though; I first beat the game on Normal, then played through each chapter separately in Easy and didn't get the achievement; hence why I eventually played the game four times :p
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Wed Jan 25, 2012 8:54 am        Reply with quote

Yeah, true. What kept me from getting the achievements was noticing how many shots it took to kill zombies on the higher difficulties. I didn't want to sit through any more of the combat than I needed to :S
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Wed Jan 25, 2012 1:12 pm        Reply with quote

X-pert74 wrote:
The Magnum isn't much more necessary than the other infinite weapons, but it's still nice to have.


Yeah, agreed. I mean, I still beat the game without it. I just had to spend a bit too long thinking about/performing combat than I would've otherwise liked.
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