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deadly premonition
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Mar 02, 2012 12:41 am        Reply with quote

Guys...

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Gideon Zhi



Joined: 05 Dec 2006

PostPosted: Fri Mar 02, 2012 12:50 am        Reply with quote

I'm not sure I see what was so great about the infinite magnum. I mean, I used it on the final boss, but otherwise I just stuck with the infinite machinegun for the regular goons, the flamethrower for the wall crawlers, and the shotgun for the raincoat killer. And this is on the harder difficulties, too - my most recent save is having beaten the game on Hard. I should go back and re-play it (again) one of these days just to 100% it on Easy again.

Hate the wall-crawlers so damn much, though.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Mar 02, 2012 12:58 am        Reply with quote

Some days I want to go back to greenvale so bad.
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Renfrew
catchy, and giger-esque


Joined: 31 Dec 2006
Location: Hometown: America

PostPosted: Fri Mar 02, 2012 4:07 am        Reply with quote

I never wanted to leave. Actually leaving town was one of the hardest parts of the game for me.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Fri Mar 02, 2012 2:43 pm        Reply with quote

Gideon Zhi wrote:
I'm not sure I see what was so great about the infinite magnum. I mean, I used it on the final boss, but otherwise I just stuck with the infinite machinegun for the regular goons, the flamethrower for the wall crawlers, and the shotgun for the raincoat killer. And this is on the harder difficulties, too - my most recent save is having beaten the game on Hard. I should go back and re-play it (again) one of these days just to 100% it on Easy again.

Hate the wall-crawlers so damn much, though.


the thing with the infinte magnum is is means largely not ever having to change your gun, which is nice.
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Swimmy



Joined: 04 Dec 2006

PostPosted: Fri Mar 02, 2012 7:39 pm        Reply with quote

Oh hey, thread revive.

I just started playing this. It's weird. And easy. And, uh. . . the victim's name is Anna Graham.
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Sat Mar 03, 2012 12:00 am        Reply with quote

Swimmy wrote:
And, uh. . . the victim's name is Anna Graham.


oh, hey, you're right. I thought it was a reference to Annie, Heather Graham's character in Twin Peaks.
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Kitten ClanClan



Joined: 15 Dec 2011

PostPosted: Sat Mar 03, 2012 12:10 am        Reply with quote

There's a character name for every letter of the alphabet. Seriously, look at a list of the cards, sometime.

0_0
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X-pert74



Joined: 22 Jan 2012

PostPosted: Sun Mar 04, 2012 1:37 am        Reply with quote

There are other significant aspects relating to the characters' names and the alphabet, but I won't go into them since they involve spoilers. You should pick up on it once you check out the list of names, after beating the game though.
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klj5j6li
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PostPosted: Sun Mar 04, 2012 1:44 am        Reply with quote

X-pert74 wrote:
There are other significant aspects relating to the characters' names and the alphabet, but I won't go into them since they involve spoilers. You should pick up on it once you check out the list of names, after beating the game though.


Could you post what you're talking about in spoiler tags or something?
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Gideon Zhi



Joined: 05 Dec 2006

PostPosted: Sun Mar 04, 2012 1:44 am        Reply with quote

boojiboy7 wrote:
the thing with the infinte magnum is is means largely not ever having to change your gun, which is nice.


I could see that, except it's so EASY to change your weapon. I didn't discover this until chapter 18 or so in my first playthrough, but hitting up and down on the dpad cycles your equipped weapon with whatever other weapons you've got in your inventory. It's one of those features that's never written about anywhere but that, once discovered, makes the game so much easier to play.
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X-pert74



Joined: 22 Jan 2012

PostPosted: Sun Mar 04, 2012 1:49 am        Reply with quote

Interstellar Dinghy wrote:
X-pert74 wrote:
There are other significant aspects relating to the characters' names and the alphabet, but I won't go into them since they involve spoilers. You should pick up on it once you check out the list of names, after beating the game though.


Could you post what you're talking about in spoiler tags or something?


Oh, I forgot about the spoiler tags :P sorry.

There are things like how all of the victims of the Raincoat Killer have names at the beginning of the alphabet (Anna, Becky, Carol, Diane), and then the next letter E, for Emily, is of the next victim after them (though her death came from Kaysen specifically). After her is Forrest Kaysen and George Woodman, who are the two major villains of the story, and that's just in the first seven letters of the alphabet. Most of the names in the middle of the alphabet stand for the townspeople, and the last few names in the alphabet relate directly to Francis Morgan. His father Brian Xavier Morgan and mother Valerie (I might be misremembering her name, but I think it began with a V or a W) Morgan, followed by York and Zach, the two personas of the main character.
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end of the world



Joined: 01 Jan 2011

PostPosted: Thu Mar 08, 2012 10:00 pm        Reply with quote

http://www.gamasutra.com/view/news/165119/GDC_2012_Deadly_Premonition_sequel_enhanced_version_teased.php
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X-pert74



Joined: 22 Jan 2012

PostPosted: Fri Mar 09, 2012 2:18 am        Reply with quote

This is good news :) I figured that if Deadly Premonition came to the PS3 outside Japan, that it would be an enhanced version, since Sony in America has a policy of not allowing late ports to their system without significant gameplay additions.
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A New Duck



Joined: 08 Dec 2008
Location: Eugene, ORLY

PostPosted: Fri Mar 09, 2012 4:08 am        Reply with quote

Man, nice. Now I have one less reason to actually want an Xbox.
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Renfrew
catchy, and giger-esque


Joined: 31 Dec 2006
Location: Hometown: America

PostPosted: Fri Mar 09, 2012 4:16 am        Reply with quote

Put would an HD version of Deadly Premonition loose some of its charm?
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smartblue
Ph. D in Awesome


Joined: 05 Dec 2006

PostPosted: Fri Mar 09, 2012 4:43 am        Reply with quote


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8128



Joined: 06 Jun 2008
Location: a very very very fine house

PostPosted: Fri Mar 09, 2012 4:55 am        Reply with quote

oh man

started replaying this
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Fri Mar 09, 2012 6:25 am        Reply with quote

Just finished replaying this and 100% the Japanese PS3 version so now I'm kind of angry but whatever.
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Swimmy



Joined: 04 Dec 2006

PostPosted: Tue Mar 20, 2012 11:57 pm        Reply with quote

Beat it the other day.

I like how horrible the other world segments are. No challenge whatsoever, right up until the crawlers come around. Then they become super threatening. Then you figure out how to fight the crawlers (just run past them, turn around, and shoot) and it goes back to being extremely boring with even more boring bits thrown in the middle to shake things up.

I can't imagine what anyone would get out of replaying this game. Or collecting all the cards. The sidequests I guess I can understand, but you can always go back and replay chapters so there's no reason to start fresh to see them all. Same with some of the more obscure cutscenes. But then those are on youtube anyway.

What a terrible, hilarious little game.
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DaleNixon



Joined: 04 Dec 2006
Location: dirty dirty south

PostPosted: Thu May 02, 2013 2:41 am        Reply with quote

Hey so the director's cut is out now. Who got it? My copy should be arriving tomorrow.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Thu May 02, 2013 2:48 am        Reply with quote

News thread says it is buggy and framey as hell, wait for patch.

This distresses me greatly.
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DaleNixon



Joined: 04 Dec 2006
Location: dirty dirty south

PostPosted: Thu May 02, 2013 3:06 am        Reply with quote

I couldn't locate that in the news thread. I'm distressed about that if it's true! Still, I'm pretty pumped to have any excuse to play the game again.
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Thu May 02, 2013 3:22 am        Reply with quote

I pre-ordered it, and should also have it tomorrow. I won't know the difference if there are problems with the port since I've never tried the game before, and I'm sure not going to wait for a patch.
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Thu May 02, 2013 3:43 am        Reply with quote

I played it for a minute, it's not unplayable, just really annoying.
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Thu May 02, 2013 3:54 am        Reply with quote

parker wrote:
I played it for a minute, it's not unplayable, just really annoying.


I mean isn't this Deadly Premonition
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Thu May 02, 2013 4:16 am        Reply with quote

Glitchy sound and low frame rates are way more irritating than some wonky shooting.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Thu May 02, 2013 12:37 pm        Reply with quote

parker wrote:
Glitchy sound and low frame rates are way more irritating than some wonky shooting.


pretty sure there were both in the original, so i wouldn't hope too high for them to get patched out.
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Thu May 02, 2013 12:48 pm        Reply with quote

I don't remember the original having any of these problems, and this version is supposed to have an improved engine, it shouldn't have more issues.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Thu May 02, 2013 1:01 pm        Reply with quote

I remember there being sound issues, definitely, and the framerate hiccups were a thing as well.

But yeah "improved engine" is sounding like the opposite of wht is happening here.
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Thu May 02, 2013 6:06 pm        Reply with quote

As if the map wasn't hard enough to use already.



Though other than that and title screen music being static-y the first time I turned the game one the problems haven't really been that noticeable for me, but I have an original model ps3 and I've heard it's worse on newer ones.
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Bingle



Joined: 20 Feb 2011
Location: HELL IS WHERE THE HEART IS

PostPosted: Thu May 02, 2013 9:08 pm        Reply with quote

Wasn't the game released on PS3 in Japan too? This just seems really clumsy. Oh well, time to prove how terrible I am with my money.
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Adilegian
Rogue Scholar


Joined: 05 Dec 2006
Location: Q*Bert Killscreen Nightmare

PostPosted: Thu May 02, 2013 9:12 pm        Reply with quote

Bingle wrote:
Oh well, time to prove how terrible I am with my money.

This should be the coda for every thread.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Fri May 03, 2013 11:45 am        Reply with quote

Adilegian wrote:
Bingle wrote:
Oh well, time to prove how terrible I am with my money.

This should be the coda for every thread.

...or just my life in general.
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Moogs



Joined: 06 Dec 2006

PostPosted: Fri May 03, 2013 1:55 pm        Reply with quote

Is it safe to assume that the "HD remastering" and 3D support is what's screwing with the performance?
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Fri May 03, 2013 4:31 pm        Reply with quote

This is a pretty interesting game. I like how, when you drive around with other people in the car, they don't seem to care when you go in the wrong direction, crash a lot, go through the forest, etc. (all unintentional because driving is tricky).

I haven't played the original for comparison, but I haven't noticed any significant performance problems so far. I have the old-style PS3. Nothing like how in SH3 HD everything slowed to a crawl when you were out on the street (fixed in that final patch).
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DaleNixon



Joined: 04 Dec 2006
Location: dirty dirty south

PostPosted: Sat May 04, 2013 8:48 pm        Reply with quote

Ditto on the performance problems not being anything worse than the original. And the sound problems aren't really that bad or noticeable for me. I also have a first release PS3.

This game gives me the same sort of feeling I got from Disaster Report and Raw Danger as far as how navigating the world feels. I can't really place why.

I'm enjoying my second visit to Greenvale. I'm going to shave in this playthrough and have my suits cleaned on the reg.
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DaleNixon



Joined: 04 Dec 2006
Location: dirty dirty south

PostPosted: Sat May 04, 2013 8:50 pm        Reply with quote

I watched Deadly Spawn thanks to York's recommendation ITT.
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Sat May 04, 2013 8:55 pm        Reply with quote

If it weren't for the title screen music being messed up and the frame rate in the opening tutorial area being all jacked I wouldn't have noticed anything worse than the original. I'm also replaying all the otherworld areas to get all the cards this time and the opening area had the problems again, so I guess it's just something with that area, everything else has been fine.
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Sun May 05, 2013 8:09 am        Reply with quote

Quote:
I watched Remo Williams: The Adventure Begins thanks to York's recommendation ITT.
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sponkmonkey



Joined: 24 May 2011
Location: Berlin

PostPosted: Sun May 05, 2013 12:34 pm        Reply with quote

Good to hear not everyone is experiencing the same problems I am—I've got one of the early 250GB slim PS3s, so hardware models seem to play a big part in all of this. I actually didn't have many problems in the title screen or in the opening area but moreso in Greenvale itself and in buildings. Like I said before, it's not unplayable even with that, but I personally can't do it because of the heavy eyestrain the game is giving me.
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