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TXTSWORD

Joined: 25 Aug 2010
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Posted: Sat Dec 18, 2010 8:04 am |
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| Ah yep, just got through the lumber mill. (Twin Peaks is my fav show ehehe) Drove around for a while trying to meet suspects and collect bones. Kind of overwhelmed right now because, like an above post, the world seems very large and sometimes I do things like drive a million miles on one road to get to a mansion and then it's closed when I get there :\ Afraid of wasting time and missing sidequests and stuff. The first time I picked this up I was told it was like twin peaks and then I played a few minutes of it and was like "This is TRYING to be like twin peaks but is stupid." I've since then radically changed my mind. Yeah, it's wacky and even shitty in various ways but in a wholly charming way. After I got into the game (away from that depressing introductory area) I started to see how it is very much like Twin Peaks in it's own super videogamey way. Really excited about this. Having a p great time B) |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Sun Dec 26, 2010 10:06 am |
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Well I just finished this game and...
man...
I am pretty bummed about it. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Sun Dec 26, 2010 10:07 am |
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George isn't as mustachio'd |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Sun Dec 26, 2010 6:35 pm |
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I feel really weird about the end:
In the end, you have control over Zach (as you know), and the entire game I have been playing AS Zach... York's imaginary friend. Well the issue arises when Zach, who is also ME more than a character in the game, is accepting and content with the events that happened. It feels like an attempt to manipulate my emotions. Like, since I am Zach I should feel alright with what happened. I don't, though. I don't feel alright about it. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Tue Dec 28, 2010 10:29 pm |
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| Requesting pictures of all suits. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri Dec 31, 2010 11:47 pm |
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We're all friends? All of us? :)
I don't even know you!
It's nice to have friends. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Mon Mar 07, 2011 11:42 pm |
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| Let's all pitch in to open a jazz longue/bar called galaxy of terror with live bands that cover deadry premonition songs. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Tue Mar 08, 2011 3:23 pm |
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| I don't see how that's a problem. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Sun May 22, 2011 3:08 am |
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Giving this a second playthrough :)
But I find myself wishing that 100%ing the game would give you a time machine that allows York to go back in time and bring justice to greenvale before anyone but anna can be harmed. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Mon May 23, 2011 9:44 pm |
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| go away :C |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Mon May 23, 2011 9:54 pm |
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We played some mgo together if that counts :\
Honestly I don't fault a single person for not liking Deadly Premonition. I loved it, but it breaks just about every rule I have for what makes a good/bad game. His criticisms are all valid and the things I loved about the game are intensely personal and subjective.
I apologize if the post that I felt was somewhat innocent was taken as "bullying" or offended anyone. That certainly wasn't my intention.
Last edited by TXTSWORD on Mon May 23, 2011 10:04 pm; edited 2 times in total |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Mon May 23, 2011 10:09 pm |
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| analogos wrote: |
| the thing about the kitsch appeal is that everything about the game that isn't just a second-rate twin peaks is a fifth-rate something else. it's not like it's riding on the virtue of its own inexplicable brand of quirkiness heretofore unseen. |
I like Deadly's "super videogamey" take on twin peaks. It's a pretty impressive piece. It doesn't take itself too seriously and yet there is a lot in it that is more interesting or sophisticated than your average video game. It's charming, and wildly flawed. But I prefer it's flaws to the flaws of a triple A that has put all it's emphasis on ease of play and good graphics but has no character or intrigue. But honestly, I couldn't say what there is in the game "to like".
It really aggravates me that swery pretends the game isn't highly twin peaks inspired, when he blatantly pays homage to it on several occasions and uses the same locations as twin peaks and has the same "solo FBI guy goes into small northern town to solve the murder of a young girl with the assistance of local police, but the case quickly turns occult/paranormal." Come on Swery, just own it. There's no real shame in it. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Mon May 23, 2011 10:11 pm |
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| smartblue wrote: |
Sorry TXT, on the surface that seemed uncalled for and out of the blue.
I wanna play MGO sometime, but by schedule is opposite most all other humans who speak my language and I still need to learn the ropes from a friend or something |
No problem man :)
*I'm going to find you after school, give you a wedgie, and take your lunch money you little twerp.* |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Thu Jul 21, 2011 3:39 am |
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Should I play spy fiction y/n.
P.S. I got to learn firsthand (by watching someone else play alien soldier) where your avatar is from todayyyyy |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Thu Jul 21, 2011 4:02 am |
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| Wow that actually sounds p good, man. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Mon Jul 25, 2011 3:22 pm |
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| Sniper Honeyviper wrote: |
| So I guess no one else was interested enough in SWERY's career and the previous roles of the DP cast to play Spy Fiction? |
I'm gettin to it damn! |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Tue Jan 24, 2012 9:56 pm |
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| You can get the infinite wrench like - right away - and that fixes the game. Then infinite flame thrower for the wall crawlers. I'm not sure I ever got the magnum. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri Mar 02, 2012 12:41 am |
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Guys...
 |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri Mar 02, 2012 12:58 am |
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| Some days I want to go back to greenvale so bad. |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Sun May 05, 2013 5:11 pm |
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| Only problem so far has been ahhhh frameraaattteee |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Mon May 06, 2013 1:38 am |
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| Okay what is the pink (on the map, as opposed to red) house that when you try to go into it, you're moved back to a few feet before the door? |
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