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deadly premonition

 
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X-pert74



Joined: 22 Jan 2012

PostPosted: Tue Jan 24, 2012 2:51 am        Reply with quote

I've beaten Deadly Premonition 4 times, and have done just about everything that I think is possible in the game. I thought it was an amazing game and I loved it, but reading through the discussion in this thread has made me view some aspects of the game in a different light. Some of Adilegian's points in particular about sexism were things that I didn't really pick up on when I played it (particularly the "honor killing" thing), but now seem obvious to me. I think that's kind of a shame about Deadly Premonition, but as a whole I still consider it one of my favorite games I've played. The experience as a whole that I had, both with the gameplay and the storytelling/characters was wonderful. I hadn't seen Twin Peaks before playing the game, but went on to watch the whole series+Fire Walk With Me after beating it, and I enjoyed most of that too. I didn't like the way the series concluded or the majority of the movie, but I still enjoyed watching it. I prefer Deadly Premonition though; mainly because of it feeling more fully-realized (having actual closure and all), and my preferring York over Dale Cooper as a character.

I also bought Spy Fiction a few months ago, but I haven't started playing it yet. I'll get around to it at some point; I'm looking forward to seeing what else Swery has made.


boojiboy7 wrote:
Yeah, but be careful about running into Kaysen and Willie. If you don't have all the bones when willie gets to you, you get no revolver ever, which is weak and saddening.

I had to buy the revolver to beat the game.

Which I did yesterday. Fuck we need a spoiler-ific thread to talk this shit over because whoa.


That's not true; as long as you have bones with you, you can do that Kaysen "quest" as many times as you feel like. Just make sure to have the quest occur again once you've got all seven bones in your possession and you will be fine.

parker wrote:
You should wait until the town meeting, which comes after the lumbermill. I don't think you can interact with the towns people until you've talked to all of them there.


You can interact with (most of, anyways) the townspeople at any time before the town meeting. A few of them don't show up until after the meeting has happened, but you can meet anyone who's in town at any point prior to the meeting. This actually changes how each character is introduced, so it's worth seeing the introductions for each character in both ways if you have the opportunity (probably easiest through Youtube).

Adilegian wrote:
Interstellar Dinghy wrote:
Twin Peaks isn't worth watching at all. It's a terrible train wreck and even the people who like it seem to agree that like 60-70% of the series isn't worth watching.

I disagree completely. What don't you like about the show?

I think that the show succeeds by building tension around a compelling whodunit and, amid that, interweaving sidestories that connect (however tangentially) with that central whodunit. The supernatural elements aren't put to the forefront until later in the series, when network pressure forced Lynch, Frost, and company to resolve the mystery.

Unfortunately, that also ruined the narrative structure that the first season throve on. I think that the creative staff made some good decisions to resolve those mysteries, though I'd also say that those decisions were redeemed and made meaningful by the series' conclusion.

Interstellar Dinghy wrote:
Quote:
can u even BELIEVE thay made a show this wierd.......

I think that the weird elements of Twin Peaks are imaginative, original, and compelling.

Interstellar Dinghy wrote:
If you're going to just skip the last 40% of the show going nowhere you might as well skip the first 60% of the show going nowhere too.

I don't think that "going somewhere" is a good criterion for the show's merit. It establishes compelling characters and builds dramatic tension skillfully. It's got some of the best energy I've seen in a television show, and, ironically, it started to suffer when executive forces demanded that it start "going somewhere."

But yeah tastes vary so I'm not trying to convince you to like it.


Personally, I would have probably given up on Twin Peaks if the writers hadn't been forced to bring a conclusion to the murder case. The X-Files went for many years without bringing a full resolution to anything, and I got tired of that show by the middle of season 2 (stopped watching early in Season 3). I was sick of seeing Mulder and Scully get knocked back two steps for every single step that they took. I like that Twin Peaks resolved the murder case when it did, and I liked most of Season 2 after that, because I cared about what was going on with the characters. I thought the finale sucked though, for reasons already stated in this thread.
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X-pert74



Joined: 22 Jan 2012

PostPosted: Tue Jan 24, 2012 7:46 pm        Reply with quote

Well, that's odd. When I was playing the game I had the quest occur at least two/three times for me while I was on my way to finding all seven bones, and I was still able to have it happen again once I had all seven and could get the infinite magnum. I don't know why it wouldn't work for you.
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X-pert74



Joined: 22 Jan 2012

PostPosted: Tue Jan 24, 2012 10:07 pm        Reply with quote

The Magnum isn't much more necessary than the other infinite weapons, but it's still nice to have.

I wish that more of the infinite weapons were accessible prior to beating the game. A lot of them can only be found after you've already beaten the main game though (mainly the ones that you find by replaying the "other world" segments), and there's no New Game + so you can't even carry them on to a new game.
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X-pert74



Joined: 22 Jan 2012

PostPosted: Wed Jan 25, 2012 8:27 am        Reply with quote

They don't count for getting achievements related to the other difficulties though; I first beat the game on Normal, then played through each chapter separately in Easy and didn't get the achievement; hence why I eventually played the game four times :p
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X-pert74



Joined: 22 Jan 2012

PostPosted: Sun Mar 04, 2012 1:37 am        Reply with quote

There are other significant aspects relating to the characters' names and the alphabet, but I won't go into them since they involve spoilers. You should pick up on it once you check out the list of names, after beating the game though.
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X-pert74



Joined: 22 Jan 2012

PostPosted: Sun Mar 04, 2012 1:49 am        Reply with quote

Interstellar Dinghy wrote:
X-pert74 wrote:
There are other significant aspects relating to the characters' names and the alphabet, but I won't go into them since they involve spoilers. You should pick up on it once you check out the list of names, after beating the game though.


Could you post what you're talking about in spoiler tags or something?


Oh, I forgot about the spoiler tags :P sorry.

There are things like how all of the victims of the Raincoat Killer have names at the beginning of the alphabet (Anna, Becky, Carol, Diane), and then the next letter E, for Emily, is of the next victim after them (though her death came from Kaysen specifically). After her is Forrest Kaysen and George Woodman, who are the two major villains of the story, and that's just in the first seven letters of the alphabet. Most of the names in the middle of the alphabet stand for the townspeople, and the last few names in the alphabet relate directly to Francis Morgan. His father Brian Xavier Morgan and mother Valerie (I might be misremembering her name, but I think it began with a V or a W) Morgan, followed by York and Zach, the two personas of the main character.
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X-pert74



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PostPosted: Fri Mar 09, 2012 2:18 am        Reply with quote

This is good news :) I figured that if Deadly Premonition came to the PS3 outside Japan, that it would be an enhanced version, since Sony in America has a policy of not allowing late ports to their system without significant gameplay additions.
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X-pert74



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PostPosted: Mon May 06, 2013 2:43 am        Reply with quote

I beat the 360 version about 4 times, but I don't have the PS3 version yet. It's a shame to hear about the technical issues it's having, but how does the combat fare compared to the first game? I've heard the controls are improved; can you move and shoot now?
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