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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Thu Jun 30, 2011 1:36 am |
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it's not a particularly lonely game though _________________
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Posted: Fri Jul 01, 2011 9:55 pm |
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Watching the Terry fight in Dragon Quest VI made me want to break my DS.
Why doesn't the whole game look that awesome?
Why isn't the battle system THAT?
edit: 11:20 _________________ My Hawt Blog Vita Games
THERE ARE DEFINITELY WORSE VIDEO GAME PODCASTS
Last edited by Rud31 on Fri Jul 01, 2011 11:20 pm; edited 1 time in total |
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protoblax bootleg pokemon

Joined: 08 Mar 2011 Location: MARIOZONE
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Posted: Fri Jul 01, 2011 10:15 pm |
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The Sims 3 on the iPhone is a surprisingly lonely game. _________________
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Moogs
Joined: 06 Dec 2006
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Posted: Fri Jul 01, 2011 11:54 pm |
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| Texican Rude wrote: |
Watching the Terry fight in Dragon Quest VI made me want to break my DS.
Why doesn't the whole game look that awesome?
Why isn't the battle system THAT?
edit: 11:20 |
How many JRPG battle themes start with bass lines? |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sat Jul 02, 2011 12:08 am |
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| Texican Rude wrote: |
Watching the Terry fight in Dragon Quest VI made me want to break my DS.
Why doesn't the whole game look that awesome?
Why isn't the battle system THAT?
edit: 11:20 |
Damn, that's so cool.
It wouldn't be impossible either, it could work with the entire Dragon Quest battle system. If the enemy misses you get an animation like that, and it is all seamless. You attack, well, you attack.
There's a counter hit and everything. So cool! _________________
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Sat Jul 02, 2011 12:24 am |
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| Moogs wrote: |
| How many JRPG battle themes start with bass lines? |
probably a good number?
| Texican Rude wrote: |
| Why isn't the battle system THAT? |
I...can't figure out what that would actually be. |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sat Jul 02, 2011 12:33 am |
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I talked about it up there!
NO ATB! D: _________________
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Mr. Mechanical ontological terrorist

Joined: 04 Dec 2006 Location: Scare Room 99
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Posted: Sat Jul 02, 2011 3:34 am |
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Checked my stats last night in GTA 4 and I'm at 46% on the game I started a few months ago. Currently going around doing the pigeons because a couple missions ago I opened up the third island.
I could walk around in this game with the camera behind his shoulder and watch Niko breath forever.
I was considering starting over to try something I've never tried before but I think I'll wait and try it on a fresh save where I'm not trying to go for 100%. What I'm considering is playing through the entire story without stealing a single car or killing a single person (unless I need to kill them in order to advance the narrative). I would even try to avoid killing police who come after me during missions by shooting them in the legs and then running so I would only be killing people I absolutely needed to in order to advance. It sounds like a really challenging but really rewarding way to try to experience the game.
Or maybe I'll try it when I play Episodes from Liberty City after I finish up with 4. _________________
| internisus wrote: |
| You are a pretty fucked up guy. |
True Doom Murder Junkies - Updated On Occasion |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Sat Jul 02, 2011 3:40 am |
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Somebody play Trenched with me. Xbox live gold is free for the weekend I think. _________________
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Posted: Sat Jul 02, 2011 3:43 am |
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| Dark Age Iron Savior wrote: |
| Moogs wrote: |
| How many JRPG battle themes start with bass lines? |
probably a good number?
| Texican Rude wrote: |
| Why isn't the battle system THAT? |
I...can't figure out what that would actually be. |
Did you never play Chrono Trigger or what? _________________ My Hawt Blog Vita Games
THERE ARE DEFINITELY WORSE VIDEO GAME PODCASTS |
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Deets

Joined: 05 Dec 2006
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Posted: Sat Jul 02, 2011 4:48 am |
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| Texican Rude wrote: |
Watching the Terry fight in Dragon Quest VI made me want to break my DS.
Why doesn't the whole game look that awesome?
Why isn't the battle system THAT?
edit: 11:20 |
the GBC port of Dragon Quest III had a really similar moment towards the end of the game, and I remember thinking pretty much the same thing.
oh well |
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Sat Jul 02, 2011 5:08 am |
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| Texican Rude wrote: |
| Did you never play Chrono Trigger or what? |
so all you're asking for is ATB with a lot of animation for your characters dodging attacks?
Last edited by Dark Age Iron Savior on Sat Jul 02, 2011 5:30 am; edited 1 time in total |
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Hekatoncheir

Joined: 10 Apr 2011
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Posted: Sat Jul 02, 2011 5:14 am |
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| Mr. Mechanical wrote: |
| I would even try to avoid killing police who come after me during missions by shooting them in the legs and then running |
I actually tried to do this when I played through GTA4. It's more difficult than you might imagine! There are missions where cops just flood at you. I don't think they are ever permanently incapacitated unless you finish them off, so at best you can only slow them down for a few seconds. There are also instances where you're pinned down by cops who are hiding behind cover, though I guess you could shoot their arms? I gave up on the notion pretty quickly after I started trying it, so it would be interesting to see how much it could change the game for someone with more dedication. My guess is it would be impossible not to kill a single cop (I seem to recall a mission descending many floors on a staircase while SWAT units march up them that would be pretty impossible)! _________________
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Mr. Mechanical ontological terrorist

Joined: 04 Dec 2006 Location: Scare Room 99
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Posted: Sat Jul 02, 2011 5:38 am |
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| Hekatoncheir wrote: |
| Mr. Mechanical wrote: |
| I would even try to avoid killing police who come after me during missions by shooting them in the legs and then running |
I actually tried to do this when I played through GTA4. It's more difficult than you might imagine! There are missions where cops just flood at you. I don't think they are ever permanently incapacitated unless you finish them off, so at best you can only slow them down for a few seconds. There are also instances where you're pinned down by cops who are hiding behind cover, though I guess you could shoot their arms? I gave up on the notion pretty quickly after I started trying it, so it would be interesting to see how much it could change the game for someone with more dedication. My guess is it would be impossible not to kill a single cop (I seem to recall a mission descending many floors on a staircase while SWAT units march up them that would be pretty impossible)! |
Yeah I remember that mission! I think it might be possible if that's one of the buildings that you can access the roof from (which it should be if I'm remembering it correctly). I don't know about trying not to kill any police. I'd just be trying to kill as few as possible and for that particular mission I'd probably just kill them so I could get out of the building, unless the roof is accessible because then all bets are off! _________________
| internisus wrote: |
| You are a pretty fucked up guy. |
True Doom Murder Junkies - Updated On Occasion |
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internisus shafer sephiroth
Joined: 04 Dec 2006
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Posted: Sat Jul 02, 2011 6:19 am |
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| Texican Rude wrote: |
Watching the Terry fight in Dragon Quest VI made me want to break my DS.
Why doesn't the whole game look that awesome?
Why isn't the battle system THAT?
edit: 11:20 |
I agree. That does look awesome, and it looks like a playable battle system. JRPGs should have been moving towards this kind of business for at least the past decade. Abstract menu battles are completely archaic at this point, and yet they remain the default mode of play for that style of game. I just can't understand how an entire genre could have its head so firmly lodged in its ass. Yeah, people say that these games adhere to tradition to appease the complacent Japanese fanbase, but that's pretty hard to swallow. Seventeen years after Chrono Trigger, suckers who buy FFXIII-2 will have to suffer field->battle dissolves even though the field and the battle fucking look the same.
But I don't know what's going on these days. Maybe games like The Last Story and White Knight Chronicles are redeeming the JRPG.
| Dark Age Iron Savior wrote: |
| Texican Rude wrote: |
| Did you never play Chrono Trigger or what? |
so all you're asking for is ATB with a lot of animation for your characters dodging attacks? |
No, I think we're saying that buttons should do things. (I don't see how Chrono Trigger has anything to do with thinking about that cinematic fight as a proper battle system.) |
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Sat Jul 02, 2011 6:55 am |
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| You clearly have no clue what that would actually be as a battle system either. |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sat Jul 02, 2011 7:55 am |
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Ew, no, that'd be gross.
Just have it be a menu based battle system like DQ, and just as snappy as DQ is (seriously, I love the DS games because everything is snappy), and if you don't press anything you just wait around awkwardly and if you do press something you do it, and because it is snappy you probably press something because you're not sighing at it not being snappy.
And then it is purely aesthetic but that's okay (fuck more than plain menu based battle systems in RPGs (unless they're Grandia)) _________________
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negativedge banned
Joined: 04 Dec 2006
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Posted: Sat Jul 02, 2011 8:02 am |
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| AllenSmithee wrote: |
| (fuck more than plain menu based battle systems in RPGs (unless they're Grandia)) |
I kind of feel like everyone just kind of agreed to turn away and forget about how Grandia's battle system was Chrono Trigger + more awesome and decided to never copy it because that would be too easy or cruel or something
really guys the first twenty hours of Grandia are in the JRPG canon for me |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sat Jul 02, 2011 8:09 am |
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basically true.
also, i played a bunch of Virtua Fighter on MAME and it was swell. I wish I had a better Saturn controller, because I'd certainly jam on the sequel. And I wish I didn't know I have to give back the 360 soon because I'd start obsessing over VF5 again (seriously, I have an 89-0 w/l record with Eileen in that game) and i don't want to go through withdrawal again.
but vf1 that's a fancy thing. the emulation is basically perfect, except this one weird thing, where hair items float in the ground. so like, Pai Chan's pigtails are in the ground. it is kind of really fucking surreal.
damn, vf2 is such an improvement to this game. and yet, i still love vf1. I mean, somehow, the flat polygons and lack of textures really appeals to me.
someday, vf3 will have a perfect version out/i'll have a good joystick and play the inferior genki ver. on dc.
... i want final showdown ): _________________
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Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
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Posted: Sat Jul 02, 2011 9:58 am |
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| negativedge wrote: |
| AllenSmithee wrote: |
| (fuck more than plain menu based battle systems in RPGs (unless they're Grandia)) |
I kind of feel like everyone just kind of agreed to turn away and forget about how Grandia's battle system was Chrono Trigger + more awesome and decided to never copy it because that would be too easy or cruel or something
really guys the first twenty hours of Grandia are in the JRPG canon for me |
why not all of it?
| AllenSmithee wrote: |
basically true.
also, i played a bunch of Virtua Fighter on MAME and it was swell. I wish I had a better Saturn controller, because I'd certainly jam on the sequel. And I wish I didn't know I have to give back the 360 soon because I'd start obsessing over VF5 again (seriously, I have an 89-0 w/l record with Eileen in that game) and i don't want to go through withdrawal again.
but vf1 that's a fancy thing. the emulation is basically perfect, except this one weird thing, where hair items float in the ground. so like, Pai Chan's pigtails are in the ground. it is kind of really fucking surreal.
damn, vf2 is such an improvement to this game. and yet, i still love vf1. I mean, somehow, the flat polygons and lack of textures really appeals to me.
someday, vf3 will have a perfect version out/i'll have a good joystick and play the inferior genki ver. on dc.
... i want final showdown ): |
you can perfectly emulate the 32x version of vf1 in kega fusion. somehow, it's actually better than the first saturn version (but not vf remix, obviously) _________________
http://lunaticobscurity.blogspot.com/ - newest post: Snezhaja Koroleva (Arcade)
http://lunargarbagehell.blogspot.com/ - newest post: Batman: Digital Justice |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sat Jul 02, 2011 12:16 pm |
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yup! that was how i first played virtua fighter. :D _________________
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ChoAnikiFan1994 tony hawk's pro messageboarding

Joined: 27 Aug 2007 Location: burger fortress
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Posted: Sat Jul 02, 2011 12:41 pm |
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playing Live A Live in an attempt to make a legitimate Let's Play because it's one of my favorite games that i have the means to record
(if i could i would do an Eternal Sonata LP because i'm one of the aliens who thinks Eternal Sonata is awesome)
also considering giving Radiant Historia a real chance even though i don't like what little i played of it, since i'd like to play an RPG i haven't played through before
i can't really play things that aren't RPGs for any significant length of time anymore (although i plan on getting back to SpaceChem and beating it because it owns). i couldn't even beat Vanquish ffs, although i attribute that mostly to Act 3 being fucking garbage and destroying my enthusiasm _________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Sat Jul 02, 2011 2:03 pm |
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| Dark Age Iron Savior wrote: |
| You clearly have no clue what that would actually be as a battle system either. |
Sometimes, you are the most boring poster. _________________ Let's Play, starring me. |
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Toto

Joined: 05 Dec 2006 Location: Australia
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Posted: Sat Jul 02, 2011 2:45 pm |
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| AllenSmithee wrote: |
(seriously, I have an 89-0 w/l record with Eileen in that game)
... i want final showdown ): |
pre-nerf eileen so god like. i want final showdown too :( |
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negativedge banned
Joined: 04 Dec 2006
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Posted: Sat Jul 02, 2011 7:29 pm |
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| Loki Laufeyson wrote: |
| negativedge wrote: |
| AllenSmithee wrote: |
| (fuck more than plain menu based battle systems in RPGs (unless they're Grandia)) |
I kind of feel like everyone just kind of agreed to turn away and forget about how Grandia's battle system was Chrono Trigger + more awesome and decided to never copy it because that would be too easy or cruel or something
really guys the first twenty hours of Grandia are in the JRPG canon for me |
why not all of it? |
because it gets really bad after you climb the wall and all the wonder and sense of place and pretty environments and sense of momentum are replaced with a boring and aimless dime a dozen ancient mysteries and evil empires yawnfest |
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ChoAnikiFan1994 tony hawk's pro messageboarding

Joined: 27 Aug 2007 Location: burger fortress
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Posted: Sat Jul 02, 2011 10:19 pm |
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| negativedge wrote: |
| because it gets really bad after you climb the wall and all the wonder and sense of place and pretty environments and sense of momentum are replaced with a boring and aimless dime a dozen ancient mysteries and evil empires yawnfest |
did have that bunnyman named guido tho
also Radiant Historia picks up really fast, damn _________________
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Broco

Joined: 05 Dec 2006 Location: Headquarters
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Posted: Sun Jul 03, 2011 12:14 am |
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| Started playing XBLA half-minute Hero. Hella low-budget looking but still as entertaining as I expected. I like that both your level and gold reset each quest. Only equipment carries over, and you can redo old quests if you missed something great (which seems rare anyway). |
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ionustron
Joined: 05 Dec 2006
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Posted: Sun Jul 03, 2011 12:47 am |
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| negativedge wrote: |
| Loki Laufeyson wrote: |
| negativedge wrote: |
| AllenSmithee wrote: |
| (fuck more than plain menu based battle systems in RPGs (unless they're Grandia)) |
I kind of feel like everyone just kind of agreed to turn away and forget about how Grandia's battle system was Chrono Trigger + more awesome and decided to never copy it because that would be too easy or cruel or something
really guys the first twenty hours of Grandia are in the JRPG canon for me |
why not all of it? |
because it gets really bad after you climb the wall and all the wonder and sense of place and pretty environments and sense of momentum are replaced with a boring and aimless dime a dozen ancient mysteries and evil empires yawnfest |
Funny, a decade back that was the point where the game lost steam for me as well. |
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Ghost Dinosaur
Joined: 05 Feb 2009 Location: Moving
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Posted: Sun Jul 03, 2011 1:30 am |
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| Finally hopping on this Persona 4 bus. I'm about two-ish hours in. So far it's way too fucking chatty (I knew there'd be a lot of dialogue, but I didn't realize that so much of it would be repeating shit that was already said), but the best parts make me feel like I'm playing a Kiyoshi Kurosawa movie. Gonna keep at it for that reason, but I really hope things improve once I get past this endless prologue. |
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Posted: Sun Jul 03, 2011 1:40 am |
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| ionustron wrote: |
| negativedge wrote: |
| Loki Laufeyson wrote: |
| negativedge wrote: |
| AllenSmithee wrote: |
| (fuck more than plain menu based battle systems in RPGs (unless they're Grandia)) |
I kind of feel like everyone just kind of agreed to turn away and forget about how Grandia's battle system was Chrono Trigger + more awesome and decided to never copy it because that would be too easy or cruel or something
really guys the first twenty hours of Grandia are in the JRPG canon for me |
why not all of it? |
because it gets really bad after you climb the wall and all the wonder and sense of place and pretty environments and sense of momentum are replaced with a boring and aimless dime a dozen ancient mysteries and evil empires yawnfest |
Funny, a decade back that was the point where the game lost steam for me as well. |
Knowing that I don't have to play the entire affair to get the most out of it makes me want to finally play my Saturn version. Bonus Fact: I could never get out of the first town because of my Japanese level. _________________ My Hawt Blog Vita Games
THERE ARE DEFINITELY WORSE VIDEO GAME PODCASTS |
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negativedge banned
Joined: 04 Dec 2006
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Posted: Sun Jul 03, 2011 1:56 am |
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| yes, the beginning of Grandia is pretty text heavy and a bit non standard. you have to like play hide and seek and do some weird things in the first town, which is actually a rather large town by JRPG standards as well. |
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ChoAnikiFan1994 tony hawk's pro messageboarding

Joined: 27 Aug 2007 Location: burger fortress
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Posted: Sun Jul 03, 2011 1:56 am |
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| Ghost Dinosaur wrote: |
| Finally hopping on this Persona 4 bus. I'm about two-ish hours in. So far it's way too fucking chatty (I knew there'd be a lot of dialogue, but I didn't realize that so much of it would be repeating shit that was already said), but the best parts make me feel like I'm playing a Kiyoshi Kurosawa movie. Gonna keep at it for that reason, but I really hope things improve once I get past this endless prologue. |
the pace is egregiously slow but it does pick up pretty soon after the chatty first couple of hours. once it gets going, the dialogue/high school stuff is punctuated by dungeoneering in such a way that they balance out pretty nicely (most of the time) _________________
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negativedge banned
Joined: 04 Dec 2006
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Posted: Sun Jul 03, 2011 1:59 am |
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| Ghost Dinosaur wrote: |
| Finally hopping on this Persona 4 bus. I'm about two-ish hours in. So far it's way too fucking chatty (I knew there'd be a lot of dialogue, but I didn't realize that so much of it would be repeating shit that was already said), but the best parts make me feel like I'm playing a Kiyoshi Kurosawa movie. Gonna keep at it for that reason, but I really hope things improve once I get past this endless prologue. |
we got a thread for you dawg. keep hope alive! |
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remote

Joined: 11 Dec 2006
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Posted: Sun Jul 03, 2011 5:57 am |
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Playing Link's Awakening and every time I open a chest that's like, "You got 50 rupees!" I can't help but imagine the game show host from Slumdog Millionaire saying it. _________________
letterboxd | last.fm | steam |
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ChoAnikiFan1994 tony hawk's pro messageboarding

Joined: 27 Aug 2007 Location: burger fortress
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Posted: Sun Jul 03, 2011 8:03 am |
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DSiXL hurts my hands + the dpad/buttons are terrible, but DSphat's screen is too dark and tiny to go back to. DS dilemma
to top it off, Radiant Historia broke its stride by throwing a dumbass "fetch 5 specific twigs from this forest" thing at me and it's not even a sidequest _________________
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GrimmSweeper

Joined: 05 Dec 2006 Location: Canada
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Posted: Sun Jul 03, 2011 2:32 pm |
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That's really the only crime they commit in an otherwise wonderfully paced game.
Although you might have to do it twice. :| |
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ChoAnikiFan1994 tony hawk's pro messageboarding

Joined: 27 Aug 2007 Location: burger fortress
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Posted: Sun Jul 03, 2011 9:46 pm |
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| GrimmSweeper wrote: |
That's really the only crime they commit in an otherwise wonderfully paced game.
Although you might have to do it twice. :| |
yeah, up until now the pacing has been really tight (albeit marred by my need to get 100%, since they're keeping track, but that's just me)
i feel kind of bad that i haven't used Rosch or Aht at all, since the "core 3" seem to be the only constants in the party so far. i assume i'll have all of the characters available at once eventually, though.
Q: what's up with the Right-Cut Scroll? it says it teaches what i'm assuming is Right Assault, but i can't use or equip it, and the skill didn't show up for Marco or anything. _________________
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Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
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Posted: Sun Jul 03, 2011 11:21 pm |
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been playing justice gakuen nekketsu seisyun nikki 2 and reminiscing about how i was once obsessed with the rival schools game and this one was the "lost" game that only came out in japan and i'd never get to play.
i also went and searched for rival schools oc on deviantart, but there were disappointingly few results. the only really notable one was a street fighter/rival schools oc who attends tamagawa minami HS, and once saved sakura from bullies.
sakura, who travels the world fighting superhuman martial artists needed saving from bullies. well. _________________
http://lunaticobscurity.blogspot.com/ - newest post: Snezhaja Koroleva (Arcade)
http://lunargarbagehell.blogspot.com/ - newest post: Batman: Digital Justice |
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Tlon

Joined: 25 Sep 2008
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Posted: Mon Jul 04, 2011 12:13 am |
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played more Gears of War. I thought the 'stop and pop' gameplay would be boring, but its more dynamic than I expected. love knee-capping a Locust and letting the light-hating bugs get them, or popping one with a shotgun as it tries to melee me _________________ Someday somethings coming
From way out beyond the stars
To kill us while we stand here
It will store our brains in mason jars |
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Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
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Posted: Mon Jul 04, 2011 2:28 pm |
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| Yeah, I don't know of anybody who wasn't amazed by how well Gears came together (regardless of how you feel about the level design / sequel / sequel's level design). I've deliberately not finished the fifth chapter of the original game's campaign in four years just so that I won't actually be disappointed that they aren't porting 2 or 3 to PC. |
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