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Quick Questions 2: The Quick and the Dead
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another god



Joined: 04 Dec 2006

PostPosted: Tue Jun 29, 2010 10:54 pm        Reply with quote

Would anyone be interested in playing the SAW game? It's on sale on STEAM for $10. I'd like to try it, but I have like 80 games I'd rather play now.
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Red 0



Joined: 07 Dec 2006

PostPosted: Wed Jun 30, 2010 5:43 am        Reply with quote

Moogs wrote:
Also, since I'm already really digging Dragon Quest V and I loved Dragon Quest VIII, should I give Dragon Quest IV a shot?


It's difficult to do wrong by Dragon Quest. V and VIII are the two strongest titles in the series but DQ always provides a consistent experience. You know what to expect when you go in, and if you already like it you'll probably like any of the other ones. They have their own subtle nuances that give them each their own flavor.
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Teflon



Joined: 11 Jan 2007

PostPosted: Wed Jun 30, 2010 8:59 am        Reply with quote

Cavia question:

There's a Nirvana blade I've seen in both Drakengard and Nier. I was wondering if it was in any other games? In both games it's a kris knife only sized like a one-handed sword because videogames. The flavor text is is consistent: both games describe how three maidens were sacrificed with it to bless a temple. Drakengard says they were picked and sacrificed by authority figures and one of the girls totally didn't want to and died cursing the name of the gods. Nier says they committed suicide.
In Nier you actually find the thing in a ruined temple, dohoho (though kind of a missed shot seeing as they break consistency with the Drakengard story because it would've been delicious if that unwilling girl had been what caused the temple to be ruined).

Anyway, huge wavy kris knife sword, named Nirvana Blade, used to sacrifice three girls, in games besides Drakengard 1 and Nier Y/N?
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Wed Jun 30, 2010 9:46 am        Reply with quote

*quick FAQ look*

Drakengard #1
Code:
Maiden's  Kris

When the great shrine was built, young women were chosen to be sacrifices.  They plunged this Kris sword into their own hearts.  The blade glimmers with the souls of its young victims.                             ][

The first sacrifice was a respected and pious believer.  The pure young woman was chosen to serve as the foundation stone of the new shrine.

The second sacrifice was a kind girl of the village.  Though sad to be chosen for death, she consoled herself with the knowledge that her sacrifice would help others.

The third sacrifice was a girl who made her living as a thief.  She cursed the gods angrily as her life was taken.  At the moment the sword struck home, it coiled and writhed like a wounded snake. 


Drakengard #2
Code:
Maiden Kris

A short sword lay, at the corner of the altar in the shrine. During its construction, the sword was used to take the lives of sacrificial maidens, whose blood was offered to earn the blessing of the gods.

The number of maidens sacrificed is the number of the pillars. Each of the maidens, who died against their will, cursed the sword with their last breath.

Soon after the shrine’s completion, the priests fell victim to disease and misfortune. One by one their order dwindled and the shrine was eventually abandoned in the wake of the war.
   
Several hundred years later, the shrine still stood. Resting on its forgotten altar, the cursed sword remained, casting an eerie light around the murdered maidens’ tomb.


also listed as Nirvana's Dagger for some reason..

let's see, Nier.

oh fuck. When the fuck did this happen?

hm.

Code:
Nirvana Dagger

Location: Found in a box near the stairs stairs in the Lost Shrine.

Description: A group of girls used this sword to consecrate a newly-built temple with their own blood.



This is weird. Obviously Nier is the spiritual successor to Drakengard, but...I don't know what's going on here. Tomorrow I'll cross-check the weapon stories of the three games against each other, but if Cavia wrote is maintaining some kind of weird internal mythology instead of drawing from outside sources, this may be all we're going to get.
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Teflon



Joined: 11 Jan 2007

PostPosted: Wed Jun 30, 2010 1:54 pm        Reply with quote

Oh shit of course, GameFAQs. I didn't mean to farm out research I was too lazy to do, I'd just completely forgotten about GameFAQs including this sort of data.

Imagery:
Drakengard


Nier


Edit: and while fruitlessly browsing GameFAQs' list of Cavia-developed games to CTRL-F'- 'nirvana' 'maiden' and 'kris' -ing them, Soccer Life looks like amazing Best Game Ever of the Week material. You can buy Zinekine Zizane a Subaru Legacy and dump his girlfriend I think?
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Wed Jun 30, 2010 4:55 pm        Reply with quote

Neri's not just Drakengaurd's spiritual successor, it takes place in the same universe. Just in the fuuuuuuuuuuuuuuture.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
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PostPosted: Wed Jun 30, 2010 8:41 pm        Reply with quote

Ronnoc wrote:
Neri's not just Drakengaurd's spiritual successor, it takes place in the same universe. Just in the fuuuuuuuuuuuuuuture.

Sort of correct. Nier takes place in "our world," following Drakengard's E ending with the final battle against the creepy dark god thing over Tokyo, and everything went to hell shortly afterward as a direct result.
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Thu Jul 01, 2010 2:29 am        Reply with quote

Seriously? That's awesome.

So, uh, that means Drakengard 2 is not just less crazy but non-canonical? Hah.

I know that seeing through all the endings of Nier means that some magical retconning happens and your save file gets deleted, but is there anything to indicate cavia is interested in taking the story even further and possibly into a new world?
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BotageL
pretty anime princess


Joined: 04 Dec 2006
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PostPosted: Thu Jul 01, 2010 3:46 am        Reply with quote

Dark Age Iron Savior wrote:
So, uh, that means Drakengard 2 is not just less crazy but non-canonical? Hah.

I think it works like this: Drakengard 2 is a sequel to Drakengard's A ending, and Nier follows Drakengard's E ending. So I guess both could be canon, just not to each other. If that makes sense.

Dark Age Iron Savior wrote:
I know that seeing through all the endings of Nier means that some magical retconning happens and your save file gets deleted, but is there anything to indicate cavia is interested in taking the story even further and possibly into a new world?

I wouldn't rule anything out, but the ending pretty much resolves all the plot threads and is pretty distinctly an ending. If we get into territory covered by those developer-info-filled guidebooks, it's even more final, since it throws in a nihilistic chaser to the bittersweet ending.
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username



Joined: 05 Dec 2006
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PostPosted: Thu Jul 01, 2010 9:06 pm        Reply with quote

Thief 3 is one of the daily Steam sales today. I never played any of the other two and it is always those that people hype up, but is 3 still good and an okay first Thief game to play or is it a bit of a Deus Ex/Invisible War situation?
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
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PostPosted: Fri Jul 02, 2010 1:50 am        Reply with quote

Both.

Keep in mind these games have demos.
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username



Joined: 05 Dec 2006
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PostPosted: Fri Jul 02, 2010 2:49 am        Reply with quote

Oh, I didn't know about the demo (it isn't up on Steam). That will make things much easier. Thanks.
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Fri Jul 02, 2010 3:20 am        Reply with quote

Thief is having hilariously awesome glitches. It wants to play the opening movie and it does so any chance it gets :D
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Iammadmak



Joined: 04 Dec 2006

PostPosted: Sun Jul 04, 2010 1:56 pm        Reply with quote

Has anyone tried the Medal of Honor beta? Is it worth my time?
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Lick Meth



Joined: 05 Dec 2006
Location: A constant state of flux

PostPosted: Mon Jul 05, 2010 3:23 pm        Reply with quote

Q for Brits though I don't expect anyone to actually know: whatever happened to Mr Biffo (guy who did Teletext's Digitiser)? I gathered that he went off the rails or something a few years back, but I'm interested in this especially since certain UK forums with the strongest sorts of connections tend to ban any and all mention of him.
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Takashi



Joined: 04 Dec 2006

PostPosted: Mon Jul 05, 2010 3:33 pm        Reply with quote

You mean Paul Rose? I kinda heard of him via Eurogamer forums/UK Resistance:

http://en.wikipedia.org/wiki/Paul_Rose_(writer)
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Lick Meth



Joined: 05 Dec 2006
Location: A constant state of flux

PostPosted: Mon Jul 05, 2010 5:33 pm        Reply with quote

Yeah, that's the fella. Everything just seems to stop at a point - the abrupt end to his Edge columns, a complete deletion of his (then) blog and forums, and a lack of credit on any kind of comedy show or whatever. If the question is raised on forums where his friends may hold modships (RLLMUK, World of Stu), the topic is erased. All I know is that he doesn't like the Mr Biffo name any more, and I get the feeling that he had a massive breakdown when his TV show didn't make it onto BBC3.
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RobotRocker
C-C-C-C-COMBO BREAKER!


Joined: 07 Dec 2006
Location: Death Egg Zone

PostPosted: Mon Jul 05, 2010 6:11 pm        Reply with quote

Lick Meth wrote:
Yeah, that's the fella. Everything just seems to stop at a point - the abrupt end to his Edge columns, a complete deletion of his (then) blog and forums, and a lack of credit on any kind of comedy show or whatever. If the question is raised on forums where his friends may hold modships (RLLMUK, World of Stu), the topic is erased. All I know is that he doesn't like the Mr Biffo name any more, and I get the feeling that he had a massive breakdown when his TV show didn't make it onto BBC3.


What happened from what I recall is that he made a column in Edge magazine regarding an embarrassing incident where Phil Harrirson (Who was head of SCEE at the time) tried to do some horrible promotion for the PS3 while he was at a Marillion concert they were both at. Somehow word got to Sony from the Future offices and Future were told to get rid of it or face legal action by Sony and Harrison. They got rid of it and Rose was extremely angry that they would compromise his integrity to keep Sony happy.

He put the original column on his blog and proceeded to phone in some humorless columns till his contract with Future ran out. He also hinted that he couldn't really stand the industry any more in his last column. Soon after, he just took down his blog and disappeared (Around the time he didn't get the BBC3 show as you mention) but there was a rumor that Sony was threatening to sue him personally over it so he just jettisoned the entire blog to save himself and his family the grief and just gave up on videogames full stop. Would be nice to know if he was doing fine but I can imagine he prefers the privacy nowadays.

This is the last piece I could get on the column fraccas on GSW.
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thirsty fork plum



Joined: 13 Jan 2009

PostPosted: Tue Jul 06, 2010 7:37 pm        Reply with quote

Is PGR4 still worth playing if I don't have Xbox Live right now?
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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Wed Jul 07, 2010 6:03 pm        Reply with quote

Is this video recording set-up sound?

I recently got EasyCap for my laptop, which accepts composite cables (yellow, red, white). Really cheap ($6), but it should get the job done. However, I don't want to play on the laptop due to the lag. So I want to get a splitter for each individual cable, splitting each cable from the game console into two cables, one towards TV and one towards the laptop.

It sounds like it should work, but is there anything about this setup that might not work that I don't realize? Will splitting have any unintended consequences?
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another god



Joined: 04 Dec 2006

PostPosted: Wed Jul 07, 2010 8:42 pm        Reply with quote

Is there a way to play local wireless only DS games online? X-Link Kai seems like it doesn't work for the DS... Can I do some weird version of Hamachi to pretend two DSes from around the net are on the same LAN?
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Takashi



Joined: 04 Dec 2006

PostPosted: Wed Jul 07, 2010 10:54 pm        Reply with quote

another god wrote:
Is there a way to play local wireless only DS games online? X-Link Kai seems like it doesn't work for the DS... Can I do some weird version of Hamachi to pretend two DSes from around the net are on the same LAN?
No, because the DS local wireless uses a custom proprietary WiFi protocol that doesn't fly with regular routers. Nintendo is dumb and paranoid like that.
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another god



Joined: 04 Dec 2006

PostPosted: Wed Jul 07, 2010 11:29 pm        Reply with quote

So my best bet is to convince my girlfriend to buy a DS and play Dragon Quest with me?
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geinou



Joined: 07 Apr 2010

PostPosted: Wed Jul 07, 2010 11:50 pm        Reply with quote

What? I thought that there is a way? This is a huge bummer for me, since I wanted to play Dragon Quest IX with a buddy online. Damn...
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geinou



Joined: 07 Apr 2010

PostPosted: Wed Jul 07, 2010 11:53 pm        Reply with quote

thirsty fork plum wrote:
Is PGR4 still worth playing if I don't have Xbox Live right now?


Yes! It's my favorite PGR game after PGR2. It's fun, has a nice career mode with some really good tracks. They aren't as great as the ones in PGR2, but they are still great. Don't worry about not playing online, since not many people are playing it anymore.
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Dark Age Iron Savior
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PostPosted: Thu Jul 08, 2010 1:27 pm        Reply with quote

Why does the Mac version of the original Alone in the Dark look so much cleaner than the DOS version?
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Focus



Joined: 04 Dec 2006

PostPosted: Thu Jul 08, 2010 3:50 pm        Reply with quote

is flower really, truly worth it? (worth my time/fun)
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GrimmSweeper



Joined: 05 Dec 2006
Location: Canada

PostPosted: Thu Jul 08, 2010 3:56 pm        Reply with quote

Dark Age Iron Savior wrote:
Why does the Mac version of the original Alone in the Dark look so much cleaner than the DOS version?


There was a 2 year difference between the DOS release and the Mac version. They probably learned a few things in that period of time. The DOS release could have been on a strict deadline, so the graphics were 'good enough'. Once there was more time available to them, they went back and fixed things.

Best guess.
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dongle



Joined: 04 Dec 2006
Location: Berkeley, CA

PostPosted: Thu Jul 08, 2010 4:45 pm        Reply with quote

Focus wrote:
is flower really, truly worth it? (worth my time/fun)


there's no consensus, but Felix and I were discussing last night how Flower is a crap you say no to drugs, juicy j can't. Whether it works for you as an "interactive art piece" or w/e rests on your opinion of its aesthetic.
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CubaLibre
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Joined: 02 Mar 2007
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PostPosted: Thu Jul 08, 2010 4:50 pm        Reply with quote

The last stage is great.
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notbov



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PostPosted: Thu Jul 08, 2010 6:09 pm        Reply with quote

iirc, the mac port of Alone in the Dark runs at 640x480 (or 400, it's some wierd resolution) only. the DOS screenshots look like they had their resoltion doubled, probably as a result of supporting a lower res. it's been a while since i've seen the mac version, so i can't say if it also supported 320x200.
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Ghost Dinosaur



Joined: 05 Feb 2009
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PostPosted: Thu Jul 08, 2010 6:52 pm        Reply with quote

CubaLibre wrote:
The last stage is great.


I think the second-to-last stage is pretty awesome also.
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Broco



Joined: 05 Dec 2006
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PostPosted: Thu Jul 08, 2010 6:55 pm        Reply with quote

CubaLibre wrote:
The last stage is great.


I thought the last stage of Flower was crap and they should've come up with a better idea. They shouldn't have set a stage in a city when they didn't have the budget to make it look like a city; it just looks barren and alien in both its before and after incarnations. The big bad thing loses all menace from the fact that you're beating it up in a one-sided smackdown where you couldn't lose even if you tried, and the ending is sappy and cliched. It needed to have an element of horror along with the beauty to work (the natural world vengefully sweeping in and destroying humanity, turning people into trees and whatnot), but instead the player continues to be portrayed as an unalloyed good.

Anyway, I thought the rest of the game/you say no to drugs, juicy j can't was fine though. I came in ready to hate it, but it was pretty satisfying. I feel it rises above the typical interactive art piece in that it really focuses on having the graphics and sound react to your input organically.
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Moogs



Joined: 06 Dec 2006

PostPosted: Thu Jul 08, 2010 7:11 pm        Reply with quote

Flower becomes significantly less fun in the level where there is an actual objective and you start taking "damage" and whatnot. When it becomes a video game, I guess.

Oh, hey, I guess I said that already!
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thirsty fork plum



Joined: 13 Jan 2009

PostPosted: Thu Jul 08, 2010 7:36 pm        Reply with quote

Which difficulty levels (action and riddle) should I play SILENT HILL 2 on for the first time?
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thirsty fork plum



Joined: 13 Jan 2009

PostPosted: Thu Jul 08, 2010 7:37 pm        Reply with quote

geinou wrote:
thirsty fork plum wrote:
Is PGR4 still worth playing if I don't have Xbox Live right now?


Yes! It's my favorite PGR game after PGR2. It's fun, has a nice career mode with some really good tracks. They aren't as great as the ones in PGR2, but they are still great. Don't worry about not playing online, since not many people are playing it anymore.


Thanks. I'll probably pick it up eventually. I played the demo and while the turning seemed very difficult initially, I eventually got used to braking before hitting the sharp turns (good to see a bit of realism blended with a game that has arcade aesthetics like this one). Right now, I'm getting Burnout 3: Takedown to hold me over with racing games.
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Rud31
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PostPosted: Thu Jul 08, 2010 7:57 pm        Reply with quote

thirsty fork plum wrote:
Which difficulty levels (action and riddle) should I play SILENT HILL 2 on for the first time?


whatever you feel comfortable.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
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PostPosted: Thu Jul 08, 2010 7:59 pm        Reply with quote

Broco wrote:
CubaLibre wrote:
The last stage is great.


I thought the last stage of Flower was crap and they should've come up with a better idea. They shouldn't have set a stage in a city when they didn't have the budget to make it look like a city; it just looks barren and alien in both its before and after incarnations. The big bad thing loses all menace from the fact that you're beating it up in a one-sided smackdown where you couldn't lose even if you tried, and the ending is sappy and cliched. It needed to have an element of horror along with the beauty to work (the natural world vengefully sweeping in and destroying humanity, turning people into trees and whatnot), but instead the player continues to be portrayed as an unalloyed good.

I just thought it was pretty. I didn't put much stock in whatever thematic elements the game was trying to go for. Handled it with Braid gloves as it were.
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thirsty fork plum



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PostPosted: Thu Jul 08, 2010 8:18 pm        Reply with quote

Don't buy Flower. It's the definition of a one-trick pony.
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Ghost Dinosaur



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PostPosted: Thu Jul 08, 2010 8:22 pm        Reply with quote

Broco wrote:
It needed to have an element of horror along with the beauty to work (the natural world vengefully sweeping in and destroying humanity, turning people into trees and whatnot), but instead the player continues to be portrayed as an unalloyed good.


I don't think this is at all what Flower is intending to be about. I never took it to be some kind of Back To Nature treatise (how hypocritical would that be?) or Nature's Revenge portent either. The last level, to me, implies a freeing of buildings and nature alike from excess and clutter. Obviously it's impossible to go back to living off the land, and why should we, the game obviously believes in the beauty of man-made architecture as well as nature. It seems to me to only be saying that hey maybe we should try to find a better balance between the two?
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Broco



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PostPosted: Thu Jul 08, 2010 8:52 pm        Reply with quote

That's fair. To some extent I'm projecting what I would've done with the material (mother-nature apocalypses are probably my favorite kind of end-of-the-world scenario, with the poignant mix of purification+destruction).

In every previous level, though, the majority of man-made structures are portrayed as evil, and after all the nature of a flower is to spread vegetation as much as it can without particularly being interested in balance and sustainability with humankind, so I don't feel your interpretation fully gels with the material either.
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