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NieR....OR....R.I.P. Cavia...or...NOT?!

 
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Wed Dec 22, 2010 2:15 am        Reply with quote

Texican Rude wrote:
Looks like a Nier Arrange soundtrack is coming out and there's an interview with the creator!

I'll look at the interview when I'm not trying to sleep. Someone send me a pm reminding me!


http://www.megaupload.com/?d=MCGL4HR4
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Tue Mar 08, 2011 5:17 am        Reply with quote

penny for your thoughts, dracko
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Fri Mar 11, 2011 3:59 am        Reply with quote

been trying really hard to keep myself from posting about how underwhelmed I am by this game so far, but I need to play it a little longer first I think.

same with deadly premonition, I guess.
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Fri Mar 11, 2011 4:30 am        Reply with quote

it's probably more not being clear on what it is I'm supposed to be enjoying yet. I guess it's The Story and The World and all, but short of that picking up the pace (willing to imagine it will) it's otherwise so far been some pretty D-grade button mashing & fetch questing.
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Fri Mar 11, 2011 5:04 pm        Reply with quote

Isfet wrote:
Moogs wrote:
analogos wrote:
cavia.


well yeah, and I've played/beaten my fair share of cavia. I think it's that this seems to be a much longer, slower-paced game than most of their otherwise more light, almost arcadey content. it's asking a bit more of my patience than usual. though there's actually another reason for that that's my fault, so I think I'll probably enjoy the game more the next time I sit down with it.
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Mon May 09, 2011 11:29 pm        Reply with quote

The "RPG elements" are: fetch quests for the sake of being fetch quests, farming resources so you can buy dozens of identical swords to be allowed to see the endings, and a lot of B Reel throwaway NPC dialogue.

Other than that there's just the sub-Zelda combat. Both aspects have been pretty inconsequential so far (about ten hours in).

I don't mean to just keep coming in here to be negative, but I thought you should probably hear from apparently the only other person who wasn't particularly bowled over by whatever it is this game is supposed to be doing.
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analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Thu Sep 01, 2011 9:33 pm        Reply with quote

don't lump drakengard's soundtrack in with the aspects of the game one might only tolerate >:(
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