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Genesis music
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leroyhacker



Joined: 20 Dec 2006

PostPosted: Wed Feb 28, 2007 12:14 am    Post subject: Genesis music    Reply with quote

Something that came up in the SNES thread was how interesting and unique Genesis soundtracks could be if a composer understood how to use the FM chip as an instrument in and of itself.

Yesterday I downloaded Bio-hazard Battle on the virtual console. I was immediately struck by the soundtrack. The (emulated) sound chip is producing sounds I've never heard before. I hadn't realized just how versatile of an analog synthesizer the Genesis hardware was. This music is really amazing to me. Does anyone know who composed it? Mobygames says only "Sound directed by K.N.U."


So I've been looking into Genesis music emulation in order to hear more of what the system can offer. The situation seems more complicated than for NES or SNES music. There's two different file formats, and a bunch of players. Does anyone here have any advice about what the best software to use is? Right now I'm using Meridian Advance, but it makes the .GYM files of Phantasy Star 2 sound like noise.

It also seems worth asking just how accurate the emulation of Genesis sound is on the virtual console. Having little experience with the original hardware I cannot judge this myself.


Some of the soundtracks I've downloaded are Beyond Oasis/Story of Thor and Streets of Rage 1-3, and also all of the Sakuraba games. Can people recommend other soundtracks worth listening to that effectively use the Genesis as an analog synthesizer?
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Jeff Garneau



Joined: 04 Dec 2006

PostPosted: Wed Feb 28, 2007 1:00 am        Reply with quote

link to .gym?

can't find it anywhere.
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Wed Feb 28, 2007 1:00 am        Reply with quote

castlevania bloodlines
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leroyhacker



Joined: 20 Dec 2006

PostPosted: Wed Feb 28, 2007 1:43 am        Reply with quote

Jeff Garneau wrote:
link to .gym?

can't find it anywhere.


http://www.zophar.net/gym/
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John Mc.
actually plays videogames


Joined: 04 Dec 2006
Location: SPACE.

PostPosted: Wed Feb 28, 2007 1:46 am        Reply with quote

verytex.

VERYTEX.

VERYTEX!
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duomo



Joined: 04 Dec 2006

PostPosted: Wed Feb 28, 2007 1:46 am        Reply with quote

That link doesn't work because no direct-link policy, but I think http://www.zophar.net/utilities/gym.html is the page in question.
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aderack



Joined: 12 Dec 2006
Location: Brooklyn, NY

PostPosted: Wed Feb 28, 2007 1:49 am        Reply with quote

Can't help you on the sound file issues; I can help you on the soundtrack side.

Check out Tokuhiko Uwabo's music -- Castle of Illusion, Phantasy Star II, Sword of Vermillion, Columns. It's eerie.

Revenge of Shinobi is by Yuzo Koshiro (of Streets of Rage/Beyond Oasis fame). Shinobi III isn't, though it's pretty good too.

Contra: Hard Corps is kind of insane in this regard.

Oh, you might want to check out Vectorman.

The following will be more controversial choices, though I really like them: Fire Shark (by Tatsuya Uemura), Sagaia, Wings of Wor

It's worth noting, I think, how fucking hard it is to correctly emulate Genesis music -- I guess because of its analog sound. Almost nobody gets it right, even in commercial applications. To hear them in context, the emulator with the best sound is probably Kega Fusion. Gens isn't too bad, either.


Last edited by aderack on Wed Feb 28, 2007 2:02 am; edited 1 time in total
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leroyhacker



Joined: 20 Dec 2006

PostPosted: Wed Feb 28, 2007 2:00 am        Reply with quote

Eric-Jon Rössel Waugh wrote:
Can't help you on the emulation; I can help you on the soundtrack side.

Check out Tokuhiko Uwabo's music -- Castle of Illusion, Phantasy Star II, Sword of Vermillion.

Revenge of Shinobi is by Yuzo Koshiro (of Streets of Rage/Beyond Oasis fame). Shinobi III isn't, though it's pretty good too.

And Contra: Hard Corps is kind of insane in this regard.


Doh! I forgot that Contra was singled out in the other thread. Will download immediately.

And thanks. I never knew PSII and SoV were the same composer.


That link above isn't exactly what I was trying to link. Select .gym from this menu for a page with links to both players and .gym music files:

http://www.zophar.net/music.html
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aderack



Joined: 12 Dec 2006
Location: Brooklyn, NY

PostPosted: Wed Feb 28, 2007 2:05 am        Reply with quote

Man. Sword of Vermillion does have an amazing soundtrack, doesn't it. I hadn't really listened in a long time. Even the title theme -- though the composition is familiar, it doesn't sound like anything you'd hear on another game console.

Oh hell. You know what it sounds like? The music to The Mysterious Cities of Gold.
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Red_venom



Joined: 06 Dec 2006
Location: California

PostPosted: Wed Feb 28, 2007 2:12 am    Post subject: Re: Genesis music    Reply with quote

leroyhacker wrote:
I hadn't realized just how versatile of an analog synthesizer the Genesis hardware was.


FM is purely a digital synthesis method, and it is a pretty fascinating subject of its own. An analog synthesizer would require a very large amount of hardware and the idea of an analog synthesizer being inside the Genesis is pretty amusing to me.

Recommending Streets of Rage 1 and 2 soundtracks as they are the standard of all Genesis music and the pinnacle of Yuzo's musical output. Golden Axe 2 as well.

edit: fuck I didnt notice the SoR 1-3 in your post. oh well;]
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aderack



Joined: 12 Dec 2006
Location: Brooklyn, NY

PostPosted: Wed Feb 28, 2007 2:18 am        Reply with quote

Yeah. Witness the simple FM chip in most PC sound cards. The Genesis chip does produce a really complex, analog sound, though.
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Red_venom



Joined: 06 Dec 2006
Location: California

PostPosted: Wed Feb 28, 2007 2:29 am        Reply with quote

I think the interesting thing about the Genesis' sound hardware is that it's probably one of the most advanced actual synthesizers in a system(Being what I believe is a low quality/high polyphony Yamaha DX7 roughly)... And pretty much every system directly after it relied on very rudimentary sample based chips.

It's like a line drawn in the musical stylings of old game music between chip tunes and when terrible fake strings in the Super NES took over. ;]
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leroyhacker



Joined: 20 Dec 2006

PostPosted: Wed Feb 28, 2007 2:44 am    Post subject: Re: Genesis music    Reply with quote

Red_venom wrote:
leroyhacker wrote:
I hadn't realized just how versatile of an analog synthesizer the Genesis hardware was.


FM is purely a digital synthesis method, and it is a pretty fascinating subject of its own. An analog synthesizer would require a very large amount of hardware and the idea of an analog synthesizer being inside the Genesis is pretty amusing to me.


Damn, I feel embarassed now. Of course you are right, given that the Genesis contains microchips and no vacuum tubes. What was I thinking?

However, there's nothing fundamentally digital about FM.
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dementia



Joined: 05 Dec 2006

PostPosted: Wed Feb 28, 2007 2:56 am        Reply with quote

Streets of Rage 2 was fantastic. <3 Yuzo Koshiro
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Red_venom



Joined: 06 Dec 2006
Location: California

PostPosted: Wed Feb 28, 2007 2:58 am        Reply with quote

Only that the common implementation of FM is digital and as far as I know recreating the technology in analog means would be costly as hell and a quick googling revealed nothing about a hardware FM synth that used analog oscillators. But maybe some crazy dude made one, I dont know.

So yeah technically you're correct, but to many folks "Digital synth" basically means "FM synth"... Or maybe wavetable;] Bleheehee
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Sardoose



Joined: 20 Dec 2006

PostPosted: Wed Feb 28, 2007 4:47 am        Reply with quote

Guys.

The Adventures of Batman & Robin.

Because seriously.
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Deets



Joined: 05 Dec 2006

PostPosted: Wed Feb 28, 2007 4:52 am        Reply with quote

Ok. First, you don't want to be using GYM. It sucks. Use VGM. You can find a plugin and a huge repository of files at Project2612.

Recommendations-wise, Rocket Knight Adventures, Contra Hard Corps and Castlevania Bloodlines have already been mentioned, but they bear reiteration.

Dynamite Headdy, Gunstar Heroes and Alien Soldier are pretty rad, too.

What else. Batman! The genesis version of Batman was composed by Naoki Kodaka, who was also responsible for the awesome music in Journey to Silius and Battle Formula and shit. Quite good.

Comix Zone had some excellent music, but it works a lot better in the context of the game than it does on its own. Still worth checking out, I'd say.

Gauntlet IV and Devilish were both composed by Hitoshi Sakimoto, and it's pretty obvious - the same booming fanfares and theming that eventually became his namesakes are evident in both. He was also responsible for the music in the Megadrive port of Midnight Resistance, so check that out too.

Gynoug? Gynoug!

Mega Turrican is pretty fucking amazing, both on its own and considering what Chris Hulsbeck managed to do with the megadrive sound hardware.

Monster World IV is also pretty wonderful.

Oh, and Toe Jam and Earl. Not technically exceptional by any means, but that's pretty damned irrelevant all things considered.
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Knurek



Joined: 16 Dec 2006

PostPosted: Wed Feb 28, 2007 6:06 am        Reply with quote

Deets wrote:
Ok. First, you don't want to be using GYM. It sucks. Use VGM. You can find a plugin and a huge repository of files at Project2612.


Quoted for maximum possible truth.

Also, if you want to witness true FM mastery, try the PC98 games (Falcom, Glodia, TGL and Arsys especially).


Last edited by Knurek on Wed Feb 28, 2007 6:20 am; edited 1 time in total
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Levi



Joined: 05 Dec 2006

PostPosted: Wed Feb 28, 2007 6:12 am        Reply with quote

Red_venom wrote:
I think the interesting thing about the Genesis' sound hardware is that it's probably one of the most advanced actual synthesizers in a system(Being what I believe is a low quality/high polyphony Yamaha DX7 roughly)... And pretty much every system directly after it relied on very rudimentary sample based chips.

It's like a line drawn in the musical stylings of old game music between chip tunes and when terrible fake strings in the Super NES took over. ;]


Just what do you mean by this?
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Talbain



Joined: 14 Jan 2007

PostPosted: Wed Feb 28, 2007 6:16 am        Reply with quote

Ristar if nobody's mentioned it already.
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Slonie



Joined: 07 Dec 2006

PostPosted: Wed Feb 28, 2007 9:50 am        Reply with quote

I really dig the Genesis sound hardware's rendition of Vapor Trail, but then, I'm a little overly obsessed with Vapor Trail anyway. Still, a good example of how the Genesis's sound hardware had a real aesthetic to it compared with music composed of samples (like, say, the original arcade version of vapor trail...).

Also, Thunder Force III. Compare to the SNES version. Ugh.

Edit: Wow, Gauntlet IV is pretty amazing-sounding.
Edit2: Wow, Bio Hazard Battle is pretty amazing-sounding.
(both of them are also fairly unsettling!)
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leroyhacker



Joined: 20 Dec 2006

PostPosted: Wed Feb 28, 2007 11:52 am        Reply with quote

Deets wrote:
Ok. First, you don't want to be using GYM. It sucks. Use VGM. You can find a plugin and a huge repository of files at Project2612.


Thank you, this is exactly the kind of information I was looking for. However, that link doesn't seem to work. Anywhere else to get Genesis .vgm files?
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another coma
NeoGAF Reject


Joined: 05 Dec 2006
Location: the wrong museum

PostPosted: Wed Feb 28, 2007 11:54 am        Reply with quote

you can still download the game soundtracks in VGM format individually from their servers if you hit the download tab thar, chief.
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Wed Feb 28, 2007 12:07 pm        Reply with quote

i am shocked at the lack of devil crush MD and thunderforce iv in this thread. and also gunstar heroes.
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Lick Meth



Joined: 05 Dec 2006
Location: A constant state of flux

PostPosted: Wed Feb 28, 2007 12:15 pm        Reply with quote

World of Illusion (except fucking water level)
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leroyhacker



Joined: 20 Dec 2006

PostPosted: Wed Feb 28, 2007 12:38 pm        Reply with quote

B coma wrote:
you can still download the game soundtracks in VGM format individually from their servers if you hit the download tab thar, chief.


The site seems to be back up. Great!

Edit: This is fantastic. That site is much better organized and the .vgm music does sound better. PSII sounds like music now! And they even have King Colossus, the other game scored by K.N.U. I am very happy.
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NFG



Joined: 18 Dec 2006
Location: Brisbane.au

PostPosted: Wed Feb 28, 2007 1:48 pm        Reply with quote

This was double posted because the content is too rad for a single post.
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Last edited by NFG on Wed Feb 28, 2007 1:57 pm; edited 1 time in total
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NFG



Joined: 18 Dec 2006
Location: Brisbane.au

PostPosted: Wed Feb 28, 2007 1:56 pm        Reply with quote

Wings of Wor / Gynoug is, as mentioned, truly great, with a unique style unmatched by other Genesis releases. At least two of the tracks are on permanent rotation in my game-tune listenings. one and two

I can't believe no one's mentioned Musha/Aleste, with its two brilliant tracks (title and stage 1).

And seriously - no mention of those other Tecnosoft classics Elemental Master and the inimitable Herzog Zwei? For shame!!

(two Herzog tracks: one and two)

Also, for funs, here's the good track from Castlevania
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dmauro



Joined: 04 Dec 2006
Location: Broker

PostPosted: Wed Feb 28, 2007 3:25 pm        Reply with quote

Yeah I think the fact that Castlevania Bloodlines has the best soundtrack of all the Castlevania games says good things about the OPN2.
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Triton



Joined: 05 Dec 2006

PostPosted: Wed Feb 28, 2007 3:39 pm        Reply with quote

Is Sonic too obvious? Hydrocity Zone act 2 is not only my favorite video game song, it's one of my favorite songs, period. Even crappy old 3d blast has great music.

Alisia Dragoon's music makes great use of the chip. Both Ecco the Dolphin games manage some really atmospheric and ambient stuff, which is rare on the Genesis. For all it's been made fun of, Zero Wing has great tunes. Outrun 2019 has good music that's very characteristic of the genesis. QuackShot has some really technically competent stuff too.

Also for anyone who's got a homebrew-enabled PSP, the master system emulator MMSPlus has a built in VGM/GYM player, so you can listen to your genesis tunes on the go.
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kiken



Joined: 05 Dec 2006

PostPosted: Wed Feb 28, 2007 6:31 pm        Reply with quote

To add:

Whip Rush


Backing up: anything Technosoft, anything Yuzo Koshiro, anything Masato Nakamura, Ristar, Bloodlines/Vampire Killer, Rocket Knight Adventures, Monster World IV (it's all about the Ice Pyramids), Gunstar Heroes...
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aderack



Joined: 12 Dec 2006
Location: Brooklyn, NY

PostPosted: Wed Feb 28, 2007 7:15 pm        Reply with quote

Rolling Thunder II also has some neat stuff going on, to mention.

And though I remembered Sword of Vermilion as being one of Bo's works, I'm now reading that it's by Hiroshi Miyauchi -- the guy behind Outrun and Space Harrier and all that. This actually makes a lot of sense, on two levels. One, the game was produced by AM2; two, on deeper listening I can hear Miyauchi's stylings all over the place and few of Bo's. So there we go.

Seriously, check out the "Erias" piece from this game. This thing could invade your dreams.

Is the Wings of Wor soundtrack really by Noriyuki Iwarare? Awesome.
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ionustron



Joined: 05 Dec 2006

PostPosted: Wed Feb 28, 2007 7:40 pm        Reply with quote

Yay, to Devil's Crush/Alica Dragoon/Musha/Mega Turrican mentions!

Also, Langrisser! G-Loc, Dangrous Seed, Ex-Ranza.

I also used to be a Motoi Sakuraba nut, so Granada, Arcus Odyssey, and El Viento (there were many others, but......eeeehh.)

Also, Adrack, you need to check out .MDX format, or X68000 music. Kinda like listening to 2 genesis consoles at once, it's beasty when done right! Rolling Thunder 2 if quite good in MDX (haven't heard the arcade one, so I don't know how it compares.)

bunch of soundtracks. - You can't go wrong with Konami, Falcom, Micro Cabin, and Namco.

[url=http://en.wikipedia.org/wiki/X68000's_MDX]Wikipedia Entry[/url]

BBcode seems to hate me today....

edit - trying to find the winamp plugin....also seems to hate me today...

EDIT EDIT - After some fighting, I can't seem to get MDX to work under winamp in XP. Very dissapointing. I did see some plugins for Foobar though (I use kbmedia player myself.)

http://www.vesta.dti.ne.jp/~tsato/soft_fb2kv9.html


Last edited by ionustron on Wed Feb 28, 2007 9:02 pm; edited 1 time in total
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aderack



Joined: 12 Dec 2006
Location: Brooklyn, NY

PostPosted: Wed Feb 28, 2007 8:01 pm        Reply with quote

While we're here, what the hell is going on with the melody to the "Dungeon" piece from Vermilion? It seems like a standard bass drum, ominous bass melody piece -- and then you get this earnest lead thrown on top. It's weirdly awesome, whatever it is. This soundtrack is so angular...

When I was in middle school, El Viento was my favorite videogame soundtrack ever. It's not anymore! It's still pretty solid, though.

Yeah, I'm not too up on the wacky Japanese computer formats. I know they tend to have great FM stuff going on -- Falcom and all. I should look into that.
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aderack



Joined: 12 Dec 2006
Location: Brooklyn, NY

PostPosted: Thu Mar 01, 2007 3:24 am        Reply with quote

Okay. Download the Streets of Rage 3 soundtrack. It's... basically an Autechre album. I don't think I'd ever seriously listened to it before. This is pretty mind-blowing. It's smart, it's got a sense of humor about itself, it's...

I guess it works better as art music than as atmosphere for a sidescrolling brawler.
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Thu Mar 01, 2007 3:39 am        Reply with quote

koshiro's work on streets of rage 3 is fascinating. it's like he was trying to recreate the sound of an underground rave, rife with hyper breakbeats and mid-90's stylized riffs, but, uh, on the genesis. the end result can sound almost experimental. the potency of the bass is pretty incredible, too.

most people seem to hate the music, though.
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Talbain



Joined: 14 Jan 2007

PostPosted: Thu Mar 01, 2007 4:09 am        Reply with quote

Streets of Rage 3's music wasn't bad... it's just that everyone is going inevitably compare it to the other games. In doing so, the music doesn't really seem to "stack up," mostly because it's highly experimental.
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aderack



Joined: 12 Dec 2006
Location: Brooklyn, NY

PostPosted: Thu Mar 01, 2007 4:23 am        Reply with quote

Yeah. It's much better as standalone music than as game music. On its own, though... man. The more I listen to it, the more I fall in love. This is some amazing stuff. You could put this out on a CD tomorrow, and people who listen to Aphex Twin would say "that's awesome!".

The stuff by the other guy is pretty great, too. Listen to the two "Ports" pieces. In earphones. They're basically electronic rock music. Koshiro's half is way weirder, though. And like nothing else in a videogame, that I'm aware of.
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NFG



Joined: 18 Dec 2006
Location: Brisbane.au

PostPosted: Thu Mar 01, 2007 4:32 am        Reply with quote

As far as Koshiro love goes, he did the original Ys soundtrack, and he had a track on the recent Street Fighter Tribute album, the M. Bison track, which kicks into gear nicely about halfway through:

M. Bison MP3

Sorry, not genesis tunes, but seemed relevent.
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Jeff Garneau



Joined: 04 Dec 2006

PostPosted: Thu Mar 01, 2007 6:58 am        Reply with quote

OH HEY THANKS THREE PEOPLE FOR LINKING ME TO THE MOST OBVIOUS SOURCE OF THE .GYM FILE ON THE PLANET WHEN IT'S NOT EVEN THERE I'M COOL OTHERWISE
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aderack



Joined: 12 Dec 2006
Location: Brooklyn, NY

PostPosted: Thu Mar 01, 2007 7:30 am        Reply with quote

diplo wrote:
koshiro's work on streets of rage 3 is fascinating. it's like he was trying to recreate the sound of an underground rave, rife with hyper breakbeats and mid-90's stylized riffs, but, uh, on the genesis.

Oh, that track in particular is by the "other guy" -- a Mr. Motohiro Kawashina. Most of the more overtly musical stuff is his. Anything that's completely out of left field is probably Koshiro's. They balance out nicely, though. I like Kawashina's stuff too. The most fascinating of Kawashina's stuff, as I think I said, is his two "Poets" pieces. Compare to Koshiro's "Beat Ambiance" or "Inga Rasen". Hell, even "Mr. X!" -- what on Earth is going on there? Whatever it is, it's awesome. It sounds like a techno soundtrack to a silent movie.
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