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Genesis music
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Tue Nov 12, 2013 4:05 pm        Reply with quote

ionustron wrote:
It's not Genesis but it's FM and I've been meaning to post this here for diplo for a while now. It's prolly the least broken version of Hoot I've seen wrapped up with a pretty fantastic gateway set of soundtracks. Seriously, just about everything here is a winner.


Seeing this reminded me I downloaded this and never checked it out. This is downright educational.

Also:

ionustron wrote:
http://www.sendspace.com/file/xk435m looks pretty well tagged into English.


Any chance that whatever this was could be reuploaded?
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Rei
sexy mf'er


Joined: 12 Sep 2011

PostPosted: Tue Nov 12, 2013 4:48 pm        Reply with quote




Last edited by Rei on Mon Apr 14, 2014 8:58 pm; edited 2 times in total
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zombieman000



Joined: 03 Nov 2007
Location: A.D. 2219

PostPosted: Tue Nov 12, 2013 5:44 pm        Reply with quote

Jesper Kyd also did Sub-Terrania's soundtrack. Am sure the other Zyrinx games sound just as great.
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Ketamine Kazoo



Joined: 03 Feb 2013
Location: 6060-842

PostPosted: Tue Nov 12, 2013 6:57 pm        Reply with quote

So barring obvious A-list choices like Ristar and Sonic for technical excellence:



Huge guitar pads with fake filter sweeps are the coolest. Probably the most convincing representation of the classic Amiga sound on the system and definitely the best western soundtrack, partly because they weren't using the same gimped proprietary engine as everyone else (only took them the entirety of the system's lifespan to get right, game was finished too late to be published)

Toy Story
Inside the Claw Machine
Food and Drink

Tied with Spinball as the best soundtrack on that gimped engine, they must have really fussed with the software to arrive at the sounds they did. Instrumentation lacks punch, but the soundtrack occupies this completely unique timbral range for the system and it sounds nice

Socket
Stone Age
Future

From the Battle Mania dudes, the sound team really tried to carry this game's weight

Gynoug
Stage 5-2
Stage 4-1
Boss

Really sophisticated composition in this game, almost classical


Cocoon Fight 1
Earth - Peto Fight 1
Moon/Mars - Sakurabe Fight 1

Sonic Team's top sound personnel doing jazz fusion and somehow no one mentioned this already, like that isn't priority one importance

See also Metal Fangs, Twinkle Tale and Granada (prefer MD version to x68000). Also special props to Verytex for achieving such a full sound without even touching the DAC or PSG, it's the quintessential Genesis soundtrack
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Wed Nov 13, 2013 12:00 am        Reply with quote

Lush posting KK.
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Wed Nov 13, 2013 1:27 am        Reply with quote

Star Cruiser has a handful of beautiful pieces. I hardly ever see this soundtrack mentioned.

Was Hitoshi Sakimto responsible for the driver in Verytex? If so, that's probably why the sound is so heavy and rich (that's the case with Gauntlet 4, anyway). Too bad that maybe one track at most on the score is by him.

Ketamine Kazoo wrote:
Earth - Peto Fight 1


This is such a Rob Hubbard-y tune!
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Ketamine Kazoo



Joined: 03 Feb 2013
Location: 6060-842

PostPosted: Wed Nov 13, 2013 6:08 am        Reply with quote

diplo wrote:
Star Cruiser has a handful of beautiful pieces.

Pretty incredible

And yeah he was, I don't think that was even on the gdri list last I checked (they've been busy over there)

Also I'm a little shocked at how the quality of Spot Goes to Hollywood's soundtrack fell so short of my childhood memories. The composition is solid enough that my mind took that sparse sound, distended it across decades and filled in the blanks, some real avant-garde shit
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Wed Nov 13, 2013 9:43 am        Reply with quote

EA was pretty good at Mega Drive audio back in the day, folks. Three variations of a title theme first!


The original speaker bleeder theme for Strike, from Brian Schmidt.


Brian Schmidt again. Great embellishments on the core melody.


Don Veca's handiwork. Notice the very different instrumentation, especially the guitars.

ROAD RASH! Rob Hubbard was involved with the first two games, along with Mike Bartlow on Road Rash and Tony Berkeley for Road Rash 2. Don Veca sneaks in for Road Rash 2 as well, but Road Rash 3 is all his handiwork, and man - what handiwork.



Redwood Forest has been stuck in my head for quite a while.


Geez, the bassline in this is catchy. I know what I'm learning when I pick up a bass. Great drum samples, too!


Fourty-five second drum intro.

Oh hello Don Veca.


Road Rash 3 has a "world tour" motif going, so all the music starts with a stereotypical intro unique to the country before transitioning into MASSIVE SHRED. Some wicked riffs in these.





Aw yeah, oriental riff all over the place on that last one.

This post is already huge, but one more for good luck...


By Jeff Dyck. Now, where's that brown plaid shirt...

EDIT: Oh my, Brian...

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RT-55J
maverick


Joined: 15 Mar 2010
Location: Elsewhere

PostPosted: Thu Nov 14, 2013 4:38 pm        Reply with quote

re: ResQ

Matt Furniss (Sega-16 interview) was a very prolific Mega Drive composer. Additional soundtracks composed/ported by him that I'd recommend are: Alien 3, Daffy Duck in Hollywood, Puggsy, and The Lost Vikiings, and Wiz 'n Liz.

zombieman000 wrote:
Jesper Kyd also did Sub-Terrania's soundtrack. Am sure the other Zyrinx games sound just as great.


The only other Zyrinx game is Red Zone (YouTube playlist). My favorite tracks are Walking and The Habam (final boss). Great music, but skip the game unless you hate yourself. I might make a playthrough video of the first half of the game if I still hate myself (TODO: verify).

Also, let's not forget his first Genesis soundtrack: AWS Pro Moves Soccer (YouTube). It's basically amounts to him messing around with the sound hardware and doing Jesper Kyd things for a combined 8 minutes. I'd like to know the story on how this stuff ended up in a soccer game of all places.

More forthcoming...
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lolipalooza



Joined: 05 Dec 2006
Location: Curitiba, Brazil

PostPosted: Mon Nov 18, 2013 11:37 pm        Reply with quote

Some stuff:

http://gdri.smspower.org/wiki/index.php/Mega_Drive/Genesis_Sound_Engine_List

Cube/Noriyuki Iwadare, Krysalis, SMPS/Treasure, T.S, Terpsichorean and Zyrinx are probably the most notable sound drivers/engines, SMPS variants sound better than GEMS in almost every case

Toy Story - Strange Things. Pretty much a .mod format, technically very impressive. As far as I understand it, this song heavily utilizes the Genesis CPU for processing, which is why it could only play on a menu screen.

Devilish - Prairie. Sakimoto soundtrack, clear instruments, decent "vocals" even!

Time Trax - Title. Unreleased game, soundtrack by Tim Follin. Dude had a lot of talent to extract the best sound a system could pull off.

Dragon's Fury - Omake 4
Beyond Oasis - Master Mind
Vapor Trail - Staff Roll
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Wall of Beef



Joined: 04 Dec 2006
Location: Fart Beach

PostPosted: Tue Nov 19, 2013 12:09 am        Reply with quote

Schwere Viper wrote:
EA was pretty good at Mega Drive audio back in the day, folks. Three variations of a title theme first!


Don Veca's handiwork. Notice the very different instrumentation, especially the guitars.


Whoa, this is a jam!
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RT-55J
maverick


Joined: 15 Mar 2010
Location: Elsewhere

PostPosted: Tue Nov 19, 2013 12:16 am        Reply with quote

lolipalooza wrote:
Time Trax - Title. Unreleased game, soundtrack by Tim Follin. Dude had a lot of talent to extract the best sound a system could pull off.

Full soundtrack

Not the system's absolute best, but it's Tim Follin composing and sounding like Tim Follin.
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satori



Joined: 16 May 2013

PostPosted: Fri Nov 22, 2013 9:57 am        Reply with quote

the mega drive is just a ym2612. for that reason, it would be reasonable and more entertaining to make a general fm topic, at the very least for the ym2203, the ym2608, and this ym2612 (which is somewhere between the other two). compare the mega drive versions of the first two the legend of heroes games to the various computer versions... particularly the fm towns version, it uses a ym2612.

so... DINOSAUR. it's a real shame falcom (and thus everyone else) only knows and cares about the ym2203 version of the soundtrack, because it's very incomplete in comparison. that doesn't always happen with ym2203... sometimes composers change things for the worse when moving to ym2608, like with pyramid sorcerian and Grievously Shrine.

i can recommend mega drive products though. here are some games i find to have very "complete" soundtracks:

-alien soldier
-earnest evans
-mcdonald's treasure land adventure
-mega turrican (the only good thing about the amiga version is that sweet new opening tune, every other song was ruined)
-out run (STEP ON BEAT)
-ristar: the shooting star
-same! same! same! (better than the arcade version. also yuge did the music, not uemura. uemura did (most of?) hishou zame instead)
-shining and the darkness
-sonic the hedgehog 3 & knuckles (as long as you have the ports of the sonic & knuckles collection music. mj must be eliminated for it to work)
-spatterhouse 2
-super fantasy zone
-super hydlide
-superman
-the adventures of batman & robin
-the story of thor: a successor to the light
-the super shinobi ii
-thunder force iii
-thunder force iv
-vampire killer

i could recommend all kinds of games with a few nice tunes all over the place as well; i'm tempted to put mega turrican into that category just for the dumb boss themes dragging it down, but oh well. aside from that, i'd like to recommend star cruiser but its complete soundtrack is scattered across the many many versions, and i'd like to recommend musha aleste and vermilion but they're missing a few very key elements. aside from that, i'm very interested in vixen 357 and how the entire package plays out.

here's an interesting bit... motoi sakuraba and mega drive. for some reason the instruments he chose really only work for earnest evans and sound very off for any other game. go check out the x68000 sol-feace and arcus odyssey.

i'm sorry that my posts seem so nonsensically long... i just have a lot to say about this stuff and very little skill in saying it well.
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shnozlak



Joined: 05 Dec 2006
Location: pushing crates in the sewer level

PostPosted: Fri Nov 22, 2013 5:11 pm        Reply with quote

what do you mean by:

sonic the hedgehog 3 & knuckles (as long as you have the ports of the sonic & knuckles collection music. mj must be eliminated for it to work)

?
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allensmithee
polyglamorous


Joined: 21 Apr 2011
Location: wherever it is, im dying to get out

PostPosted: Fri Nov 22, 2013 6:03 pm        Reply with quote

i was listening to the adventures of batman and robin soundtrack and damn
some of that sounds like god damn death grips
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