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Crafty Goddamn Murder Mutants (DooM, Quake)

 
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eskaibo



Joined: 26 Jul 2008
Location: no!! my body

PostPosted: Fri Jun 10, 2011 4:01 am        Reply with quote

so! I'm playing through doom II at the mo, and I'm just up to the ring of death! heck!

if I wanted to play Quake on a 2006 laptop running linux (it's got a GeForce Go 7400!!) what are some source ports I should be looking at? I basically just want the original graphics but high resolution would be nice
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glitch wrote:
52 skeleton weeks a year
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eskaibo



Joined: 26 Jul 2008
Location: no!! my body

PostPosted: Fri Jun 10, 2011 7:44 am        Reply with quote

OK I've got Quake running on quakespasm! Thanks Tulpa!
It's strange how primitive-3D relics like spherical blood droplets, enemy animations and even the warp sound effect are at odds with the general tone of the game, even as the gritty low-poly artifacts complement it.

It's a shame there's no way in quakespasm to get low resolution without bilinear interpolation (there's almost certainly a console command for it but that's OK)!
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glitch wrote:
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eskaibo



Joined: 26 Jul 2008
Location: no!! my body

PostPosted: Fri Jun 10, 2011 8:23 am        Reply with quote

heck yeahh
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