selectbutton
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile / Ignoring   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Crafty Goddamn Murder Mutants (DooM, Quake)

 
Post new topic   Reply to topic    selectbutton Forum Index -> King of Posters
View previous topic :: View next topic  
Author Message
Lymojo



Joined: 30 Jan 2009
Location: LA Area, California

PostPosted: Sun Aug 29, 2010 6:42 am        Reply with quote

I was a huge Doom 2 fan as a kid, but I never got to play the full version of Doom 1 because my dad didn't want to give his credit card information over the phone.

Giving it a shot now. So far so good.
_________________

Unfilter / Back to top 
View user's profile Send private message
Lymojo



Joined: 30 Jan 2009
Location: LA Area, California

PostPosted: Sun Aug 29, 2010 6:45 am        Reply with quote

Haven't found a single secret yet. Should I be worried? Seems kind of like a boring slog to try, but is there anything cool there other than powerups and ammo?
_________________

Unfilter / Back to top 
View user's profile Send private message
Lymojo



Joined: 30 Jan 2009
Location: LA Area, California

PostPosted: Sun Aug 29, 2010 6:47 am        Reply with quote

Seems like Hexen/Heretic are pretty much the worst elements of Doom distilled. Love the setting and weapons, but man do I ever hate running around looking for hidden doors and switches on every wall in the level.
_________________

Unfilter / Back to top 
View user's profile Send private message
Lymojo



Joined: 30 Jan 2009
Location: LA Area, California

PostPosted: Fri Sep 03, 2010 8:32 pm        Reply with quote

I've played through the first two episodes now. Although I didn't find a single secret in the first episode, I got at or close to 100% secret discovery in every level of episode 2.
Not that any of this matters.

I generally like it. Playing with a mouse makes it absurdly easy compared to what it was like as a kid, and the limited selection of monsters (compared to Doom 2) makes it a bit tedious. That said, I really appreciate what they're doing with the level design. I like the whole hell-gradually-merging-with-reality aesthetic, and I appreciate the little details, like altars that hurt you if you get too close. Plus, it's still so, so satisfying to knock an imp over with a shotgun blast to the chest, which is really what this whole thing is about.
Unfilter / Back to top 
View user's profile Send private message
Quick Reply
 Attach signature
 Notify on replies

Display posts from previous:   
Post new topic   Reply to topic    selectbutton Forum Index -> King of Posters All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2002 phpBB Group