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Persona-sama artistically unofficial

Joined: 04 Dec 2006 Location: cosmic eternity
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Posted: Mon Jul 12, 2010 8:33 pm |
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| secondpillow wrote: |
| SuperWes wrote: |
it just sort of feels like another DQ Remake rather than the most recent game in a long-running series.
-Weş |
So so very true! it feels like 8 for the DS. So many stock villages, villagers, dungeons. It feels like this is the same place I've been to so many times vefore. Can they at least have some imagination? Houses on top of giant crabs or something? |
go play an smt game then. Smt strange journey...??? _________________
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Tulpa

Joined: 31 Jul 2008
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Posted: Mon Jul 12, 2010 8:37 pm |
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why would you play strange journey? It's so boring. _________________
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Persona-sama artistically unofficial

Joined: 04 Dec 2006 Location: cosmic eternity
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Posted: Mon Jul 12, 2010 9:23 pm |
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Actually yeah I didn't play it much either. I guess I don't like the etrian oddysey style 3d dungeons. I like devil survivor though although I wouldve enjoyed it more if it had kazuma kaneko or soejima character art. _________________
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secondpillow

Joined: 15 Jan 2007 Location: Orlando
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Posted: Mon Jul 12, 2010 10:42 pm |
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| Tulpa wrote: |
| why would you play strange journey? It's so boring. |
I wanted this, but I looked at footage of it and it seemed so static and lifeless. Pedestrian as dragon quest's design is, it at least seems to live and breathe. Maybe level 5 should be making SMT games. |
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BenoitRen I bought RAM

Joined: 05 Jan 2007
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Posted: Mon Jul 12, 2010 10:59 pm |
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What? When did people suddenly start disliking SMT: Strange Journey? And do we have some people here who hate Etrian Odyssey's dungeons?!
THERE IS NO DEITY! _________________ Get Xenoblade Chronicles!
| udoschuermann wrote: |
| Whenever I read things like "id like to by a new car," I cringe inside, imagine some grunting ape who happened across a keyboard, and move on without thinking about the attempted message. |
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secondpillow

Joined: 15 Jan 2007 Location: Orlando
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Posted: Mon Jul 12, 2010 11:15 pm |
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I gave etrian odyssey an honest, long try. The lifeless, non-animated world eventually lost my attention. The enemies need at least basic animation. Why grind for hours and hours if I'm basically looking at static images? It's an approach that loses the power of imagination that you get from pen and paper rpg's while neglecting the moving image potential of the vidcon. _________________
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Monsieur Eek

Joined: 07 Dec 2006
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Posted: Mon Jul 12, 2010 11:21 pm |
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Should I be getting panic attacks over how to allocate my skill points? What's the deal with the fan? Can I just build my character however I want and still have the game be manageable? I need reassurance to enjoy this game. _________________ Hi |
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secondpillow

Joined: 15 Jan 2007 Location: Orlando
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Posted: Tue Jul 13, 2010 12:05 am |
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| Monsieur Eek wrote: |
| Should I be getting panic attacks over how to allocate my skill points? What's the deal with the fan? Can I just build my character however I want and still have the game be manageable? I need reassurance to enjoy this game. |
The boomerang has always been my favorite weapon, so I'm saving my points for it until the skill tree opens up. I put a few points into fan so I could get an attack boost of some kind in the meantime.
Just relax. Buy some weapons and see which ones you like the most. |
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Tulpa

Joined: 31 Jul 2008
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Posted: Tue Jul 13, 2010 12:54 am |
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according to an faq, you're likely to have less than 400 skill points before the end boss _________________
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BalbanesBeoulve Malicious Bastard

Joined: 04 Dec 2006
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Posted: Tue Jul 13, 2010 1:26 am |
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Why the hell are you guys reading faqs and worrying about skill points. _________________
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secondpillow

Joined: 15 Jan 2007 Location: Orlando
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Posted: Tue Jul 13, 2010 1:39 am |
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| BalbanesBeoulve wrote: |
| Why the hell are you guys reading faqs and worrying about skill points. |
I looked at one because I wanted to make sure that boomerangs were in the game, so I would know to save my points for them. I'm approaching the game as a dungeon crawler, because really, am I supposed to actually care about this story? |
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BalbanesBeoulve Malicious Bastard

Joined: 04 Dec 2006
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Posted: Tue Jul 13, 2010 1:47 am |
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Doesn't mean you have to approach it like you're min/maxing for an mmorpg. _________________
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Moogs
Joined: 06 Dec 2006
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Posted: Tue Jul 13, 2010 1:50 am |
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| Man, I wasn't following this one very closely at all. I thought this was going to be all real tine battle Zelda-like or some shit. Did Squeenix chicken out? |
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BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
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Posted: Tue Jul 13, 2010 2:01 am |
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| Moogs wrote: |
| Man, I wasn't following this one very closely at all. I thought this was going to be all real tine battle Zelda-like or some shit. Did Squeenix chicken out? |
In grand fashion, yes. _________________
http://www.mdgeist.com/ |
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BalbanesBeoulve Malicious Bastard

Joined: 04 Dec 2006
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Posted: Tue Jul 13, 2010 2:12 am |
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Didn't the Japanese freak out or something?
And this font is terrible. _________________
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Ashura

Joined: 06 Dec 2006 Location: Far East of Eden
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Posted: Tue Jul 13, 2010 2:54 am |
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Some months back, I designed a really cool little 20 page freebee guidebook for this called 'Starting Your Dragon Quest Adventure' along with a little standee for it.
If you guys see it out in the wild, take a picture of it for me! |
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secondpillow

Joined: 15 Jan 2007 Location: Orlando
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Posted: Tue Jul 13, 2010 2:57 am |
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| Ashura wrote: |
Some months back, I designed a really cool little 20 page freebee guidebook for this called 'Starting Your Dragon Quest Adventure' along with a little standee for it.
If you guys see it out in the wild, take a picture of it for me! |
You mean the one in all the gamestops? I totally saw that thing. |
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secondpillow

Joined: 15 Jan 2007 Location: Orlando
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Posted: Tue Jul 13, 2010 2:59 am |
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| BalbanesBeoulve wrote: |
| Doesn't mean you have to approach it like you're min/maxing for an mmorpg. |
If I can't care about the story, I want to care about how good my boomeranging is. |
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BalbanesBeoulve Malicious Bastard

Joined: 04 Dec 2006
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Posted: Tue Jul 13, 2010 3:08 am |
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| Ashura wrote: |
Some months back, I designed a really cool little 20 page freebee guidebook for this called 'Starting Your Dragon Quest Adventure' along with a little standee for it.
If you guys see it out in the wild, take a picture of it for me! |
Yeah, I grabbed one. Goob job. There's probably one in every toys r us too. _________________
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Ashura

Joined: 06 Dec 2006 Location: Far East of Eden
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Posted: Tue Jul 13, 2010 3:25 am |
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Oh wow, awesome! Glad you guys saw it/like it.
It's actually a really nice little book for beginners. I worked really hard to try to capture the whimsical nature of the game, too. Hopefully it comes across.
Did the spot varnish on the logo and the two slimes on the front come out nicely? |
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skelethulu

Joined: 05 Dec 2006 Location: OAKLAND
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Posted: Tue Jul 13, 2010 3:27 am |
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Hey I picked up one of those booklets to give to my wife, as this will be her first Dragon Quest. Varnish definitely turned up, although it's a little blocky on the littler slimes. Still nice job MAN. The card stock is extremely good (you can ask secondpillow, I literally said that outloud in the store when we spotted these a week-ish ago).
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Ashura

Joined: 06 Dec 2006 Location: Far East of Eden
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Posted: Tue Jul 13, 2010 3:39 am |
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Awesome skelethulu. Thanks for the pictures! Also cool to hear it'll be useful to your wife!
I don't have one yet, so it's good to know that the stock is really nice and stuff. |
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diplo

Joined: 18 Dec 2006 Location: Brandy Brendo's bungalow
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Posted: Tue Jul 13, 2010 4:10 am |
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| secondpillow wrote: |
| Also, I think they need to fire koichi sugiyama. This music is like a stale box of crackers from your grandma's house. |
!!!thread shocker!!!
Guys, does this game require use of the L/R buttons? Because my DS' are broken. |
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Swimmy

Joined: 04 Dec 2006
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Posted: Tue Jul 13, 2010 4:28 am |
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I've got a booklet too. Yeah, it's nice.
I'm excited, picking this up tomorrow. Will probably have a gushy orgasm in this thread and will not be bothered at all by the sameness of this game. _________________
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secondpillow

Joined: 15 Jan 2007 Location: Orlando
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Posted: Tue Jul 13, 2010 4:41 am |
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This game is kind of starting to have a story!
Look at each town and its accompanying dungeon as a chapter in a book. The first two chapters were written by the author falling asleep with his head on the keyboard, and having his editor come along and add some periods to it. But the third chapter is when the author woke up and banged out something respectable.
L/R buttons NOT NEEDED for entry to this club. _________________
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Persona-sama artistically unofficial

Joined: 04 Dec 2006 Location: cosmic eternity
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Posted: Tue Jul 13, 2010 5:23 am |
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How much does it use the touch screen? Can you play the game with one hand. _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Tue Jul 13, 2010 8:01 am |
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| Persona-sama wrote: |
| How much does it use the touch screen? Can you play the game with one hand. |
You can play the game entirely with the touch screen, entirely with buttons, or a combination.
-Wes _________________
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Tue Jul 13, 2010 8:08 am |
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| secondpillow wrote: |
| Why grind for hours and hours if I'm basically looking at static images? |
I'm not sure how much more of an incentive to "grind for hours and hours" there is in animated sprites. _________________
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secondpillow

Joined: 15 Jan 2007 Location: Orlando
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Posted: Tue Jul 13, 2010 11:31 am |
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| Dark Age Iron Savior wrote: |
| secondpillow wrote: |
| Why grind for hours and hours if I'm basically looking at static images? |
I'm not sure how much more of an incentive to "grind for hours and hours" there is in animated sprites. |
Because when I'm playing a game, my eyeballs are pleased when the fake world they're looking at moves in a dynamic fashion. |
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BenoitRen I bought RAM

Joined: 05 Jan 2007
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Posted: Tue Jul 13, 2010 1:12 pm |
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secondpillow, plenty of people didn't mind looking at static monster pictures in the 8-bit and 16-bit Final Fantasy games. You may even be one of them. Some other RPGs probably also had them.
I didn't find the environments in Etrian Odyssey to be lifeless, despite not being animated. They had a lot of charm. _________________ Get Xenoblade Chronicles!
| udoschuermann wrote: |
| Whenever I read things like "id like to by a new car," I cringe inside, imagine some grunting ape who happened across a keyboard, and move on without thinking about the attempted message. |
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Tulpa

Joined: 31 Jul 2008
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Posted: Tue Jul 13, 2010 4:45 pm |
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| BalbanesBeoulve wrote: |
| Doesn't mean you have to approach it like you're min/maxing for an mmorpg. |
Did anyone do this? Am I somehow harming my ability to enjoy the game by seeing if I will somehow make my characters all unplayable before I know the impact of my decisions? _________________
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Swimmy

Joined: 04 Dec 2006
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Posted: Tue Jul 13, 2010 5:27 pm |
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Thoughts within the first 20 minutes:
-No way to speed up text? Booooooooooo!
-There really ought to be a compromise with the graphical battle system. It wouldn't kill them to add a menu option that turns long battle animations off. It seems that DQ has permanently moved in a flashier direction, and I'm still not very happy with it.
-This game is pretty. By zooming out and lowering the attempted detail a smidge, it eliminates most of the pixelation that plagued DQM:J. I have yet to see how most of the world really looks.
-The Celestrians talk like stupid people think smart people talk. "The humans can't see we Celestrians," and us Celestrians can't speak English good, can us?
-I have a profile? And I can wave to people? I'm not sure if all this makes me happy or sad that I'll never find anyone to play it with. _________________
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Tulpa

Joined: 31 Jul 2008
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Posted: Tue Jul 13, 2010 5:33 pm |
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| Swimmy wrote: |
Thoughts within the first 20 minutes:
-No way to speed up text? Booooooooooo!
-There really ought to be a compromise with the graphical battle system. It wouldn't kill them to add a menu option that turns long battle animations off. It seems that DQ has permanently moved in a flashier direction, and I'm still not very happy with it.
-This game is pretty. By zooming out and lowering the attempted detail a smidge, it eliminates most of the pixelation that plagued DQM:J. I have yet to see how most of the world really looks.
-The Celestrians talk like stupid people think smart people talk. "The humans can't see we Celestrians," and us Celestrians can't speak English good, can us?
-I have a profile? And I can wave to people? I'm not sure if all this makes me happy or sad that I'll never find anyone to play it with. |
I share all these thoughts. At least the loading times are short.
It feels strange for a JRPG to let me define the way a character looks and to have equipment alter their appearance.
My greatest concern has been the elimination of exploration (Unless I am allowed to find secret places later in the game.) _________________
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Knurek

Joined: 16 Dec 2006
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Posted: Tue Jul 13, 2010 6:57 pm |
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| What pisses me off is the massive, *massive* framerate drop when you have a complete party. The game is smooth as butter with just the main character running around, and there's no option to disable the cronies. :( |
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Tulpa

Joined: 31 Jul 2008
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Posted: Tue Jul 13, 2010 10:46 pm |
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Huh? I haven't had that experience. The game plays just as smoothly for me whether I have 4 people or 1 person in my party. _________________
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culpalibri
Joined: 12 Feb 2010
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Posted: Wed Jul 14, 2010 12:50 am |
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| What really? I'm playing on an old DS lite, and I too suffer from the framerate drop. It was painfully noticeable the first time I left the inn with all 4 party members. |
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Wed Jul 14, 2010 1:31 am |
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Now is when I make a series of subtle gestures indicating forum users may wish to compare the non-licensed hardware they may be using as an interpretive measure.
(although there's also the remote possibility that it's a DSi matter?)
edit: WISH
edit 2: SERIES
Last edited by Dark Age Iron Savior on Wed Jul 14, 2010 3:43 am; edited 2 times in total |
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Felix unofficial repository
Joined: 04 Dec 2006 Location: vancouver
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Posted: Wed Jul 14, 2010 1:52 am |
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| oh, ffs. smooth as silk in dsemume. emulation's not supposed to surpass the actual hardware for at least a generation or so... |
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Tulpa

Joined: 31 Jul 2008
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Posted: Wed Jul 14, 2010 2:42 am |
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I'm on a DS Lite with an Acekard 2.1 _________________
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gooktime

Joined: 04 Dec 2006 Location: no
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Posted: Wed Jul 14, 2010 3:02 am |
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| DS Lite with an R4. There is slowdown but it's usually when there are several monsters + party on screen. |
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secondpillow

Joined: 15 Jan 2007 Location: Orlando
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Posted: Wed Jul 14, 2010 3:05 am |
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Legit copy. No slowdown noticed. _________________
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