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Dragon Quest 9 came out today in America
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Deets



Joined: 05 Dec 2006

PostPosted: Wed Jul 14, 2010 3:13 am        Reply with quote

I use a flashcard for everything even if I buy a legit copy, so whatever, dais
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hyouko



Joined: 06 Dec 2006

PostPosted: Wed Jul 14, 2010 3:19 am        Reply with quote

Legit copy. I get some definite slowdown when all four party members are out and I'm tooling around in visually busy parts of the map. Nothing showstopping, just reminiscent of the good old days of overly ambitious N64 games.

I can't help but find the mix of sprite and polygonal NPCs a bit odd. It does make it easy to know who I should talk to for the next big quest, though!
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Wed Jul 14, 2010 3:26 am        Reply with quote

Deets wrote:
I use a flashcard for everything even if I buy a legit copy, so whatever, dais


er, whatever to you too?
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Knurek



Joined: 16 Dec 2006

PostPosted: Wed Jul 14, 2010 3:36 am        Reply with quote

Dark Age Iron Savior wrote:
Now is when I make a serious of subtle gestures indicating forum users may wish to compare the non-licensed hardware they may be using as an interpretive measure.

(although there's also the remote possibility that it's a DSi matter?)


Thing is, I read something to that extent in an official review as well.

Very noticable in places with lots of 3D models (some towns, overworld with lots of spawned monsters). Game gets jerky there. Leaves a bad taste in your mouth considering just how smooth the battles or a single run are.
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internisus
shafer sephiroth


Joined: 04 Dec 2006

PostPosted: Wed Jul 14, 2010 3:41 am        Reply with quote

I almost bought this the other day. Then I remembered that I still haven't played 4 or 5 because I'm waiting for 6 to complete the trilogy, and I'm much more interested in those. If I want to play 9, I should just rebuy 8 and actually finish it this time around. I realize this is all fascinating to everyone else; I'm kind of wondering if there's any real reason for me to get this. I live in a shitty minor city, and there are lots of college students, but I seriously doubt my DS would ever pick up someone else's with a copy of this game. The sense that I should play while it's current was the motivation that came closest to defeating my stinginess, but I don't think it's realistic.

And stop badmouthing Etrian Odyssey within my earshot.
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Family Computer



Joined: 17 Mar 2008

PostPosted: Wed Jul 14, 2010 6:29 am        Reply with quote

internisus wrote:
I almost bought this the other day. Then I remembered that I still haven't played 4 or 5 because I'm waiting for 6 to complete the trilogy, and I'm much more interested in those. If I want to play 9, I should just rebuy 8 and actually finish it this time around. I realize this is all fascinating to everyone else; I'm kind of wondering if there's any real reason for me to get this. I live in a shitty minor city, and there are lots of college students, but I seriously doubt my DS would ever pick up someone else's with a copy of this game. The sense that I should play while it's current was the motivation that came closest to defeating my stinginess, but I don't think it's realistic.

And stop badmouthing Etrian Odyssey within my earshot.


You should probably at least pick up 5 before 6 comes out. Seems like they produced a lot fewer copies of it then they did 4.
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Endless



Joined: 31 Jan 2007

PostPosted: Wed Jul 14, 2010 2:09 pm        Reply with quote

No way to speed up text? That's like... a complete dealbreaker for me.

Man, you guys got me thinking about what a DQ with Zelda combat would've been like. Fucking puss Japanese don't like nothing new.
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Knurek



Joined: 16 Dec 2006

PostPosted: Wed Jul 14, 2010 2:19 pm        Reply with quote

internisus wrote:
I'm kind of wondering if there's any real reason for me to get this. I live in a shitty minor city, and there are lots of college students, but I seriously doubt my DS would ever pick up someone else's with a copy of this game. The sense that I should play while it's current was the motivation that came closest to defeating my stinginess, but I don't think it's realistic.


You don't need the Tag mode to get anything in the game, it just speeds up some things. Well, maybe the inn stuff would require it, but that's really something minor. And you should get this because it's a mainline Dragon Quest game, meaning it's awesome.
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Wed Jul 14, 2010 2:45 pm        Reply with quote

The biggest improvement by far is the ability to see and avoid monsters on the overworld. I didn't think it would be a big deal, but removing the frustration of running into an endless stream of enemies while you're exploring for treasure chests really encourages you to actually explore. There's almost never anything to be found in all of the little nooks and crannies at the edges of the map, but I don't mind looking since it doesn't mean I'm going to get into a battle every three steps.

-Wes
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Knurek



Joined: 16 Dec 2006

PostPosted: Wed Jul 14, 2010 8:54 pm        Reply with quote

Endless wrote:
No way to speed up text? That's like... a complete dealbreaker for me.


If you're using a flashcard, there's a cheat for increasing text speed. Not that I think it's needed in this case...
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Family Computer



Joined: 17 Mar 2008

PostPosted: Wed Jul 14, 2010 11:18 pm        Reply with quote

selectbutton: the place to complain about text speed and slowdown.
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BalbanesBeoulve
Malicious Bastard


Joined: 04 Dec 2006

PostPosted: Thu Jul 15, 2010 12:33 am        Reply with quote

and fonts
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Swimmy



Joined: 04 Dec 2006

PostPosted: Thu Jul 15, 2010 1:08 am        Reply with quote

Nah, I'm more into complaining about the translation, which is OMG terrible.

The Wight Night does it too, the "subjective pronouns are formal" thing. He uses "I" as the object of a preposition. I don't think the translators realize how uneducated it makes all the nobility sound. Also, the instruction book fortells that Dharma Temple has been renamed to "Alltrades Abbey." Boo! The pun-centric nature of the modern DQ translations is simply awful. Although it will be difficult to top "Nun of the Above" from DQ5.

That said, I like going back to DQ3-style making my own party. Also, what I've gleaned of the class system online, it's a solid mix of DQ3's and DQ8's. Sounds great to me. I hope the ultimate strategy is still "Make everyone a sage." Superwes is spot on about visible battles. The game is much better. Combined with maps, it also reduces the pain of the "Oops I'm going the right way, better turn around for treasure!" design of jrpg dungeons.
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BalbanesBeoulve
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Joined: 04 Dec 2006

PostPosted: Thu Jul 15, 2010 2:00 am        Reply with quote

Yeah, I was coming to complain about the attempted use of dialects. Why the fuck does this succubus have an indeterminate faux irish/scottish accent?

Why does the ganguro fairy talk like Yangus?

Should I be pissed at Nintendo or Square Enix? They could have used the people that did Paper Mario 2 or DQ8 and things would have been peachy.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Thu Jul 15, 2010 2:03 am        Reply with quote

I should pick back up the Japanese version maybe.
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BalbanesBeoulve
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Joined: 04 Dec 2006

PostPosted: Thu Jul 15, 2010 2:04 am        Reply with quote

Probably.
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secondpillow



Joined: 15 Jan 2007
Location: Orlando

PostPosted: Thu Jul 15, 2010 2:34 am        Reply with quote

Yes, some of the attempts at dialects are ATROCIOUS. That fishing town with everyone who said YOOER just perplexed and irritated me. What were they trying to do?
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Thu Jul 15, 2010 2:46 am        Reply with quote

so is the dialect writing in DQ9 more dreadful than, say, DQ4? or DQ8? both of those games went from "well i guess you're trying to be charming" to "good god will you please shut up you're so obnoxious" in the space of a few towns
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Monsieur Eek



Joined: 07 Dec 2006

PostPosted: Thu Jul 15, 2010 3:04 am        Reply with quote

Hey, I loved 8's translation. Go to hell!
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Swimmy



Joined: 04 Dec 2006

PostPosted: Thu Jul 15, 2010 3:06 am        Reply with quote

As far as I can tell, it's mostly the same as DQ4's and 5's. I'm not far in, though.
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Monsieur Eek



Joined: 07 Dec 2006

PostPosted: Thu Jul 15, 2010 3:09 am        Reply with quote

Wait, you said "dreadful", so you're probably from some British place. Maybe the appeal is lost when you're already some place where everyone already has authentic cooky accents. I should travel more. Or at all.

But yeah, the dialects are actually annoying me in this game and it never did in 8.
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secondpillow



Joined: 15 Jan 2007
Location: Orlando

PostPosted: Thu Jul 15, 2010 4:23 am        Reply with quote

Dreadful is a wonderful word, and perfectly applicable to this game's attempts at humor and characterization. I'm still plaything the hell out of this game, and love the prospect of scouring the world for useful stuff and building my character and all that stuff. I just want that fairy DEAD.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Thu Jul 15, 2010 4:26 am        Reply with quote

I would say DQ9 is about on par with DQ5 but no where near as bad as DQ4 re: translation accents.
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Pijaibros



Joined: 04 Dec 2006
Location: Casino Night Zone

PostPosted: Thu Jul 15, 2010 5:22 am        Reply with quote

Swimmy wrote:
Also, the instruction book fortells that Dharma Temple has been renamed to "Alltrades Abbey." Boo! The pun-centric nature of the modern DQ translations is simply awful.


but i like bad puns. and i like dragon quest. and happy slimes. and blue skies.

i just got to the wight night part. with a burning desire to finish quests
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Knurek



Joined: 16 Dec 2006

PostPosted: Thu Jul 15, 2010 5:29 am        Reply with quote

BalbanesBeoulve wrote:
Should I be pissed at Nintendo or Square Enix? They could have used the people that did Paper Mario 2 or DQ8 and things would have been peachy.


Translating Dragon Quest games is outsourced to Plus Alpha ever since DQ4 PSX Remake fiasco.
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Persona-sama
artistically unofficial


Joined: 04 Dec 2006
Location: cosmic eternity

PostPosted: Thu Jul 15, 2010 7:46 am        Reply with quote

Tell me more about this fiasco.
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BenoitRen
I bought RAM


Joined: 05 Jan 2007

PostPosted: Thu Jul 15, 2010 11:27 am        Reply with quote

I liked Dragon Quest IV's translation with all those accents. :( It makes the dialogue more interesting and is a neat way to differentiate countries that usually speaking different languages.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
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PostPosted: Thu Jul 15, 2010 12:21 pm        Reply with quote

DQ5 final boss had the best/worst accent. Fucking Cyrillic leet speak.

It was actually totally wonderful and made me smile a lot.
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secondpillow



Joined: 15 Jan 2007
Location: Orlando

PostPosted: Thu Jul 15, 2010 2:13 pm        Reply with quote

I couldn't finish DQ 5 because I put it down for a while and now have no idea what I was doing.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
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PostPosted: Thu Jul 15, 2010 2:19 pm        Reply with quote

Man, you should finish it because it is easily the best DQ.
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Knurek



Joined: 16 Dec 2006

PostPosted: Thu Jul 15, 2010 2:43 pm        Reply with quote

Persona-sama wrote:
Tell me more about this fiasco.


The game was fully translated, but just as Enix USA was to send the translation the game's developer, Heartbeat, went under. And since their codebase was a proper nightmare, Enix had to leave the game to rot.
(More info here: http://www.rpgfan.com/features/e32k2-enix/index2.html)

Of course, DQ4 DS translation had it's share of controversy as well. And I'm not talking about the accents, but the fact that the Japanese ROM had a pretty much complete translation in place, the US version was released a year later with the Party Talk dummied out (roughly 60% of game's text).

It's like there's some sort of curse placed on the game. :)
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Thu Jul 15, 2010 3:00 pm        Reply with quote

I've got it on the NES :D
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Family Computer



Joined: 17 Mar 2008

PostPosted: Thu Jul 15, 2010 4:25 pm        Reply with quote

There's some really sad parts in this game.

The doll that came to life and assumed the persona of her deceased owner.
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HarveyQ



Joined: 28 Jan 2009
Location: on a beach in a town where I am going to live

PostPosted: Thu Jul 15, 2010 5:19 pm        Reply with quote

man i thought the translation of DQ8 was pretty nice and charming. the voice acting could be a little too silly for my liking at times but yangus was awesome.

maybe they've gone a little too far since then but i prefer bad puns and silliness to bland overwrought JRPG whatever dialog.
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Swimmy



Joined: 04 Dec 2006

PostPosted: Thu Jul 15, 2010 6:41 pm        Reply with quote

I actually enjoy lots of the bad puns, but in moderation. I think DQ7's translation is good. Unfortunately most of the townspeople are bland, but when the game's trying to be funny, it is funny. DQ8's was good as well, and it had the kind option of skipping the voice acting.
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BalbanesBeoulve
Malicious Bastard


Joined: 04 Dec 2006

PostPosted: Fri Jul 16, 2010 3:04 am        Reply with quote

Family Computer wrote:
There's some really sad parts in this game.

The doll that came to life and assumed the persona of her deceased owner.


It's reminding a lot of Dragon Quest 7, where the focus is on each town's (often tragic) problems and the hero's quest is less important.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
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PostPosted: Fri Jul 16, 2010 1:28 pm        Reply with quote

DQ7 is a really sad game in parts.
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Fri Jul 16, 2010 3:06 pm        Reply with quote

I've found myself alternating between respecting and despising this game's translation.

The game itself, though, is very nice so far. Wish it wasn't so easy! Why can't they make it as hard as the original dragon quest!
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culpalibri



Joined: 12 Feb 2010

PostPosted: Fri Jul 16, 2010 3:53 pm        Reply with quote

I made the original dragon quest extremely hard for myself by accidentally wandering in the wrong direction, thinking that's where I was supposed to go next. Nope! It was an insane grind. Fight one monster. Go back to town. Repeat. Man did I feel ridiculous when I found out I was doing things out of order.

One thing I do to make DQ IX a little harder is never equipping an item on a character unless it looks good on them. I have several characters who do not wear gloves or helmets, for instance, because it just doesn't go well with everything else they're wearing.
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Knurek



Joined: 16 Dec 2006

PostPosted: Fri Jul 16, 2010 7:23 pm        Reply with quote

Things that don't click with me:

1. Treasures in barrels/closets/pots respawn (and are generally not worth shit). Hated this in FFXII, I hate this even more here, since that's pretty much the spirit of Dragon Quest (all of you should remember that cave in DQ8 that had shitload of barrels to smash and how amazing it was).
2. No random fights is a great thing, but I'd much prefer having a system like the one in Lufia 2 - enemies spawning constantly just looks... weird.
3. Game doesn't remember your maps in the treasure maps dungeons - every time you enter one you've finished earlier you need to chart the map from the beginning. Also, treasure maps suck ass - no loot to speak of, so the motivation to clear them is very low.
4. Speaking of no loot - that they removed treasures/special enemies from the world map is a travesty. Hunting for both was a high point of DQ8.
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BalbanesBeoulve
Malicious Bastard


Joined: 04 Dec 2006

PostPosted: Fri Jul 16, 2010 10:36 pm        Reply with quote

Knurek wrote:

4. Speaking of no loot - that they removed treasures/special enemies from the world map is a travesty. Hunting for both was a high point of DQ8.


Have you not noticed the sparklies on the field map?
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