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hyouko

Joined: 06 Dec 2006
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Posted: Wed Jul 14, 2010 3:19 am |
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Legit copy. I get some definite slowdown when all four party members are out and I'm tooling around in visually busy parts of the map. Nothing showstopping, just reminiscent of the good old days of overly ambitious N64 games.
I can't help but find the mix of sprite and polygonal NPCs a bit odd. It does make it easy to know who I should talk to for the next big quest, though! |
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hyouko

Joined: 06 Dec 2006
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Posted: Thu Jul 29, 2010 4:52 pm |
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| The guy who's currently giving me grief (near end-game) is the third Gittingham lieutenant. He OHKO'd my healer in the first round, then demolished my remaining characters in short order. Is there any way to block/disable his uppercut attack? Also - at what level will my healer finally get multiheal? It's tough cleaning up after group/multi-hit attacks when I can only heal one person at a time, excluding items. |
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