Bennett

Joined: 03 Apr 2009
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Posted: Tue Jul 27, 2010 10:08 am |
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It seems to me that the whole point of DQ games, like Wizardry games, is that you play them when you want an ultra-conservative, by the book medieval fantasy experience. You know, when you might otherwise play Nethack or the Bard's Tale. In any of these games, there need to be slimes, dragons, arrows, chests, chainmail and a grassy English-looking landscape, or you wind up feeling robbed.
I started playing it today but it occurred to me I was not in a nostalgic enough mood and so I switched it off to save for later. When I come back to it, I think I'll break a lifelong aversion and have a bard as my main character. |
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