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notbov

Joined: 14 Feb 2009
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Posted: Fri Jul 23, 2010 1:46 pm |
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it's not that i don't want SC2, it's that i happen to have a bunch of other games i should/rather be playing, and the fact that i remembered that i am god-awful at the original.
personally, i'm more interested in the wacky shit people will do with the editor than the game itself.
(and i'm still bitter that Blizzard sent me a beta invite 2 days before the beta ended. bastards.) |
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notbov

Joined: 14 Feb 2009
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Posted: Fri Jul 23, 2010 3:24 pm |
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looking at the requirements, they seem to line up with a top-end system from about the time WoW was released (2004)
i wouldn't worry too much though, they have their Korean playerbase to consider. with that said, you can still have a card that doesn't support SM 3.0 or (ugh) some integrated shit. that'd stop a lot of modern games from running. |
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notbov

Joined: 14 Feb 2009
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Posted: Fri Jul 23, 2010 4:14 pm |
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| Predator Goose wrote: |
| another god wrote: |
SC2 is big.
It's really big.
The game is Street Fighter 4 times a million.
More people play SC1 competitively *and* casually than any fighting game ever made. The original is a joy to watch, and the sequel is nothing but more of the same. Do you know how gorgeous it is to watch zerg drones morph into buildings? It's fucking gorgeous.
This game doesn't need to do a thing to be phenomenal. It just needs to be. |
Sentiments like this are a large part of why I find SC in general to be impenetrable and uninteresting. |
i'd recommend looking for the Korean TV matches w/english commentary. they tear down a lot of the obstruction and are particularly insightful since they come from a player still developing his own game (he knows what he's doing, though). i think it's GOM TV or something like that. having a crowd react to plays by going apeshit while you watch helps a bit too.
not that it matters too much, since apparently the pro-Korean scene was discovered to have a game fixing scandal or some such nonsense recently. |
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notbov

Joined: 14 Feb 2009
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Posted: Tue Jul 27, 2010 7:06 pm |
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| the first thing Blizzard used to show off the editor at Blizzcon was a Ghost-lite. at any rate, i wouldn't be surprised if someone ran with the ball Blizzard dropped and made a fairly full featured Ghost-esque thing in SC2's editor, considering some of the stuff people put out during beta. |
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notbov

Joined: 14 Feb 2009
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Posted: Thu Jul 29, 2010 5:12 pm |
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| Talbain wrote: |
| Mine's actually not as old as that, and has a dedicated graphics card. It's just that it's a shit graphics card (8400M GS - it's a Dell line that only had one run due to basically being a total pos). =( Get really, REALLY bad lag. Frameskipping like mad. But I guess I'm surprised? I dunno, maybe I did something wrong... will check out later. |
i'd check for updated drivers (my laptop has a 8600M GT, and a driver update sent my framerate in L4D2 up a couple of notches), and, baring that, running the game at the lowest possible resolution where jaggies aren't stabbing your eyes. otherwise, uh... well, motivation for a new build, i guess! |
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notbov

Joined: 14 Feb 2009
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Posted: Thu Jul 29, 2010 11:09 pm |
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| do the guess passes only give access to the MP game, or to the campaign too? i'm on the fence, but i'd rather not grab one if i'm going to spend my time out in the matchmaking wilderness. |
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notbov

Joined: 14 Feb 2009
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Posted: Wed Aug 04, 2010 1:43 am |
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well, even if it didn't do the whole action-RPG/RTS thing first, it did it pretty well, and was a pretty radical shift from what a lot of RTSes were at the time (including SC and WCII)
when he says it's just polish, he's probably going after how, between the two games, we've gotten both of the Myth games, every Relic RTS and every Total War game. it is a lot of innovation between the two games, but i'm willing to file this under "if it ain't broke, don't fix it" (this is kinda Blizzard's M.O. anyways) |
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notbov

Joined: 14 Feb 2009
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Posted: Thu Aug 05, 2010 1:52 am |
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| you might like Sacrifice, which is sort of WC3/DoW2-ish, but instead you directly control your army's hero unit. it has resource management, but it's not overbearing. |
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