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Lymojo

Joined: 30 Jan 2009 Location: LA Area, California
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Lagomorph Star!

Joined: 06 Oct 2010
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Lymojo

Joined: 30 Jan 2009 Location: LA Area, California
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Posted: Mon Oct 18, 2010 6:51 am |
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Honestly one of the things I like best about Minecraft is how easy it is to become utterly, inextricably lost in the bowels of the earth, and that you must find/create landmarks or rely on your own sense of direction to avoid this. _________________
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Relevant
Joined: 12 May 2009
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Lagomorph Star!

Joined: 06 Oct 2010
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Posted: Mon Oct 18, 2010 10:35 am |
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| Lymojo wrote: |
| Honestly one of the things I like best about Minecraft is how easy it is to become utterly, inextricably lost in the bowels of the earth, and that you must find/create landmarks or rely on your own sense of direction to avoid this. |
oh I agree, I don't plan to use this either. But it looks cool anyway! _________________
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manmachine plays jazz Guest
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Posted: Mon Oct 18, 2010 12:11 pm |
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| it seems like a bit of the mod community (& the no enemies no night time everyone can spawn blocks multiplayer community) is pretty dead set on stripping all the magic from this game |
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Tulpa

Joined: 31 Jul 2008
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Posted: Mon Oct 18, 2010 12:27 pm |
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How is the creative community stripping the wonder from this game? _________________
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Bo 0

Joined: 05 Dec 2006
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Posted: Mon Oct 18, 2010 1:58 pm |
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| manmachine plays jazz wrote: |
| it seems like a bit of the mod community (& the no enemies no night time everyone can spawn blocks multiplayer community) is pretty dead set on stripping all the magic from this game |
I think you're opening up a very interesting debate. I agree with you, so far, but I want to give it some time, just to wait and see. |
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Seizure

Joined: 22 Oct 2009 Location: New York
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Posted: Mon Oct 18, 2010 7:14 pm |
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| they're optional |
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Lymojo

Joined: 30 Jan 2009 Location: LA Area, California
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Posted: Tue Oct 19, 2010 11:34 pm |
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For Now. _________________
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les meat

Joined: 17 Dec 2006 Location: The sea
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Posted: Wed Oct 20, 2010 2:35 am |
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| manmachine plays jazz wrote: |
| it seems like a bit of the mod community (& the no enemies no night time everyone can spawn blocks multiplayer community) is pretty dead set on stripping all the magic from this game |
Completely defeats the point of playing for me.
Also I don't see what is entertaining about using Minecraft as a really tedious MS Paint to recreate 2D sprites. _________________
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Tulpa

Joined: 31 Jul 2008
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Posted: Wed Oct 20, 2010 2:52 am |
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I could've sworn minecraft was in 3d _________________
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Seizure

Joined: 22 Oct 2009 Location: New York
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Posted: Wed Oct 20, 2010 5:10 am |
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What people do in their own bedroom (on the computer (with minecraft)) is none of your business
IE if they're having fun why does it bother you so much |
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bza a very bad gay

Joined: 24 Jul 2010 Location: A cave in a swamp somewhere
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Posted: Wed Oct 20, 2010 7:20 pm |
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The Minecraft community is pretty fuckin' awful, honestly. The official IRC channel has a 14 year old nerdraging op and the forums are just... :(
I can understand that some people prefer creative mode where you just fly around and build infinite stuff with your infinite blocks and infinite health, but I'd rather play a *game*. _________________
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Lymojo

Joined: 30 Jan 2009 Location: LA Area, California
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Posted: Wed Oct 20, 2010 7:33 pm |
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The Minecraft forums are really depressingly terrible.
Example: http://www.worldofminecraft.com/node/3701
| Cosine wrote: |
Hi. I'm Cosine, as obvious by the text above this post. I'm an admin here at WoM, and I've been around for ages. If you don't think I have, go compare the amount of time I've been here to SMP's time (they're the same). Anyhow, I've been through just about every single rank there is on this server (every rank aside from spectator, builder, exec, and owner) and so I've had quite a bit of time to hone my crafting skills in this game to give a good list of pointers. Please note this isn't a topic for your pointers. Go click that "New Topic" button.
1: Boxes suck. Rarely will a building be a giant box with rooms. Normally, they're several interlinking boxes with various decorations hanging around it, such as trees, shrubs, other plants, and other wall designs. When I was a designer, I liked to build giant box houses. I never finished them, and nobody complimented me on them. Eventually, I figured it out and started to make houses room by room, as opposed to an outer shell and then the rooms. It works a whole lot better that way, unless your house IS a room (IE: a church/temple), or maybe your house uses a repeating design, such as rooms for a hotel, or rooms for an office.
2: If it doesn't look good, change it. 'Nuff said.
3: This isn't really a building tip, but if you want someone's opinion on your creation, don't ask right out "Can I get an opinion?" People are more likely to check it out with "Hey, come check out this thing I made, I think it's pretty cool." Try it, it works.
4: Rainbows are overused. If what you're making is just some rainbow design, I can pretty much guarantee it's been done before, and will be done again. I don't know of anyone who has gotten a promotion from a rainbow design (except maybe Pavelo, that guy makes trippy stuff).\
More tips to come. |
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brckrd!

Joined: 06 Aug 2010 Location: TX
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Posted: Wed Oct 20, 2010 8:28 pm |
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Finally.
A collection of shitty tips & tricks which bring me that much closer to designing "the ultimate Minecraft abode (according to Cosine)". _________________
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Lymojo

Joined: 30 Jan 2009 Location: LA Area, California
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Posted: Wed Oct 20, 2010 9:00 pm |
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Read the thread, it gets better (read: worse). At one point someone chimes in with their own tips, and then a third person reprimands that person for violating the OPs intention that this thread is ONLY for Cosine's tips. _________________
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Lance Boyle banned
Joined: 24 Jul 2010
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Posted: Wed Oct 20, 2010 9:34 pm |
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| Quote: |
| I can understand that some people prefer creative mode where you just fly around and build infinite stuff with your infinite blocks and infinite health, but I'd rather play a *game*. |
You aren't playing a game, you're just playing a 3D sprite editor with resource management and half-finished obstacles. There's still no objective and therefore no challenge. |
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another god
Joined: 04 Dec 2006
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Posted: Wed Oct 20, 2010 9:42 pm |
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The thing that makes creative shitty isn't the lack of challenge, but the fact that it isn't survival. Hell, survival is shitty because it's not post-Halloween SMP.
So there. _________________ interdimensional |
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Lymojo

Joined: 30 Jan 2009 Location: LA Area, California
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Posted: Wed Oct 20, 2010 9:45 pm |
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| Lance Boyle wrote: |
| Quote: |
| I can understand that some people prefer creative mode where you just fly around and build infinite stuff with your infinite blocks and infinite health, but I'd rather play a *game*. |
You aren't playing a game, you're just playing a 3D sprite editor with resource management and half-finished obstacles. There's still no objective and therefore no challenge. |
I think that's pretty obviously wrong. Certainly there are things that can and will be improved, but to say there simply is no objective is simply false. There are the implied objectives of construction and discovery, which are self-directed and arguably superior to any arbitrary win state imposed by the developer. |
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Lance Boyle banned
Joined: 24 Jul 2010
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Posted: Wed Oct 20, 2010 9:46 pm |
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| but to say there simply is no objective is simply false. |
So then what is the ultimate point of the game? How do I win it?
When I play Minecraft I think of it as a software toy, not a proper videogame. |
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bza a very bad gay

Joined: 24 Jul 2010 Location: A cave in a swamp somewhere
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Posted: Wed Oct 20, 2010 9:47 pm |
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| Lance Boyle wrote: |
| You aren't playing a game, you're just playing a 3D sprite editor with resource management and half-finished obstacles. There's still no objective and therefore no challenge. |
lol. |
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Lance Boyle banned
Joined: 24 Jul 2010
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Posted: Wed Oct 20, 2010 9:51 pm |
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explain to me what the exact, specific objective of Minecraft is.
the only tangible, meaningful objective is to Not Die and that isn't much of a problem as the monsters are retarded. |
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brckrd!

Joined: 06 Aug 2010 Location: TX
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Posted: Wed Oct 20, 2010 10:38 pm |
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One could argue that Tetris' exact, specific objective is to not die but it's still considered very much a videogame. _________________
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Seizure

Joined: 22 Oct 2009 Location: New York
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Posted: Wed Oct 20, 2010 10:57 pm |
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I think not dying is the main goal of a lot of video games.
shmups
rail shooters
timed puzzle games
Edit: If you wanted, you could hole yourself up in a little dirt hovel, and then never leave, but OBVIOUSLY that's no fun. As Lymojo said, Minecraft is fun not because of the challenge given, but because you are allowed a great deal of creativity and freedom in taking that challenge on. The real objective of Minecraft is to make your in-game life as awesome as possible, whether that's by building a super-structure, or designing some crazy mob trap or whatever else. It's an open ended game, so whatever suits your fancy, you do it. |
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Tulpa

Joined: 31 Jul 2008
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Posted: Wed Oct 20, 2010 11:23 pm |
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Minecraft Survival is a more concise and focussed game than Simcity _________________
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Lance Boyle banned
Joined: 24 Jul 2010
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Posted: Wed Oct 20, 2010 11:30 pm |
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| brckrd! wrote: |
| One could argue that Tetris' exact, specific objective is to not die but it's still considered very much a videogame. |
There is no "death" in Tetris. The goal is to get as high a score as possible before the loss condition inevitably occurs, which is when the bricks reach the top of the playing field.
Minecraft has no set goal and no permanent loss condition. In fact, the penalty for dying is often minimal and easily corrected.
| Quote: |
| The real objective of Minecraft is to make your in-game life as awesome as possible, whether that's by building a super-structure, or designing some crazy mob trap or whatever else. It's an open ended game, so whatever suits your fancy, you do it. |
Your in-game life? You don't have a life in Minecraft. You simply build pointless shit that serves no purpose. It is a glorified 3D sprite editing program.
This is made convenient and enjoyable in the Creative mode where there is no half-finished experimental clutter in the way.
| Tulpa wrote: |
| Minecraft Survival is a more concise and focussed game than Simcity |
Since when were we talking about Tetris or SimCity or anything besides Minecraft, anyway? |
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Tulpa

Joined: 31 Jul 2008
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Posted: Wed Oct 20, 2010 11:43 pm |
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I know that you love Simcity for the exact same reasons you dislike Minecraft Survival, that's why I bring it up. _________________
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Lance Boyle banned
Joined: 24 Jul 2010
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Posted: Wed Oct 20, 2010 11:48 pm |
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| Tulpa wrote: |
| I know that you love Simcity for the exact same reasons you dislike Minecraft Survival, that's why I bring it up. |
What would those reasons be?
Also, I prefer Pharaoh / Cleopatra over SimCity in the city-building genre and Roller Coaster Tycoon over all tycoon / business / city management sims.
see in SimCity you're not building Big Pretty Sprite Designs, you're crunching numbers and making decisions. Decisions that aren't "where should I place this wood block for maximum aesthetic effect?", more like, "what buildings should I place to most effectively increase the desirability of the slum areas"?
Minecraft is more like SimTown than SimCity. Look it up. |
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Tulpa

Joined: 31 Jul 2008
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Posted: Wed Oct 20, 2010 11:55 pm |
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I have mined many catacombs beneath my home, and found no diamonds. Should I abandon this home and travel? Should I place torch markers to avoid getting lost? I have recently exhausted the coal supplies near my home, do I risk not having torches when I most need them? Should I prepare backup armor in addition to backup tools?
These are the unanswered questions I have right now in the extremely early game. _________________
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Lance Boyle banned
Joined: 24 Jul 2010
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Posted: Thu Oct 21, 2010 12:03 am |
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so the point of simcity is to make the Population Number go up as high as possible. this is a significant challenge and one that can be failed by going bankrupt.
the point of minecraft......... is? |
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Tulpa

Joined: 31 Jul 2008
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Posted: Thu Oct 21, 2010 12:09 am |
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collect and listen to records, collect diamonds, collect gold, build a transport system to safely move between structures during night time
Because you are so dependent on numbers go up, I made sure that 3 of these 4 goals are numbers going up _________________
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Lance Boyle banned
Joined: 24 Jul 2010
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Posted: Thu Oct 21, 2010 12:12 am |
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So it's to collect crap that can't be used for anything and isn't difficult to obtain, nor to make?
All Minecraft takes is persistence. Success in SimCity is an elaborate puzzle that can't be solved by blind persistence.
it would be cool if minecraft had a hardcore mode where when you died you DIED FOR GOOD but then we'd have to take out the bullshit creepers
Again, those are all goals you set for yourself. There is no implied or explicit objective in the game. Hence it is a software toy. |
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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Thu Oct 21, 2010 12:37 am |
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Lance hates it when games can't be reduced to a checklist for completion, and he acts on this hate by making provably false categorical declarations. _________________ JSNLV is frequently and intentionally wrong. |
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Tulpa

Joined: 31 Jul 2008
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Posted: Thu Oct 21, 2010 12:43 am |
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It is clear that you haven't played Minecraft Survival very much if you believe any of
| Quote: |
| So it's to collect crap that can't be used for anything and isn't difficult to obtain, nor to make? |
_________________
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brckrd!

Joined: 06 Aug 2010 Location: TX
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Posted: Thu Oct 21, 2010 12:52 am |
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| Lance Boyle wrote: |
it would be cool if minecraft had a hardcore mode where when you died you DIED FOR GOOD but then we'd have to take out the bullshit creepers |
Every time you die, start a new game over your previous save file.
That is...
if you're hardcore enough. _________________
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Lance Boyle banned
Joined: 24 Jul 2010
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Posted: Thu Oct 21, 2010 1:10 am |
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Every time you die, start a new game over your previous save file.
That is...
if you're hardcore enough. |
and wait for it to clear the cache and begin refilling every available MB of ram the game can get its dirty hands on omg fun fun fun
also it autosaves whenever you quit
EDIT: And when you simply pause the game too, I believe |
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Lymojo

Joined: 30 Jan 2009 Location: LA Area, California
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Posted: Thu Oct 21, 2010 1:11 am |
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Autosave is the single best thing to happen to video games. _________________
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Lance Boyle banned
Joined: 24 Jul 2010
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Posted: Thu Oct 21, 2010 1:12 am |
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| No, no it is not. At all. |
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Lymojo

Joined: 30 Jan 2009 Location: LA Area, California
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Posted: Thu Oct 21, 2010 1:34 am |
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You're doing it wrong. _________________
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brckrd!

Joined: 06 Aug 2010 Location: TX
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Posted: Thu Oct 21, 2010 1:36 am |
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| Quote: |
and wait for it to clear the cache and begin refilling every available MB of ram the game can get its dirty hands on omg fun fun fun
also it autosaves whenever you quit
EDIT: And when you simply pause the game too, I believe |
I don't understand how this stops you from generating a new world?
Who cares about ram, embees or any of that other weird, alien stuff. This is about you having fun, man!
| Quote: |
| Autosave is the single best thing to happen to video games. |
I kinda wish Atlus thought the same when they made Persona 4. I just lost about four hours of progress. :< _________________
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