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Finely Crafted Mines (selectbutton.mcpro.co)

 
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Tulpa



Joined: 31 Jul 2008

PostPosted: Mon Oct 18, 2010 12:27 pm        Reply with quote

How is the creative community stripping the wonder from this game?
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Tulpa



Joined: 31 Jul 2008

PostPosted: Wed Oct 20, 2010 2:52 am        Reply with quote

I could've sworn minecraft was in 3d
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Tulpa



Joined: 31 Jul 2008

PostPosted: Wed Oct 20, 2010 11:23 pm        Reply with quote

Minecraft Survival is a more concise and focussed game than Simcity
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Tulpa



Joined: 31 Jul 2008

PostPosted: Wed Oct 20, 2010 11:43 pm        Reply with quote

I know that you love Simcity for the exact same reasons you dislike Minecraft Survival, that's why I bring it up.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Wed Oct 20, 2010 11:55 pm        Reply with quote

I have mined many catacombs beneath my home, and found no diamonds. Should I abandon this home and travel? Should I place torch markers to avoid getting lost? I have recently exhausted the coal supplies near my home, do I risk not having torches when I most need them? Should I prepare backup armor in addition to backup tools?

These are the unanswered questions I have right now in the extremely early game.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Thu Oct 21, 2010 12:09 am        Reply with quote

collect and listen to records, collect diamonds, collect gold, build a transport system to safely move between structures during night time

Because you are so dependent on numbers go up, I made sure that 3 of these 4 goals are numbers going up
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Tulpa



Joined: 31 Jul 2008

PostPosted: Thu Oct 21, 2010 12:43 am        Reply with quote

It is clear that you haven't played Minecraft Survival very much if you believe any of

Quote:
So it's to collect crap that can't be used for anything and isn't difficult to obtain, nor to make?

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Tulpa



Joined: 31 Jul 2008

PostPosted: Thu Oct 21, 2010 3:33 am        Reply with quote

Dark Age Iron Savior wrote:
I would probably never play a RPG or adventure game if they had enforced autosaves. That includes hybrid stuff like Deus Ex. Let me experiment.

why are you guys talking to vic.


so guys what do you think the Ghast is? Notch said it was based on the "most unfair mob" so if that's not misdirection, it is going to be....some kind of Creeper variant?
I think I've seen people speculate it can walk through walls but that seems pretty unfair if it can still explode. Maybe it's invisible in shadows or something?


You wouldn't play an adventure game with enforced auto saves? If anything, that'll make the standard adventure design template (where it is impossible to find yourself in a place where you cannot progress) seamless.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Thu Oct 21, 2010 3:41 am        Reply with quote

See, I hate the idea of unwinnable states, particularly the sierra style of woops I walked to a screen to the left before pixel hunting on the screen to the right I have to reset the game now.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Thu Oct 21, 2010 5:18 am        Reply with quote

I think maybe in my mind I am using unwinnable state to describe a very particular thing I remember from some Sierra Adventure game, where a better term would be an inconclusive state. You do not have the means to continue the game, yet you have not overtly failed, and this could be something you could not have foreseen for several hours. I guess I am just talking about terrible game design.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Thu Oct 21, 2010 10:12 pm        Reply with quote

LandRoverAttack wrote:
Tulpa wrote:
I think maybe in my mind I am using unwinnable state to describe a very particular thing I remember from some Sierra Adventure game, where a better term would be an inconclusive state. You do not have the means to continue the game, yet you have not overtly failed, and this could be something you could not have foreseen for several hours. I guess I am just talking about terrible game design.


So like in King's Quest 5, you can find a coin in a barrel at the beginning of the game maybe, and use it to buy a pie at some point (maybe), and if you eat that pie you can't throw it to stop the yeti from killing you on top of the mountain you climb at the end of the game? A mountain you can't climb down from as far as I can remember. Is that what you're talking about?


Yes exactly like this

I was trying to think of a specific example but couldn't remember any of the King's Quests in detail.
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