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firenze

Joined: 05 Dec 2006 Location: Bonus Round
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Posted: Wed Jul 13, 2011 4:12 pm |
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Visiting Texas and had a chance to stop by Arcade UFO in Austin and encounter a Daifukkatsu 1.5 machine in the wild (also played a good bit of SSF4 AE). Great little arcade, and playing it in its native environment got me really hooked on Daifukkatsu again now. Playing on my iPod while traveling to get me through, can't wait to get home and practice up for real.
FWIW, playing mainly for survival I made it to the middle of Stage 5 on my best run (after a couple practice runs to get used to the machine). Used Type A ship, bomb mode, scored something in the neighborhood of 1.5 billion points. I know, nothing too impressive - but I had a blast :)
Oh, and Pinballz arcade north of downtown Austin is really a great pinball arcade. They had EVERYTHING, along with a selection of older arcade machines. |
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Wed Jul 13, 2011 5:04 pm |
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I've been playing a lot of the MMP/PS compilation lately. PS is pretty fun, actually, though the arcade mode just feels really obtuse. The arrange mode is a blast to play. PS is such a strange follow up, aesthetically, to Ibara. Much more sunshine and fun, versus Ibara's METAL.
Have only messed around with the MMP arcade mode, but also enjoying that a lot.
I need to get around to importing the other Cave region-less games soon. |
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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firenze

Joined: 05 Dec 2006 Location: Bonus Round
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Posted: Sun Jul 17, 2011 6:13 am |
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| Texican Rude wrote: |
firenze ;_;
Pinballz is super awesome though. |
I actually thought I should try to get in touch with you to meet up and play some arcades, but it was pretty last minute that we decided to drive up to Austin and hang out for a couple days (I was in San Antonio visiting family). Next time I'm gonna try to track you down! |
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Tue Jul 19, 2011 12:00 pm |
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| Loki Laufeyson wrote: |
| i just read on the hg101 forum that dodonpachi ressurection/dai-fukkatsu is getting a europe release later this year |
Get on it, Atlus/XSeed. (Aksys said they aren't doing any more business with Cave.) |
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Posted: Mon Jul 25, 2011 6:49 am |
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In a Retro Gamer interview I learned very important things:
There is no cost associated with making a game region free.
Cave region locked their games because of the possibility of a foreign publisher picking them up. _________________ My Hawt Blog Vita Games
THERE ARE DEFINITELY WORSE VIDEO GAME PODCASTS |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Mon Jul 25, 2011 8:12 am |
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Nothing we didn't know about Cave.
Otomedius was pushed back yet again for the US, landing at Sept. 20 this time (Gears 3's release date!). This is getting ridiculous. At the very least, I'm pretty sure someone from Konami has said they're definitely going to have it out before 2012. |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Thu Jul 28, 2011 10:09 am |
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Crossposting from the news thread:
Dodonpachi Resurrection is coming to Europe via Rising Star. Black Label will be paid DLC, instead of a separate disc. Americans like myself should let them know we want it region-free. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Thu Jul 28, 2011 11:05 pm |
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Word is that the PAL DDP Resurrection will definitely be region-locked. Shit.
I'm sure it's Cave's fault, though, Deathsmiles US was also locked. |
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kiken

Joined: 05 Dec 2006
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Posted: Fri Jul 29, 2011 12:14 am |
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| Sniper Honeyviper wrote: |
Crossposting from the news thread:
Dodonpachi Resurrection is coming to Europe via Rising Star. Black Label will be paid DLC, instead of a separate disc. Americans like myself should let them know we want it region-free. |
A lot of people seem to be confused about this so allow me to clarify. DDP DFK Black Label is available in 2 formats in Japan: you either purchase it as a DLC component for DDP DFK ver 1.5 or you can purchase it as a stand-alone disc (DDP DFK Black Label Package Edition).
The differences are:
DDP DFK BL DLC: requires that you have DDP DFK ver 1.5, adds DFK BL 360 and DFK BL Novice, adds 250 achievement points (for a grand total of 1250)
DDP DFK BL Package Edition: a stand alone disc (does not require owning DFK ver 1.5), includes DFK BL 360, DFK BL Novice and DFK BL Arrange (aka Ketsuipachi or Daifukketsui), has a standard 1000 achievement points
According to a representative from Rising Star Games, the EU release of DDP DFK will be ver 1.5 with the BL DLC component (meaning no Black Label Arrange). _________________ "Amidst utter chaos lies strict order."
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Fri Jul 29, 2011 12:17 am |
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| Ah, I get it. Any official source for the game being region-locked? |
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kiken

Joined: 05 Dec 2006
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Posted: Fri Jul 29, 2011 1:11 am |
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| Sniper Honeyviper wrote: |
| Ah, I get it. Any official source for the game being region-locked? |
I think it's fairly safe to assume. Cave will be looking for a new US publisher (since Aksys said that things didn't go so well in regards to DeathSmiles when working with Cave) to offer the game to... and seeing as RSG will have already done the heavy translating, it shouldn't be much work for said company to 'localize' it for the US (possibly Atlus or XSeed, hell, maybe even Valcom will come back out of hiding).
Obligatory RSG website link.
Also, the official EU trailer. _________________ "Amidst utter chaos lies strict order."
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jul 29, 2011 10:17 am |
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| Loki Laufeyson wrote: |
| i just read on the hg101 forum that dodonpachi ressurection/dai-fukkatsu is getting a europe release later this year |
What platforms? _________________
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Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jul 29, 2011 10:39 am |
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That works out for me. Hope it's not bullshit. _________________
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Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jul 29, 2011 10:43 am |
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The news. _________________
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kiken

Joined: 05 Dec 2006
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Posted: Fri Jul 29, 2011 3:51 pm |
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DId you not see my last post (right above yours) where I linked to the official website and the official trailer? _________________ "Amidst utter chaos lies strict order."
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Fri Jul 29, 2011 4:23 pm |
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No. _________________
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Sun Aug 07, 2011 7:30 am |
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Some people who visited Konami's Comic-Con booth have reported that all the Otomedius delays are due to Microsoft rejecting approval. They really have no solid date for the game, even though the translation has been done for a while and it was playable in English there.
There's an official Facebook page for the game up now, which might be a good sign? |
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Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
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Posted: Sun Aug 07, 2011 10:46 am |
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they should release a european version without region lock, since i think console manufacterers aren't allowed to do that here (hence all the neogeo ports and simple 2000 games we got on ps2) _________________
http://lunaticobscurity.blogspot.com/ - newest post: Snezhaja Koroleva (Arcade)
http://lunargarbagehell.blogspot.com/ - newest post: Batman: Digital Justice |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Mon Aug 08, 2011 4:32 am |
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| I wonder if the approval concerns had to do with the sexualized, underage moe girls...the English announcement trailer for the game had censorship stars over everyone's cleavage. |
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dementia

Joined: 05 Dec 2006
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Posted: Tue Aug 09, 2011 4:18 am |
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I doubt it.
The approval concerns probably stem from the fact that Xbox 360 titles must now have minimum print runs of 50,000, and there's no way this will sell that many. |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Tue Aug 09, 2011 4:48 am |
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I assume that requirement number only applies to the US? That's incredibly assholish, and pretty much ensures that publishers will never bother bringing over guaranteed-to-fail curiosities on the 360 like Zoids Assault and Culdcept Saga again.
Reminds me of a new beer industry regulation that's going into effect in my state, where breweries will only be able to use hops grown locally. Since most independent brewers here have to import nearly all their ingredients across state lines, it's going to shut them down almost overnight.
long live calla duty, madden, and bud light
Last edited by Sniper Honeyviper on Tue Aug 09, 2011 6:06 pm; edited 1 time in total |
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Tue Aug 09, 2011 12:09 pm |
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Actually, depending on what state you are in, that could drastically reduce the amount of bud light around. If they did that in Ohio, the AB plant in Columbus which supplies most of the state would be FUCKED.
Still, it is a stupid rule, given how much affect hops have on flavor of beer in general, and the weather conditions needed for good growth and all that. Good job killing beer variety, Sniper's state, if nothing else. |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Tue Aug 09, 2011 5:57 pm |
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| boojiboy7 wrote: |
| Actually, depending on what state you are in, that could drastically reduce the amount of bud light around. If they did that in Ohio, the AB plant in Columbus which supplies most of the state would be FUCKED. |
Things are different in New England. Much of the little farmland here is owned by independents and hippies, who don't deal with large corporations. And a very tiny percentage of that land goes to hops.
Last edited by Sniper Honeyviper on Tue Aug 09, 2011 6:08 pm; edited 1 time in total |
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Tue Aug 09, 2011 6:08 pm |
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| Well that is fine, but doesn't really address what I was talking about. See, AB owns this giant plant, and even with the ridiculously low amount of hops they use, they still need a ton of hops. If they are no longer allowed to import over state lines to get those hops, they are going to have a big problem. If the small farm owners in the state won't sell to them, you get a lot less Bud Light on the shelves, unless somehow AB has special importing rights (which they probably do, since lord knows they have the lobbysits for it, I'm sure). So actually, this kind of law could end up having the opposite affect of what you forecast, except that the farm areas in NE (which state?) aren't going to necessarily be conducive to growing different types of hops and such, so they will be much more limited. Still, it could really fuck over any big brewers, if it was properly done (which it won't be, so). |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Tue Aug 09, 2011 6:10 pm |
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The focus of every article I read about it was small, independent brewers lamenting their business' imminent collapse. It really isn't going to affect Bud and Coors at all.
Anyway, I think we're getting too off topic. Someone can start an axe thread if they want to continue this. |
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Tue Aug 09, 2011 6:13 pm |
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Well, like I said, it depends on how it is worded. If AB is restricted just like the smaller breweries are, they will be fucked. Unfortunately, the law is probably worded so that it only applies to companies solely based in the state (I think it would have to be), so it won't work out that way. Still, what it eventually means is that those brewers will either have to start working to develop their own farms (something like what the GLBC in Cleveland has been working on for awhile) or move out of state/open up shop outside of state to make themselves able to circumvent the law.
And of course nobody is going to go try to get sympathy for AB or Coors, since nobody feels pity for them at all, even if they are affected by this. It is really interesting how Coors has shifted over the past 30 years or so since they went national and lost a lot of that goodwill directed towards them that led to them being a major plot point in Smoky and the Bandit and such. |
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Moogs
Joined: 06 Dec 2006
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Posted: Sat Aug 13, 2011 4:41 am |
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I wouldn't be shocked if Otomedius ends up being a digital release.
Also, kind of curious that Amazon pushed the date back before everyone else. Gamestop was adamant that it would be out by now up until, what, a week before it was due to release? |
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kiken

Joined: 05 Dec 2006
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Posted: Sat Aug 13, 2011 7:16 pm |
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| Moogs wrote: |
| I wouldn't be shocked if Otomedius ends up being a digital release. |
No, there's too much fanservice tied up in it. We still suspect it's due to the fact that not all of the DLC is available yet in Japan (Kokoro Belmont still isn't playable and she's front and center with Anoa in practically all of the promo art). _________________ "Amidst utter chaos lies strict order."
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sponkmonkey

Joined: 24 May 2011 Location: Berlin
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Posted: Sun Aug 21, 2011 8:44 pm |
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Jamestown is 50% off on Steam right now! _________________
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kiken

Joined: 05 Dec 2006
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Posted: Sun Aug 21, 2011 11:30 pm |
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Gameplay from Sine Mora.
Guys, I'm playing ESPGaluda II again. Got my first All Clear on my PCB last night (I had beaten the 360 port prior). Came out with 360 million. _________________ "Amidst utter chaos lies strict order."
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Sun Aug 21, 2011 11:34 pm |
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God, Sine Mora looks like shit. Might as well be Aegis Wing 2.
Why is Grasshopper shaming their name yet further with this trash? I know that Digital Reality actually developed it, and what have they done--WWII and space sims? Who thought this was a good idea?
Someone needs to get the guy who made Hydorah working on a full-budget XBLA shooter. |
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Schwere Viper

Joined: 14 Feb 2007 Location: Western Australia
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Posted: Mon Aug 22, 2011 7:38 am |
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I think shit is a bit harsh. It looks all right. Competent, at least. But yeah, when you've got finely polished work coming out of the indie scene like Hydorah and Jamestown - the former even being free - "all right" starts looking worse than it really is. _________________ HeavyViper@Twitter ~~~ HeavyViper@Soundcloud
Blog: Machines That Sing |
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Mon Aug 22, 2011 12:11 pm |
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| Sniper Honeyviper wrote: |
| God, Sine Mora looks like shit. Might as well be Aegis Wing 2. |
Man, don't be dissing on Aegis Wing. That game had a great function of being free (so everyone had it) and a stupid amount of fun with 4 people playing and arguing over what to do in it. Also, it was made by some intern and put up on XBLA back in the day when MS would let silly shit like that just happen. |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Thu Aug 25, 2011 5:18 am |
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Aegis Wing is undeniably shit, and I can't forgive it simply because it's free and made by interns. Its design lacks any semblance of consciousness whatsoever, which most Euroshmups at least have. It convinced me that those interns would make shitty games even if they were hotshot full-time programmers with huge budgets. If anything, it just diverted attention from Space Giraffe.
From Konami's Facebook page for Otomedius:
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| "While we cannot comment on the current status of the submission process, there has been no alteration to our current release plans outside of the information we have already released. Thank you for your patience in this matter and rest assured that as soon as we have any information pertaining to the release of Otomedius, it will be posted here for your convenience." |
Probably gonna be canceled. |
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Deets

Joined: 05 Dec 2006
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Posted: Thu Aug 25, 2011 5:52 am |
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| Aegis Wing put me and two friends in a coma |
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