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The Shooting: 20XX
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firenze



Joined: 05 Dec 2006
Location: Bonus Round

PostPosted: Thu Nov 11, 2010 12:29 am    Post subject: The Shooting: 20XX    Reply with quote

Not sure why we don't have one big all purpose shooter thread (unless I'm blind), since the individual game topics tend to get a few responses and get buried. So, what better time than today with a new XBLA Cave release to start (and lots more to discuss soon with stuff like Daifukkatsu 360, Mamoru-kun PS3, etc.)

*****

Guwange is out. $10 is so worth it, even though this is maybe my least favorite Cave shooter (I'm not a big fan of the shikigami gimmick). I'm disappointed that it only supports TATE/vertical display in one direction, I've gotten spoiled by Cave usually always accounting for those little touches. Had to reverse my monitor from its usual vertical orientation that works fine on all my other shooters because Guwange was upside down.

It's also pretty ugly on an HD set, especially vertical with a larger screen area to show the chunky sprites even larger, so be warned. If you could live with Ketsui and DDP DOJ though, you'll be fine. Either play on a low-res monitor or deal with it. Just understand going into it that it's not as nice as the redone sprites that Cave did for the retail release games like Futari or Deathsmiles so they'd look better on an HD monitor.

What exactly is the deal with the Blue arrange mode? I need to learn a bit more I think...


Other news...

* Qute Corporation is doing a Japanese retail 360 shooter called Eschatos. These are the people who are responsible for Judgment Silversword on the Wonderswan.

* There's a new DDP Daifukkatsu trailer up on Japanese Xbox Live Marketplace.

* Fairly recent announcement that's been discussed here on the news thread, but G.Rev is making their next release, Seisou Kouki Strania, an XBLA game.
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negativedge
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PostPosted: Thu Nov 11, 2010 12:52 am        Reply with quote

Is there any reason to buy Guwange when MAME exists? Did they add anything significant?

Also I need to know if that Futari Platinum rerelease that comes out in Japan, uhh, today is region free or not! No one knows! I am assuming Daifukkatsu will be locked ( :( :( :( :( :( :( :( :( ) but Futari was originally region free, so maybe Cave wouldn't have to pay a fee to keep the rerelease free as well?
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Talbain



Joined: 14 Jan 2007

PostPosted: Thu Nov 11, 2010 1:00 am        Reply with quote

I tried to create one based on doujin shmups and it kinda disappeared. So, maybe a general shmup thread will survive. Any new information on Akai Katana?

Still recommending Alltynex Second as a great new shmup. Crimzon Clover 0.30 is still... out there, somewhere, but no one really seems to know what happened to Yotsubane (other than the release schedule is now entirely unknown, as it was expected at one point to be released at C78, which has since passed).
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Wall of Beef



Joined: 04 Dec 2006
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PostPosted: Thu Nov 11, 2010 1:04 am        Reply with quote

In regards to Futari Platinum:

According to the commenter Zachariel Drachenherz on the Play-Asia facebook comments "Oh yes! It IS region free!" Not sure how credible Zachariel Drachenherz is though.
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Thu Nov 11, 2010 1:05 am        Reply with quote

Talbain wrote:


Still recommending Alltynex Second as a great new shmup.


Got a good place to download this from and an opinion on how beefy a computer one needs to play it? Occasionally I am surprised by which games require more power than my computer can muster.
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negativedge
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Joined: 04 Dec 2006

PostPosted: Thu Nov 11, 2010 1:19 am        Reply with quote

I think we could also use this thread to like, recommend and discuss various MAME games. Or do mini game clubs! Like, between a real game club and the failed-yet-again mame daily high score thread.

Beef, I will be very happy to give Cave my $35 if Mr. Facebook is correct!
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dementia



Joined: 05 Dec 2006

PostPosted: Thu Nov 11, 2010 1:27 am        Reply with quote

Fuck XBLA Guwange

Admittedly, it's my fault for buying it before doing my research, but this shit doesn't support legit 4:3 TATE. Even TATE is 16:9 letterboxed.
You'll have to manually stretch and zoom the image using a combination of in-game and monitor adjustments, but it still won't be perfect.

from the shmups.com forum

ratsflif@shmups wrote:
Xbox 360


MAME



patch this shit Cave.

ugh /rant
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Thu Nov 11, 2010 1:30 am        Reply with quote

Everything I needed to know about Guwange, I learned in the first stage.
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firenze



Joined: 05 Dec 2006
Location: Bonus Round

PostPosted: Thu Nov 11, 2010 2:20 am        Reply with quote

negativedge wrote:
Is there any reason to buy Guwange when MAME exists? Did they add anything significant?


Two arrange modes - one "Blue Label" version which is a variant that has been seen at stuff like Cave festivals, and an Xbox mode which allows you to control your shikigami with the right analog stick (sort of like the Deathsmiles 1.1 mode)

dementia wrote:
Fuck XBLA Guwange

Admittedly, it's my fault for buying it before doing my research, but this shit doesn't support legit 4:3 TATE. Even TATE is 16:9 letterboxed.
You'll have to manually stretch and zoom the image using a combination of in-game and monitor adjustments, but it still won't be perfect.

patch this shit Cave.


Eww. I actually usually play my 360 stuff on a 16:9 monitor on a rotating stand (black top/bottom borders, but fills the whole screen left to right), so it doesn't really affect me with that setup, but still, that's just sloppy. Eww.

I guess I won't bother with the hassle of hooking up the 360 to my 4:3 low-res TATE monitor, because that would really piss me off.

Like I said, I've gotten spoiled by Cave's EXCELLENT screen options on their other recent releases. So it's really disappointing to see them slacking so much here. If this is how they're gonna be with XBLA releases, they can stick to full price retail releases (or multi-packs for older games) and I'll be happier.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
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PostPosted: Thu Nov 11, 2010 2:57 am        Reply with quote

negativedge wrote:
Is there any reason to buy Guwange when MAME exists? Did they add anything significant?


Giving Cave money for making a good game?
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negativedge
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PostPosted: Thu Nov 11, 2010 3:02 am        Reply with quote

don't fly like that, son. you want altruism, go give the cash to the poor. I generally don't make a habit of paying for something that's already right in front of me.

now, if I had a particular affinity for Guwange and there was stuff to justify it, then sure--but that stuff has to be there.
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Rud31
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PostPosted: Thu Nov 11, 2010 3:19 am        Reply with quote

That's not altruism is ughhh
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Talbain



Joined: 14 Jan 2007

PostPosted: Thu Nov 11, 2010 3:37 am        Reply with quote

Mikey wrote:
Talbain wrote:


Still recommending Alltynex Second as a great new shmup.


Got a good place to download this from and an opinion on how beefy a computer one needs to play it? Occasionally I am surprised by which games require more power than my computer can muster.

Why yes.
OS : Window 98/ME/XP/7
CPU : Pentium IV 1.2GHz or higher
Memory : 1024MB or higher
VRAM : 256MB or higher
HDD : 500MB or higher
Others : Sound Card, Keyboard and mouse
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Deets



Joined: 05 Dec 2006

PostPosted: Thu Nov 11, 2010 3:42 am        Reply with quote

Texican Rude wrote:
That's not altruism is ughhh

Seriously what the fuck negativedge

That said, the Xbox 360 mode is a joke. I 1cc'd it first play and nearly chained the entire game in the process, and didn't sense anything under the surface that would warrant me playing it again. Dunno about blue label mode, though!
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negativedge
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PostPosted: Thu Nov 11, 2010 4:23 am        Reply with quote

what else would you call it? rudie pulled the "do the right thing and give them money for a game that you can get for free with a mouse click"

it's either altruism or it's idiocy

but really we don't need another one of these threads
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firenze



Joined: 05 Dec 2006
Location: Bonus Round

PostPosted: Thu Nov 11, 2010 5:37 am        Reply with quote

On a purely practical level for people who enjoy Cave games... supporting Guwange means better chances of seeing other games that you might NOT be able to play on MAME. If US XBLA sales of Guwange are high, for instance (and don't think for a second they aren't keenly aware of sales by region), we might be more likely to get a North American release of Akai Katana or Daifukkatsu.

Also on the piracy thing in this topic... I usually don't have any guilt issues, but I feel kinda bad about pirating high quality doujin games. Just sayin.

And back on topic of talking about the games... tried the demo of Guwange on my US machine on my non-TATEable TV, and yikes. Horizontal screen options are atrocious, no zoom features or anything. Looks like TATE on a widescreen monitor is the clear way to go.
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kiken



Joined: 05 Dec 2006

PostPosted: Thu Nov 11, 2010 6:31 am        Reply with quote

firenze wrote:
And back on topic of talking about the games... tried the demo of Guwange on my US machine on my non-TATEable TV, and yikes. Horizontal screen options are atrocious, no zoom features or anything. Looks like TATE on a widescreen monitor is the clear way to go.


There is a zoom function... it's rather buried though. The problem with it (in regards to tate SD TVs) is that it scales uniformly, there's no individual X and Y axis scaling (if there was, we could easily get around the forced 16x9 by using the anamorphic widescreen display option in the dashboard and simply stretching the Y axis of the game).

The 360 Arrange Mode is hilarious! It's so ludicrously easy that it's practically criminal... but I do find it a lot of fun! It's such a stark contrast to white label (which is exceedingly difficult).
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negativedge
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PostPosted: Thu Nov 11, 2010 6:37 am        Reply with quote

negativedge wrote:
Also I need to know if that Futari Platinum rerelease that comes out in Japan, uhh, today is region free or not! No one knows!


shmups says Play Asia has confirmed that it's region free, so I just bought it. I suppose I'll find a way to get a refund if someone is lying, but everything looks good for now.
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Thu Nov 11, 2010 8:15 am        Reply with quote

So this is the new Qute game

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firenze



Joined: 05 Dec 2006
Location: Bonus Round

PostPosted: Thu Nov 11, 2010 9:13 am        Reply with quote

Oh, the ESRB has rated Neo Geo Heroes (PSP) - pretty good evidence that it will be coming to North America. It's a hell of a lot better than plain KOF Sky Stage, and includes Sky Stage as well. I doubt it's gonna be on anybody's greatest of all time list, but it's certainly not as bad as some people say.

That Eschatos trailer looks very Triangle Service. In a good way.
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Shiren the Launderer



Joined: 25 Sep 2008

PostPosted: Thu Nov 11, 2010 9:32 am    Post subject: Re: The Shooting: 20XX    Reply with quote

firenze wrote:
* Qute Corporation is doing a Japanese retail 360 shooter called Eschatos. These are the people who are responsible for Judgment Silversword on the Wonderswan.

Qute only published Judgement Silversword after it won the WWGP coding competition. It was developed by M-KAI.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Thu Nov 11, 2010 1:33 pm        Reply with quote

I have enjoyed Guwange so far, but I never got too into it on MAME, simply because I like sitting on a couch. The sprites are a bit weird, but as long as it doesn't fuck with the underlying mechanics, I don't care or notice that much. Gotta figure out how the scoring works and such, but that will be tonight, probably.

What are the differences in modes?
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Judge Ito



Joined: 05 Dec 2006
Location: IA

PostPosted: Fri Nov 12, 2010 1:46 am        Reply with quote

Lasakon wrote:
So this is the new Qute game


That is some wonderful music. It'll get replaced by some shitty arrangements in no time.
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Deets



Joined: 05 Dec 2006

PostPosted: Fri Nov 12, 2010 2:04 am        Reply with quote

That's gotta be Yousuke Yosui doing the music, and... why the cynicism over arrangements? I'm straight-up baffled by the sentiment you're expressin', Judge.
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Judge Ito



Joined: 05 Dec 2006
Location: IA

PostPosted: Fri Nov 12, 2010 3:49 am        Reply with quote

Because everything I like gets changed.

Also I just listened to the Mamoru...! arrangements and was underwhelmed. Cynicism justified.
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Deets



Joined: 05 Dec 2006

PostPosted: Fri Nov 12, 2010 4:10 am        Reply with quote

Aw
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Isfet



Joined: 05 Dec 2006
Location: A New York

PostPosted: Fri Nov 12, 2010 12:43 pm        Reply with quote

i was thinking the other day that it would be nice to merge the EspII, Mushi Futari and Deathsmiles threads into one, large, shmup thread, but at this point they're both probably too large to do this sensibly.

so yea, let's do it here!

i picked up Guwange yesterday morning and i've been enjoying it a great deal. i hadn't played much of this one, though i'd heard it was rather difficult and...this seems to be pretty accurate. the chaining system is pretty straightforward and easy enough to utitlize, but it still requires some patience and planning to make sure you don't break the chain, which adds quite a bit.

i'm sort of surprised that the game is lacking in the screen customization parts, considering how every previous Cave release as of late has accounted for all types of screens. it seems like an odd step backwards at this point. i also have yet to ascertain the difference between Blue and White label. that said, i'm playing more of Blue at the moment and made it up to Act 6 with a decent score. i still have a long way to go, though, before i feel comfortable with the game (as it is, i end up dying on Act 3 in some of my runs).

anyway, it's nice that this was released internationally and i hope it bodes well for the future Cave games coming up. Akai Katana is kind of too awesome.
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Fri Nov 12, 2010 4:18 pm        Reply with quote

negativedge wrote:
I think we could also use this thread to like, recommend and discuss various MAME games. Or do mini game clubs! Like, between a real game club and the failed-yet-again mame daily high score thread.


Capital idea! I submit Halley's Comet by Taito, notable for the fact that it was released in 1986 - the same year that Halley's Comet last passed through the inner solar system. It's made out to be rather malevolent in the game, though. The aim is to defend Earth from the approaching comet and its many squadrons of enemy fighters, and the game takes this mission quite seriously - any time an enemy or comet reaches the bottom of the screen, it attacks Earth. Of course if you let too many do this, you don't have a home to go back to...



Also notable is the Sega Game Gear port, Halley Wars, which is the version I grew up with.


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Talbain



Joined: 14 Jan 2007

PostPosted: Mon Nov 15, 2010 1:02 pm        Reply with quote


This game reminds me a lot of Flower, but on Insane difficulty, has the challenge of a shmup. Something everyone should try (it's got a robust, free demo). The music and movement together are pretty incredible.
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Dracko
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PostPosted: Mon Nov 15, 2010 1:15 pm        Reply with quote


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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Nov 18, 2010 5:54 am        Reply with quote

Dunno if anyone cares besides firenze/kiken, but I emailed Qute about Eschatos being region-free and they replied "we're considering it."

And I'm sorry Dracko but Raptor is a shitty irredeemable euroshmup (ignoring that it's actually American) with no level design or balancing whatsoever :(
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Deets



Joined: 05 Dec 2006

PostPosted: Thu Nov 18, 2010 5:56 am        Reply with quote

Sniper Honeyviper wrote:
Raptor is a shitty irredeemable euroshmup (ignoring that it's actually American) with no level design or balancing whatsoever :(

Yep.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Nov 18, 2010 6:07 am        Reply with quote

Yes, something can be a euroshmup even if it's not Euro.

- Life bars
- No one-shot-kill enemies
- Item shop with oodles of weapons that all do nearly the same thing
- Nonexistent level design, heavily repeated scenery and enemy formations
- Huge player sprite

All of which Raptor fulfills.

But Tyrian, another PC shmup from a year later with very similar graphics, is pretty rad. I believe there's even an iPhone port now! It is still a euroshmup though.
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firenze



Joined: 05 Dec 2006
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PostPosted: Thu Nov 18, 2010 6:44 am        Reply with quote

Sniper Honeyviper wrote:
Dunno if anyone cares besides firenze/kiken, but I emailed Qute about Eschatos being region-free and they replied "we're considering it."


Interesting. I don't care too much myself since I long ago broke down and got a J-360. But interesting anyway, and rather unexpected. I just kind of assumed Japan onry, region locked.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Nov 18, 2010 6:47 am        Reply with quote

They also said they're never going to release it internationally though, so if it's region locked then that's that until if and when I get a second 360.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Nov 18, 2010 7:05 am        Reply with quote

Talbain wrote:
Any new information on Akai Katana?

Finally answering this question: it came out over a month ago and flopped horribly in Japanese arcades; everyone went back to the new DDP almost immediately. Supposedly it's Cave's easiest shmup ever by a huge margin, without player-adjustable difficulty settings like Deathsmiles. Regardless, two drama CDs are on the way!

They're selling a retooled private-use version of the PCB for some ridiculous $2000+ price. I suspect they're just modifying the ROMs on their existing stock of unsold arcade boards to try and clear them out.
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Judge Ito



Joined: 05 Dec 2006
Location: IA

PostPosted: Thu Nov 18, 2010 8:53 am        Reply with quote

Sniper Honeyviper wrote:
Talbain wrote:
Any new information on Akai Katana?

Finally answering this question: it came out over a month ago and flopped horribly in Japanese arcades; everyone went back to the new DDP almost immediately. Supposedly it's Cave's easiest shmup ever by a huge margin, without player-adjustable difficulty settings like Deathsmiles. Regardless, two drama CDs are on the way!


Somebody obviously fucked up somewhere, because this is the first I've heard of the game.

Well, that sucks. We get a good CAVE game without any bullshit touhou loli pandering, some great art, some great music, AIRPLANES, and it's shunned by the community because some damn ingrates can't appreciate a simpler shooter.


Last edited by Judge Ito on Thu Nov 18, 2010 8:57 am; edited 1 time in total
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negativedge
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PostPosted: Thu Nov 18, 2010 8:57 am        Reply with quote

to be fair: if the iphone version is anything to go by, Daifukkatsu is pretty damn hard to beat.

(not literally. in quality)
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gooktime



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PostPosted: Thu Nov 18, 2010 10:29 am        Reply with quote

bug panic impressions (relevant?) - hurts my hands on ipad

read this and you'll feel obligated to buy it, though
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Nov 18, 2010 6:40 pm        Reply with quote

Judge Ito wrote:
Well, that sucks. We get a good CAVE game without any bullshit touhou loli pandering, some great art, some great music, AIRPLANES, and it's shunned by the community because some damn ingrates can't appreciate a simpler shooter.

Nah, it's got the same arcane kind of scoring system as every other Cave STG. The issue most people take with it is simply that it's too forgiving: watching the videos, it seems that you can get a huge bullet-absorption shield quite often that lasts for like ten seconds. And it's not even your bomb!

I think they were going for a more general audience, maybe even hoping to rope in some female players (the drama CDs and bishonen would certainly be evidence of that), but it backfired hard. Pity, because the "mystical WWII" aesthetic with battleships being summoned out of magic circles is something special.
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kiken



Joined: 05 Dec 2006

PostPosted: Thu Nov 18, 2010 7:50 pm        Reply with quote

Sniper Honeyviper wrote:
They're selling a retooled private-use version of the PCB for some ridiculous $2000+ price. I suspect they're just modifying the ROMs on their existing stock of unsold arcade boards to try and clear them out.


And it's only available through their website which will have an 8-hour sales window.

This seems like Cave are combatting the concept of a 1.5 or BL by releasing a retool straight to consumers, thus they can avoid any contractual nonsense with their current arcade distributor as well as avoid taking heat from arcade operators. Plus it gives them a chance to get rid of some additional boards.
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