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Binary Domain, a "dramatic action" game from Sega
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Thu Dec 02, 2010 8:47 am        Reply with quote

dementia wrote:
this looks like dog shit
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Tulpa



Joined: 31 Jul 2008

PostPosted: Thu Dec 02, 2010 8:53 am        Reply with quote

Man I also don't get why everyone is down on this. A delightful reveal.
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another coma
NeoGAF Reject


Joined: 05 Dec 2006
Location: the wrong museum

PostPosted: Thu Dec 02, 2010 10:31 am        Reply with quote

The premise is more interesting than the premise of any other cover-based shooter I can think of + the character design was emailed from 1997

THUMBS UP
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another coma
NeoGAF Reject


Joined: 05 Dec 2006
Location: the wrong museum

PostPosted: Thu Dec 02, 2010 10:32 am        Reply with quote

(if it's even a cover-based shooter, I guess I'll take what I can get)
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Teflon



Joined: 11 Jan 2007

PostPosted: Thu Dec 02, 2010 10:45 am        Reply with quote

Takashi wrote:
Teflon wrote:
Someone list some genre-competent western developers with enough freedom to work with Sega on ridiculous shootman games because my froth is drying up into a caked-on white crust here.
You only need one - Bizarre Creations of The Club/PGR fame.

EDIT: To be more precise, Activision is looking to sell after Blur and the James Bond game, and Sega has a thing for UK-based studios. It would also explain why the developer can't be named yet.


Eheh, they were high on my wishlist too but I thought they disbanded?

edit: oh it might be worth mentioning that visually at least this trailer looks a lot like Sega's in-house stuff so possibly 'collaborating' in this instance actually means 'collaborating' and not 'farming out'.
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Thu Dec 02, 2010 1:40 pm        Reply with quote

B coma wrote:
The premise is more interesting than the premise of any other cover-based shooter I can think of + the character design was emailed from 1997

THUMBS UP


yeah pretty much.

I don't know why everyone seems to think it is a cover based game though, since there is no gameplay and plenty of dudes take cover in cutscenes in games all the damn time.

Also, if there is a robot arcade with claw machines, I will be even more excited than i already am.
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Thu Dec 02, 2010 2:34 pm        Reply with quote

Toptube wrote:
dementia wrote:
this looks like dog shit


-Wes
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Thu Dec 02, 2010 2:39 pm        Reply with quote

Wes, you liked Lords of Shadow, so pardon me if I don't take your opinion as much.
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Thu Dec 02, 2010 3:41 pm        Reply with quote

boojiboy7 wrote:
Weş, you liked Lords of Shadow, so pardon me if I don't take your opinion as much.

No problem! You can't stand God of War or Bayonetta and pretty much only like Devil May Cry. I have no idea why you thought Lords of Shadow would interest you.

Also: Uhh, it's an opinion about a video that lasts under a minute. Form your own opinion.

My issue is that the only point of interest in the video is something that can't possibly involve any sort of interactivity. How can anyone look at this and be impressed?

-Wes
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shrugtheironteacup
man of tomorrow


Joined: 06 Dec 2006
Location: a meat

PostPosted: Thu Dec 02, 2010 3:48 pm        Reply with quote

The video lasts roughly 4.5 x 1 minute Wes /pedantry

How can anyone look at this and form a strong opinion either way?
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Thu Dec 02, 2010 4:08 pm        Reply with quote

SuperWes wrote:
boojiboy7 wrote:
Weş, you liked Lords of Shadow, so pardon me if I don't take your opinion as much.

No problem! You can't stand God of War or Bayonetta and pretty much only like Devil May Cry. I have no idea why you thought Lords of Shadow would interest you.


Actually, i didn't hate Bayonetta, I just prefer DMC to it infinitely. God of War and LoS aren't even the same type of game, really.

And I picked up (actually a friend did, but with the same reasoning)LoS knowing it would be shit, and have be pleasantly surprised to find it shittier than i could've imagined. I really would love to hear your defense of it.

Curious how you could think a non-gameplay vid of a game could make said game look "like dog shit".

Personally, I am more hyped for this game out of liking the previous stuff from the developer, so whatever man.
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bleak
wizard life


Joined: 31 Jul 2007

PostPosted: Thu Dec 02, 2010 6:09 pm        Reply with quote

The gameplay is fun and engaging but as soon as that black man hits that white man, he calmly puts down the controller and presses the power button on the 360.
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Thu Dec 02, 2010 6:13 pm        Reply with quote

i am wes

i am pr defender of the bad game
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Thu Dec 02, 2010 6:34 pm        Reply with quote

boojiboy7 wrote:
SuperWes wrote:
boojiboy7 wrote:
Weş, you liked Lords of Shadow, so pardon me if I don't take your opinion as much.

No problem! You can't stand God of War or Bayonetta and pretty much only like Devil May Cry. I have no idea why you thought Lords of Shadow would interest you.


Actually, i didn't hate Bayonetta, I just prefer DMC to it infinitely. God of War and LoS aren't even the same type of game, really.

And I picked up (actually a friend did, but with the same reasoning)LoS knowing it would be shit, and have be pleasantly surprised to find it shittier than i could've imagined. I really would love to hear your defense of it.

Curious how you could think a non-gameplay vid of a game could make said game look "like dog shit".

Personally, I am more hyped for this game out of liking the previous stuff from the developer, so whatever man.

There are plenty of reasons not to like Castlevania. I liked it because it has good art direction, awesome tech, the mechanics are fun, and the tone is as close as I've seen to a Lord of the Rings/Braveheart style epic.

As for Binary Domain, the developer gives me hope that it might be decent, but I thought we were talking about this video, which doesn't inspire confidence.

-Wes
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Thu Dec 02, 2010 6:41 pm        Reply with quote

that is not a defence that is pr speak
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bleak
wizard life


Joined: 31 Jul 2007

PostPosted: Thu Dec 02, 2010 6:48 pm        Reply with quote

There are plenty of reasons not to like Castlevania. I liked it because it has "good "art direction", "awesome" "tech", the "mechanics" are "fun", and the tone is ... epic.
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Thu Dec 02, 2010 8:11 pm        Reply with quote

someone split this topical development into its own thread so we can talk about how comparing something to the lord of the rings or braveheart is a compliment in itself. we can also get really excited about the last cutscenes where a scarecrow with patrick stewart's voice grandiloquently flings his arms out for eight minutes as he explains his grand plan until satan crashes the party and explains his even grander plan like a boss. then we can marvel as garbriel beaumont has to fight satan, who is at least considerate enough to cover up his cock and balls and ass with a cloud of shadow, and defeats him after myriad dbz qtes, meaning that -- if satan thought he could take on god with his newfound power -- god's power level must not be that much higher than gabriel's (i'm thinking maybe 2.5 beaumonts on the beaumont power level scale? let's round it up to three, just so we can make a meaningless connection to the concept of the trinity).

as a trailer i thought this was stale in every way, except the end. that's about all i can say!

- Aweşome Tech ™
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Thu Dec 02, 2010 10:44 pm        Reply with quote

What would you like me to say?

Can someone explain how I got roped into defending a quoted quote that I quoted?

-Wes
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Tulpa



Joined: 31 Jul 2008

PostPosted: Thu Dec 02, 2010 10:47 pm        Reply with quote

What about Binary Domain "looks like dog shit"
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Deets



Joined: 05 Dec 2006

PostPosted: Thu Dec 02, 2010 10:53 pm        Reply with quote

shrugtheironteacup wrote:
How can anyone look at this and form a strong opinion either way?
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Fri Dec 03, 2010 12:47 am        Reply with quote

Tulpa wrote:
What about Binary Domain "looks like dog shit"


Mostly that the character design shows less creativity than bottom of the barrel shit like Brute Force.



Also:



-Wes
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cassievania
cassie-no night zone


Joined: 16 Feb 2010
Location: Master, the batteries in your Wii Remote are depleted

PostPosted: Fri Dec 03, 2010 1:10 am        Reply with quote

that image just literally screams "oh no bald people"
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Judge Ito



Joined: 05 Dec 2006
Location: IA

PostPosted: Fri Dec 03, 2010 2:35 am        Reply with quote

Deets wrote:
shrugtheironteacup wrote:
How can anyone look at this and form a strong opinion either way?


You're asking the guys who flipped their shit over a non-existent game in the LA Noire "trailer".
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Dec 03, 2010 2:37 am        Reply with quote

Why would anyone play Male Shepard?
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Fri Dec 03, 2010 3:59 am        Reply with quote

tf2 heavy is actually a nice character design
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Fri Dec 03, 2010 4:54 am        Reply with quote

Also you seem to be missing the huge possibility that the character designs are that way exactly on purpose. Which is what's exciting about the trailer. Whether or not that comes to fruition who knows, but why not be excited about the maybe?
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Levi



Joined: 05 Dec 2006

PostPosted: Fri Dec 03, 2010 5:18 am        Reply with quote

SuperWes wrote:
Tulpa wrote:
What about Binary Domain "looks like dog shit"


Mostly that the character design shows less creativity than bottom of the barrel shit like Brute Force.



Also:



-Weş


I'll tell you what, if instead of White Dude, Black Dude, and Asian femDude, it had been White Dude, Black Dude, Lizard (fem?)Dude, I'd froth right up.

Actually, the robots in that trailer look really familiar, and it's killing me that I can't figure out where I've seen them before.

Edit:
CubaLibre wrote:
Also you seem to be missing the huge possibility that the character designs are that way exactly on purpose. Which is what's exciting about the trailer. Whether or not that comes to fruition who knows, but why not be excited about the maybe?


Is that really the vibe you're getting? Because between the interview and the trailer, this guy sounds Isaac Asimov serious. Besides that, irony is what I qualify a game as possessing after every other possibility is exausted.
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shnozlak



Joined: 05 Dec 2006
Location: pushing crates in the sewer level

PostPosted: Fri Dec 03, 2010 5:23 am        Reply with quote

So to recap: The team is promising, the video is nice, the characters are shaping up to be clich'es and we know nothing else.

Inst short hair easier to model because it doesn't move? Seems like baldness actually has a serious monetary intensive.

If games actually influenced fashion real life clothing and hair would trend t'words lower in-game poly-counts.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Fri Dec 03, 2010 5:47 am        Reply with quote

Levi wrote:
Is that really the vibe you're getting? Because between the interview and the trailer, this guy sounds Isaac Asimov serious. Besides that, irony is what I qualify a game as possessing after every other possibility is exausted.

Doesn't matter how serious the guy is. What matters is how serious the game appears. It appears pretty ironic.
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handsomenattou



Joined: 15 Oct 2010
Location: tokyo

PostPosted: Fri Dec 03, 2010 7:34 am        Reply with quote

SuperWes wrote:
I liked it because...the tone is as close as I've seen to a Lord of the Rings/Braveheart style epic.
-Weş


Holy fuck, there are people here who WANT more games like this??
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handsomenattou



Joined: 15 Oct 2010
Location: tokyo

PostPosted: Fri Dec 03, 2010 7:50 am        Reply with quote

CubaLibre wrote:
Levi wrote:
Is that really the vibe you're getting? Because between the interview and the trailer, this guy sounds Isaac Asimov serious. Besides that, irony is what I qualify a game as possessing after every other possibility is exausted.

Doesn't matter how serious the guy is. What matters is how serious the game appears. It appears pretty ironic.


Yep, artist intent is not nearly as important as what they actually put out.
George Romero said he didn't have any political motives by putting a black man as the lead in Night of the Living Dead, but the audience is still free to analyze the film as commentary on race relations. At the very least, it makes me like the movie better, and I'd always rather like more things than like less things.

Personally I got more of a slapstick vibe from everything than "OMG-gritty epic" in the game (see: Black guy's goofy eye bug-out when running into room with gernade). I give this at least a 50/50 chance of having some legitimate Japanese charm.

Maybe I'm just desperate for SEGA to make good games again, but dammit, I'm never gonna stop believin'.
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Fri Dec 03, 2010 1:01 pm        Reply with quote

handsomenattou wrote:
SuperWes wrote:
I liked it because...the tone is as close as I've seen to a Lord of the Rings/Braveheart style epic.
-Weş


Holy fuck, there are people here who WANT more games like this??

I'll try to clarify this, but I'm not sure it matters. I don't have any sort of strong feelings toward this tone in particular, but I really do love the fact that the game is successful at establishing a strong tone. It's a hard thing to get right. For example, Oblivion tries this exact tone, but instead of coming off as epic it actually feels like generic fantasy mixed with "game engine tricks." Castlevania is successful, and I am impressed by that.

-Wes
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Fri Dec 03, 2010 5:53 pm        Reply with quote

handsomenattou wrote:
SuperWes wrote:
I liked it because...the tone is as close as I've seen to a Lord of the Rings/Braveheart style epic.
-Weş


Holy fuck, there are people here who WANT more games like this??

Welcome to -WeşWorld.
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handsomenattou



Joined: 15 Oct 2010
Location: tokyo

PostPosted: Fri Dec 03, 2010 5:54 pm        Reply with quote

SuperWes wrote:
handsomenattou wrote:
SuperWes wrote:
I liked it because...the tone is as close as I've seen to a Lord of the Rings/Braveheart style epic.
-Weş


Holy fuck, there are people here who WANT more games like this??

I'll try to clarify this, but I'm not sure it matters. I don't have any sort of strong feelings toward this tone in particular, but I really do love the fact that the game is successful at establishing a strong tone. It's a hard thing to get right. For example, Oblivion tries this exact tone, but instead of coming off as epic it actually feels like generic fantasy mixed with "game engine tricks." Castlevania is successful, and I am impressed by that.

-Weş


Fair enough. If all your advocating is games with better established atmosphere and tone, then I can get behind that.

I just wish game producers would find some different movies to steal from once and a while beyond the LotR/Braveheart/300 triumvirate.

Like...I-robot! :P
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Fri Dec 03, 2010 6:27 pm        Reply with quote

gamer frame of references :|
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v84j3gs2uc7ns4



Joined: 05 Dec 2006

PostPosted: Sat Dec 04, 2010 1:23 am        Reply with quote

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v84j3gs2uc7ns4



Joined: 05 Dec 2006

PostPosted: Sat Dec 04, 2010 1:29 am        Reply with quote

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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Sat Dec 04, 2010 1:49 am        Reply with quote

every game that isn't japan obviously
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Takashi



Joined: 04 Dec 2006

PostPosted: Sat Dec 04, 2010 3:08 pm        Reply with quote

Who is the original bald(ing) guy? Quakeguy? Timesplitters?
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Sat Dec 04, 2010 4:47 pm        Reply with quote

SuperWes wrote:
There are plenty of reasons not to like Castlevania. I liked it because it has good art direction,


Hey guys, this game takes place in the 9th century. Let's put Gothic arches (thought to be invented in the 13th century) and printed books (good job, nice lack of printing presses) everywhere. Oh, and steal the design for Pan from a del Toro movie. GOOD ART DIRECTION!

Quote:
awesome tech


I have no idea what that even means[/quote]

Quote:
the mechanics are fun


If button mashy combat and stupid overuse of poorly implemented QTEs is fun, sure! Also, let's not forget that incredible beast riding system!

Quote:
and the tone is as close as I've seen to a Lord of the Rings/Braveheart style epic


OK, so LotR and Braveheart are pretty much entirely different. Also, the tone of this game is closer to bad fanfic with way too much shitty text to explain crap that doesn't matter at all.

Really you have yet to explain at all what makes this a decent game.
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Predator Goose



Joined: 19 Dec 2006
Location: Oversensitive Pedantic Ninny

PostPosted: Sat Dec 04, 2010 5:06 pm        Reply with quote

He's just venting because of the F*&@ING chupacabra.
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