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handsomenattou
Joined: 15 Oct 2010 Location: tokyo
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Posted: Thu Dec 02, 2010 7:46 am |
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I'm surprised that so many of you are against this.
I'm worried about how the gameplay is gonna turn out like the rest of you, but this is EXACTLY the kind of plot I want in my Japanese action games.
It looks a bit bland until the reveal--but man, WHAT A REVEAL! Half-robot/Half-human society hovering above the dilapidated remains of Shibuya? "Let the good times roll," in-fucking-deed. |
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handsomenattou
Joined: 15 Oct 2010 Location: tokyo
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Posted: Fri Dec 03, 2010 7:34 am |
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| SuperWes wrote: |
I liked it because...the tone is as close as I've seen to a Lord of the Rings/Braveheart style epic.
-Weş |
Holy fuck, there are people here who WANT more games like this?? |
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handsomenattou
Joined: 15 Oct 2010 Location: tokyo
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Posted: Fri Dec 03, 2010 7:50 am |
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| CubaLibre wrote: |
| Levi wrote: |
| Is that really the vibe you're getting? Because between the interview and the trailer, this guy sounds Isaac Asimov serious. Besides that, irony is what I qualify a game as possessing after every other possibility is exausted. |
Doesn't matter how serious the guy is. What matters is how serious the game appears. It appears pretty ironic. |
Yep, artist intent is not nearly as important as what they actually put out.
George Romero said he didn't have any political motives by putting a black man as the lead in Night of the Living Dead, but the audience is still free to analyze the film as commentary on race relations. At the very least, it makes me like the movie better, and I'd always rather like more things than like less things.
Personally I got more of a slapstick vibe from everything than "OMG-gritty epic" in the game (see: Black guy's goofy eye bug-out when running into room with gernade). I give this at least a 50/50 chance of having some legitimate Japanese charm.
Maybe I'm just desperate for SEGA to make good games again, but dammit, I'm never gonna stop believin'. |
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handsomenattou
Joined: 15 Oct 2010 Location: tokyo
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Posted: Fri Dec 03, 2010 5:54 pm |
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| SuperWes wrote: |
| handsomenattou wrote: |
| SuperWes wrote: |
I liked it because...the tone is as close as I've seen to a Lord of the Rings/Braveheart style epic.
-Weş |
Holy fuck, there are people here who WANT more games like this?? |
I'll try to clarify this, but I'm not sure it matters. I don't have any sort of strong feelings toward this tone in particular, but I really do love the fact that the game is successful at establishing a strong tone. It's a hard thing to get right. For example, Oblivion tries this exact tone, but instead of coming off as epic it actually feels like generic fantasy mixed with "game engine tricks." Castlevania is successful, and I am impressed by that.
-Weş |
Fair enough. If all your advocating is games with better established atmosphere and tone, then I can get behind that.
I just wish game producers would find some different movies to steal from once and a while beyond the LotR/Braveheart/300 triumvirate.
Like...I-robot! :P |
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handsomenattou
Joined: 15 Oct 2010 Location: tokyo
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Posted: Mon Dec 06, 2010 5:43 am |
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| boojiboy7 wrote: |
| Levi wrote: |
| boojiboy7 wrote: |
Hey guys, this game takes place in the 9th century. Let's put Gothic arches (thought to be invented in the 13th century) and printed books (good job, nice lack of printing presses) everywhere. Oh, and steal the design for Pan from a del Toro movie. GOOD ART DIRECTION!
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In all fairness, that sort of thing is a Castlevania trademark (Da Vinci's flying machine? In the 11th century? Steam powered spike traps? ...Hamburgers? The Phonograph?)
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Yeah, that is entirely true, but for some reason I find it a lot more intolerable in overly-detailed 3d. |
Probably because the makers of this game want you take it "oh so serious", and it's simply their lack of historical knowledge that leads to these mistakes. So it's more embarrassing than anything.
Hamburgers on the other hand--that's just so ludicrous that you know it's meant to lighten up the mood.
I'm not saying the difference is "authorial intent" though. It's simply that I don't think there is really an argument for the gothic design and printed books to be "interpreted" as playful subversions like hamburgers or robots are. |
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