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Moogs



Joined: 06 Dec 2006

PostPosted: Sat Jul 30, 2011 11:06 pm        Reply with quote

Ocarina of Time looks nice in 3D.

It's kinda nice moving the camera and aiming the bow via the motion controls in the 3DS, too.

Anyone who's played with a 3DS should know those two features don't mix well. I really like the depth effect the 3D gives, but shit, it's almost always better to just keep it turned off.
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Sun Jul 31, 2011 12:14 am        Reply with quote

Bennett wrote:
SuperWes wrote:
The smartphone competition is such a small part of the reason Nintendo is failing that it barely matters. Nintendo is failing because they didn't make something that people want.


I think the smartphone competition is heavily influencing what people want.

I think it might be influencing what people will settle for, but I don't think it has much effect on what people want. What I'm saying is that a genuinely great game that hits on exactly what people want is going to sell systems regardless of platform. The middle of the road shit has maybe become less acceptable because of cell phones, but that stuff is so rarely what sells systems anyway that it's hardly a concern.

-Wes
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BenoitRen
I bought RAM


Joined: 05 Jan 2007

PostPosted: Sun Jul 31, 2011 1:34 am        Reply with quote

Smartphones have nothing to do with Nintendo's problem.

Nintendo didn't properly advertise the 3DS. Only in Europe did they try. Combine that with the high price and the poor game library, and it's no wonder that the system is selling even worse than the PSP did when it came out.

The recent announcements by third parties to cancel all 3DS support had Nintendo shit their pants, and this price drop is how they're reacting.
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Kinto



Joined: 16 Feb 2011
Location: LANDAN

PostPosted: Sun Jul 31, 2011 12:34 pm        Reply with quote

So Nintendo dropped the price of the original DS after only 6 months, right before the holiday season, to undercut PSP.

That's kind of interesting.
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Lick Meth



Joined: 05 Dec 2006
Location: A constant state of flux

PostPosted: Sun Jul 31, 2011 1:22 pm        Reply with quote

Kinto wrote:
So Nintendo dropped the price of the original DS after only 6 months, right before the holiday season, to undercut PSP.

That's kind of interesting.

By $20, as opposed to $80; however, it's incomparable and doesn't hold anywhere near as much significance as this current crisis.

Of course, you reply by saying somethin along the lines of, "they still dropped the price! So technically I am right!" and miss the excercise of debate by sticking rigidly to particular qualifiers that are conclusively useless.
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Kinto



Joined: 16 Feb 2011
Location: LANDAN

PostPosted: Sun Jul 31, 2011 1:30 pm        Reply with quote

Yeah, the odds of a company doing something that worked once before are virtually nil.

EDIT: Oh, hey, apparently after 21 weeks the original DS had sold 4.6 million, compared to 3DS's 3.3 after 21 weeks.

The DS was launched in the holiday season in Japan and the US, wheras 3DS was launched in all territories in February/March.

Definitely putting this anti-hype down to gamefan pants-shitting until I see how the figures are by March next year.
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allensmithee
polyglamorous


Joined: 21 Apr 2011
Location: wherever it is, im dying to get out

PostPosted: Sun Jul 31, 2011 2:13 pm        Reply with quote

In a way, I wonder if 3DS may be a new sort of Sega Dreamcast.

Granted, it'll never have Sega's off the wall Blue Skies fun. Heck, there's not even an Outrun of any type on the 3DS.
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Sun Jul 31, 2011 2:44 pm        Reply with quote

AllenSmithee wrote:
In a way, I wonder if 3DS may be a new sort of Sega Dreamcast.

Granted, it'll never have Sega's off the wall Blue Skies fun. Heck, there's not even an Outrun of any type on the 3DS.

The Dreamcast had good games.

-Wes
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sun Jul 31, 2011 3:59 pm        Reply with quote

the 3ds has good games! just that they're all old.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Jul 31, 2011 4:41 pm        Reply with quote

Steel Diver is the only remaining 3DS game that has my interest, and it's not much more than a dinky curiosity better suited to the DS.
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Kinto



Joined: 16 Feb 2011
Location: LANDAN

PostPosted: Sun Jul 31, 2011 7:03 pm        Reply with quote

All I want is Metal Gear and Monster Hunter and there's literally no reason for me to get a Vita.
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Sun Jul 31, 2011 9:02 pm        Reply with quote

Kinto wrote:
All I want is Metal Gear

MGS3 on the 3DS is awful. The controls were unplayably bad at E3. The HD collection will be a much better way to replay it. Other than a slightly odd button configuration that played great.

-Wes
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Sun Jul 31, 2011 9:21 pm        Reply with quote

As unplayably bad as Peace Walker?
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Bennett



Joined: 03 Apr 2009

PostPosted: Sun Jul 31, 2011 9:28 pm        Reply with quote

SuperWes wrote:
Bennett wrote:
SuperWes wrote:
The smartphone competition is such a small part of the reason Nintendo is failing that it barely matters. Nintendo is failing because they didn't make something that people want.


I think the smartphone competition is heavily influencing what people want.

I think it might be influencing what people will settle for, but I don't think it has much effect on what people want. What I'm saying is that a genuinely great game that hits on exactly what people want is going to sell systems regardless of platform. The middle of the road shit has maybe become less acceptable because of cell phones, but that stuff is so rarely what sells systems anyway that it's hardly a concern.

-Wes


I think what you're saying is right - cell phones haven't changed people's expectations in terms of game quality, and they still want quality games. But I meant something along different lines:

    Cell phones have changed the definition of 'cheap'. For many people (nobody here) if you can get a game like Columns or Lumines for $1, why would you buy one for $50?

    Cell phones have changed the definition of 'portable'. They're smaller and have better battery life than most if not all handheld consoles, and they roll in all these other uses that you might want to carry a device for.

    Cell phones have changed the definition of 'new' when it comes to a gadget. Any gadget more than a year old is now 'old'.

    Cell phones have changed the definition of 'convenient'. If you have to go to a bricks-and-mortar store, or even if you have to carry game cards around, or *even if* you have to buy 'points' before you buy your game in the online store, that's no longer convenient.

    Cell phones have changed the standards of hardware build quality. It costs the phone makers more than twice as much to make a phone as it costs Nintendo to make a 3DS.

The establishment game companies have an advantage in terms of making quality games, and if they make really great games people will still buy those, but these days the games have to be even better because now they have to compensate for shortcomings in terms of cheapness, newness, portability, build quality and convenience. They used to be the leaders in those dimensions.


Last edited by Bennett on Sun Jul 31, 2011 9:32 pm; edited 3 times in total
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Kinto



Joined: 16 Feb 2011
Location: LANDAN

PostPosted: Sun Jul 31, 2011 9:28 pm        Reply with quote

I found Peace Walker's controls easier than MGS3's on PS2.

That's what made me want the 3DS version in the first place.

Maybe the people playing at E3 are just idiots?
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negativedge
banned


Joined: 04 Dec 2006

PostPosted: Sun Jul 31, 2011 9:59 pm        Reply with quote

Bennett wrote:
For many people (nobody here) if you can get a game like Columns or Lumines for $1, why would you buy one for $50?


...well

though it's steam (and PC indie stuff in general as well) that has changed my thinking, not phones. same principle.
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Mon Aug 01, 2011 12:29 am        Reply with quote

Dark Age Iron Savior wrote:
As unplayably bad as Peace Walker?

Easily. Actually a bit worse since MGS3 was designed for two shoulder buttons on both sides.

Peace Walker is nice with two analog sticks.

-Wes
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death parade
banned


Joined: 25 Mar 2011

PostPosted: Mon Aug 01, 2011 12:38 am        Reply with quote

Lick Meth wrote:
Kinto wrote:
So Nintendo dropped the price of the original DS after only 6 months, right before the holiday season, to undercut PSP.

That's kind of interesting.

By $20, as opposed to $80; however, it's incomparable and doesn't hold anywhere near as much significance as this current crisis.

Of course, you reply by saying somethin along the lines of, "they still dropped the price! So technically I am right!" and miss the excercise of debate by sticking rigidly to particular qualifiers that are conclusively useless.


God, shut the fuck up and take a muscle relaxant or something
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death parade
banned


Joined: 25 Mar 2011

PostPosted: Mon Aug 01, 2011 12:47 am        Reply with quote

Bennett wrote:
Cell phones have changed the definition of 'portable'. They're smaller and have better battery life than most if not all handheld consoles


This is completely untrue. Any serious computational or connective use (like those vidyagames) kills my iPhone in less than three hours.
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Mr Mustache
Mean Mr. Mustache


Joined: 04 Dec 2006
Location: Bushwick

PostPosted: Mon Aug 01, 2011 1:02 am        Reply with quote

Now that they are incredibly inexpensive, one of you should buy a 3DS and give me your old DS Lite, as I have lost mine.
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Lick Meth



Joined: 05 Dec 2006
Location: A constant state of flux

PostPosted: Mon Aug 01, 2011 7:46 am        Reply with quote

death parade wrote:
God, shut the fuck up and take a muscle relaxant or something

Or you could calm down a bit and enter the debate. Sheeeeeesh.
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sarsamis



Joined: 17 Feb 2007

PostPosted: Mon Aug 01, 2011 1:34 pm        Reply with quote

death parade wrote:
Bennett wrote:
Cell phones have changed the definition of 'portable'. They're smaller and have better battery life than most if not all handheld consoles


This is completely untrue. Any serious computational or connective use (like those vidyagames) kills my iPhone in less than three hours.


Yeah, before I stuck a big ass Seidio battery in my Droid 2, I used to be afraid to run much more than AIM and quick visits to this here forum, lest my battery dies before I could get home to charge it.

People I know with more monstrous phones have to charge them at work or they'll die mid-day on them.

In this day and age, having your cellphone die on you is pretty damn distressing.
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Bennett



Joined: 03 Apr 2009

PostPosted: Mon Aug 01, 2011 2:08 pm        Reply with quote

I guess the GBA SP had pretty nice battery life. And the DS Lite has pretty nice battery life. The gameboy had crazy battery life. But the DS Phat, the 3DS, the PSP-1000, Game Gear, the Lynx and all had worse battery life than my current phone (iphone 4).

Anyhow, the reason I lumped battery life and size/weight together is that I think they combine to make a device portable or not. If a device must be tethered to the wall, it's not portable. And if it's as big and heavy as a OG Gameboy it's not portable either, by my current phone's standards, even if the battery lasts for 40 hours.

I would consider my phone a lot more portable than my PSP, even if the PSP had a 100 hour battery. But whether you agree with that or not, it's clear that the handheld consoles are no longer the clear leaders in terms of portability, as they were until around 2007 (we could argue about the exact year this happened, but it did happen). In this sense, phones have changed people's perceptions of what a portable device is like.

I don't think the Vita and 3DS are portable by current standards. I could see myself buying either one, but I would mostly use them in bed or on the couch. I see them as PS3/Xbox/Wii U competitors, not as competitors for the space in my pocket.
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Kinto



Joined: 16 Feb 2011
Location: LANDAN

PostPosted: Mon Aug 01, 2011 3:00 pm        Reply with quote

SuperWes wrote:

Easily. Actually a bit worse since MGS3 was designed for two shoulder buttons on both sides.

Peace Walker is nice with two analog sticks.

-Wes


Jesus am I really the only one who likes Peace Walker's controls? I'm actually pretty shaken here!

Oh wait do you guys play Monster Hunter? That might explain it.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Mon Aug 01, 2011 4:17 pm        Reply with quote

I'd never suggest that Peace Walker's controls are better than MGS3's, but they're a very intelligent and efficient use of the PSP's limited buttons. I might have had trouble in that area if it was, say, an FPS; but thankfully, even the boss fights are slow and methodical.
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Kinto



Joined: 16 Feb 2011
Location: LANDAN

PostPosted: Mon Aug 01, 2011 5:30 pm        Reply with quote

I was one of those people that would constantly fuck up in MGS3 because of the sheer amount of options crammed into a single button press. CQC in particular was way more complicated than it ever really needed to be.
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Broco



Joined: 05 Dec 2006
Location: Headquarters

PostPosted: Mon Aug 01, 2011 6:51 pm        Reply with quote

Today's Penny Arcade perfectly summarized the situation: http://www.penny-arcade.com/comic/2011/8/1/
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negativedge
banned


Joined: 04 Dec 2006

PostPosted: Mon Aug 01, 2011 8:38 pm        Reply with quote

Broco wrote:
Today's Penny Arcade perfectly summarized the situation: http://www.penny-arcade.com/comic/2011/8/1/


this is what passes for a "comic" these days?

like, in what world does that thing gain anything from being a comic rather than a paragraph of text?
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Bennett



Joined: 03 Apr 2009

PostPosted: Mon Aug 01, 2011 8:53 pm        Reply with quote

They do a paragraph of text to go alongside.
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Broco



Joined: 05 Dec 2006
Location: Headquarters

PostPosted: Mon Aug 01, 2011 8:59 pm        Reply with quote

Eh, nobody's gonna claim it utilizes the full potential of the medium, but it's a dialogue that wouldn't quite fit in an essay-style format. And the imagery establishes that context better than screenplay formatting would.

One of my favorite Penny Arcades is similarly text-heavy.
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This Machine Kills Fascis
Unfinite Indiscovery


Joined: 06 Dec 2006
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PostPosted: Mon Aug 01, 2011 9:50 pm        Reply with quote

I was thinking earlier today that if I had a big heap of cash, I might buy a 3DS and a few games for it.

So there's that.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
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PostPosted: Mon Aug 01, 2011 10:34 pm        Reply with quote

Broco wrote:
Today's Penny Arcade perfectly summarized the situation: http://www.penny-arcade.com/comic/2011/8/1/


I don't disagree with these words.
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Talbain



Joined: 14 Jan 2007

PostPosted: Mon Aug 01, 2011 10:44 pm        Reply with quote

Unfortunately if you go too deeply down that road you begin to start questioning the crazy monetary system we've embroiled ourselves in. Doubt most people even know how to think outside of it at this point.
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Mon Aug 01, 2011 11:10 pm        Reply with quote

I don't know about you guys, but I'm not sure that the dominance of $1-5 games over $20-60 ones will yield positive long-term results in most of the areas we desire growth in games.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Mon Aug 01, 2011 11:12 pm        Reply with quote

I don't think anyone here is directly arguing against that, DAIS.
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Mon Aug 01, 2011 11:15 pm        Reply with quote

I'll take you all on. >:[
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Donk



Joined: 11 Oct 2009

PostPosted: Mon Aug 01, 2011 11:29 pm        Reply with quote

Bennett wrote:
    Cell phones have changed the definition of 'portable'. They're smaller and have better battery life than most if not all handheld consoles, and they roll in all these other uses that you might want to carry a device for.

    Cell phones have changed the definition of 'convenient'. If you have to go to a bricks-and-mortar store, or even if you have to carry game cards around, or *even if* you have to buy 'points' before you buy your game in the online store, that's no longer convenient.
    .

These two don't bother me, because I wear cargo jorts at all times. They match my video game-themed T-shirts, and the camouflage print makes stains less visible.

Of course, the point is further moot, because I don't leave my house, except when it's on fire.

So as you might imagine, I own two 3DSes in every color.
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Bennett



Joined: 03 Apr 2009

PostPosted: Mon Aug 01, 2011 11:30 pm        Reply with quote

I for one agree with you DAIS. I think what I'd like to see is a proliferation of games on a full spectrum from $1-$100, sort of like what we have now but in perpetuity. The worry is that what we have now is just a transitional state on the way to $1-$5 games becoming dominant, as you say.

I'm not sad about the fact that you can no longer sell a falling-block game (or similar) for $60 though (nothing against falling-block games, but they do not take $60 worth of effort to make, nor are they targeting a small enough market to justify it as a niche price)
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Mon Aug 01, 2011 11:33 pm        Reply with quote

Bennett wrote:
I'm not sad about the fact that you can no longer sell a falling-block game (or similar) for $60

Catherine?
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Duckzero



Joined: 05 Dec 2006
Location: Microsoft Land

PostPosted: Mon Aug 01, 2011 11:50 pm        Reply with quote

Well what's happening is that companies like EA are seeing the most growth in mobile(iOS). That's a problem. I've spent a lot of time playing Need For Speed Shift on my phone for 99 cents. All of the Zenonia games with over 60 hours for a grand total of 3 dollars. Evac HD gave me a good amount of time for 3 ish dollars.

That's less than 10 dollars on Android. Not even iOS where there's a much better selection.

I love handheld systems by the way, I personally just wait until the prices on the games drop to something that I find reasonable. I believe this is in part due to mobile gaming.
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negativedge
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PostPosted: Mon Aug 01, 2011 11:52 pm        Reply with quote

Dark Age Iron Savior wrote:
I don't know about you guys, but I'm not sure that the dominance of $1-5 games over $20-60 ones will yield positive long-term results in most of the areas we desire growth in games.


then again, the dominance of $60 games on the other side of the spectrum has yielded precisely nothing over the same period of time. but what we finally do have is a variety of types of games at a variety of price points--if the casualty of that is Nintendo can no longer sell yearly updates of franchises for $40 and third parties cannot make a profit on $30 shovelware, that's fine by me. speaking for myself, XBLA/PSN and the smaller studio/indie stuff on PC combined with Steam sales and places like Steam and GoG mining gaming's history at reasonable prices means I am simply no longer interested in paying over $30 for anything. why would I? I'll buy Starcraft and Diablo every few years and Valve stuff new at $45. beyond that? there's no incentive at all.

cell phone garbage and facebook addiction may yet kill gaming, but right now the people likely to die first are those that are long overdue
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