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Moogs
Joined: 06 Dec 2006
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Posted: Sat Jul 30, 2011 11:06 pm |
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Ocarina of Time looks nice in 3D.
It's kinda nice moving the camera and aiming the bow via the motion controls in the 3DS, too.
Anyone who's played with a 3DS should know those two features don't mix well. I really like the depth effect the 3D gives, but shit, it's almost always better to just keep it turned off. |
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Sun Jul 31, 2011 12:14 am |
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| Bennett wrote: |
| SuperWes wrote: |
| The smartphone competition is such a small part of the reason Nintendo is failing that it barely matters. Nintendo is failing because they didn't make something that people want. |
I think the smartphone competition is heavily influencing what people want. |
I think it might be influencing what people will settle for, but I don't think it has much effect on what people want. What I'm saying is that a genuinely great game that hits on exactly what people want is going to sell systems regardless of platform. The middle of the road shit has maybe become less acceptable because of cell phones, but that stuff is so rarely what sells systems anyway that it's hardly a concern.
-Wes _________________
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BenoitRen I bought RAM

Joined: 05 Jan 2007
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Posted: Sun Jul 31, 2011 1:34 am |
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Smartphones have nothing to do with Nintendo's problem.
Nintendo didn't properly advertise the 3DS. Only in Europe did they try. Combine that with the high price and the poor game library, and it's no wonder that the system is selling even worse than the PSP did when it came out.
The recent announcements by third parties to cancel all 3DS support had Nintendo shit their pants, and this price drop is how they're reacting. _________________ Get Xenoblade Chronicles!
| udoschuermann wrote: |
| Whenever I read things like "id like to by a new car," I cringe inside, imagine some grunting ape who happened across a keyboard, and move on without thinking about the attempted message. |
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Kinto
Joined: 16 Feb 2011 Location: LANDAN
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Posted: Sun Jul 31, 2011 12:34 pm |
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So Nintendo dropped the price of the original DS after only 6 months, right before the holiday season, to undercut PSP.
That's kind of interesting. _________________
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Lick Meth

Joined: 05 Dec 2006 Location: A constant state of flux
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Posted: Sun Jul 31, 2011 1:22 pm |
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| Kinto wrote: |
So Nintendo dropped the price of the original DS after only 6 months, right before the holiday season, to undercut PSP.
That's kind of interesting. |
By $20, as opposed to $80; however, it's incomparable and doesn't hold anywhere near as much significance as this current crisis.
Of course, you reply by saying somethin along the lines of, "they still dropped the price! So technically I am right!" and miss the excercise of debate by sticking rigidly to particular qualifiers that are conclusively useless. |
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Kinto
Joined: 16 Feb 2011 Location: LANDAN
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Posted: Sun Jul 31, 2011 1:30 pm |
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Yeah, the odds of a company doing something that worked once before are virtually nil.
EDIT: Oh, hey, apparently after 21 weeks the original DS had sold 4.6 million, compared to 3DS's 3.3 after 21 weeks.
The DS was launched in the holiday season in Japan and the US, wheras 3DS was launched in all territories in February/March.
Definitely putting this anti-hype down to gamefan pants-shitting until I see how the figures are by March next year. |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sun Jul 31, 2011 2:13 pm |
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In a way, I wonder if 3DS may be a new sort of Sega Dreamcast.
Granted, it'll never have Sega's off the wall Blue Skies fun. Heck, there's not even an Outrun of any type on the 3DS. _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Sun Jul 31, 2011 2:44 pm |
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| AllenSmithee wrote: |
In a way, I wonder if 3DS may be a new sort of Sega Dreamcast.
Granted, it'll never have Sega's off the wall Blue Skies fun. Heck, there's not even an Outrun of any type on the 3DS. |
The Dreamcast had good games.
-Wes _________________
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Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Sun Jul 31, 2011 4:41 pm |
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| Steel Diver is the only remaining 3DS game that has my interest, and it's not much more than a dinky curiosity better suited to the DS. |
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Kinto
Joined: 16 Feb 2011 Location: LANDAN
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Posted: Sun Jul 31, 2011 7:03 pm |
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All I want is Metal Gear and Monster Hunter and there's literally no reason for me to get a Vita. _________________
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Sun Jul 31, 2011 9:02 pm |
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| Kinto wrote: |
| All I want is Metal Gear |
MGS3 on the 3DS is awful. The controls were unplayably bad at E3. The HD collection will be a much better way to replay it. Other than a slightly odd button configuration that played great.
-Wes _________________
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Sun Jul 31, 2011 9:21 pm |
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| As unplayably bad as Peace Walker? |
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Bennett

Joined: 03 Apr 2009
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Posted: Sun Jul 31, 2011 9:28 pm |
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| SuperWes wrote: |
| Bennett wrote: |
| SuperWes wrote: |
| The smartphone competition is such a small part of the reason Nintendo is failing that it barely matters. Nintendo is failing because they didn't make something that people want. |
I think the smartphone competition is heavily influencing what people want. |
I think it might be influencing what people will settle for, but I don't think it has much effect on what people want. What I'm saying is that a genuinely great game that hits on exactly what people want is going to sell systems regardless of platform. The middle of the road shit has maybe become less acceptable because of cell phones, but that stuff is so rarely what sells systems anyway that it's hardly a concern.
-Wes |
I think what you're saying is right - cell phones haven't changed people's expectations in terms of game quality, and they still want quality games. But I meant something along different lines:
Cell phones have changed the definition of 'cheap'. For many people (nobody here) if you can get a game like Columns or Lumines for $1, why would you buy one for $50?
Cell phones have changed the definition of 'portable'. They're smaller and have better battery life than most if not all handheld consoles, and they roll in all these other uses that you might want to carry a device for.
Cell phones have changed the definition of 'new' when it comes to a gadget. Any gadget more than a year old is now 'old'.
Cell phones have changed the definition of 'convenient'. If you have to go to a bricks-and-mortar store, or even if you have to carry game cards around, or *even if* you have to buy 'points' before you buy your game in the online store, that's no longer convenient.
Cell phones have changed the standards of hardware build quality. It costs the phone makers more than twice as much to make a phone as it costs Nintendo to make a 3DS.
The establishment game companies have an advantage in terms of making quality games, and if they make really great games people will still buy those, but these days the games have to be even better because now they have to compensate for shortcomings in terms of cheapness, newness, portability, build quality and convenience. They used to be the leaders in those dimensions.
Last edited by Bennett on Sun Jul 31, 2011 9:32 pm; edited 3 times in total |
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Kinto
Joined: 16 Feb 2011 Location: LANDAN
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Posted: Sun Jul 31, 2011 9:28 pm |
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I found Peace Walker's controls easier than MGS3's on PS2.
That's what made me want the 3DS version in the first place.
Maybe the people playing at E3 are just idiots? |
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negativedge banned
Joined: 04 Dec 2006
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Posted: Sun Jul 31, 2011 9:59 pm |
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| Bennett wrote: |
| For many people (nobody here) if you can get a game like Columns or Lumines for $1, why would you buy one for $50? |
...well
though it's steam (and PC indie stuff in general as well) that has changed my thinking, not phones. same principle. |
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SuperWes

Joined: 04 Dec 2006 Location: St. Louis, Missouri
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Posted: Mon Aug 01, 2011 12:29 am |
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| Dark Age Iron Savior wrote: |
| As unplayably bad as Peace Walker? |
Easily. Actually a bit worse since MGS3 was designed for two shoulder buttons on both sides.
Peace Walker is nice with two analog sticks.
-Wes _________________
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death parade banned
Joined: 25 Mar 2011
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Posted: Mon Aug 01, 2011 12:38 am |
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| Lick Meth wrote: |
| Kinto wrote: |
So Nintendo dropped the price of the original DS after only 6 months, right before the holiday season, to undercut PSP.
That's kind of interesting. |
By $20, as opposed to $80; however, it's incomparable and doesn't hold anywhere near as much significance as this current crisis.
Of course, you reply by saying somethin along the lines of, "they still dropped the price! So technically I am right!" and miss the excercise of debate by sticking rigidly to particular qualifiers that are conclusively useless. |
God, shut the fuck up and take a muscle relaxant or something |
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death parade banned
Joined: 25 Mar 2011
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Posted: Mon Aug 01, 2011 12:47 am |
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| Bennett wrote: |
| Cell phones have changed the definition of 'portable'. They're smaller and have better battery life than most if not all handheld consoles |
This is completely untrue. Any serious computational or connective use (like those vidyagames) kills my iPhone in less than three hours. |
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Mr Mustache Mean Mr. Mustache

Joined: 04 Dec 2006 Location: Bushwick
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Posted: Mon Aug 01, 2011 1:02 am |
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Now that they are incredibly inexpensive, one of you should buy a 3DS and give me your old DS Lite, as I have lost mine. _________________ The people are like wool to me |
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Lick Meth

Joined: 05 Dec 2006 Location: A constant state of flux
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Posted: Mon Aug 01, 2011 7:46 am |
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| death parade wrote: |
| God, shut the fuck up and take a muscle relaxant or something |
Or you could calm down a bit and enter the debate. Sheeeeeesh. |
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sarsamis

Joined: 17 Feb 2007
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Posted: Mon Aug 01, 2011 1:34 pm |
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| death parade wrote: |
| Bennett wrote: |
| Cell phones have changed the definition of 'portable'. They're smaller and have better battery life than most if not all handheld consoles |
This is completely untrue. Any serious computational or connective use (like those vidyagames) kills my iPhone in less than three hours. |
Yeah, before I stuck a big ass Seidio battery in my Droid 2, I used to be afraid to run much more than AIM and quick visits to this here forum, lest my battery dies before I could get home to charge it.
People I know with more monstrous phones have to charge them at work or they'll die mid-day on them.
In this day and age, having your cellphone die on you is pretty damn distressing. |
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Bennett

Joined: 03 Apr 2009
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Posted: Mon Aug 01, 2011 2:08 pm |
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I guess the GBA SP had pretty nice battery life. And the DS Lite has pretty nice battery life. The gameboy had crazy battery life. But the DS Phat, the 3DS, the PSP-1000, Game Gear, the Lynx and all had worse battery life than my current phone (iphone 4).
Anyhow, the reason I lumped battery life and size/weight together is that I think they combine to make a device portable or not. If a device must be tethered to the wall, it's not portable. And if it's as big and heavy as a OG Gameboy it's not portable either, by my current phone's standards, even if the battery lasts for 40 hours.
I would consider my phone a lot more portable than my PSP, even if the PSP had a 100 hour battery. But whether you agree with that or not, it's clear that the handheld consoles are no longer the clear leaders in terms of portability, as they were until around 2007 (we could argue about the exact year this happened, but it did happen). In this sense, phones have changed people's perceptions of what a portable device is like.
I don't think the Vita and 3DS are portable by current standards. I could see myself buying either one, but I would mostly use them in bed or on the couch. I see them as PS3/Xbox/Wii U competitors, not as competitors for the space in my pocket. |
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Kinto
Joined: 16 Feb 2011 Location: LANDAN
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Posted: Mon Aug 01, 2011 3:00 pm |
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| SuperWes wrote: |
Easily. Actually a bit worse since MGS3 was designed for two shoulder buttons on both sides.
Peace Walker is nice with two analog sticks.
-Wes |
Jesus am I really the only one who likes Peace Walker's controls? I'm actually pretty shaken here!
Oh wait do you guys play Monster Hunter? That might explain it. |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Mon Aug 01, 2011 4:17 pm |
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| I'd never suggest that Peace Walker's controls are better than MGS3's, but they're a very intelligent and efficient use of the PSP's limited buttons. I might have had trouble in that area if it was, say, an FPS; but thankfully, even the boss fights are slow and methodical. |
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Kinto
Joined: 16 Feb 2011 Location: LANDAN
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Posted: Mon Aug 01, 2011 5:30 pm |
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I was one of those people that would constantly fuck up in MGS3 because of the sheer amount of options crammed into a single button press. CQC in particular was way more complicated than it ever really needed to be. _________________
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Broco

Joined: 05 Dec 2006 Location: Headquarters
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negativedge banned
Joined: 04 Dec 2006
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Posted: Mon Aug 01, 2011 8:38 pm |
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this is what passes for a "comic" these days?
like, in what world does that thing gain anything from being a comic rather than a paragraph of text? |
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Bennett

Joined: 03 Apr 2009
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Posted: Mon Aug 01, 2011 8:53 pm |
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| They do a paragraph of text to go alongside. |
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Broco

Joined: 05 Dec 2006 Location: Headquarters
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Posted: Mon Aug 01, 2011 8:59 pm |
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Eh, nobody's gonna claim it utilizes the full potential of the medium, but it's a dialogue that wouldn't quite fit in an essay-style format. And the imagery establishes that context better than screenplay formatting would.
One of my favorite Penny Arcades is similarly text-heavy. |
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This Machine Kills Fascis Unfinite Indiscovery

Joined: 06 Dec 2006 Location: Inside Thomas the Tank Engine, screaming
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Posted: Mon Aug 01, 2011 9:50 pm |
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I was thinking earlier today that if I had a big heap of cash, I might buy a 3DS and a few games for it.
So there's that. _________________ "Godzilla could be anyone."
| MrSkeleton wrote: |
| i dont know how to give a thing made of blood but id do it |
| evnvnv wrote: |
| If you die in the axe, you die in real life |
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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Talbain

Joined: 14 Jan 2007
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Posted: Mon Aug 01, 2011 10:44 pm |
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Unfortunately if you go too deeply down that road you begin to start questioning the crazy monetary system we've embroiled ourselves in. Doubt most people even know how to think outside of it at this point. _________________
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Mon Aug 01, 2011 11:10 pm |
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| I don't know about you guys, but I'm not sure that the dominance of $1-5 games over $20-60 ones will yield positive long-term results in most of the areas we desire growth in games. |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Mon Aug 01, 2011 11:12 pm |
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| I don't think anyone here is directly arguing against that, DAIS. |
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Mon Aug 01, 2011 11:15 pm |
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| I'll take you all on. >:[ |
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Donk

Joined: 11 Oct 2009
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Posted: Mon Aug 01, 2011 11:29 pm |
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| Bennett wrote: |
Cell phones have changed the definition of 'portable'. They're smaller and have better battery life than most if not all handheld consoles, and they roll in all these other uses that you might want to carry a device for.
Cell phones have changed the definition of 'convenient'. If you have to go to a bricks-and-mortar store, or even if you have to carry game cards around, or *even if* you have to buy 'points' before you buy your game in the online store, that's no longer convenient.
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These two don't bother me, because I wear cargo jorts at all times. They match my video game-themed T-shirts, and the camouflage print makes stains less visible.
Of course, the point is further moot, because I don't leave my house, except when it's on fire.
So as you might imagine, I own two 3DSes in every color. |
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Bennett

Joined: 03 Apr 2009
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Posted: Mon Aug 01, 2011 11:30 pm |
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I for one agree with you DAIS. I think what I'd like to see is a proliferation of games on a full spectrum from $1-$100, sort of like what we have now but in perpetuity. The worry is that what we have now is just a transitional state on the way to $1-$5 games becoming dominant, as you say.
I'm not sad about the fact that you can no longer sell a falling-block game (or similar) for $60 though (nothing against falling-block games, but they do not take $60 worth of effort to make, nor are they targeting a small enough market to justify it as a niche price) |
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Mon Aug 01, 2011 11:33 pm |
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| Bennett wrote: |
| I'm not sad about the fact that you can no longer sell a falling-block game (or similar) for $60 |
Catherine? |
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Duckzero

Joined: 05 Dec 2006 Location: Microsoft Land
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Posted: Mon Aug 01, 2011 11:50 pm |
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Well what's happening is that companies like EA are seeing the most growth in mobile(iOS). That's a problem. I've spent a lot of time playing Need For Speed Shift on my phone for 99 cents. All of the Zenonia games with over 60 hours for a grand total of 3 dollars. Evac HD gave me a good amount of time for 3 ish dollars.
That's less than 10 dollars on Android. Not even iOS where there's a much better selection.
I love handheld systems by the way, I personally just wait until the prices on the games drop to something that I find reasonable. I believe this is in part due to mobile gaming. _________________ Keepin' it real like Oatmeal |
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negativedge banned
Joined: 04 Dec 2006
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Posted: Mon Aug 01, 2011 11:52 pm |
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| Dark Age Iron Savior wrote: |
| I don't know about you guys, but I'm not sure that the dominance of $1-5 games over $20-60 ones will yield positive long-term results in most of the areas we desire growth in games. |
then again, the dominance of $60 games on the other side of the spectrum has yielded precisely nothing over the same period of time. but what we finally do have is a variety of types of games at a variety of price points--if the casualty of that is Nintendo can no longer sell yearly updates of franchises for $40 and third parties cannot make a profit on $30 shovelware, that's fine by me. speaking for myself, XBLA/PSN and the smaller studio/indie stuff on PC combined with Steam sales and places like Steam and GoG mining gaming's history at reasonable prices means I am simply no longer interested in paying over $30 for anything. why would I? I'll buy Starcraft and Diablo every few years and Valve stuff new at $45. beyond that? there's no incentive at all.
cell phone garbage and facebook addiction may yet kill gaming, but right now the people likely to die first are those that are long overdue |
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