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lolipalooza



Joined: 05 Dec 2006
Location: Curitiba, Brazil

PostPosted: Fri Jan 24, 2014 4:06 pm        Reply with quote

misadventurous wrote:
you didn't waste your gift at all! the only worthwhile gift is the master key, and since this is your first time you really don't need the master key anyway (it's for sequence breaking).

if you're still wearing your heavy knight's armor take it off. get good at rolling and dodging, that's the key to high-level play. also, practice parrying!! those balder knights are sort of tough to start with, try the spear & shield hollows in the undead burg. parrying makes dealing w/ human-sized foes way easier and you will feel like a badass.

the balder knights are really easy to get backstabs on, just get right up in their grille and circle strafe. don't hit them when they hold their swords pointed towards you, unless you want a blade to the gut.

also, when you get a fire keeper soul, don't use it from your inventory. that is the one dick move on fromsoft's part that i will freely spoiler.

I dropped my armor and practiced some parrying right at the first enemy in the Undead Parish. It's a bit weird, I feel like I have to press the button earlier than when the command actually connects (which is when the enemy's weapon is ALREADY RIGHT AT MY CHEST). Kinda got the hang of it, but I don't feel confident to use it in battle yet. And the canned animation for the riposte looks bad compared to the fluidity of "normal" combat.

Anyhow, I got somewhat better. Balder Knights became no problem in a short time and I didn't have much trouble with that Hebereke Knight (or whatever the dude's name is) too: died twice, then played it safe using a mace. Then decided to dick around, found the undead merchand in the Burg (didn't think stairs hidden under boxes would be a thing...), bought the bow and arrows, got the drake sword, killed the Titanite Demon and died fighting the gargoyles. But I'll get them tonight.

Fantastic game.


Edit - also it broke my heart to see a speedrunning dude surpass my almost 7 hours of gameplay within fifteen minutes -_-
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Pijaibros



Joined: 04 Dec 2006
Location: Casino Night Zone

PostPosted: Fri Jan 24, 2014 5:17 pm        Reply with quote

lolipalooza wrote:
Edit - also it broke my heart to see a speedrunning dude surpass my almost 7 hours of gameplay within fifteen minutes -_-


that dude also has done nothing but play this game since 2011 obsessively. meanwhile i've only played through it twice in its entirety. enjoy the first time feeling of dread and wonder.

break the game after the first or second through.

and yeah aside from the master key, all gifts are expendable.
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mauve



Joined: 07 Dec 2006

PostPosted: Fri Jan 24, 2014 5:36 pm        Reply with quote

Parrying is active from the instant you tap the button, so basically don't watch your animation and just hit it right before you would get hit and you'll always get it. (This makes it really unreliable in lag but hey!)

Unless I actually need to in order to one shot something I'll just no-lock run around to their backside and stab, though.
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Glam Grimfire



Joined: 16 Dec 2011
Location: the funky western civilization

PostPosted: Fri Jan 24, 2014 5:45 pm        Reply with quote

Oh hey I didn't know parrying worked that way!
I'm making my way through the depths last night. This is actually the farthest i've ever made it in Dark Souls, because every other time something happened to my save/copy of the game.
So far i've:

-Killed the Darkwraith in Undead Burg
-Killed the Taurus Demon
-Killed the Darkwraith ontop of the tower in Undead Parish
-Killed the Titanite Demon
-Killed the Gargoyles/Rang the first Bell
-Saved Lautrec
-Killed the Garden Darkwraith by the bonfire
-Killed moonlit butterfly (with help of Da Witch)
-Killed Capra Demon

i'm a little ambivalent about taking on the Wyvern still by the bridge, and a few other things. Still rocking my +5 scimitar and a kind of combination of the wanderer/elite knight armor sets. Have a bow and a shitton of arrows and fire arrows, no miracles or spells.
Slowly making my way through the depths because i'm afraid of being cursed
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Fri Jan 24, 2014 6:13 pm        Reply with quote

lolipalooza wrote:
Edit - also it broke my heart to see a speedrunning dude surpass my almost 7 hours of gameplay within fifteen minutes -_-


haha yeah undead burg on your first playthrough is like, the longest, hardest level in the game, which makes it hilarious and satisfying when you can later start up a level 1 pyromancer and run through the whole area without dying once.

Glam Grimfire wrote:
a kind of combination of the wanderer/elite knight armor sets.


oh man, the lady wanderer outfit with the fur collar + the elite knight helm looks boss as fuck. my current main is rocking that getup atm.
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Glam Grimfire



Joined: 16 Dec 2011
Location: the funky western civilization

PostPosted: Fri Jan 24, 2014 6:17 pm        Reply with quote

i've actually got it reverse. i think the elite night armor looks the dopest with the wanderer hood
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Broco



Joined: 05 Dec 2006
Location: Headquarters

PostPosted: Fri Jan 24, 2014 7:04 pm        Reply with quote

Glam Grimfire wrote:
-Killed the Darkwraith in Undead Burg
-Killed the Taurus Demon
-Killed the Darkwraith ontop of the tower in Undead Parish
-Killed the Titanite Demon
-Killed the Gargoyles/Rang the first Bell
-Saved Lautrec
-Killed the Garden Darkwraith by the bonfire
-Killed moonlit butterfly (with help of Da Witch)
-Killed Capra Demon


Those aren't darkwraiths, they are black knights. Darkwraiths are the enemies in Lower New Londo Ruins (a late-game area, it will be a long time before you see any). They are shorter than black knights and wear armor with a sort of skeleton decal.
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Glam Grimfire



Joined: 16 Dec 2011
Location: the funky western civilization

PostPosted: Fri Jan 24, 2014 7:12 pm        Reply with quote

chiming in to say lautrec i the dopest
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Broco



Joined: 05 Dec 2006
Location: Headquarters

PostPosted: Fri Jan 24, 2014 8:18 pm        Reply with quote

Yeah Lautrec is pretty metal.

(Keh heh heh heh...)
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Swimmy



Joined: 04 Dec 2006

PostPosted: Sat Jan 25, 2014 5:02 am        Reply with quote

Quick note on Quelaag's Fury Sword: The moveset is great for PVE, but never use it for PVP. Every one of its moves telegraphs majorly, and you will get parried to oblivion. Use it, but maybe keep a spare you're comfortable with in case you're invaded.
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sat Jan 25, 2014 5:31 am        Reply with quote

I'm still nowhere near having the inclination to think about pvp or ng+

just kinda wanna keep tooling around with the single player and getting better at it

having a hell of a time with anor londo this time around, even though it seems like my character is more powerful I'm having a much harder time with it. maybe me not putting any points into vitality has something to do with it :\
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Broco



Joined: 05 Dec 2006
Location: Headquarters

PostPosted: Sat Jan 25, 2014 7:44 am        Reply with quote

I find building towards a particular PvP build is a nice motivator to run a bunch of PvE with a new character. Like you make a Faith build, see how that works out in PvE and then try the miracles in PvP when you reach a certain level.

But you aren't wrong to avoid those things, the PvP waiting around for matchmaking is tiresome and the boss health curve is whacked in NG+ (early game bosses die in 3 hits and late game ones are damage sponges). The meat of Dark Souls is NG PvE and that's what I mostly have played.
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mauve



Joined: 07 Dec 2006

PostPosted: Sat Jan 25, 2014 7:56 am        Reply with quote

yeah NG+ balance is pretty whack. four kings becomes the hardest fight in the game by a fair margin. hope you have a weapon that actually does damage!

i've been experimenting with builds last few times i've played dark souls. generally make a build, clear most of NG, hate it, scrap it, start over.

dex+pyro is lots of fun still and easily the build i find most worth playing. vit/end focused builds are interesting due to lower general damage output.

no idea how anyone actually likes sorcery in this game. big numbers are nice but they have bad tracking, lousy range, and stat investment doesn't cross over into much else. without high dex it's really slow too. crystal weapon is probably the star for me, if just from having a bunch of castings, but at that point i might as well dump the points into something else and get more out of it. say what you want about the one casting each of faith enchants, they kill things dead.

moonlight greatsword _is_ kinda cool though. something satisfying about landing that ranged nuke.

need to try just going all-out slow-walk heavy armor and seeing what i can get away with sometime.

i kinda wish the char creation screen made your char look like they do in the actual game...
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Sat Jan 25, 2014 8:30 am        Reply with quote

Yeah, I figured out pretty quick that I should make everything the way I want it, then make it all three shades lighter, to compensate for the actual in-game lighting.

Also, light eye sockets, unless you want black hole zombie eyes with no lid detail. and go easy with the skin tone slider. As your hollowed color can get pretty extreme, pretty quick.
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Kinto



Joined: 16 Feb 2011
Location: LANDAN

PostPosted: Sat Jan 25, 2014 12:13 pm        Reply with quote

Started another new game, wound up at Sens with an unformed blob of a character that I don't know what to do with. Only put stats into dex and str to weild a halberd and pumped endurance ever since. Wearing Elite Knight cause it's the heaviest armor I have and I'm having my shit rocked by the lizardmen. I seriously don't remember them being this hard, nor the halberd's damage being this puny (+9 for God's sake!). I also have a solid pyro hand so maybe I'll go dex pyro? Iron flesh and counterpoke to death with halberd, or something?
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Sat Jan 25, 2014 6:36 pm        Reply with quote

you could get the lightning spear from the basement to deal with the lizardmen for now, and then ascend your halberd to lightning when you get to anor londo (i'd say take it to fire now but it's well past +5 and would be a waste). that way you can keep your str and dex low and focus on your pyromancies. lightning halberd is a pretty boss weapon if you can make proper use of it.

don't forget you can lure those assholes into the traps a lot of the time, or just straight run past and keep going if you know the layout well enough.

Toups wrote:
having a hell of a time with anor londo this time around, even though it seems like my character is more powerful I'm having a much harder time with it. maybe me not putting any points into vitality has something to do with it :\


pffft, not putting puts into vit is the true dark souls
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Sat Jan 25, 2014 7:16 pm        Reply with quote

yeah, the lightning spear you get there is meant to bail you out if you haven't known what you're doing up to then

unless you've been really STR or INT focused it's probably gonna be stronger than whatever you have up to that point anyway, even though the moveset is only particularly good for hallways

then half the enemies in anor londo are lightning resistant because they don't want to be too generous, but the giant blacksmith can probably get you whatever you like
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sat Jan 25, 2014 9:01 pm        Reply with quote

man ornstein and smough are DESTROYING me this time around for some reason. are there any protips I should consider? it seems like it's equally difficult to pick one or the other off first.

here's my current build FYI:




(that's an iaito +10 and I think my shield's at +8, eastern armor +3 or something, everything else is at base stats)

(and I'm pretty sure the endurance bonus doesn't stack between mask of the child and grass crest shield but the mask of the child looks so dang cool. I use the stone guardian helm when I need extra defense)
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Sat Jan 25, 2014 9:17 pm        Reply with quote

you are just gonna have to kite them around pillars and hit and fastroll away as much as you can. bring like 20 estus flasks lol

ornstein and smough is such a piece of shit fight solo
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sat Jan 25, 2014 9:22 pm        Reply with quote

yeah that's what I've been doing with moderate success. I actually find it easier if I play aggressively and just wail on smough as much as I can. once you kill either of them, they both have those brutal AOE lightning attacks in their second form that destroys me every time. is there any equipment with high lightning resist I should seek out?
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Sat Jan 25, 2014 9:42 pm        Reply with quote

Lightning smough is pretty easy to dodge
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sat Jan 25, 2014 10:00 pm        Reply with quote

well I've had a tough time of it for some reason.

maybe I should try playing sober

(the true drunk souls starts here)
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Sat Jan 25, 2014 10:19 pm        Reply with quote

also your dex is so high you should really go join chaos servant just to get great chaos fireball because you'll be able to actually cast fast enough to hit ornstein and he should go down in 3-4 hits

granted you can't teleport down there until you've beaten this fight and it's a schlep

lightning smough is honestly very learnable. one of the easier bosses to beat without getting hit if you can fastroll.

my "main" DkS character (the only I played on both PS3 and PC before trying other builds, and the only one I've made any headway into NG+ with) uses the furysword, mask of the child, the dingy robe, and havel's boots/gloves. makes him look like this crazed demon midget.
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mauve



Joined: 07 Dec 2006

PostPosted: Sat Jan 25, 2014 11:53 pm        Reply with quote

Target dex in Dark Souls is 45, because it makes your pyromancy stupid fast. Try it out!
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Toptube
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Joined: 23 Apr 2007

PostPosted: Sun Jan 26, 2014 12:06 am        Reply with quote

Toups, are you sure your Iaito is +10? Because weapon calculators currently say you should have a 410 attack rating, with 40 dex and a +10 Iaito.

Based on your screenshot up there, you have two big problems. O&S work solo players harder than most of the other bosses. Because there's two of them and they both move fairly fast and attack pretty frequently.

You need to be hitting harder than 300 attack rating. If you are good on your feet and can keep O&S from hitting you for awhile, a 400 attack rating would do you well.

Additionally, your vitality is very low. You don't have enough health to be less than perfect on this fight, with a low attack rating like that. With Vitality that low, Super Saiyan Ornstein or Smough could probably one shot you with a couple of their attacks.
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mauve



Joined: 07 Dec 2006

PostPosted: Sun Jan 26, 2014 12:12 am        Reply with quote

410 is absolutely for a +15 Iaito, not +10.

tbh I find smough harder than ornstein these days. stupid rushing attack leaves so little room for error...
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sun Jan 26, 2014 12:21 am        Reply with quote

well, maybe it's worth putting on the ring of favor and protection, at least for this fight. do y'all generally find it's worth keeping on despite the commitment? honestly both the vitality and endurance bonuses would be very useful in this fight.

I might go down and join chaos servant too. I don't mind the trek and it might get me another level or two. so I should spend a few more points on vitality?

my iaito is definitely +10

are you using a different calculator? the only one I could find (here) doesn't show damage output :\

edit: nm found it. it says "410" but it doesn't let me set the upgrade level of the sword. maybe it means that for +15?

or maybe it's just an error:



double edit, yeah, what mauve said!
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Kinto



Joined: 16 Feb 2011
Location: LANDAN

PostPosted: Sun Jan 26, 2014 12:51 am        Reply with quote

Hung out in Sen's for a while looking for invaders. Got one guy who invaded, I legged it and wound up at the top of the ladder from the tar pit waiting for him to come get me so I could repeatedly kick him off the ladder. 5 minutes later he didn't come, so I message him telling him to come find me. Wound up arguing about who should find who and who could wait the longest before I gave up and went to go summon a bunch of dudes at the entrance. Several failed summons, one deserter and a suicidal idiot later and I wound up having to face the guy on my own anyway.

Turns out my "counterpoke tank" idea, with Catarina armour, iron flesh, eagle shield and raw halberd, doesn't work so well in pvp! Guy washing poled me to death :(

Lightning spear it is, then. I dunno how halberding is even supposed to work in pvp to be honest.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Sun Jan 26, 2014 1:49 am        Reply with quote

300 damage is fine toups, your main issue is not having enough vitality. what you have is dex and you should take advantage of it with casting speed.

also, having RFP prior to this fight means you missed out on the dingy robe! the dingy robe is the best! oh well. definitely wear the darn thing.
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OffalAl



Joined: 11 Jun 2009

PostPosted: Sun Jan 26, 2014 1:55 am        Reply with quote

kill smough quick and then just kite super ornstein around a broken pillar, he'll barely touch you. slip around and hit him a few times when there's an opening. as long as you keep a pillar between you and him he's cake.

halberd moveset is useless in DkS :(
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sun Jan 26, 2014 2:41 am        Reply with quote

I have the dingy robe! I did the lautrec quest...

the gargoyle halberd is pretty good, I used it my entire first playthrough without any problems.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Sun Jan 26, 2014 3:53 am        Reply with quote

Isn't the Lautrec quest right after O&S?

oh well, good.
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Broco



Joined: 05 Dec 2006
Location: Headquarters

PostPosted: Sun Jan 26, 2014 4:01 am        Reply with quote

I usually just always wear Ring of Favor and Protection and Havel's Ring. Boring, but none of the other ring powers seem better than the pure stat buffs from those.

Felix wrote:
Isn't the Lautrec quest right after O&S?

oh well, good.


No, it's right before. The teleport is in the main hallway in front of their boss fog.
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OffalAl



Joined: 11 Jun 2009

PostPosted: Sun Jan 26, 2014 4:47 am        Reply with quote

dark wood grain though
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sun Jan 26, 2014 5:15 am        Reply with quote

well, maybe I'll max out the dingy robe and level up a little and give it another go
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Sun Jan 26, 2014 5:33 am        Reply with quote

Toups wrote:
man ornstein and smough are DESTROYING me this time around for some reason. are there any protips I should consider?


Don't target
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OffalAl



Joined: 11 Jun 2009

PostPosted: Sun Jan 26, 2014 5:41 am        Reply with quote

if lightning resistance is what you want, the vendor in sens sells a ring for that. probably better off getting the substantial stat boost from the ring of favor and protection though.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Sun Jan 26, 2014 5:44 am        Reply with quote

Yeah, RFP plus either Havel's, DWGR, or bellowing, while boring, is hard to argue
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Sun Jan 26, 2014 7:00 am        Reply with quote

my bad. I forgot that the normal upgrade path goes to 15
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sun Jan 26, 2014 9:14 am        Reply with quote

Felix wrote:
Yeah, RFP plus either Havel's, DWGR, or bellowing, while boring, is hard to argue


man, even moreso than the wolf ring? I feel like I wouldn't be able to melee at all without all that poise
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Felix
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Joined: 04 Dec 2006
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PostPosted: Sun Jan 26, 2014 4:05 pm        Reply with quote

Havel's ring is usually a better option than wolf ring once you find his gear

wolf would he next on that list though so if you've done the math more power to you
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