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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri Oct 07, 2011 1:49 am |
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Cursed. :)
I'm glad to be getting the full experience that everyone else is now.
Got the butcher enemy's sack head helmet.
Yesssssssssss!
Bought a 6k greatsword for some reason even though I already have plenty of good weapons I can't yet wield... and could have used those souls toward the end of being able to wield things. |
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klj5j6li Guest
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Posted: Fri Oct 07, 2011 1:52 am |
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| Man nothing drops Humanity anymore. Kind of wishing I hadn't wasted so much earlier :( |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri Oct 07, 2011 1:52 am |
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| Man it's kind of frustrating that the multiplayer components can ONLY be carried out with humanity. I think the old system worked better. It's like there's a whole game going on I don't get to play because I'm always hollowed. |
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analogos bravely default crying fairy

Joined: 10 Jun 2007
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Posted: Fri Oct 07, 2011 1:56 am |
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| Interstellar Dinghy wrote: |
| Man nothing drops Humanity anymore. Kind of wishing I hadn't wasted so much earlier :( |
oh by the way i've been wondering: has anyone tried to kindle a bonfire more than once? is it even possible? if so does it improve your estus further? by how much? |
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DJ Shaman Analyst

Joined: 05 Dec 2006
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Posted: Fri Oct 07, 2011 2:08 am |
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The multiplayer opens up a lot more once you guys start finding covenants.
This explanation is horrifically spoiler-y and will kill a lot of the mystery surrounding the endgame PvP situation so read at your own risk.
~Forbidden Text Below, Gaze Upon It And Realize A Bell Cannot Be Unrung~
↓
Covenants are basically an alignment grid, similar to Dungeons & Dragons. Miyazaki (the director/producer guy) kept espousing in interviews that "Role Play" was important in Dark Souls. He wasn't kidding; somewhat awesomely, he meant this very much in the old-school, D&D/Wizardry/Ultima sort of way. Not Roleplay in that you're given a role to play, but actually Roleplay as in decide what kind of character you really are.
It's the usual 9-step system:
Lawful Good = Way of White: Basically, "I want to help people." You'll be invaded less/not at all, and your co-op support spells are strengthened significantly.
Neutral Good = Princess' Guard: Sort-of the same as Way of White, but without the protection from attacks, so you can still fight invaders.
Chaotic Good = Blade of the Darkmoon: You're actively rewarded for hunting down and killing those who invade others' games maliciously and are given tools to find and invade only those players' worlds.
Lawful Neutral = Warrior of Sunlight: Your character will become gold instead of white, and you're pretty much a Paladin Tank.
True Neutral = Forest Hunter: Focuses PvP in the Dark Forest and you play a plot-ish role. Very easy to break this covenant.
Chaotic Neutral = Chaos Servant: Relatively little focus on PvP, more of a focus on making the game weirder/more interesting for yourself and others. I won't spoil how but it's pretty awesome.
Lawful Evil = Gravelord Servant: Instead of invading others' worlds, you corrupt them with Gravelord stones; they can attack you 3 at a time if they find where your curse is, though. Basically, "passive-aggressive griefing." I plan on doing this. :D
Lawful Neutral = Dragon Servant: Focuses on hunting down other Dragon Servants and stealing items from them. Basically, the consensual PvP covenant.
Chaotic Evil = Darkwraith: This is the epitome of world-ruiner. You go in firsthand and kill the other person to gain ranks. You'll probably be the target of Blades of Darkmoon a lot.
Also note: Once you've chosen a covenant, you can break free of it, either inadvertently by performing actions outside of your alignment, or by willingly ending it. However, your deeds aren't wiped clean, so if you joined the Darkwraiths and went on a killing spree, your sins aren't necessarily forgiven...
↑
If you want the non-spoiler version, the PvP changes a lot and plays a much bigger role once you're deeper into the game. Dark Souls being Dark Souls though, you can also miss the whole thing entirely by accident and you'll never know. _________________

Last edited by DJ on Fri Oct 07, 2011 2:23 am; edited 3 times in total |
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remote

Joined: 11 Dec 2006
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Posted: Fri Oct 07, 2011 2:11 am |
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That's why I'm a bit disturbed that I caused Solaire and Lautrec to die. Solaire, in particular, seemed so cool. Is his absence from my game going to cause me to miss out on much?
I guess I'll just find out next time through. _________________
letterboxd | last.fm | steam |
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dmauro

Joined: 04 Dec 2006 Location: Broker
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Posted: Fri Oct 07, 2011 2:13 am |
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I never played the first game, but I'm finding myself very interested in this. I don't really have time to play through a game of this magnitude, but is it worth it? Should I MAKE time? _________________
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remote

Joined: 11 Dec 2006
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Posted: Fri Oct 07, 2011 2:13 am |
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| boojiboy7 wrote: |
Man, if you feel demoralized about killing those two, imagine how you would feel about having to kill stcokpile thomas because you accidentally took a swing at him in Demon's Souls after putting 40 hours into the game.
Yeah, that sucked. |
Ooooh, ouch. _________________
letterboxd | last.fm | steam |
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DJ Shaman Analyst

Joined: 05 Dec 2006
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Posted: Fri Oct 07, 2011 2:20 am |
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| dmauro wrote: |
| I never played the first game, but I'm finding myself very interested in this. I don't really have time to play through a game of this magnitude, but is it worth it? Should I MAKE time? |
Short answer: Yes.
Long answer: Yes.
Although read some reviews just so you can be sure of what you're getting into. There's been a bit of hair-pulling on these boards already; it is nothing compared to that of the people who were forced to play this game as their job. This game is wonderful but... unforgiving. You're forced to live with your mistakes, even if they were tiny/accidental, and the game does not back down right on up to the point of basically forcing you to re-roll. If that doesn't sound like fun, seriously don't even bother.
That's not a flippant dick-waving statement, either. This game can be stupidly frustrating and unfair and makes pretty much zero in the way of any concessions to player sanity. _________________
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remote

Joined: 11 Dec 2006
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Posted: Fri Oct 07, 2011 2:54 am |
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Whoa. Okay. So, those guys were not dead after all, apparently. I was able to summon them again, and, well, they still died less than halfway through the battle against the gaping maw dragon, but I managed to finish it off myself. Not too difficult, actually, once I figured out what it does. Feeling... reinvigorated!
I just hope they're still alive back at the bonfire, now. Heh. _________________
letterboxd | last.fm | steam
Last edited by remote on Fri Oct 07, 2011 2:55 am; edited 1 time in total |
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Fri Oct 07, 2011 2:55 am |
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I wish I found weapons, I haven't found anything terribly good except the trident off those weird caster-Poseidon guys and I don't have the stats for it, so instead I'm using a Divine Broadsword!
Dinghy you can find a vendor that sells humanities, I can't remember how much they cost though.
So tonight I went and upgraded my shield and then thoroughly trounced the boss that gave me grief last night.
I then found the belltower that I missed and rang it after beating that boss.
Then I went back to the Firelink Shrine for the first time since starting the game, saw all sorts of new NPCs, found places I hadn't found previously, and went down the elevator to the ruins.
I decided the place was less 'challenge' and more 'tedious bullshit' and went to the catacombs instead.
Down there I found some items that apparently lure bad people into your game so you can kill them! I wasn't clear on exactly how it worked but I'm sure I'll figure it out another time.
I then beat a boss, and after his room the next area got so dark that I couldn't see. I called it a night! _________________ I'm on Steam! ----- I'm on Youtube!
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Focus

Joined: 04 Dec 2006
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Posted: Fri Oct 07, 2011 2:57 am |
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man i joined a covenant and now i want to break it because it is totally wussy. _________________
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belthegor

Joined: 05 Dec 2006 Location: NY
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Posted: Fri Oct 07, 2011 3:11 am |
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| Focus wrote: |
| man i joined a covenant and now i want to break it because it is totally wussy. |
The dude you meet after the gargoyles lets you leave covenants.
He also sells the uncurse item for 3k souls. If you bought one from that other person, you got ripped off! |
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Focus

Joined: 04 Dec 2006
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Posted: Fri Oct 07, 2011 3:17 am |
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just did that!
what level is everyone at?
i'm at 26! (dex/magic build?) _________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Fri Oct 07, 2011 3:35 am |
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| belthegor wrote: |
| He also sells the uncurse item for 3k souls. If you bought one from that other person, you got ripped off! |
I also noticed today that the Undead Burg merchant sells the Repairbox for 3k but the blacksmith sells it for 2k. An interesting development. _________________ Let's Play, starring me.
Last edited by CubaLibre on Fri Oct 07, 2011 3:40 am; edited 1 time in total |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Fri Oct 07, 2011 3:40 am |
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| Broco wrote: |
| CubaLibre wrote: |
| Haven't played much. But this game is fuck ass hard. At least, it seems that way trying to kill this damn Black Knight who is not so far into what I presume is the Undead Burg, down some stairs. Fuck that guy. |
I snuck up behind him (lightly holding the thumbstick to stay at a walk), backstabbed him, then before he got back up, ran ahead to grab the item he was guarding (a ring that ups your defense when your health is low; seems fairly useful). The backstab only took off 10% of his health, and he just follows you everywhere once he's pissed at you and I wasn't able to figure out how to shake him off, so he killed me later anyway. |
I figured out his pattern and it's pretty easy now as long as you've got a shield. I rerolled my dude for a variety of reasons and I got to him quickly and killed him at slvl 5 or 6. He does in fact drop a nice little thingy, and has a chance to drop more nice thingies (I gather this because the first time I got two nice thingies but this time I only got one).
| Quote: |
| There's another one up alone on a tower later on, not guarding anything. So, I assume they also drop a good weapon/armor, but I'm not even gonna try to duel them for now. |
This guy though, this guy I have not figured out yet. Then again I haven't spent much time trying. Actually, I've cleared out most of the area around the blacksmith bonfire now so this will probably be my next mission (should I choose to accept it).
| Broco wrote: |
| TXTSWORD wrote: |
| It stays dead. I killed it by standing in the safe area above him and firebombing him to death. It took a lot of firebombs. |
Good, thanks. Backstabs do a lot of damage to it and it's bad at turning around to face you at close range, so that's the way I'm planning to do it. You can just get the drop on it to get close to it in the first place. |
No way dudes there is at least one totally awesome and another fairly awesome way to do this. The totally awesome way is to use the lure items that are right there on the little bridge above him, throw them right under you so he walks over, and do the dive attack move. Even at my fairly low level it did probably more than 3/4 damage. The slightly less cool but completely free way is to draw him into the two open fires that are down there. They do good damage to him. _________________ Let's Play, starring me. |
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klj5j6li Guest
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Posted: Fri Oct 07, 2011 4:05 am |
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I swear to god this boss is tactically using his dodge move to screw up my lock-on camera and make me walk into his attacks
| Quote: |
what level is everyone at?
i'm at 26! (dex/magic build?) |
I'm 46 right now, doing pure strength/endurance. It's working okay! |
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Joachim

Joined: 19 Mar 2010
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Posted: Fri Oct 07, 2011 4:13 am |
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| Quote: |
| i'm at 26! (dex/magic build?) |
I'm at level 11 now. Wanderer class, focusing mostly upgrading my strength and endurance. I've got it now so that I can wield a shield and the Winged Spear at the same time. I'm not too far in, though. I just beat the Taurus Demon and am now stuck between a rock (Dragon) and a hard place (knight), with the means to progress still eluding me. I'll get to it tomorrow. _________________
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Sniper Honeyviper
Joined: 30 Aug 2009
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Posted: Fri Oct 07, 2011 4:15 am |
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The 360 version has already had a severe drop in message/bloodstain/ghost activity.
Where do you find the message-writing item, anyway? |
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smartblue Ph. D in Awesome

Joined: 05 Dec 2006
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Posted: Fri Oct 07, 2011 4:15 am |
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| CubaLibre wrote: |
| Broco wrote: |
| TXTSWORD wrote: |
| It stays dead. I killed it by standing in the safe area above him and firebombing him to death. It took a lot of firebombs. |
Good, thanks. Backstabs do a lot of damage to it and it's bad at turning around to face you at close range, so that's the way I'm planning to do it. You can just get the drop on it to get close to it in the first place. |
No way dudes there is at least one totally awesome and another fairly awesome way to do this. The totally awesome way is to use the lure items that are right there on the little bridge above him, throw them right under you so he walks over, and do the dive attack move. Even at my fairly low level it did probably more than 3/4 damage. The slightly less cool but completely free way is to draw him into the two open fires that are down there. They do good damage to him. |
I killed it with the winged spear with backstab attacks. It looked pretty messed up. _________________
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klj5j6li Guest
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Posted: Fri Oct 07, 2011 4:33 am |
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Just fought what I'm pretty sure is going to be the most complained about boss fight in the game. Boss Spoilers: You fight two guys at once, one is a giant thing that constantly hits you with a hammer to take off half of your stamina (if you have the 30 + 20% endurance I have) while the other one just kills you with a spear while shooting lightning bolts up your ass. Once you kill one [even more spoilery:] The other one finishes him off and gains his power, refilling his health completely and gaining some new powerful bullshit move.
Jesus christ, Dark Souls.
Also unlocked Fast Travel! Praise the Sun!!!
Last edited by klj5j6li on Fri Oct 07, 2011 4:38 am; edited 1 time in total |
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glossolalia
Joined: 04 Mar 2008
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Posted: Fri Oct 07, 2011 4:33 am |
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| can you even touch the sin and punishment garden boss with melee? |
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remote

Joined: 11 Dec 2006
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Posted: Fri Oct 07, 2011 4:44 am |
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So, character shots? Here's mine. Basically a warrior, still in his starting chestpiece, wearing the thief's hood, gloves, and pants. With the drake sword and the black knight's shield.
Level 29. _________________
letterboxd | last.fm | steam |
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remote

Joined: 11 Dec 2006
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Posted: Fri Oct 07, 2011 4:45 am |
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I've been having some fun trying to get summoned in the Catacombs. Went well once, then my weapon started to break and I got distracted trying to equip another...
...and then I fell off a cliff trying to catch up with the dudes I was with. Embarrassing. _________________
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri Oct 07, 2011 4:59 am |
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Trying to fight my way through new lando despite there clearly being better options for removing my curse. :|
Tossed on the shitty winged spear and a shield and I'm taking them one at a time. The little jabs hit stun them so it's pretty manageable if there are no surprises.
But I've died like 50 times trying to make it through there if that tells you anything. OH but I got a p cool weapon drop off of a ghost. Nothing I would use, but still cool. I need to get two more levels in my dex so I can use the black knight sword. Oh yeah, but I went all through the sewers and wrecked the boss down there while cursed no big deallll B) That's probably the easiest boss in the game. Obviously I haven't encountered all of the bosses but I just have a feeling. |
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remote

Joined: 11 Dec 2006
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Posted: Fri Oct 07, 2011 5:05 am |
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Yeah, dude, save yourself the grief. For now, at least. I've learned that the first bell tower is the best place to remove curses for a while.
Is that the jagged ghost blade you're talking about? It's a fast weapon and it turned out to be a nice alternative when my drake sword was on the verge of breaking. _________________
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Focus

Joined: 04 Dec 2006
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Posted: Fri Oct 07, 2011 5:11 am |
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aaaaa i don't know how i want to ascend my halberd :c
i figure magic damage might be helpful later on, but. RAW HALBERD.
i forgot how helpful it is to upgrade equipment! _________________
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remote

Joined: 11 Dec 2006
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Posted: Fri Oct 07, 2011 5:16 am |
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I'm still using the drake sword, which I guess can't be upgraded...? I should try other stuff, though. _________________
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klj5j6li Guest
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Posted: Fri Oct 07, 2011 5:35 am |
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| remote wrote: |
| I'm still using the drake sword, which I guess can't be upgraded...? I should try other stuff, though. |
You can upgrade it, but it's not worth it. It never gets any stat scaling, costs 10k souls and a dragon scale to upgrade to even just +1, and you'll replace it eventually.
Also the jagged ghost blade is neat because, if I remember correctly, it lets you fight ghosts without being cursed. |
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BadFlower

Joined: 20 Nov 2007
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Posted: Fri Oct 07, 2011 6:59 am |
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| TXTSWORD wrote: |
Trying to fight my way through new lando despite there clearly being better options for removing my curse. :|
Tossed on the shitty winged spear and a shield and I'm taking them one at a time. The little jabs hit stun them so it's pretty manageable if there are no surprises.
But I've died like 50 times trying to make it through there if that tells you anything. OH but I got a p cool weapon drop off of a ghost. Nothing I would use, but still cool. I need to get two more levels in my dex so I can use the black knight sword. Oh yeah, but I went all through the sewers and wrecked the boss down there while cursed no big deallll B) That's probably the easiest boss in the game. Obviously I haven't encountered all of the bosses but I just have a feeling. |
okay, i'm going to guide you through the hard part of the second half (after you get the shortcut (because you should be able to get to the checkpoint through pulls without a ton of problems)).
spoilers, i guess:
okay, so climb the shortcut ladder and walk close to the crazy dude. back away once his attack triggers, every time I did this (a lot) he would do the same flurry attack with no reach so you'll know when you start hearing the TINGTINGTINGTINGTING. anyways, pull back so he'll float down to your level. now fuck him up.
go back down the ladder and manuever around the tight spots to the first ghost who is hiding down there. fuck him up.
repeat this for the second ghost.
don't try to pull these guys because getting them into position is the worst.
now it's time to go back up the ladder and head to the right, down the stairs. having the arrow spell really helps for this part. time to become the master of pulls. run through the door to the cathedral and run back out and halfway up the stairs. two ghosts should come through the wall after a little waiting. use the arrows to mess one up because ghosts are so much easier solo.
once you get those two chumps go stand right on the outer edge of the pull zone for the water ghosts. the pull zone should be close to the door of the cathedral but not directly in front of it. fill these guys with arrows while they're coming up but retreat back up the stairs when they get close. you should be able to kill one per pull.
after those are dead, go through the cathedral door and through the door immediately in front of you.
| Code: |
|==x=====|
NO |
| |
| |
| |
======x== |
that's a junky map of the room. that NO is a door. do not pass in front of it while doing circles, this will usually pull another ghost. you want to solo (pretty sure this is just one ghost) the ghost who floats in from above the top door.
once that From Above ghost is down, now you can step in front of the NO door. don't get too close to the door, just get a ghost you can't see to come.
if you feel safe in the room, and by safe i mean run around and no ghosts will come then i don't know where mystery ghost is.
alright, no stand in front of the no door and blast some shots at him with your arrows. no hide behind the wall as this mage ghost comes at you. stay at a safe distance, you're just trying to block the line of site so the magic doesn't damage you. now just fuck this dude up. he's not hard but lay in to 'm a little extra. now pass through the NO door.
just slowly walk through, killing the ghosts as they rise through the floor one at a time. DON'T CLIMB THE FUCKING LADDER. no, walk up to it then run back. now this fucker who is about emerge deserves all of your hate. slaughter him.
here is where it's going to get a little tricky. i'm a badass who doesn't take half-measures when it comes to this game. fuck this game. this game is an asshole.
go back to the room i mapped and go through the top door. you see those glowing things at the end of the hallway? that's a ghost. he is a distraction. slowly walk down this hallway because there is a ghost hiding above who would love to drop on you. kill the FROM ABOVE ghost. now proceed forward and pull the distraction ghost.
the tricky part really starts now. slowly proceed through this hallway (you're circling the main room) and have your shield out at all times. be wary of the item at the end, there is a ghost just waiting to mess you up.
now, if you've killed some ghosts and can safely run the circle then you're good to go.
BUT WAIT
drop down from that item in the cathedral and take it slow through these halls. i really don't remember much about this spot because i managed to get through here my first try. eventually you'll get to the ring, mash a or x and then turn around and kill the ghost who tries to surprise you.
you are now safe to explore that entire area, no more ghosts. in total, you should kill 22 ghosts from the wood bridge the healer with the use of the shortcut. booyah.
tl;dr: fuck ghosts. |
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DJ Shaman Analyst

Joined: 05 Dec 2006
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Posted: Fri Oct 07, 2011 7:41 am |
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Had easily the most satisfying fight I've had in a videogame for a while now even though it was completely ridiculous and staggeringly unnecessary. Managed to take down Havel the Rock at level 9!
He's the guy who looks like a golem at the bottom of the first tower in Undead Burg. Wields the giant Dragon Tooth/Penis Bone thing that smashes you into meat toothpaste with one hit. Guards the passage to the Hydra.
Anyway, after using the Master Key to unlock the path down to him yesterday, he promptly fucked my shit up when I (stupidly) tried to block one of his attacks with my shield. I had that fun split-second of "...This isn't gonna work, is it" before my head got knocked into my chest cavity.
Today, I wound up making something in the vicinity of 8 attempts on his life, which really turned into about 20 deaths overall because the stress/impatience had me trying to get through Undead Burg a little faster than was prudent at that level, and the hollows made me pay for it more often than I want to admit (seriously, fuck that one bridge right across from the bonfire. Stay on the bridge, get lit on fire. Run in the room, get immediately facefucked by a solider hollow and his two buddies while three other bomb-throwing hollows saunter in after a few seconds and also proceed to firebomb the shit out of you CHRIST)
Upon reaching Havel this evening for the first time, my first plan was to lure him up the stairs. This works up until the top level. I turned around and noticed I didn't hear his distinctive clanking shamble noise, so I turned around and went back through the door leading to the stairs.
Motherfucker was standing literally 2 centimeters to the side of the door with his fucking club in the air waiting for me. The millisecond I stepped across the threshold he splattered me like a bug.
I don't think I've ever let out an expletive quite that loud at a videogame since...Well, ever. I'm sure my neighbors are wondering what I was swearing at. It was half surprise and half complete and total indignation at what a bullshit move that was -- and of course, I deserved it. After all, if I was a giant Dragon Penis Club Golem and some crispy-looking little fucker in a cloak was trying to kite me up the stairs, that's exactly what I'd do so fine.
Now it was personal, though.
My plan eventually became: Smash through undead burg with my wingtip spear and armor on; once I clear it out, take all my armor off and equip the Estoc using 2 hands. Go engage Havel, lure him up 2 levels so we have an arena, and then roll out of the way of his club and backstab him.
A backstab did 45 points of damage. I'm not sure how much total health Havel has, but 45 points isn't a very large chunk of it.
So this went on for about 2 hours. A naked, near-totally-black corpse desperately flipping around like Rikki Tikki Tavi on meth, trying to avoid the Gothic Michelin Man's stone phallus while chipping away futilely at his ass armor's health with what appears to be a glorified knitting needle and winning. It was like some kind of videogame Dadaism production. There was symbolism here somewhere, particularly in the fact that this went on for longer than most feature films.
You know a game is ruining you when you think to yourself "Man, all I have to do is hit him like 25 or 30 times while flawlessly dodging all of his attacks!" and this seems like a perfectly reasonable thing to be doing even as you're trundling back up the tower through 30 hollows that have respawned for the 20th time so you can have another go at it.
But, it paid off. He finally fell, and now I have his ring way earlier than I probably ever should have. _________________
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8128

Joined: 06 Jun 2008 Location: a very very very fine house
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Posted: Fri Oct 07, 2011 12:44 pm |
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dude I don't know how this game gets so many things right that all ought to be totally intuitive but that everyone else gets totally wrong
it's really remarkable _________________
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri Oct 07, 2011 12:55 pm |
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| Yeah something I find funny is how you come into this game assuming typical videogame logic you've been taught your entire life - and then Dark Souls turns that on it's head and you're surprised to have completely logical, reasonable things happen to you that would make sense in life but ceased to make sense in videogames. |
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remote

Joined: 11 Dec 2006
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Posted: Fri Oct 07, 2011 1:28 pm |
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Some dude posted this on tumblr:
| some dude wrote: |
Namco/Bandai Ruined Dark Souls
Cheap cunts take away a region locked server in favour of P2P but then only allow us to be connected to 20 other players at a time making finding someone in your sl range near impossible oh and also makes co-oping with your friends just as impossible. |
Is this why I put down a stone and very, very, very rarely ever get a summon unless I'm standing right in front of a particular boss or something? _________________
letterboxd | last.fm | steam |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri Oct 07, 2011 1:58 pm |
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Man, no wonder the multiplayer elements feel so elusive.
God damn it.
Ughhhhhhhhhhhhh if that's true that's a SERIOUS fuck up. Demon's Souls always made you feel connected to a world of other players where you could, at any time, get invaded or find a buddy. Now I pretty much never see other pleyer's ghosts even, I've never been invaded, I wasted 4 stones without invading anyone, and I've barely gotten to coop. I could pop in demon's souls right now and probably get more multiplayer in an hour or two of play. I mean, that doesn't change the fact that Dark Souls is a fantastic game... but what a huge let down if they took one of the shining and most recognized achievements of Demon's Souls and made it a nearly unusable non-feature. |
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Moogs
Joined: 06 Dec 2006
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Posted: Fri Oct 07, 2011 2:08 pm |
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| Sniper Honeyviper wrote: |
| Where do you find the message-writing item, anyway? |
In the Undead Burg. There's a little path off to the right, right before the stairs that lead up to the bonfire that's located there. There are two spear-wielding zombies there and a bunch of crates. If you break the crates you reveal a stairway that leads down to a merchant. He sells the orange soapstone, which lets you write messages. |
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remote

Joined: 11 Dec 2006
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Posted: Fri Oct 07, 2011 4:57 pm |
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Here's another shitty pic. Somewhat new look, with this helmet...
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wolfteam
Joined: 02 Mar 2010
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Posted: Fri Oct 07, 2011 5:28 pm |
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| remote wrote: |
Some dude posted this on tumblr:
| some dude wrote: |
Namco/Bandai Ruined Dark Souls
Cheap cunts take away a region locked server in favour of P2P but then only allow us to be connected to 20 other players at a time making finding someone in your sl range near impossible oh and also makes co-oping with your friends just as impossible. |
Is this why I put down a stone and very, very, very rarely ever get a summon unless I'm standing right in front of a particular boss or something? |
that seems wrong to me. i set up a summoning with my friend on xbl chat last night, and we co-opted blighttown for awhile. and then repeated the summoning again and again after we died, heh. we're on opposite coasts of the US as well. maybe we got lucky, i dunno. but! for summoning:
1. you can't see any white signs if you've laid down one yourself. soo if you're trying to organize coop only one person can lay the sign, not both at once.
2. i think having human form helps as well. im not entirely sure about this, but i can't remember ever seeing a sign while hollow. when i was playing coop last night i made sure to keep human form all the time and there weren't any problems.
very cool game, by the way. much better than the first couple hours. |
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wolfteam
Joined: 02 Mar 2010
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Posted: Fri Oct 07, 2011 5:34 pm |
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this looks like the official summoning conditions:
| Namco wrote: |
Due to several contacts we've received from users confused as to how the summoning feature works in game, we have provided this list to help.
Conditions for summoning (White Sign Soapstone):
The host (person who's game world will be used) must be human. The client (person joining the game) can either be human or undead.
The client’s level must fall within 10% (above or below) of the host’s level. Generally, this example formula should give you a good idea on whether you will be able to join: (LC x 1.1) ≥ LH ≥ (LC x 0.9), where is LC the level of the client and LH is the level of the host. For example, if the level of the host is 20, then they will only be able to summon players who are levels 18 to 22.
The area boss (Taurus Demon, Bell Gargoyles, Moonlight Butterfly, etc…) in the host’s world must still be alive. A client can still be summoned even if the client has already defeated their own area boss.
The host must not have placed down a summoning sign. Summoning signs from other players will not appear in a host’s world if the host also has placed a summoning sign down. This is to prevent a network conflict of the host joining someone else's game world while the clients are trying to join the host's game world.
After successfully summoning, the client will return to their world if the area boss is defeated, the client is killed or the host is killed.
Also, please note that there are several different servers/lobbies that are being used for Dark Souls, so you may not be able to summon a specific friend into your game even if you adhere to the steps above. We can only recommend that you follow the steps above for the best chance at being able to join a specific friends' game. |
http://support.namcobandaigames.com/index.php?_m=knowledgebase&_a=viewarticle&kbarticleid=247 |
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TXTSWORD

Joined: 25 Aug 2010
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Posted: Fri Oct 07, 2011 6:00 pm |
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| how can the person joining be undead? i thought you couldnt use the stones while undead? |
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radish

Joined: 23 Aug 2007 Location: tromaville
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Posted: Fri Oct 07, 2011 6:05 pm |
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| dmauro wrote: |
| I never played the first game, but I'm finding myself very interested in this. I don't really have time to play through a game of this magnitude, but is it worth it? Should I MAKE time? |
I'm in pretty much the exact same boat. I've never played either of them and I know I probably won't ever finish the game but I still want it.
Gonna go watch gameplay videos and probably convince myself to get it. |
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