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(The true) Dark Souls starts here...
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DJ
Shaman Analyst


Joined: 05 Dec 2006

PostPosted: Sun Dec 22, 2013 7:07 am        Reply with quote

PC version > * for Dark Souls.

Reasonable playerbase, isn't gank city, lots of "fun" builds, blah blah blah etc. I have the PS3 version and never touch it.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Sun Dec 22, 2013 12:50 pm        Reply with quote

Kitten ClanClan wrote:
yeah both of our ps3's died within literally 2 days of each other, it was total bullshit

as soon as i scrambled to find a black friday deal still going on for a ps3 (at k-mart of all places), luna's fucking YLOD'd :(

at least my dead one still plays ps2 games, just not bd discs


If you live near one of these stores, you can still get a good deal on a combo pack:
http://www.pcrichard.com/Sony/Sony-PlayStation-3-250GB-Batman-Arkham-Origins-The-Last-of-Us-Holiday-Bundle/3000074.pcrp?sdtid=6571444&_requestid=60116

*Kmart has it too.
http://www.kmart.com/sony-playstation-3-250gb-holiday-bundle-with-the/p-018W006622177001P

I'd say it's a toss up between PC and PS3 as far as which one to go with. PS3 is overall more active with more variety and more good shenanigans, bu there is a lot of low level ganking.


PC has less variety in people online, and if there are cheats out there, people are doing them. It's not as bad as it was, because From pateched some cheats out of the game. But I was running into cheaters all the time. So, choose your evil.
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Sun Dec 22, 2013 9:27 pm        Reply with quote

well awesome, i'm now getting the PC version to work not-shittily so i can experience The True Dark Souls.

edit: so i've bought two games in the last three months. both of them were dark souls.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Tue Dec 24, 2013 5:40 am        Reply with quote

For the first time ever, I've having GFWL connection issues in Dark Souls, that aren't resolved by completely uninstalling, signing into xbox.com, and then downloading the latest client.


I can sign into the standalone client, outside of the game.
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mauve



Joined: 07 Dec 2006

PostPosted: Tue Dec 24, 2013 7:36 am        Reply with quote

i played dark souls today for the first time in awhile, fired up my coop char, got summoned by a giantmom in oolacile township along with another phantom.

we cleared all the way down to manus, including side paths, and then he unsummoned us.

the true dark souls experience starts here

(next guy was better. also this is why i usually invade instead...)
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Thu Dec 26, 2013 1:43 am        Reply with quote

i had my first Live Souls Experience(tm)!!
a dude invaded me in the undead burg while i was attempting the leap to the lower burg. we sort of casually played cat-and-mouse for awhile -- my favorite bit was when he tried to surprise me with a chameleon spell on the stairs near the black knight, and i just went through the house nearby instead and waved to him from the gold pine chest.

eventually i got around him and ran for the fog door. i felt kind of lame for not really fighting back but my build is still p. shitty and i haven't gotten my head around the kb+m controls yet (stuck with 'em until i get a gamepad). still, he sent me a polite "first invasion, it was fun!" message & i sent back "first time invaded, likewise :)"

edit: so, for the PC version, when (if ever) can i expect to start seeing summon signs and encountering more players? i mean both in terms of level and location.

so far i've mostly only seen bloodstains and messages. i've tried to leave helpful/encouraging messages of my own all over ("Try courage" is my favorite).
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Ymer



Joined: 05 Oct 2009
Location: PAL region

PostPosted: Thu Dec 26, 2013 8:04 pm        Reply with quote

Regarding Soul Level ranges I think the chart on this page is a nice guide:

http://darksouls.wikidot.com/co-op

There might always be NG+ peeps running around though. And one thing that took me the longest time to figure out is that if you put any sort of summon sign down (which should also be noted that it can be done even when hollowed) you will not be able to see other people's. Also that yours will disappear without notification if you attempt to invade another world (even if unsuccessful) or if an attempt to invade yours is made (again, even if they're unsuccessful). You will notice this if any of your multiplayer items become greyed out in your quick-use slot or impassable fog walls appear.
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mauve



Joined: 07 Dec 2006

PostPosted: Fri Dec 27, 2013 5:31 am        Reply with quote

I keep homeward bones on my item tray at all times because they are an instant notification of multiplayer/invasions.

Setting down signs does make other signs go away, because if you engage in _any other_ kind of multiplayer your own sign would disappear.
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remote



Joined: 11 Dec 2006

PostPosted: Thu Jan 02, 2014 3:26 am        Reply with quote



Code:
I’m curious about the shift in time-of-day between these two screenshots. The lower one is what we saw in the E3 demo and the top one is from screenshots released on Facebook in November. Could this mean that we’ll see shifting time-of-day in the game? The castle is also visibly more deteriorated and overgrown in the top shot. I’ve been curious – ever since they showed the swinging pendant on the website around the time of announcement – if time-travel in the vein of the Oolacile DLC will play a role in the game. Or is this just another Anor Londo situation where you can somehow permanently darken the area? Or have the developers just changed the ambience of the area permanently during the ongoing development of the game? What say you, community?

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another god



Joined: 04 Dec 2006

PostPosted: Thu Jan 02, 2014 3:53 pm        Reply with quote

I'm betting they're not tossing assets like that out. Look at that ladder. There are two different versions of the level here. This is how the levels themselves won't get boring - variations on the same concept to keep the game fresh for adventurers and invaders.
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GcDiaz



Joined: 04 Dec 2006
Location: Clinton, MA

PostPosted: Mon Jan 13, 2014 9:54 pm        Reply with quote



Only about 2 months late, preordered last June and finally arrived today.
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remote



Joined: 11 Dec 2006

PostPosted: Mon Jan 13, 2014 10:05 pm        Reply with quote

oh damn it, i had old cc info on my preorder for that and amazon evidently does not inform you of this

well, should be on its way soon, at last
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wourme



Joined: 05 Dec 2006
Location: Building World

PostPosted: Sat Jan 18, 2014 2:33 am        Reply with quote

GcDiaz wrote:
Only about 2 months late, preordered last June and finally arrived today.

My copy arrived today. I notice you don't have the (very attractive) dust jacket in your photo. Did yours come with one?

Nice to finally have a physical copy of this, rather than having to settle for scans in a PDF and TXT files for the translated interviews. (I've actually held off on reading the interviews until now, wanting to read them from the actual book.)
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GcDiaz



Joined: 04 Dec 2006
Location: Clinton, MA

PostPosted: Sat Jan 18, 2014 3:39 am        Reply with quote

I have it! But I took the book to wook, I mean work so I didn't want it getting oil or coolant or steel dust all over it.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Tue Jan 21, 2014 7:07 pm        Reply with quote

Dark Souls is $5 right now, for Xbox Live Gold accounts:
http://marketplace.xbox.com/en-US/Product/Dark-Souls/66acd000-77fe-1000-9115-d8024e4d083a?cid=search

Side-note: I think MS may have payed to exclusively offer Dark Souls digitally on consoles. Because PSN has never had it. But they do have Demon's Souls.
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Ymer



Joined: 05 Oct 2009
Location: PAL region

PostPosted: Tue Jan 21, 2014 7:36 pm        Reply with quote

One thing I've wondered is how long some of the more obscure stuff in Dark Souls took to discover. Anybody know?
Things like:

How to join the Darkwraith Covenant
Just how the hell Gravelording is supposed to work
The end of Siegmeyer's questline
How to have Solaire join you for the final battle

And similar. We talking a week, month or even later?
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Oh God Spiders No



Joined: 16 Aug 2011

PostPosted: Tue Jan 21, 2014 8:00 pm        Reply with quote

Siegmeyer was probably pretty easy to discover. He's pretty explicit with where he's going next at any point in time, and easy to find for anyone who's committed to exploring.


Darkwraith probably took a lot of work. The clues are:
1. The Darkwraiths are led by someone named Kaathe
2. The Darkwraiths' home is in the abyss
3. Kaathe is a primordial serpent, as revealed in the Bad End.

Someone who really thought hard about that last clue might have gotten the idea to go looking for Kaathe instead of trusting Frampt.


Or, more likely, the first person who tried sequence breaking by taking on Four Kings as early as possible would have discovered it incidentally.
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mauve



Joined: 07 Dec 2006

PostPosted: Tue Jan 21, 2014 8:05 pm        Reply with quote

Darkwraith Covenant was basically known within a couple days.
Gravelording was a mystery for a couple months, even now we don't really know what's up with it.
I completed Siegmeyer's questline on my first playthrough with no hints or help, so probably not long.
Solaire.. I dunno. I will state that there was a full speedrun that took the Izalith shortcut within two weeks of release.
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apfEID



Joined: 11 Dec 2006
Location: NYC / Lordran

PostPosted: Tue Jan 21, 2014 9:15 pm        Reply with quote

Stuff like Kaathe is in the strategy guide book, so whenever that came out; part of why I'm going to go full media blackout for DS2 launch week (and possibly play the game offline even) is that there's a guide that launches same day as the game.

Some other stuff like the return to the undead asylum and pre-patch invisible walkways in the crystal caves are "spoiled" in game by Seek Guidance. I wish I had used that miracle instead of having to look online to figure out the path in Anor Londo to get to the rafters; I was completely baffled by that on my first playthrough.
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Kinto



Joined: 16 Feb 2011
Location: LANDAN

PostPosted: Tue Jan 21, 2014 9:16 pm        Reply with quote

Oh God Spiders No wrote:
Siegmeyer was probably pretty easy to discover. He's pretty explicit with where he's going next at any point in time, and easy to find for anyone who's committed to exploring.


Darkwraith probably took a lot of work. The clues are:
1. The Darkwraiths are led by someone named Kaathe
2. The Darkwraiths' home is in the abyss
3. Kaathe is a primordial serpent, as revealed in the Bad End.

Someone who really thought hard about that last clue might have gotten the idea to go looking for Kaathe instead of trusting Frampt.


Or, more likely, the first person who tried sequence breaking by taking on Four Kings as early as possible would have discovered it incidentally.


Nawww, there's an easier way than that. You talk to Kaathe and he tells you to get the Lordvessel, you go to Anor Londo and find Gwyndolin's place. Join the covenant, read the ring's description and notice the bit about Gwynevere being an illusion. Eventually you meet Gwynevere and she mentions Kaathe and gives you the Lordvessel.

A pretty sensible decision after all that would be to decide they're all a bunch of liars and refuse to have anything to do with them. Especially if you kill Gwynevere's illusion. Eventually you'll wind up at the 4 kings anyway, I knew I couldn't get the dead-end at New Londo out of my head.
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Ymer



Joined: 05 Oct 2009
Location: PAL region

PostPosted: Wed Jan 22, 2014 12:39 am        Reply with quote

apfEID wrote:
Stuff like Kaathe is in the strategy guide book, so whenever that came out; part of why I'm going to go full media blackout for DS2 launch week (and possibly play the game offline even) is that there's a guide that launches same day as the game.

Some other stuff like the return to the undead asylum and pre-patch invisible walkways in the crystal caves are "spoiled" in game by Seek Guidance. I wish I had used that miracle instead of having to look online to figure out the path in Anor Londo to get to the rafters; I was completely baffled by that on my first playthrough.


Oh yeah, forgot about the return to the asylum. If it wasn't for the user messages I probably would've given up on finding the right place to jump. Were the dev messages in Crystal Cavern not visible by default pre-patch?
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apfEID



Joined: 11 Dec 2006
Location: NYC / Lordran

PostPosted: Wed Jan 22, 2014 2:09 am        Reply with quote

I believe so; I feel like I've read that it was, but checking the patch list at the wikidot, it's not listed as an addition, so only those who played it at launch (or intentionally uninstalled everything and play offline to try the 1.0 version) would know for sure. I got the game after the 1.05 patch.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Thu Jan 23, 2014 7:23 pm        Reply with quote

I haven't noticed it mentioned here, but you can now permanently gravelord yourself (PC version only), in order to add extra black phantom enemies and make some areas a bit more difficult. It is enabled similarly to the aggression mode. You use something called "cheat engine" which forces a binary string that does the job.
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lolipalooza



Joined: 05 Dec 2006
Location: Curitiba, Brazil

PostPosted: Thu Jan 23, 2014 8:46 pm        Reply with quote

I'm finally playing this! And kinda suck at it -_-

6 hours in, got through the first two bosses, now the Balder Knights are kicking my ass in Undead Parish. Playing Knight, wasted my gift with the tiny being's ring ):


Any early advices?
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Thu Jan 23, 2014 9:10 pm        Reply with quote

yo, what's a cool weapon for a dex build
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mauve



Joined: 07 Dec 2006

PostPosted: Thu Jan 23, 2014 9:12 pm        Reply with quote

i actually like tiny being's ring early on.

don't be afraid to run around looking for weapons. heavier weapons stun enemies easier, and higher base attack rating will do more damage vs armored opponents. claymore, halberd, zweihander, etc are all good early weapons if you time your hits well.
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mauve



Joined: 07 Dec 2006

PostPosted: Thu Jan 23, 2014 9:13 pm        Reply with quote

Toups wrote:
yo, what's a cool weapon for a dex build

balder side sword
silver knight straight sword
iaito
ricard's rapier
gold tracer

just off the top of my head. i'm sure there's others.
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Thu Jan 23, 2014 9:37 pm        Reply with quote

Toptube wrote:
I haven't noticed it mentioned here, but you can now permanently gravelord yourself (PC version only), in order to add extra black phantom enemies and make some areas a bit more difficult. It is enabled similarly to the aggression mode. You use something called "cheat engine" which forces a binary string that does the job.


dang that's great. i wish ng+ was just straight-up like this.

lolipalooza wrote:
I'm finally playing this! And kinda suck at it -_-

6 hours in, got through the first two bosses, now the Balder Knights are kicking my ass in Undead Parish. Playing Knight, wasted my gift with the tiny being's ring ):


Any early advices?


you didn't waste your gift at all! the only worthwhile gift is the master key, and since this is your first time you really don't need the master key anyway (it's for sequence breaking).

if you're still wearing your heavy knight's armor take it off. get good at rolling and dodging, that's the key to high-level play. also, practice parrying!! those balder knights are sort of tough to start with, try the spear & shield hollows in the undead burg. parrying makes dealing w/ human-sized foes way easier and you will feel like a badass.

the balder knights are really easy to get backstabs on, just get right up in their grille and circle strafe. don't hit them when they hold their swords pointed towards you, unless you want a blade to the gut.

also, when you get a fire keeper soul, don't use it from your inventory. that is the one dick move on fromsoft's part that i will freely spoiler.

Toups wrote:
yo, what's a cool weapon for a dex build


quelaag furysword, dude, trust me

it's the actual sword quelaag uses against you. it's basically a huge chaos falchion with bitchin' flametrail effects.
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mauve



Joined: 07 Dec 2006

PostPosted: Thu Jan 23, 2014 10:19 pm        Reply with quote

fury sword is not a dex weapon, it's a low-stat weapon. an additional 40 points of dex gets you a whopping +70 AR, which given its low physical to begin with is pathetic and will be borderline useless on NG++/vs heavily armored opponents. (heh I remember trying it on NG+ four kings)
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Thu Jan 23, 2014 10:54 pm        Reply with quote

mauve wrote:
Toups wrote:
yo, what's a cool weapon for a dex build

balder side sword
silver knight straight sword
iaito
ricard's rapier
gold tracer

just off the top of my head. i'm sure there's others.


I've been using the iato and it's been awesome but idk if there's something more effective. ricard's rapier is fun but really weak compared to most of my other options

is there any other way to get the furysword aside from a random drop?
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mauve



Joined: 07 Dec 2006

PostPosted: Thu Jan 23, 2014 11:00 pm        Reply with quote

fury sword is not a random drop. at the giant blacksmith, you upgrade a +10 curved sword using quelaag's soul. (edit: most people just break down the enchanted falchion from duke's and use that for it)

also, the OTHER quelaag soul weapon is off a katana, the chaos blade, which is the highest damaging katana but has pretty bad R2s.
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Last edited by mauve on Thu Jan 23, 2014 11:13 pm; edited 1 time in total
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Thu Jan 23, 2014 11:04 pm        Reply with quote

The regular sized dex weapons all have pretty similar damage. It pretty much comes down to moveset and then any extra peculiarities. For min/maxers, the chaos blade has the highest damage of the normal sized dex weapons. Due to its additional humanity scaling.

daggers/rapiers mostly depend on you exploiting criticals. (riposte/backstab).
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Thu Jan 23, 2014 11:23 pm        Reply with quote

furysword is my favourite weapon mostly for the moveset. as mauve said, it's a bit too weak in the latter part of NG+ (it should do 450+ damage if you have 20+ dex and 3+ humanity, but that 450 is like 75% fire and 25% physical which is a shoddy combination due to how defenses work at higher levels), but it will serve you well through NG if you like fast 1H swords that attack in an arc and want to put most of your stat points into end and vit.

if you're willing to also carry something that can do better physical and/or lightning damage I say use it (a lightning iaito fits the bill and is similar in terms of moveset and not being very stat-dependent)


Last edited by Felix on Thu Jan 23, 2014 11:26 pm; edited 1 time in total
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Thu Jan 23, 2014 11:25 pm        Reply with quote

mauve wrote:
fury sword is not a dex weapon, it's a low-stat weapon. an additional 40 points of dex gets you a whopping +70 AR, which given its low physical to begin with is pathetic and will be borderline useless on NG++/vs heavily armored opponents. (heh I remember trying it on NG+ four kings)


yeah but it looks cool and it's fun to use :(
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Thu Jan 23, 2014 11:37 pm        Reply with quote

Honestly, in NG+ or pvp you're at a disadvantage if you can't do 400+ of pure physical, but if that's not your goal, use a decent fun weapon
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Broco



Joined: 05 Dec 2006
Location: Headquarters

PostPosted: Thu Jan 23, 2014 11:54 pm        Reply with quote

Toptube wrote:
The regular sized dex weapons all have pretty similar damage. It pretty much comes down to moveset and then any extra peculiarities. For min/maxers, the chaos blade has the highest damage of the normal sized dex weapons. Due to its additional humanity scaling.

daggers/rapiers mostly depend on you exploiting criticals. (riposte/backstab).


Agreed. I really like the Balder Side Sword moveset. It has a lot of variety. Its damage is a little on the underwhelming side, but that's true for all pure DEX weapons and is why DEX builds are mediocre (DEX+INT combo builds at level 100+ make more sense, but even then I think you'd be better off pouring the points into VIT).
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Fri Jan 24, 2014 12:49 am        Reply with quote

Felix wrote:
Honestly, in NG+ or pvp you're at a disadvantage if you can't do 400+ of pure physical, but if that's not your goal, use a decent fun weapon


the impression i have of ng+++etc. & "high-level pvp" is that it's all fastrolling meat tanks with stupid big swords
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Fri Jan 24, 2014 1:34 am        Reply with quote

Maybe so; see Broco's comment about dex builds not being a great option unless you're at a very high level and you also want the casting speed advantage that you get at 40-45 dex, etc.
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mauve



Joined: 07 Dec 2006

PostPosted: Fri Jan 24, 2014 4:31 am        Reply with quote

my personal view of higher level pvp is that the tank builds are usually one-note whereas more versatile characters tend to be harder to survive at tradeoff of having more options. i see a fair degree of hybrids around in general.

admittedly all bets are off in the forest, where if you're NOT heavy armoring I have no idea what the hell you're doing there.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Fri Jan 24, 2014 7:25 am        Reply with quote

I think it works out pretty well with the lore, that only certain types of warriors can solo the upper new game pluses, with any sort of sanity. I think it is rather obvious that you otherwise should do them co-op.

I also realized this may be what undead rapport is actually useful for. But then youtube of course set me straight on that:
http://www.youtube.com/watch?v=klAV9F4QWEA

Undead Rapported NG+7 enemies, pitted against invaders.

*this one is fun, as this undead thief has a rather nasty leaping grapple attack:
http://www.youtube.com/watch?v=-i74hIKZyhE
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Fri Jan 24, 2014 8:32 am        Reply with quote

In this video, a guy acts as a slow walking horror boss for early game/new players:

http://www.youtube.com/watch?v=0WHV_JNcGXY
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