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(The true) Dark Souls starts here...
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mauve



Joined: 07 Dec 2006

PostPosted: Sun Jan 26, 2014 6:22 pm        Reply with quote

havel ring does let you wear heavier gear, which on paper looks great

until you watch your stamina bar filling at no speed at all. hope you like chewing on green blossoms all day

usually prefer wolf ring for most of the game for that reason.
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OffalAl



Joined: 11 Jun 2009

PostPosted: Sun Jan 26, 2014 6:40 pm        Reply with quote

ring of favor and protection has such a dramatic impact i've always thought of it as dark souls' cling ring equivalent.

from a verisimilitude perspective it's pretty funny that you can't equip two of the same ring ~just because~

god damn i love the dwgr: http://www.youtube.com/watch?v=SH3Imo5KLuw
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Sun Jan 26, 2014 7:56 pm        Reply with quote

Havel's ring is so useful, it unfortunately becomes a basis for most builds. I really hope Dark Souls 2 thinks stuff like this through a little more. Staminia can become an issue with PVP, but it's not too hard to mitigate/plan around it. PVE, there's pretty much no reason to not use Havel's ring most of the time. Except of course, if you haven't found it.


The Ring of Favor and Protection is cool, but it breaks if you take it off. and there are some points in the game where you will be switching rings around, if you have some situationally useful rings. As such, I've never worn the ring of favor and protection.
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remote



Joined: 11 Dec 2006

PostPosted: Sun Jan 26, 2014 8:50 pm        Reply with quote

http://mmdks.com/5fie
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Guillotine



Joined: 05 May 2008

PostPosted: Sun Jan 26, 2014 9:33 pm        Reply with quote

I really hope DS2 will be able to do without the "unavoidable" equipments, RoFP, Cling, Grass/Adjudicator Shield on everyone's back... from what I played of the beta I'd say the latter is looking good via mechanics(real dual wielding, power stance).
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Sun Jan 26, 2014 9:38 pm        Reply with quote

i try to avoid rfp and havel's because they're boring and easily abused. can't pass up wolf ring, though. and most of the rings are pretty uninspiring.

i got really annoyed when i got orange charred ring the first time and had rfp + havel's and to choose between being able to roll and not burning to death in lava
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Sun Jan 26, 2014 10:02 pm        Reply with quote

There's no real need to have armor on when traveling the parts of Dark Souls that require you to go over lava. Just de-equip and re-equip when you reach the root leading up to the other half of Lost Izalith.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Sun Jan 26, 2014 10:21 pm        Reply with quote

I've played this game a bunch of times, but that Silver Archer still gets me with embarrassing frequency.
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sun Jan 26, 2014 10:39 pm        Reply with quote

yeah it took me several hours to get past that part on this runthrough
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Sun Jan 26, 2014 10:48 pm        Reply with quote

The flying demons right before him are really annoying, too, because they get pushed back so far by any normal hit that I have to stop and run forward between swings.
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Sun Jan 26, 2014 11:01 pm        Reply with quote

if you have a quick enough weapon you can get a hit in before their attack animation connects
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Vikram Ray



Joined: 06 Dec 2006

PostPosted: Sun Jan 26, 2014 11:17 pm        Reply with quote

those stupid archers are what have kept me away from the game for like 6 months.
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mauve



Joined: 07 Dec 2006

PostPosted: Sun Jan 26, 2014 11:24 pm        Reply with quote

i haven't had problems with that silver knight in forever? i just roll the arrows until i get close enough he switches to sword, then parry him to death.

the demons on the way there are more annoying because they sometimes like to zot you in the back for ignoring them
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Vikram Ray



Joined: 06 Dec 2006

PostPosted: Sun Jan 26, 2014 11:29 pm        Reply with quote

I have killing those winged demons down to a science. I suck at parrying, however.
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Mon Jan 27, 2014 12:03 am        Reply with quote

as long as you have decent poise and stability you can just block his sword attacks and slowly wittle his health down. as long as he doesn't knock you off :\
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scratchmonkey
Final Finasty


Joined: 21 Mar 2007

PostPosted: Mon Jan 27, 2014 12:07 am        Reply with quote

Knocking him off with the shockwave Miracles feels super-good.

I generally go for the super-cheese move of using the invisibility sorcery and poison arrows.
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Mon Jan 27, 2014 12:10 am        Reply with quote

I wanna try a faith build next but it seems like the beginning of the game would be super intimidating
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scratchmonkey
Final Finasty


Joined: 21 Mar 2007

PostPosted: Mon Jan 27, 2014 12:16 am        Reply with quote

If you take the master key as your starting item, there's a sword you get access to that's basically the Faith equivalent of the Drake Sword, which makes going through the early parts of the game much easier.

I've done it and it's actually not bad at all, Heal is pretty great early on just in terms of giving you a buffer before you have to hit the Estus.
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mauve



Joined: 07 Dec 2006

PostPosted: Mon Jan 27, 2014 12:42 am        Reply with quote

silver knights are fantastic to practice parrying on. They've all got really obvious tells. (and don't do as much damage as black knights, either)
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Mon Jan 27, 2014 1:10 am        Reply with quote

Toups what the heck are you doing that made you spend a few hours on the SK archers
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Mon Jan 27, 2014 1:53 am        Reply with quote

Toups wrote:
I wanna try a faith build next but it seems like the beginning of the game would be super intimidating


It isn't intimidating. It's just kind of boring. since it's a slightly modified melee setup* for much of the game. and Heal is a good crutch for newbs. The more unique faith miracles don't start to become available until Anor Londo is mostly clear, and some of them are an even further wait. and a lot of them require rather high faith stat to even use.

I mean, you can get lightning spear pretty quick. But for interesting PVP, the good stuff is held off for way too long. You have to be pretty dedicated, to create a truly faith focused character.

Force is a lot of fun, but for PVP you pretty much need the better version, unless you stick to lower level PVP. But the better version isn't available until late in the game.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Mon Jan 27, 2014 2:05 am        Reply with quote

a "dedicated" faith build doesn't really make any sense, and I can't think of any circumstances in which lightning spear is better than soul spear, but wrath of the gods is super useful if you're willing to pump faith high enough alongside whatever else you've built for
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Mon Jan 27, 2014 2:36 am        Reply with quote

diplo wrote:
Toups what the heck are you doing that made you spend a few hours on the SK archers


rude
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Mon Jan 27, 2014 2:36 am        Reply with quote

also, codeine
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Mon Jan 27, 2014 3:59 am        Reply with quote

Toptube wrote:
In this video, a guy acts as a slow walking horror boss for early game/new players:

http://www.youtube.com/watch?v=0WHV_JNcGXY


man, that's so great. Players playing the role of bosses.
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remote



Joined: 11 Dec 2006

PostPosted: Mon Jan 27, 2014 7:00 am        Reply with quote

yeah, the silver knight archers are the game telling you learn to parry

roll under his arrow if you have to, get up close with your back to the wall, stand your ground and fucking parry that jerk into oblivion
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Mon Jan 27, 2014 7:57 am        Reply with quote

here are the ways I have dealt with the archer:

spam force miracle until he falls off ledge

hold a small/normal sized shield as a weapon, two hand it, then use the R2 attack. It's a two handed, head down, full on shield charge, that can charge through attacks. Do it until he falls off ledge. This is something I used to do to people in Demon's Souls (albeit with a fully upgraded spike shield, so it actually does damage). works pretty well.

kick him.

*oh yeah, I've also straight up killed him with the Great Chaos fireball
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Mon Jan 27, 2014 8:53 am        Reply with quote

I usually just engage him on the ledge. I'm okay at parrying but it seems too risky in such a tense situation, especially when you don't really have the luxury of healing if you fuck up.

my problem is honestly just getting close enough to him half the time. but this last time it was cuz I was trying to be cute and taking out the left archer earlier with pharis' bow, but half the time I couldn't line it up right and get knocked off. the only other tricky part is taking on the two lightning gargoyles on the platform below the snipers.
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Mon Jan 27, 2014 6:40 pm        Reply with quote

the first time i played the game, i somehow got past the archers without dying on my first try. went left, took a huge arrow to the back, got up and dodged the next one. the left knight is harder to get to first but easier to fight because there's more space on his ledge, so once i got to him it was a snap.

of course i go to the right now. i usually just shield against the dude's hits until he falls off the roof. silver knights have big flourishy attacks so it's not hard to get them to do.
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Mon Jan 27, 2014 8:02 pm        Reply with quote

I have never payed attention to the archer on the left.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Mon Jan 27, 2014 8:06 pm        Reply with quote

Me either
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Mon Jan 27, 2014 9:44 pm        Reply with quote

isn't he guarding an item or something?
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Mon Jan 27, 2014 9:45 pm        Reply with quote

luvcraft wrote:
Toptube wrote:
In this video, a guy acts as a slow walking horror boss for early game/new players:

http://www.youtube.com/watch?v=0WHV_JNcGXY


man, that's so great. Players playing the role of bosses.

Luvcraft you should play Demon's Souls~~
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Mon Jan 27, 2014 10:40 pm        Reply with quote

the other guy is guarding a high-level consumable soul iirc. he's trivial to beat on his own so i always go for it.
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Broco



Joined: 05 Dec 2006
Location: Headquarters

PostPosted: Tue Jan 28, 2014 12:38 am        Reply with quote

For the silver knight archer, I run up close to him (within 10 feet or so), then turn around and run back down where I came from. Sometimes this requires rolling under an arrow. At least half the time, his AI gets confused and he walks off the ledge. If he doesn't, I can just try again.

In fact, I don't hit a single enemy with my sword in that whole section. I just strip down to quarter-weight and run past everybody. This makes retries faster if I do fail the silver archer. Truth is, if you know where you're going, most areas in Dark Souls are easy to complete by pseudo-speedrunning, since almost every enemy type hesitates before striking you.
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lolipalooza



Joined: 05 Dec 2006
Location: Curitiba, Brazil

PostPosted: Tue Jan 28, 2014 1:48 am        Reply with quote

[fucked up an edit]
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Last edited by lolipalooza on Mon Feb 03, 2014 5:16 am; edited 2 times in total
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Broco



Joined: 05 Dec 2006
Location: Headquarters

PostPosted: Tue Jan 28, 2014 2:08 am        Reply with quote

lolipalooza wrote:
Then I went to the Catacombs, got that uber sword, made it +1 and proceeded to obliterate the dragon swiftly. I guess I found the right distance, somehow (and a weapon that could do much more damage, alright).


You will obliterate everything at least before Anor Londo with the Gravelord Sword. It's a bit of a cheat and I recommend refraining from using it in Blighttown or Sen's if you want to experience the normal difficulty curve. You are only supposed to have Large/Green Shards in Blighttown which will let you upgrade weapons to +10 normal/+5 magical, which will deal something like 1/3 of the damage of your Gravelord Sword. Pull it out only when you're invaded so that you can't be ganked so easily.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Tue Jan 28, 2014 2:51 am        Reply with quote

However you think you have to fight the Moonlight Butterfly, I guarantee you're overthinking it.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Tue Jan 28, 2014 3:04 am        Reply with quote

Broco wrote:
lolipalooza wrote:
Then I went to the Catacombs, got that uber sword, made it +1 and proceeded to obliterate the dragon swiftly. I guess I found the right distance, somehow (and a weapon that could do much more damage, alright).


You will obliterate everything at least before Anor Londo with the Gravelord Sword. It's a bit of a cheat and I recommend refraining from using it in Blighttown or Sen's if you want to experience the normal difficulty curve. You are only supposed to have Large/Green Shards in Blighttown which will let you upgrade weapons to +10 normal/+5 magical, which will deal something like 1/3 of the damage of your Gravelord Sword. Pull it out only when you're invaded so that you can't be ganked so easily.


you can get blue chunks in the basin very easily, but otherwise, yes
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lolipalooza



Joined: 05 Dec 2006
Location: Curitiba, Brazil

PostPosted: Tue Jan 28, 2014 3:27 am        Reply with quote

Broco wrote:
You will obliterate everything at least before Anor Londo with the Gravelord Sword. It's a bit of a cheat and I recommend refraining from using it in Blighttown or Sen's if you want to experience the normal difficulty curve. You are only supposed to have Large/Green Shards in Blighttown which will let you upgrade weapons to +10 normal/+5 magical, which will deal something like 1/3 of the damage of your Gravelord Sword. Pull it out only when you're invaded so that you can't be ganked so easily.

I can only two-hand the Gravelord Sword and I favor shields too much. It's also too heavy to be kept as a second option, so yeah, it'll be a pretty situational weapon to me. It worked for the Gaping Dragon because a shield seems almost useless in that fight and more damage was the only thing I needed.

Menwhile, the Drake Sword looks to be doing somewhat "normal" damage by now.

Edit - forgot to say: died three times in the very beginning of Blighttown already, two by falling and one by toxin. I could use a bonfire...
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Toups
tyranically banal


Joined: 03 Dec 2006
Location: Ebon Keep

PostPosted: Tue Jan 28, 2014 4:55 am        Reply with quote

blighttown might be my favorite area of the game, design wise. it's so dark and confusing and oppressive and there's that one invisible poison dart sniper in the scariest area. it's so incredibly tense every time
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