Yeah I'd love a Rainbow Six style game about carefully planning and pulling off a robbery and escape but one thing at a time I guess. There's been a lot of times where I was playing L4D and have thought it'd be great if somebody made a heist mod for it or something. _________________
I started playing this again. There's a secret thing in the Bank level now, called OVERDRILL. There was a big ARG thing or something where people had to puzzle this all out. But it used to be you had to play the bank level on OVERKILL 145+ difficulty, the hardest, with everyone wearing golden masks, which you get by beating every heist on OVERKILL 145+ difficulty. In the vault area you don't shoot the cameras and everyone has to stand in a certain spot and a hidden vault door is revealed. The door takes 2 hours to drill, and you got to stand there fighting off assault after assault the whole time. And once the door is drilled there's another room where you have to push certain tiles on the floor to open the vault, if you mess up it releases poison gas. Inside is a bunch of gold. There was a time when you could record yourself doing this and send it in to Overkill and they'd review it and give you special masks. But now it's available on all difficulties and you don't need to wear golden masks and the drilling only takes 30 minutes. There's enough gold in the vault that you can level up a good number of times per playthrough. When I started playing again I couldn't figure why there were so many people who were max level and didn't know what the hell they were doing in the other maps until I found out about this thing. Pretty neat I thought.
Also there's a crossover level with left 4 dead, the hospital, where it's implied that the infection in the left 4 dead universe spread because the guys heisted patient zero's blood to sell to somebody. Bill sometimes shows up in the elevator at the beginning. I like the hospital and another new map Counterfeit because like the Diamond Heist map they both let you make things a lot easier on yourself if you can play smart and nonviolent for a good part of the level. In the Hospital you got to shoot all the cameras within a few seconds, keep everyone down on the ground and away from the two alarm buttons and answer the phone and take care of any guards or maintenance men that get sent to check things out. Then you end up playing as doctors and drawing blood before any shooting even starts. In the Counterfeit map you're in a suburban neighborhood disguised as pool repair guys and got to keep everyone down and tied up and stay in the houses and out of sight of the neighbors, then if you quietly take care of the 2 patrol cars that eventually come investigate, you can be in the safe room before the SWAT teams finally come check out the missing cops. Pretty great when it all works out and still fun when it all goes to hell.
Here I am guarding a panic button and controlling the hall. There was a doctor in a room behind me but I didn't want to leave the button exposed to go tie him up. It's just like when Tom Sizemore tells everybody to stay the fuck down in the bank in Heat but they keep poking their heads up and you're like what the hell is wrong with you idiots these guys have guns and don't want you looking at them.
Here we have to diagnose the correct patient to steal the blood from. We have to cut the the right wire to open the right quarantine door and then the blood has to be tested. If you mess up before this point you got to saw into the ICU which takes forever, then eventually saw into the right quarantine room which also takes forever and you have to guess out of the 3 doors and you have cops shooting at you the whole time.
Here's George W. Bush picking me up and getting me back in fight.
The heists all seem like they could of done with a bit more planning to maybe feature less "here's the part where we hole up and shoot it out with the cops for a half hour while we wait to open a thing" but luckily Payday takes place in a world where murder charges don't carry as severe a penalty in the courtroom as in our world. _________________
Have this on PSN and a 4pack from Steam, have yet to play it outside of an awkward demo. Is this the kind of game I can tear through the story in a weekend?
It's Left 4 Dead 1 but with armed robbery, there is no story. It's a bunch of small levels that have nothing to do with each other meant to be replayed over and over. The whole story is "your here to execute this convoluted plan to steal a thing." _________________
Looks like Payday 2 will be a little less of just going in and shooting up a place while you wait for a thing to drill or whatever, now there's more prep work involved, you can buy maps, there's more stealth options on maps (trying to pull off the stealth route is always the funnest part in the maps that have it in the first game, successful or not), you can buy weapons, there's a civilians rooting for you skill, you got to physically carry bags around etc. Hopefully there's some kind of animation that shows when your character is interacting with something for the other players so they don't waste time trying to do the same thing as you.
I wonder if having to fence your loot means it's a stage at the end of every heist or if there's just a mission about fencing your loot that goes wrong.
The main important thing is that video shows a part where one guy is tossing bags up onto a roof where another guy is taking the bags and tossing them down on the otherside into the back of a truck. _________________
Pre-purchase PAYDAY 2 and receive access to the PAYDAY Loot Bag, which includes the following in-game items:
A unique red dot weapon sight modification available for use on all rifle weapons.
A unique Skull mask.
A unique mask pattern titled ”I LOVE OVERKILL”.
A unique color pattern consisting of the colors red and black.
A bundle of in-game cash.
(These items will not be available to purchase after launch)
Quote:
The PAYDAY 2: Career Criminal Edition is a limited offer which includes an exclusive shipment of digital content. For you, the action is the juice.
PAYDAY Loot Bag – Includes the PAYDAY Loot bag that is described above.
2 Beta Keys – 1 to keep and 1 to give to a friend! Before the release of PAYDAY 2, fans with a Beta key will get the chance to play the PAYDAY 2 Beta during a limited time prior to release.
PAYDAY 2: The Original Soundtrack – Receive a digital copy of the PAYDAY 2 Original Soundtrack, available for download pre-release! The PAYDAY 2 Original Soundtrack will consist of tracks made by Simon Viklund.
The Crime.net Deal – Bain is a businessman and you’ve managed to get yourself a good deal. You receive in-game discounts on all purchases in PAYDAY 2’s Crime.net when the game is released. Please note: PAYDAY 2 has no micro-transactions. This is tied to the in-game store where you purchase items for in-game cash, like in any other classic RPG game.
BAIN’S GUIDE TO THE CRIMINAL UNDERWORLD – You receive a digital issue of the must-have guide on heisting, written by the mastermind himself – Bain. The hunt for Baldwin continues.
Blueprints for places to heist – Opportunities multiply as they are ceased, every career criminal knows that. With these printable blueprints that also are available in your safe house planning room, you’ll be set for the big heists.
Opportunities multiply as they are ceased, every career criminal knows that. _________________
I've messed around with the beta a little. It looks like stealth is going to be pretty difficult unless you're leveled up at least a little and have some of the skills to help out. I'm not sure what I think about the leveling system. You can't max it out so you're going to have to miss out on skills and I'm not sure how easy or hard it is to even know what skills your teammates have. And you have to pay ingame money to get the skills in addition to using skill points. Money isn't so plentiful either now because most of the take from a heist goes into an "off shore account" that acts sort of like a high score I guess and then you'll get like 2 grand left over for actual "spending money." You have a safe house that you can walk around in and practice skills like using saws on doors and stuff and a gun and mask rack and the place is supposed to improve and get fancier over time.
The skill tree to reload assault rifles faster is called The Kilmer. _________________
Had a guy quit right at the end of a heist because he was mad I was hanging around waiting for this safe to open even though we had all we needed to finish and everyone else was waiting near the getaway van. Well that fool missed out cause we ended up getting it all. FORTUNE FAVORS THE BOLD _________________
My game crashed and I lost my hockey mask and like 10 of the levels I gained. What the hell how does it not automatically save after a round. I guess it was all going to reset anyway but what a crock of shit. Those items aren't easy to get. _________________
Apparently it was a glitch, when you load up the game and it says "your backup save is a higher level do you want load that?" the game is being a lying sack of shit. Of course they don't bother to broadcast this pertinent information on the news broadcast thing in the actual game, they just made a post on the steam forum since all games are catered to the insane people who participate daily on those things anyway. _________________
Everything is great, the guns are gorgeous, when you're outside the gunfire echos off the buildings just like in Heat and it's beautiful, loading up and hauling bags of loot out to the getaway van is exciting etc. If anyone didn't like just shooting a bunch of cops in the first one it won't be that different to start with here, it takes different skills and knowledge you'd get from playing the map beforehand before you'd be able to do things stealthily and sometimes even with the best team you're just unlucky. And some missions are just assault oriented to begin with.
Things I don't like are you got to grind to get attachments for guns and hope you get ones for guns you want to use, and it's a long slow grindy climb up the skill tree of whatever classes you're going for and you have no way of knowing what skills your teammates have or that might be needed and it's expensive to respec anyway. But getting a rare item after a heist is kind of nice too.
The mission selection thing is weird, this might be the weakest point of the game. There isn't a server browser, instead you stare at a map of D.C. and different games pop up randomly and you just try to find one that has the job you want to do at the difficulty you want to do it at. If you want to play a game with your buddies I don't have a clue what you do. You can't form a party or anything that I can tell, there's a filter for displaying only games that your friends are in but the games fill up quick.
When you have a good team it's great and you're unstoppable. When you have a team of numbskulls who can't follow basic directions it can get irritating. Of all the jobs in the beta "Rats" is a more ridiculous Payday 1 style job but I love it. You go to a meth lab (there's a bunch of breaking bad stuff in the game cause every single thing in the game is from a movie or tv show) and the cooks are dead and the police are on their way so you have to cook the meth yourself and load it up and take it out of there. In real life I think I would just tell the guy to go to hell and go home but this is a videogame, so what that you're in a methlab in the woods, the night sky being lit up by the swat helicopters flying overhead and the police are coming out of the trees on all side, sure I'll just sit here and cook meth. So you got to collect the ingredients from around the house and listen to the guy on the radio tell you what to do while he looks up how to cook meth on wikipedia or erowid or whatnot. It's as fun as it sounds but I went through three games including one with a guy named Walter White and none of them could follow the simple instructions and blew up the lab before we could get even one batch done, and you got to get at least three.
That job has three different missions to it, after the cook there's one where you trade the meth to a gang for information they have on some informants. Since we blew up the lab and didn't get any meth we had nothing to trade and they went hostile on us and we had to shoot it out with them. The last mission you have to assault a bus being escorted across a bridge by the feds and kill the informants on board. On the bus are briefcases of money and when you take the money out there's c4 underneath and if you don't disable it the bus blows up, which of course happened and all the money burnt up inside. Total disaster every step of the way.
But the next game I joined had bunch of pros. We aced the meth cooking, did the next job where we trade for the documents, got the documents and even stole the meth back and escaped, then did the last one and got all the money of the bus. You just had to of been there, it was great. _________________
Txtsword what are me and my brother to this game if not two dedicated people. Also the game is available for preloading. Wonder if it will be available at midnight _________________
Last edited by parker on Mon Aug 12, 2013 8:25 pm; edited 1 time in total
I'm focusing on technician cause I want those shape charges and the drill and armor upgrades. Any spare points I was going to stick into ghost skills to help out with stealth. My brother is going with a bunch of enforcer and mastermind stuff I think. _________________
The level select thing is awful. It was okay in the beta but now there's a million jobs on the screen and I'm getting actual headaches trying to read the screen. You have to constantly scan everything and take a second to decode the symbols to understand what difficulty and mission and amount of people are in it and click on it before it disappears. I've spent 90 percent of my time in this game just trying to get in a game. When I can even find one I'm looking for and manage to click on it in time it either never loads, fills up or it's all level 3 people trying to do a mission on overkill difficulty. _________________
Everyone has saws and c4 now so everyone runs in, blow the safes, and runs out in about 2 minutes on all the levels except the assault oriented ones or bank jobs where you have to use a drilll. Coordination and stealth is never going to be a thing you'll ever see in a public game ever again unless everyone else is low level, but it only takes about a day or two of playing to get that stuff. It's all about rushing and grinding for cards now. The number of heists is pretty disappointing too. They were making it sound like there would be a lot more and that it was just going to be a bigger game than payday 1 but it's about the same as 1 with the dlc. But unlike payday 1 there's not really anything like the hospital level or counterfeit money level where everyone has to guard a certain area or do a certain job and keep things in control while the plan is happening or whatnot. _________________
I like the game a lot more now when I just jump on every so often for a game or two than when I was trying to play through it all at once at first. The loot oriented style of the game irritated me then coming from payday 1. I still don't get shit for loot, I finished a pretty challenging level on the new DEATHWISH difficulty, which is basically impossibly unless you stealth it, and all I got for my trouble was some denim. _________________
Gus Fring is The Dentist who hires the Payday crew on behalf of a client he refers to as "his patients" to take on some legendary uncrackable washington dc super bank. Supposedly these Dentist missions are going to eventually lead up to some big prison or cia blacksite break or whatever to bust out the original Hoxton character from Payday 1. Cause he originally was voiced by a british guy in that one, and fans being the deranged fanatics over the stupidest details that they are, have done nothing but complain about bringing him back since then, because of course you can't have something being different. I tell you they better not bring him back before the female heister they've been promising forever.
Gus Fring teaches the payday crew how to take two seconds to think about what they're doing for the first time in their lives
You pick different escape routes or methods of cracking the safe, different ammo and medkit placements, alarm delays, things like that, but they cost points. I could see in the future or a payday 3 maybe you could build up points after successful heists, that could be something, but right now this is only the heist that has the preplanning feature anyway.
of course most people use it to draw dicks and fuck around.
There's a Ulysses S. Grant mask I really want. You got to take the guy in the trailer hostage and guide him back to the vault to unlock it though. _________________
Keanu Reeves dropped out of playing Chris Shiherlis in Heat to do Hamlet. DeNiro and Keanu in Heat together is up there with Jodorowsky's Dune in the might-have-beens of cinema _________________
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