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Payday 2

 
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Aug 08, 2013 5:05 pm        Reply with quote

notbov wrote:
so hey, if you own Payday on Steam, you get access to Payday 2's beta until release

starting now


I bought it for 20% off on the gamefly site a few days ago. Don't get the code until release day.

I'd pay that extra $5 to have it now instead.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Aug 08, 2013 11:51 pm        Reply with quote

another god wrote:
notbov wrote:
so hey, if you own Payday on Steam, you get access to Payday 2's beta until release

starting now


I have like 3 extra steam copies...


I'd trade you my code I'll get on release day for a code now despite that being of no benefit to you if you're feeling particularly good willed but feel free to absolutely not go for that shit.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Aug 09, 2013 8:44 pm        Reply with quote

How is the gameplay, that aside? I can't wait to jump in that shit.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sat Aug 10, 2013 1:25 am        Reply with quote

notbov wrote:

oh, and they sent out a press release on how the game is already profitable just off of pre-orders and have embarrassed every other company in the business


I don't understand I thought that you had to make a game that costs $60, has bullshit DLC, and is CoD successful to make any money at all in videogames?
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Mon Aug 12, 2013 4:16 pm        Reply with quote

Played the beta a shitload yesterday thanks to AnotherDawg's generosity.

Was p baller, I'm really excited to jump in with my friend. Trying to decide between mastermind and ghost which class I wanna be. We expected to have 4 dedicated dudes but it looks like it's just the two of us for now. Not excited about dealing with randoms in a game like this soooo :S
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Mon Aug 12, 2013 7:33 pm        Reply with quote

Can't preload as I must wait for gamefly to send me the code :|

Well heck I'll see about hitting you up tomorrow night! Have you guys picked your classes/roles?
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Mon Aug 12, 2013 9:01 pm        Reply with quote

Great, that actually works out since we'll be focusing on mastermind and ghost as our primary classes - so we'll each be focusing on a different class.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Aug 15, 2013 2:00 pm        Reply with quote

another god wrote:
Do you have to have mics when you play this game? How coordinated do you have to be? Are random games good to play? Are you really OP at level 50 compared to level 1? I don't know much about PD2 except it's "dark souls diablo l4d heat".


You can definitely win missions without good coordination - but good luck doing anything "right" or "stealthily" or "without shooting an army of cops in the face". So far my friend and I have been playing with randoms and attempting to be coordinated via keyboard - but I'm trying to get my Official PS3 Wireless Headset TM to work with my PC. Too stupid to figure it out in the little time I've had to spend with it. But yeah, coordination is important and it gets really exciting feeling like you're managing actual challenges of a heist. Trying to have all of your team completing goals in different portions of your target location in a small window of time. Take out the cameras, take out the guards, control the civilians - make sure the cops aren't called. It isn't at all easy, even with coordination. Other scenarios include transporting heavy valuables across really hot locations like a street filled with cops and swat and shit. You have to have people covering you with suppressive fire. Cops of all kinds can feel pretty healthy, so having people focusing on flinching as many cops as possible so you're covered to cross a street can be highly important. I would say playing randoms is fine - especially as you're learning the ropes and level layouts etc (which to an extent are random, but there's still something to learn about how to approach levels) - you just won't be executing perfect missions if you're having to wrangle in people who when you say "Okay the plan is for this guy to drop the ECM and knock out the cameras before we move in" and a dude walks in in front of the ECM guy and blasts a civilian in the face. You just have to come ready for a shootout. Manage your hostages, manage your drills, watch your entry points, watch your team mates... try to push for the exits as a team effort. So far as being level 50... that's a long ways off for me. I can tell you that you start with little to no class abilities - you can basically unlock your class out of the gate and that comes with only their unique equipment... Filling out your class tree is very expensive, so I would think by level 50 you're finally feeling like you're able to fully play your role and are actually capable of doing heists the right way - but still with a sizable margin of error.

On level selecting: if you filter to "friends only" then you'll see a lot of games that are open lobbies. That may make your selection process easier as you'll be guaranteed host.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Aug 16, 2013 1:53 pm        Reply with quote

Yeah, I played a mission where a dude was just rushing with saw. Basically I want a closed group to play with so we can actually have fun and not suck the fun out of the game with grinding. It literally doesn't have to be played that way.
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