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SBGC Daily 1 Credit Redux: The Top-Rankers Edition
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cake



Joined: 11 Aug 2009

PostPosted: Mon Jul 11, 2011 10:26 am        Reply with quote

Wow Mad Planets is almost a stereotypical early videogame. It can get really frantic - sometimes I feel in control, and other times I can't hit anything and constantly die. I got my high score on my third credit, and then just couldn't exceed it.

First:
- cake: 8063

Best:
- cake: 55031

There's a large bonus for shooting all the planets in a round before they can form. Also, holding down the fire button limits the range of your shots. I used the second stick of a dualshock for aiming - I had to turn the analogue sensitivity right down, and it was kind of twitchy but still pretty playable.
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Levi



Joined: 05 Dec 2006

PostPosted: Mon Jul 11, 2011 8:48 pm        Reply with quote





consistently poor

EDITED BY CURATOR
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Youpi



Joined: 01 Mar 2011

PostPosted: Mon Jul 11, 2011 10:37 pm        Reply with quote

The mouse control really gives me trouble, it shouldn't be that hard to perfect the first 2 rounds...

First:
- Youpi: 4673
Best:
- Youpi: 11087
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cake



Joined: 11 Aug 2009

PostPosted: Mon Jul 11, 2011 11:18 pm        Reply with quote

Thanks for posting that overlay, Youpi, it's kind of amazing - the contrast between a hi-res static image and a lo-res moving one is pretty interesting. The palette selection for the text screen and starfields seems quite different from a lot of other games, but it doesn't really extend into the main sprites themselves.

Levi, thanks to your scores I went and got the ROM for Rodland (which i guess is maybe too well known for suggesting here?), but it seems the screen I was searching for wasn't in the arcade version. It said something like:

Thanks for playing!!
Please try again ❤

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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Tue Jul 12, 2011 5:25 am        Reply with quote

TODAY'S GAME IS: Beast Busters (Arcade), a relentless gun shooter from SNK's pre-Neo years.

Definitely intended to be a quarter muncher, which is why I wouldn't expect anyone to get too far on one credit. Still, I made it to the second boss on my first try, and the balance and pacing are much better than in Operation Wolf and most other gun games of the era. It's also nice that there aren't any hostages to avoid shooting--they'd have been zombified anyway.

The gun and both buttons should go to the mouse. Button 1 shoots, button 2 throws grenades. You technically have limited ammo, but it's so plentiful that you'll easily be able to hold the trigger down through the entire game.

There's actually a sequel on the Hyper Neo Geo 64! Looking forward to playing it when that system's emulation finally gets perfected.



First:
1005080

I admit it: I'm picking all these mouse games because I'm too lazy to set up the table + HDTV for my arcade stick. I'll stop after this one.
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Tue Jul 12, 2011 11:45 am        Reply with quote



whew. Light gun games were crazy way back.
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Tue Jul 12, 2011 11:58 am        Reply with quote

First attempt: 344440

I bit it in the long hallway right after the subway. I was almost to the end too.
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cake



Joined: 11 Aug 2009

PostPosted: Tue Jul 12, 2011 1:44 pm        Reply with quote

First:

- cake: 124160
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Wed Jul 13, 2011 6:06 am        Reply with quote

Only our two usual participants checked in yesterday, but I'm still going to keep this trainwreck rolling along nonetheless.

spectralsound's suggestion:

TODAY'S GAME IS: Tube Panic (Arcade)

(AKA Tunnel Vision: The Game)



I had never heard of this! I guess this could be described as a primitive Afterburner, not yet evolved from the primordial soup of space invaders and abstract death-voids. You can speed up and slow down by moving forward and back: there's limited fuel, and greater bonuses for finishing a stage fast, but momentarily slowing down for safety is necessary. Speed does not affect fuel consumption. There's also a little mothership-docking challenge between levels for a fuel refill, with a special bonus if you land in the exact center.

This being 1984, the scaling and rotation are hardly perfect: sprites have an unfortunate tendency to flicker out of existence for up to a full second, especially bad when dealing with bullets. Amazing they got it to work so convincingly that early, though.

First: 71915
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cake



Joined: 11 Aug 2009

PostPosted: Wed Jul 13, 2011 1:05 pm        Reply with quote

Sniper Honeyviper wrote:
Only our two usual participants checked in yesterday

Perhaps you prefer not to recognise the legitimacy of ontological terrorists, but Mr. Mechanical posted a score too.

Tube Panic is pretty amazing for 1984, altho' I'm not sure if I should be amazed or not as the first Amiga was produced only a year later. I spent most of my first go trying to work out how the tube effect was done - I can't figure out how much is pre-drawn and how much is procedural. The controls seem to feel better in the tunnel than they do on the planes, altho my emulator is struggling a bit so it might be unfair to judge.

First score:
- cake: 8914

Best score:
- cake: 32153


EDIT: updated my best score. After further play, the invisible shots & enemies make it too annoying.. half of the time I don't know what killed me.


Last edited by cake on Wed Jul 13, 2011 2:26 pm; edited 1 time in total
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Wed Jul 13, 2011 1:20 pm        Reply with quote

And I will keep posting scores until my demands are met in full! Or until I forget to or fall out of the habit of doing so.

First attempt: 14159

My best attempt at Beast Busters wasn't much better than my first attempt so I won't bother posting it. Also I can't remember what it was but I made it to the first boss at the end of the tunnel after the subway.

I like Tube Panic though, especially how the tube has holes in it that you can fall through.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Wed Jul 13, 2011 3:44 pm        Reply with quote

Yeah, sorry Mech, you were on ignore for reasons I don't remember. Don't take it personally! I'm happy to have you participate!
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Wed Jul 13, 2011 4:13 pm        Reply with quote



Man, this is insane for the time. The sprite limit does let it down quite a bit, though.
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Levi



Joined: 05 Dec 2006

PostPosted: Wed Jul 13, 2011 7:16 pm        Reply with quote



I could not get a working Beast Busters rom to save my life.

Edit: My best score is the first place one there
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Wed Jul 13, 2011 7:20 pm        Reply with quote

Use edge|emulation to find roms that work with recent versions of MAME.
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Wed Jul 13, 2011 8:54 pm        Reply with quote

Sniper Honeyviper wrote:
Yeah, sorry Mech, you were on ignore for reasons I don't remember. Don't take it personally! I'm happy to have you participate!


Well! This explains why you never respond when I talk to you on here.

Just kidding. I can't recall, off the top of my head, addressing you directly any time recently. No hard feelings.
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Levi



Joined: 05 Dec 2006

PostPosted: Thu Jul 14, 2011 12:17 am        Reply with quote

Thanks!

(first with xbox controller, second on keyboard)
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Thu Jul 14, 2011 5:04 am        Reply with quote

You're supposed to use the mouse for MAME gun games, Levi! I won't add your Beast Busters scores until you do.

TODAY'S GAME IS: Cosmic Ark (Atari 2600)

I would explain the controls and objectives and everything, but there's a great vintage video right here that does just that!





First: 12220. Like many games of its era (1982), it gets very hard, very quickly after a certain point.
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cake



Joined: 11 Aug 2009

PostPosted: Thu Jul 14, 2011 8:14 am        Reply with quote

With Beast Busters I just couldn't find a setup where the cursor would consistently follow the mouse, so I'm afraid my amazing score was achieved using a DUALSHOCK 3.

I can never get into "the zone" when playing computer games, but I imagine it's like completing a fast level of the asteroid section from Cosmic Ark without dying. That part was kind of fun, but elements of the creature abduction felt too arbitrary and after 10 minutes I felt like I knew everything about the game. The stars are nice, though, and the small saucer reminds me of the Catellite from Wizball.

First score:
- cake: 10980

Best score:
- cake: 14530
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Thu Jul 14, 2011 8:54 am        Reply with quote



13700 on the first go!

Atari games still have their charms. Thanks for linking that strategy video too, Snipe!
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Thu Jul 14, 2011 7:13 pm        Reply with quote

first

this game is kind of creepy
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Levi



Joined: 05 Dec 2006

PostPosted: Thu Jul 14, 2011 8:17 pm        Reply with quote



Your Atari picks are inspired.
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Deets



Joined: 05 Dec 2006

PostPosted: Fri Jul 15, 2011 3:17 am        Reply with quote

Whoaaa going back and playing some of this stuff

Gunbuster (first play)

420,000 -- Spark

This game is mindblowingly ahead of its time/well-executed. Oh, and if it wasn't confirmed elsewhere in the thread, the multiplayer is co-op.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Fri Jul 15, 2011 5:19 am        Reply with quote

One more Atari pick.

TODAY'S GAME IS: Game 1 of Demon Attack (Atari 2600). An unnerving Space Invaders-style shmup, with a bit more devious personality to the enemies.

Another vintage strategy video:



As the video shows, the first few waves before the enemies start splitting are deceptively easy. I like that your ship has the exact shape as the one from Centipede/Millipede.



First: 6270


Last edited by Sniper Honeyviper on Fri Jul 15, 2011 7:19 pm; edited 2 times in total
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cake



Joined: 11 Aug 2009

PostPosted: Fri Jul 15, 2011 9:50 am        Reply with quote

This is pretty good! Here's my first and early best:

First score:
- cake: 1860

Best score:
- cake: 12750

I hope you all tried GAME 3 and, if you have a friend, GAME 9.
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Fri Jul 15, 2011 3:14 pm        Reply with quote


First try.

What a neat twist on Space Invaders! I have to admit I got flustered at about the sixth or seventh wave where the bullets start to follow the demons across the screen. Totally screwed me up and I just couldn't get out of the rut. Oh well.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Fri Jul 15, 2011 7:18 pm        Reply with quote

Ah, didn't realize there was more than one game option. We'll just go with GAME 1 for this thread's scores.
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cake



Joined: 11 Aug 2009

PostPosted: Fri Jul 15, 2011 9:18 pm        Reply with quote

Those How to Beat Home Video Games films are kind of wonderful, and the tips really helped me. Here's the Demon Attack cover in better detail:



I'm not sure any game could ever really deliver on that.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sat Jul 16, 2011 5:52 am        Reply with quote

TODAY'S GAME IS: Sasuke vs. Commander (Arcade)

Shin Nihon Kikaku's second game, and their first one in color. Didn't they include this as an unlockable in some port of a Neo game?

The falling purple corpses of ninjas are invincible, and will still kill you. Stay away from the edges when you can, it's easy to get trapped there. Losing against the bosses won't cost you a life, but it will deprive you of a huge bonus. Unfortunately, the game becomes extremely difficult after the first boss.



First: 7480


Last edited by Sniper Honeyviper on Sun Jul 17, 2011 9:35 pm; edited 1 time in total
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Sat Jul 16, 2011 10:10 am        Reply with quote



Managed to take out the second boss and get a sweet double shot before losing it all by being too excited :<

Always liked this style of graphics. It helps the game stand out.
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cake



Joined: 11 Aug 2009

PostPosted: Sat Jul 16, 2011 9:00 pm        Reply with quote

- cake: 1200
- cake: 12200
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sat Jul 16, 2011 9:45 pm        Reply with quote

sasuke vs commander

satan's hollow

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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sun Jul 17, 2011 7:36 pm        Reply with quote

suggestion: palamedes (arcade)
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Sun Jul 17, 2011 7:50 pm        Reply with quote

sasuke vs. commander

1st: 140

I...feel like you guys played a different version than I did.
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sun Jul 17, 2011 8:00 pm        Reply with quote

don't worry, rudie, as i was playing, i feared getting a sub-1000 score. i only managed to scrape most of my points in my final life
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Jul 17, 2011 8:06 pm        Reply with quote

sorry for the lateness, I will have another game up soon
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Jul 17, 2011 9:33 pm        Reply with quote

TODAY'S GAME IS: Crime City (Arcade)

Another forgotten Taito gem, kind of a more polished take on Bad Dudes/Sly Spy. In a sense it can be considered a combination of those games, since you can perform both punches and bullets.

You have limited ammo. Although you have a life bar, bullets and bombs will always insta-kill you. Yes, the white packets are drugs. Their point value decreases for every bullet you shoot after they appear. There are also three special moves, which are pretty much essential for survival:

High jump: Up + Jump
Air somersault: Jump button in the air
Ground somersault: Crouch + Jump. Good for plummeting through long rows of grunt enemies.

Somersaults do damage, and you are invincible to physical attacks while performing them.



First: 41150

If you can beat the default top score (50000), you can leave a message in bullet holes on the machine. There's a service option to disable this, presumably for arcade owners that didn't want dick doodles in their establishment.
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Bennett



Joined: 03 Apr 2009

PostPosted: Sun Jul 17, 2011 9:58 pm        Reply with quote

First: 22500 (crapped out on the boss fight, mainly)


I want to put in a vote for Tower of Doom and New Zealand Story. Amazing idea for a thread, btw. Really breathes new enjoyment into MAME.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Jul 17, 2011 10:40 pm        Reply with quote

The Capcom D&D games are too multiplayer-oriented, unfortunately.
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Bennett



Joined: 03 Apr 2009

PostPosted: Sun Jul 17, 2011 11:17 pm        Reply with quote

Nah, you can solo TOD just fine. That is why I prefer it to SOM.
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cake



Joined: 11 Aug 2009

PostPosted: Sun Jul 17, 2011 11:17 pm        Reply with quote

Sniper Honeyviper wrote:
sorry for the lateness, I will have another game up soon


don't apologise, you've been doing really well to keep updating so regularly.

crime city scores:

- cake: 8000
- cake: 25500

suggestions:

- datsun 280 zzzap
- liquid kids
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