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Competitive gaming/esports: The Thread
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 7:52 pm        Reply with quote

luckily each player intro is like half an hour long
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Fri Jul 08, 2011 7:53 pm        Reply with quote


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Let's Play, starring me.
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:00 pm        Reply with quote

this sound just could not be worse
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:01 pm        Reply with quote

well at least the first game was a riveting two rax bunker ZvT

...
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:03 pm        Reply with quote

shaky cam, incontrol's mic not working, no game sound, health bars turned off, reverb, crowd too loud. I'd rather just be watching random player streaming
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 8:04 pm        Reply with quote

Turn on WORLD ORDER.
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:09 pm        Reply with quote

at least gretorp and incontrol are on their commentating game
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:14 pm        Reply with quote

ret obliterated, didn't even put up a fight
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 8:15 pm        Reply with quote

Yeah, that was rather ugly. Don't think I've seen a TvZ end quite so quickly.
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:16 pm        Reply with quote

at least we have a hot girl doing interviews? can't, you know, hear anything, but she looks nice
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 8:17 pm        Reply with quote

This entire setup is so on the cheap it's hilarious. Doesn't matter to me though, listening to Genki Sudo while watching.
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:23 pm        Reply with quote

crossfire really shouldn't be in the map pool, either
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 8:24 pm        Reply with quote

I'm kind of the opinion that the maps which are stupidly close shouldn't be allowed, simply because they make the play so heavily focused on rushdown (which only makes it worse when so much of the game is rush-centric as it is).
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:26 pm        Reply with quote

oh sheth you are the best ^_^
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:27 pm        Reply with quote

they probably should have used some of their money to hire people that have been in the same room as people that have thought about hosting a live event before
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:29 pm        Reply with quote

Talbain wrote:
I'm kind of the opinion that the maps which are stupidly close shouldn't be allowed, simply because they make the play so heavily focused on rushdown (which only makes it worse when so much of the game is rush-centric as it is).


yeah, you want macro games to be the default. cheese and timing pushes should have to be earned. plus crossfire is clearly an advantage to terran players.
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 8:30 pm        Reply with quote

Yeah, they should talk to some of the Street Fighter guys, because at least the last two big tourneys I've seen (ReveLAtions and Shadowloo Showdown) have been exceptionally well-organized. I expect EVO to be similarly well-organized.
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:33 pm        Reply with quote

testament to the appeal of the game that there are still 40k people watching this shit
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:36 pm        Reply with quote

I can't believe these montages are this fucking long good lord
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 8:37 pm        Reply with quote

Wow this is round of 16? Christ when will this end with montages like this?
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negativedge
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PostPosted: Fri Jul 08, 2011 8:37 pm        Reply with quote

they have mercy killed the sound feed
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negativedge
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PostPosted: Fri Jul 08, 2011 8:38 pm        Reply with quote

all the korean players have on their "should we tell these guys about the GSL?" faces on
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:41 pm        Reply with quote

at least incontrol keeps trolling idra
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:45 pm        Reply with quote

we have...a game?
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 8:47 pm        Reply with quote

Toss are probably the worst at rushing, and it's damn near impossible to sneak a proxy pylon in against a decent player. So yeah, assuming Zerg rush doesn't succeed, we'll have a match.
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:54 pm        Reply with quote

why did sheth attack on that ramp :(
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:55 pm        Reply with quote

I like how we have health bars on those blink stalkers so we can check out the micro owait
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Fri Jul 08, 2011 8:58 pm        Reply with quote

twitter thread
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 8:58 pm        Reply with quote

diplo wrote:
twitter thread

Tweet that shit!
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 8:59 pm        Reply with quote

I warned you guys
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 9:04 pm        Reply with quote

squirtle trolling sheth :(
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diplo



Joined: 18 Dec 2006
Location: Brandy Brendo's bungalow

PostPosted: Fri Jul 08, 2011 9:06 pm        Reply with quote

delete all neggy posts after click speed party is over
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 9:07 pm        Reply with quote

u raggin' on starcraft bro?
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 9:12 pm        Reply with quote

great choice on the DT timing for squirttle
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 9:15 pm        Reply with quote

baneling bomb a nexus to death looooooool sheth ^_^
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 9:19 pm        Reply with quote

sheth neeeeeds a broodlord tech swap he might be fucked ouch :(

waited too long to attack so he was stuck on ling/baneling/muta against storm god that was soooo bad :(
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 9:23 pm        Reply with quote

Sheth took a really unnecessary risk with that all-in push. Did he honestly think psychic storm wouldn't ruin an army like that?
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negativedge
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PostPosted: Fri Jul 08, 2011 9:23 pm        Reply with quote

sheth why did you throw this game away :(
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negativedge
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Joined: 04 Dec 2006

PostPosted: Fri Jul 08, 2011 9:25 pm        Reply with quote

Talbain wrote:
Sheth took a really unnecessary risk with that all-in push. Did he honestly think psychic storm wouldn't ruin an army like that?


he didn't have a choice. he was sitting on 200/200 against a toss with low income. he needed to smash that gold, he just couldn't do it because he didn't throw away the army quick enough for a tech swap. a timing loss.
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Talbain



Joined: 14 Jan 2007

PostPosted: Fri Jul 08, 2011 9:27 pm        Reply with quote

negativedge wrote:
Talbain wrote:
Sheth took a really unnecessary risk with that all-in push. Did he honestly think psychic storm wouldn't ruin an army like that?


he didn't have a choice. he was sitting on 200/200 against a toss with low income. he needed to smash that gold, he just couldn't do it because he didn't throw away the army quick enough for a tech swap. a timing loss.

He had a ton of Mutas and multiple open bases, I can't really agree with that.
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negativedge
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PostPosted: Fri Jul 08, 2011 9:46 pm        Reply with quote

yeah, and he tried that earlier with the two pronged attack that baneling bombed the nexus, so that was somewhat possible. the problem is mutas suck against protoss. by themselves they would have been vaporized if they tried anything but more harass, which is really just a stalling move at a time where squirtle is the player that would want to be stalling. the gold was the focus because a straight up 200 vs 200 zerg vs. toss on crossfire is not going to work out for the zerg on that map. I think he really needed to break that gold, given the banked minerals he had to keep overrunning if it fell. tough loss either way.
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