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Games You Played Today V: Gamer's Quarter
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Tue Jan 01, 2013 11:54 pm        Reply with quote

:cryface: wrote:
Wonder when Ubisoft will bridge the gap between the Assassin's and Far Cry to make the perfect Ubisoft Game Factory interactive extravaganza.

Isn't that supposed to be Far Cry 3?
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tacotaskforce



Joined: 04 Dec 2006
Location: Logical, Practical

PostPosted: Wed Jan 02, 2013 12:27 am        Reply with quote

CubaLibre wrote:
tacotaskforce wrote:
I completed MW2 on the highest difficulty by very carefully wiping out every hostile intent before me. I don't believe it has unlimited spawns.

MW1 was the last Infinity Ward game with infinite respawns.


CoD1 had finite numbers of enemies in every level except for that one bit in the soviet level where you have to snipe the commanders.
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tiburon



Joined: 26 Sep 2012

PostPosted: Wed Jan 02, 2013 3:14 am        Reply with quote

More random far cry 2 thoughts:

Everyone talks so fucking fast in this game

i spend 50% of my time trying to find a way to the diamonds/safehouse/objective
30% of my time getting killed by dudes in cars (i have since dropped the difficulty to normal)
20% of my time trying to find my car

the only gun worth anything is the sniper rifle

for being set in Africa there sure aren't a whole lot of Africans

this could have ++ potential if it had any narrative focus whatsoever. As it is, it's basically GTA: Africa City. or Assassin's Creed: Bushwhacking.
at least in GTA they gave you cars everywhere, and in AC you could blend in with the civilians. here everyone shoots at you on sight.


cut number of enemies in half, raise difficulty to hardcore, add civilians, and you might be on the way to something neat.


--

i do like your buddy dragging you out of battle when you die. those bits are well done. also like the fact that you have to manually cycle the bolt on the sniper by releasing LT to come out of scope.

the first time i accidentally knocked a barrel over and set fire to an entire outpost was pretty neat.



e: far cry 2 is "the truman show with guns"
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Wed Jan 02, 2013 5:21 am        Reply with quote

The first thing I did in Red Dead Redemption was kill a Jackalope.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Wed Jan 02, 2013 5:51 am        Reply with quote

having been defeated by La-Mulana, I decided to finish Vanquish.

it really gets unabashedly stupider toward the end! veering from semi-believable-yet-hackneyed kill robots plot to arguable parody to wait really is that it okay sure

anyhow, a fun time. it was a 5.5 hour game that should've been a 4.5 hour game, but I liked a lot of what it was doing, even if I can clearly see why no one really gave a damn at the end of the day.
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cake



Joined: 11 Aug 2009

PostPosted: Thu Jan 03, 2013 12:00 am        Reply with quote

"Only the Polynesians would build a place like this in the middle of the jungle. Only the Polynesians would want to."

I spent all yesterday evening fighting an intractable 1000 year jungle war against Carthage in Civilization V. Then Rome launched an attack against my budding desert city of Passing Breeze and I went to bed. I ... I'm not sure what I want from this game. Well, I want everyone to leave me alone and let me build things in peace but that's what happened in the last game and it got a bit boring. So maybe I want the game to be just hard enough that I can suceed most of the time, but that seems a bit self-satisfying (is that really a bad thing?). I'm not interested in beating the computer, and playing against random humans means eating a series of humiliating losses. I enjoy the fiction of creating a civilization, but that's meaningless, and satisfying optimization is difficult when the events of the future are unknown.

I'm not really complaining, there's just something about this type of game - the frustration of losing and the ultimate pointlessness of success, compounded by the knowledge that in forums a few clicks away people are analyzing the game to a degree I could never match.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Thu Jan 03, 2013 1:05 am        Reply with quote

if you're interested and not already familiar, Civ4 has much less gradual busywork conflict -- the wars come infrequently, fast, and hard.

You might find the city management in Civ4 to have a bit too much overhead if you're used to Civ5 though.
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Thu Jan 03, 2013 2:04 am        Reply with quote

Been spending some more time with Shin Hokuto Musou. It's pretty fucking good!

Between the restructuring of the story mode, removal of essentially all grinding, and tweaks to the characters to make them more different from each other, as well as more fun to play, pretty much all of the problems I had with the first game have been addressed. I enjoyed the first game on account of being a huge Hokuto no Ken fan, but a significant amount of the time I spent with it was basically mashing Square while watching TV shows and hating myself... the grindy bits could get really bad, and at the end of the day the game was like 75% "grindy bits". I was mostly excited to get the sequel to get to play around with more characters, and see them revisit the story and do good on the things they skimped on in the first game, but I'm truly surprised by how much better the game is, and how much I'm enjoying it. If the games keep improving like this, I would be all fucking over Hokuto Musou 3.

So yeah, I know there was at least a handful of people here who played and enjoyed the first game, and I implore each and every one of you to check this game out. Unless you specifically enjoy replaying the same overly long level over and over again to make your character not completely worthless, I can't imagine you wouldn't like this game better than its predecessor. Would be really cool to get some online games in too, once someone else on this continent owns the game.
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tiburon



Joined: 26 Sep 2012

PostPosted: Thu Jan 03, 2013 3:46 am        Reply with quote

Felix wrote:
if you're interested and not already familiar, Civ4 has much less gradual busywork conflict -- the wars come infrequently, fast, and hard.

You might find the city management in Civ4 to have a bit too much overhead if you're used to Civ5 though.

Civ 4 was great. it did kind of hit a saturation point for me though, where I felt like i had seen all the things the game had to offer. ended up uninstalling it a while later. it was really engrossing for a solid month though
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Thu Jan 03, 2013 4:14 am        Reply with quote

notbov wrote:
Nthing that Binary Domain just doesn't understand language most of the time and you should just play it with the predefined voice options that pop up.


What's interesting is that even with my dirty gaijin accent the japanese demo recognized me 70% of the time. the other 30% I had absolutely no clue what to say.
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ionustron



Joined: 05 Dec 2006

PostPosted: Fri Jan 04, 2013 7:50 am        Reply with quote

Yeah FTL is kinda flawed sadly.

It's weird because I had a whole slew of consistent victories followed by 10 consecutive lost games where all drops and shops were just mismatches and not much could be done - on ships where I had won in previous games. If the first couple of sectors go badly you're pretty crippled for the rest and might as well restart. The problem is that you usually need item pairs to make a winning ship. So if you end up getting nothing but drones without the control bay for them or no burst capability for your pitiful starting guns, WELP! Ion weapons are all sorts of bad. They work but...ugh, it's like triple the time and micromanaging if you're stuck with them.

Invariably one of those solutions for the final battle is a shield bypassing strategy, either firebombs or a decent away team. Icing if you have both and sprinkles if you have even simple cloaking. It just makes the last fight a complete joke and it prolly shouldn't even be there so I have to agree with Cuba & others on that.

Wouldn't be bad if unlocking new classes wasn't up to high chance either.

What's also bizarre is that the runs that went the worst despite winning ended up having the highest scores and I don't know why.
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jamie



Joined: 27 May 2011

PostPosted: Fri Jan 04, 2013 11:39 am        Reply with quote

Texican Rude wrote:
notbov wrote:
Nthing that Binary Domain just doesn't understand language most of the time and you should just play it with the predefined voice options that pop up.


What's interesting is that even with my dirty gaijin accent the japanese demo recognized me 70% of the time. the other 30% I had absolutely no clue what to say.


It just occurred to me couldn't this issue be fixed by letting you input the voice commands yourself? Like there could a default command the game is listening for that you could overwrite with something else, if you were struggling getting it to recgonise that.
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The King



Joined: 14 Dec 2010
Location: Japan

PostPosted: Fri Jan 04, 2013 7:10 pm        Reply with quote

The Misadventures of Tron Bonne
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luvcraft
buy my game buy my game me me me


Joined: 05 Dec 2006
Location: Cobrastan

PostPosted: Fri Jan 04, 2013 9:25 pm        Reply with quote

The King wrote:
The Misadventures of Tron Bonne


the bank is full of dogs!!
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tiburon



Joined: 26 Sep 2012

PostPosted: Sat Jan 05, 2013 12:51 am        Reply with quote

done with far cry 2

I quit after having to replay an escort mission for the third time because there were no save points afterwards.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Sat Jan 05, 2013 5:19 am        Reply with quote

In RDR I went to cut up a boar. During the boar cutting cutscene my horse respawned a mile above ground immediately falling to it's death. I then started walking back to town only to encounter a sheriff chasing a man. I shot the man. The sheriff started to congratulate me before another boar plowed into him. I went to shoot the second boar when a pack of wolves jumped me. I ran and jumped off a cliff onto a moving train. I waited jumped off about a mile down. Immediately (the same?) pack of wolves attacked me. I shot some of them and the rest ran off. That's where I'm at right now.

Also holy shit the Mexico part fucking sucked.
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Sat Jan 05, 2013 7:45 am        Reply with quote

Whoa, Xcom is really good. Got a bit of a weird learning curve, though. I lost a lot of people during the 'die in one shot' period, and haven't lost anyone since they leveled enough to die in two.
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special blend



Joined: 06 Dec 2006

PostPosted: Sat Jan 05, 2013 8:14 am        Reply with quote

4 heroes of light continues to be super fun and addicting

great towns!
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The King



Joined: 14 Dec 2010
Location: Japan

PostPosted: Sat Jan 05, 2013 4:25 pm        Reply with quote

luvcraft wrote:
the bank is full of dogs!!


finished The Misadventures of Tron Bonne.
the bank robbery was easily my favorite mission.

Named the happy apprentice quartermaster King and gave him the red head parts. :3
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ChairTax



Joined: 30 Jan 2012

PostPosted: Sat Jan 05, 2013 5:30 pm        Reply with quote

I still maintain that the best part of Red Dead Redemption is everything and anything related to completing the treasure maps cause it's the only thing that encourages you to engage with the environment and landscape in a way that isn't a-to-b mission to mission movement. When I think back on that game, my fondest memory is when, after having been in Mexico for a day or two, I decided to spend an hour or two looking for one particular treasure. It was night in the game and I'd just crested the ridge of a mesa. (I'd managed to blanket a few square miles since sundown.) The moon was mostly full, and the canyonlands below me were more or less illuminated. I pulled out my binoculars, spotted what looked like a pretty good geological approximation of what my treasure map showed, and I took my horse slowly down the ridge, carefully switchbacking till I'd reached the floor. From there, it was about a mile-long trot to the formation. (And, of course, the treasure.) This was after several hours of awful Mexico missions and the purity of "pay attention to your surroundings" was a revelation in the midst of moving from location to location blasting dudes.

Currently playing Burnout: Revenge on 360 and listening to SSION's "BENT" while doing so. Having an absolute blast. Also going through Gears of War with a friend in online coop. Act 2 was excellent and much better than Act 1.
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RobotRocker
C-C-C-C-COMBO BREAKER!


Joined: 07 Dec 2006
Location: Death Egg Zone

PostPosted: Sat Jan 05, 2013 5:53 pm        Reply with quote

luvcraft wrote:
RobotRocker wrote:
Spent new years eve yelling at Binary Domain to recognize my accent (It still doesn't)


my wife teaches American English pronunciation and grammar via skype. Let me know if you're interested. :)

Did you play it on 360 or PC? I'm still wondering which of the games that have voice recognition on 360 (BD, Skyrim), also have it on PC.


Was playing it on 360. And it's appreciated on the pronunciation, though I spent a few years in London town and I have a very clear and enunciated voice for an Irish person thanks to that. Which made it weird because my friends kinect picked me up no problem while they were having trouble for a while before Microsoft did the last system update. SpeechFX just doesn't like accents (Especially as I have a crossed Northern/Southern Irish accent due to family), I suspect.
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Sat Jan 05, 2013 7:11 pm        Reply with quote

The King wrote:
luvcraft wrote:
the bank is full of dogs!!

the bank robbery was easily my favorite mission.

I guess I got to play Tron Bonne now.


After Testament of Sherlock Holmes was so disappointing I've been in need of a good detective game but I didn't really want to dig through mountains of pc adventure game shovelware in the vain hope that someone else had the idea to make one that focused on logic and deductive reasoning over item macgyvering nonsense since Ripper, so I've been looking into some interactive novels.

First I tried Portopia Serial Murder which was terrible and doesn't hold up at all. There are items you have to pick up, like say there will be a ring under a table but you can't just click on any part of the space under the table you need the click the right area despite no graphical indication of anything being there. or a picture that's on a cabinet, but you can't just click on the cabinet or on top or even on the shelf or drawer of the cabinet, you have to click at the precise point of the side wall wood paneling part that unless the item was phased into during some kind of star trek transporter accident I have no idea why that is the spot that needs to be clicked. Though I did like how most of the suspects are just sitting down at the police station and you call them into the interrogation room to question or beat on them.

And I also played Famicom Detective Club Part 2, which was pretty good. At the end of every day you go back to your office and REVIEW to go over what you know and then THINK about what you know. Most of the better detective games seem to have something like this.
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GcDiaz



Joined: 04 Dec 2006
Location: Clinton, MA

PostPosted: Sat Jan 05, 2013 11:37 pm        Reply with quote

Played and finished Spec Ops: The Line.

Dare I call it "the cure for the common CoD"? I dare. It's a must-play.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Sun Jan 06, 2013 4:08 am        Reply with quote

Tenkai Makyou 2 Manji Maru will go down as the fastest start to thisisboringimneverplayingthis of any game I've ever bought.

A PS2 port of a PCEngine CD game and oh man does it show. 3 frame animations.
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The King



Joined: 14 Dec 2010
Location: Japan

PostPosted: Sun Jan 06, 2013 5:18 am        Reply with quote

I wanted to follow up Jumping Flash 2, so I loaded up Ghost in the Shell (the next game by the developers) and Robbit Mon Dieu (the next game in the series)

Robbit Mon Dieu is very pretty, and plays like the other games. I played the first level and will probably play through it.
edit: went back to this, after a few missions I decided the language barrier is just enough to push it down into nahhh territory. Skip.

Ghost in the Shell
Wow, wow, wow, wow, wow.
This game is so fun. The tank just casually walks up walls and ceilings in a really fluid, wonderful way.
Was this the last game by Exact? They probably should be more acclaimed then they are; what wonderful game designers.
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sun Jan 06, 2013 5:21 am        Reply with quote

that was by exact? it's so obvious in hindsight!

you should play geograph seal next, if you haven't already
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Teflon



Joined: 11 Jan 2007

PostPosted: Sun Jan 06, 2013 11:23 am        Reply with quote

I'm playing Sleeping Dogs.

It's got nice architecture for this kind of game. Buildings that feel like part of the space rather than impenetrable hollow boxes. It's entirely possible they just crammed the starting area full of wonderful nooks and crannies but I'm enjoying the town so far. I casually drove a moped up two flights of stairs onto a pedestrian bridge, across and then down the other side again. Next I plan to ride one through the night market.

That said fuck the watered-down(!) Arkham battle system. Waiting for dudes to glow is tedious and a terrible mechanic for a game that's like 1/3 brawler.
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glossolalia



Joined: 04 Mar 2008

PostPosted: Sun Jan 06, 2013 2:35 pm        Reply with quote

you can beat about 80% of ghost in the shell by never not shifting around randomly, but just moving through the world is awesome, it's the only game that ever made circle strafing fun. awesome soundtrack too

iirc exact co ltd was dissolved into sce japan after ghost in the shell. would be interesting (for someone else) to trace which members ended up working on what since then.
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Mon Jan 07, 2013 2:21 am        Reply with quote

Teflon wrote:
I'm playing Sleeping Dogs.

It's got nice architecture for this kind of game. Buildings that feel like part of the space rather than impenetrable hollow boxes. It's entirely possible they just crammed the starting area full of wonderful nooks and crannies but I'm enjoying the town so far. I casually drove a moped up two flights of stairs onto a pedestrian bridge, across and then down the other side again. Next I plan to ride one through the night market.

That said fuck the watered-down(!) Arkham battle system. Waiting for dudes to glow is tedious and a terrible mechanic for a game that's like 1/3 brawler.

Dogg, you can cancel 99% of attacks into a parry. Never wait for anything.
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special blend



Joined: 06 Dec 2006

PostPosted: Mon Jan 07, 2013 4:17 am        Reply with quote

GcDiaz wrote:
Played and finished Spec Ops: The Line.

Dare I call it "the cure for the common CoD"? I dare. It's a must-play.


that is the cutest joke!
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misadventurous



Joined: 29 Nov 2012
Location: witch city

PostPosted: Mon Jan 07, 2013 4:38 am        Reply with quote

special blend wrote:
4 heroes of light continues to be super fun and addicting

great towns!


i just remembered i own this and played a little earlier today.
i'm still not sold on the simplified combat, but the music is tight.
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special blend



Joined: 06 Dec 2006

PostPosted: Mon Jan 07, 2013 4:46 am        Reply with quote

how far are you? i was getting bored/annoyed with the combat but after the third or fourth boss the game began to demand more from me and so far i'm still digging it.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
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PostPosted: Mon Jan 07, 2013 5:04 am        Reply with quote

GcDiaz wrote:
Played and finished Spec Ops: The Line.

Dare I call it "the cure for the common CoD"? I dare. It's a must-play.

The good CoDs are so much better than Spec Ops that I don't even know, man.

Though I guess those aren't the common CoDs.
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The King



Joined: 14 Dec 2010
Location: Japan

PostPosted: Mon Jan 07, 2013 5:07 am        Reply with quote

finished Ghost in the Shell (ps1)
I really liked the timed sequences in this game, it always felt tense but reasonable.

The last boss fight is neat:spoiler: the timed freefall fight segment at the end.
Great way to close the game.
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misadventurous



Joined: 29 Nov 2012
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PostPosted: Mon Jan 07, 2013 2:56 pm        Reply with quote

special blend wrote:
how far are you? i was getting bored/annoyed with the combat but after the third or fourth boss the game began to demand more from me and so far i'm still digging it.


i just beat the first boss and got the first crown. it was a lot more entertaining with four characters than one or two. i can see it getting better still now that i can unlock jobs.
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Zodar



Joined: 30 Apr 2012
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PostPosted: Mon Jan 07, 2013 3:02 pm        Reply with quote

misadventurous wrote:
it was a lot more entertaining with four characters than one or two.


i've got bad news for you dude...
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GcDiaz



Joined: 04 Dec 2006
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PostPosted: Mon Jan 07, 2013 3:51 pm        Reply with quote

CubaLibre wrote:
GcDiaz wrote:
Played and finished Spec Ops: The Line.

Dare I call it "the cure for the common CoD"? I dare. It's a must-play.

The good CoDs are so much better than Spec Ops that I don't even know, man.

Though I guess those aren't the common CoDs.


If you mean gameplay, then they all are better. SO:TL is a poor Gears ripoff far as that goes. But really, for the millions who see BF/CoD as some vicarious virtua-soldier experience, Spec Ops seems like the cure for what ails them. It's certainly more dumbed down and blatant than MW2's approach, but we're dealing with bros here.
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Mon Jan 07, 2013 4:43 pm        Reply with quote

No, you're dealing with the sort of people who call other people "bros". No one who enjoys military themed shooters plays Spec Ops and thinks "gee, maybe shooting all these people is wrong" while the game rewards shotgun blasts to the chest and headshots with slow-motion flourishes.

As a cynical gambit to get the sort of people who sneer at cover shooters to play one and still feel like they're somehow cleverer than other people who play cover shooters, it's super successful. At saying anything of value, you've already acknowledged it's a failure.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
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PostPosted: Mon Jan 07, 2013 4:44 pm        Reply with quote

Killing brown people sure is wrong, now have a blast in our epic multi.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
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PostPosted: Mon Jan 07, 2013 4:57 pm        Reply with quote

I have no desire to play Spec Ops The Line because I've already played a b-grade cover shooter about being a horrible human being. It's called Dog Days and it's actually kind of subversive, rather than sitting the player down for a lecture about what a terrible person they are for playing it.
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Brooks



Joined: 08 Apr 2007
Location: peak caucasity

PostPosted: Tue Jan 08, 2013 1:26 am        Reply with quote

Bet there's no awesome desperate male nudity in Spec Ops either

Seriously that was a rare fist-in-the-air moment for my vidconning 2k12
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