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Gamescom thread?
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Toptube
Anti-cabbage Party Candidate


Joined: 23 Apr 2007

PostPosted: Fri Aug 19, 2011 2:14 am        Reply with quote

Bennett wrote:
notbov wrote:
It's safe to say that being bad at flying planes never stopped half the people who play BF games.


Yeah, my method was always to take off, fly over an enemy base, then jump out of the plane. Doesn't exactly require a $500 flight yoke.


Don't forget to drop bombs just before you jump out.

and watch them incinerate the enemy as you parachute down.

Oh my god.

Guys I am so ready for this.
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negativedge
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PostPosted: Fri Aug 19, 2011 2:21 am        Reply with quote

guys I am going to use a flight stick to fly the planes I will be an assassin
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Takashi



Joined: 04 Dec 2006

PostPosted: Fri Aug 19, 2011 2:28 am        Reply with quote

God, I'll grab a plane and just fly around and do nothing else because it all looks so fucking glorious. Screw map objectives.
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negativedge
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PostPosted: Fri Aug 19, 2011 2:39 am        Reply with quote

on that, I really don't see how this looks better than Bad Company 2. I mean, BC2 already looked great so it isn't really a complaint, but right now Frostbite 2 looks pretty much like Frostbite 1 (or whatever variant of it BC2 used). Though the maps in this game are obviously bigger. And the environmental destruction in the single player stuff looks more advanced, but I also wouldn't be surprised if it was scaled back a bit for multiplayer anyway.
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A New Duck



Joined: 08 Dec 2008
Location: Eugene, ORLY

PostPosted: Fri Aug 19, 2011 3:12 am        Reply with quote

The Blueberry Hill wrote:
I had to use Google to find out what 'Gamescom' was.


I did too. I initially was getting all psyched up for a game.com thread (the late-nineties, monochrome Tiger handheld). Alas.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Fri Aug 19, 2011 3:25 am        Reply with quote

A horribly produced trailer for the Vita's Gravity Daze, with its final Western title revealed as Gravity Rush. So glad that music won't be in the game.



How ironic is the existence of a "Playstation Official App" for iOS/Android?
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Toptube
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PostPosted: Fri Aug 19, 2011 4:01 am        Reply with quote

negativedge wrote:
on that, I really don't see how this looks better than Bad Company 2. I mean, BC2 already looked great so it isn't really a complaint, but right now Frostbite 2 looks pretty much like Frostbite 1 (or whatever variant of it BC2 used). Though the maps in this game are obviously bigger. And the environmental destruction in the single player stuff looks more advanced, but I also wouldn't be surprised if it was scaled back a bit for multiplayer anyway.


Neggy, I think you need to look again. There is a large, very noticeable visual advancement from BC2 to BF3.

I can't say if the destruction is scaled back from BF3 singleplayer to BF3 multiplayer, because I haven't played the game obvioiusly. But I can say that BF3 MP's destruction is more advanced that BC2. One of the big things they did was now make debris chunks able to hurt you. So now everyone sees the same thing, the same debris, when destruction happens. Whereas in BC2, debris chunks were randomnly generated locally on each player's system, and couldn't hurt you. Likely to keep up netcode performance.


Last edited by Toptube on Fri Aug 19, 2011 4:06 am; edited 1 time in total
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negativedge
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PostPosted: Fri Aug 19, 2011 4:02 am        Reply with quote

why do trailers for psp games always do the thing where they show the psp or the psp screen

that game does still look pretty cool though
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robotdell



Joined: 13 Jan 2009
Location: United States

PostPosted: Fri Aug 19, 2011 4:47 am        Reply with quote

Really disappointed this is not a Game.com thread.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Fri Aug 19, 2011 4:56 am        Reply with quote

http://oxcgn.com/2011/08/16/possible-list-of-unannounced-ps-vita-games-for-gamescom-leaked/#more-46359
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notbov



Joined: 14 Feb 2009

PostPosted: Fri Aug 19, 2011 5:50 am        Reply with quote

Sniper Honeyviper wrote:
http://oxcgn.com/2011/08/16/possible-list-of-unannounced-ps-vita-games-for-gamescom-leaked/#more-46359


SimCity? Another Phantasy Star game? I swear to God, this better not be fake.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Fri Aug 19, 2011 5:58 am        Reply with quote

Yeah, if all of these are confirmed and not canceled, I am definitely getting a Vitae.
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remote



Joined: 11 Dec 2006

PostPosted: Fri Aug 19, 2011 6:04 am        Reply with quote

I don't buy it solely because of "XCOM: Enemy Unknown"
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negativedge
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PostPosted: Fri Aug 19, 2011 6:05 am        Reply with quote

it has Michigan on there. there's no way that's real.
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
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PostPosted: Fri Aug 19, 2011 6:23 am        Reply with quote

hahaha holy shit, that fake list has some serious balls.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Fri Aug 19, 2011 6:59 am        Reply with quote

remote wrote:
I don't buy it solely because of "XCOM: Enemy Unknown"

And Ys Origin, now that I look at it. And "KOF XIII-V." And Glory of Heracles--doesn't Nintendo own the rights to that?

Still, a ballin' fake list.
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Gironika



Joined: 05 Dec 2006
Location: Dragon Range

PostPosted: Fri Aug 19, 2011 8:08 am        Reply with quote

Dishonored looks like it might be something that isn't a sequel. Now if it can live up to its promises, that'd be something.
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This Machine Kills Fascis
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Joined: 06 Dec 2006
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PostPosted: Fri Aug 19, 2011 9:45 am        Reply with quote

Man, you guys are wandering way off topic.

I came into this thread hoping to find some good review sites for Game.com games. I'm sure we all know that most Game.com carts are more or less available if you're patient enough to watch eBay and Yahoo Auctions, but I still like to know what I'm getting into before I lay down my dough. What sites or message boards do you guys use?

Right now I'm wondering if Resident Evil 2 is worth the investment. Having already played the PSX version, my main concern is that the Game.com might not have the graphical ability to support a similar play experience, but it would be really cool if the game had any sort of stylus support.

Unfortunately information is hard to come by. If any of you guys have any first-hand knowledge I'd really appreciate it!
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Rud31
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Joined: 05 Dec 2006
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PostPosted: Fri Aug 19, 2011 10:21 am        Reply with quote

TMKF you obviously must be the man to build the game.com webshrine with reviews of every game.com game.
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robotdell



Joined: 13 Jan 2009
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PostPosted: Fri Aug 19, 2011 10:24 am        Reply with quote

TMKF, I would get RE2, I've heard it's going to be revolutionary! Also, I've been getting into this really new game called Duke Nukem 3d! It's pretty interesting. You fight aliens but you have one heck of a vibrant personality (which is pretty stunning noting the monochromatic screen). I have that fantastic game and Batman & Robin. If you want to trade, I'll send you a PM.
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The Blueberry Hill



Joined: 12 Dec 2006
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PostPosted: Fri Aug 19, 2011 12:10 pm        Reply with quote

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Toptube
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Joined: 23 Apr 2007

PostPosted: Fri Aug 19, 2011 12:25 pm        Reply with quote

man, it is too bad there couldn't have been a portable system at some point with graphics like that, that was as generally smooth to play as a most gameboy games.
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Loki Laufeyson
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PostPosted: Fri Aug 19, 2011 12:30 pm        Reply with quote

tmkf, post on sb via your game.com
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Fri Aug 19, 2011 12:33 pm        Reply with quote

remote wrote:
I don't buy it solely because of "Sword & Sworcery EP"
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remote



Joined: 11 Dec 2006

PostPosted: Fri Aug 19, 2011 4:55 pm        Reply with quote

Man, yeah, I didn't even notice that. Those guys were like "lololol never" when I asked if they'd ever port it to anything else. Kinda made me not want to pay anything for it, if I ever do play it.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Fri Aug 19, 2011 5:22 pm        Reply with quote

Toptube wrote:
man, it is too bad there couldn't have been a portable system at some point with graphics like that, that was as generally smooth to play as a most gameboy games.

Wonderswan B&W.
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CubaLibre
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PostPosted: Fri Aug 19, 2011 6:34 pm        Reply with quote

The Blueberry Hill wrote:
I didn't even bother using Google to find out what 'Gamescom' was.

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This Machine Kills Fascis
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PostPosted: Fri Aug 19, 2011 10:17 pm        Reply with quote

I appreciate the thought, Blueberry Hill, but my Power Mac 7300 can't display flash (^_^);

robotdell wrote:
TMKF, I would get RE2, I've heard it's going to be revolutionary! Also, I've been getting into this really new game called Duke Nukem 3d! It's pretty interesting. You fight aliens but you have one heck of a vibrant personality (which is pretty stunning noting the monochromatic screen). I have that fantastic game and Batman & Robin. If you want to trade, I'll send you a PM.

I'll PM you a list of my current collection! My main pursuits right now are Henry and Wheel of Fortune 2. And, of course, I'd be thrilled to stumble upon a prototype for Symphony of the Night or A Bug's Life!

Loki Laufeyson wrote:
tmkf, post on sb via your game.com

I've tried, but my Game.com can't handle PHP :(
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MrSkeleton wrote:
i dont know how to give a thing made of blood but id do it

evnvnv wrote:
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robotdell



Joined: 13 Jan 2009
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PostPosted: Sat Aug 20, 2011 2:25 am        Reply with quote

I hate to break it to you, TMKF, but I did eventually acquire a prototype of A Bug's Life. Let's just say, that's the first time I've ever described level design like that as pretentious. Now, The Symphony of the Night prototype is fantastic! It runs at a very smooth 15 FPS and the graphics are astounding!
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sat Aug 20, 2011 3:38 am        Reply with quote

This is timely.

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Laurel Soup



Joined: 05 Dec 2006
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PostPosted: Sat Aug 20, 2011 3:43 am        Reply with quote

The Game.com version of Resident Evil always looked like Nguyen Ngoc Loan: the Game.
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glossolalia



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PostPosted: Sat Aug 20, 2011 3:50 am        Reply with quote

re Sword and Sworcery, Android is hard to port to because Java is very different from Objective-C, there's a much wider variety of resolutions and specs to worry about, and SaS's resolution and interface are unusually specific to current iOS devices. so i don't blame them for just writing it off. they probably didn't have to go "lololol" though.

Last edited by glossolalia on Sat Aug 20, 2011 3:51 am; edited 1 time in total
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Sat Aug 20, 2011 3:51 am        Reply with quote

Did anyone watch the streaming games of League of Legends Dominion map? I'm curious what you guys think.

-Wes
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Toptube
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PostPosted: Sat Aug 20, 2011 5:54 am        Reply with quote

I'M STILLLLL, IN A DREEEAM, SNAKE EEEATERRRRRRR.
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Sat Aug 20, 2011 7:10 am        Reply with quote

Dudes in the IRC know about my love for the Game.com
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notbov



Joined: 14 Feb 2009

PostPosted: Sat Aug 20, 2011 7:40 pm        Reply with quote

SuperWes wrote:
Did anyone watch the streaming games of League of Legends Dominion map? I'm curious what you guys think.

-Wes


Matches look like they last 20-30 minuets, and I saw people with full builds 15 minutes in.

Thank God.

After playing a few weeks and seeing that even steamrolls hit the 40 minute mark, it's good to see a mode with the time commitment lowered. Otherwise, it looks like every over mode/map to rip off conquest-style play from BF, especially looking like a mix of DoW2's MP and Last Stand modes.
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Bennett



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PostPosted: Sat Aug 20, 2011 7:58 pm        Reply with quote

remote wrote:
Man, yeah, I didn't even notice that. Those guys were like "lololol never" when I asked if they'd ever port it to anything else. Kinda made me not want to pay anything for it, if I ever do play it.


I want to explain something about this. Porting your own games is like eating something you have already digested. It's dirty, it feels bad, it's undignified, and it tastes like a corrupted echo of past delight. Nobody should be surprised or offended when a small team or a solo developer doesn't want to port their game to some other platform.

(And in this case, it would be fruitless anyway, since Android users hardly pay for any games, and when they do they really don't pay $5 or more)
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Loki Laufeyson
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PostPosted: Sat Aug 20, 2011 8:00 pm        Reply with quote

is there a game.com emulator? maybe the games are more playable without the blur.
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remote



Joined: 11 Dec 2006

PostPosted: Sat Aug 20, 2011 8:04 pm        Reply with quote

Bennett wrote:
remote wrote:
Man, yeah, I didn't even notice that. Those guys were like "lololol never" when I asked if they'd ever port it to anything else. Kinda made me not want to pay anything for it, if I ever do play it.


I want to explain something about this. Porting your own games is like eating something you have already digested. It's dirty, it feels bad, it's undignified, and it tastes like a corrupted echo of past delight. Nobody should be surprised or offended when a small team or a solo developer doesn't want to port their game to some other platform.

(And in this case, it would be fruitless anyway, since Android users hardly pay for any games, and when they do they really don't pay $5 or more)


Well, at first I asked if it ever might be ported to PC, since I feel like I'd rather experience it as a fullscreen point & click adventure than on a tiny iPhone/Android screen, but yeah, no.

I can understand why the thought of doing a port would be undesirable. Just felt like their response came off as, "HEH HEH WHAT ARE YOU STUPID?" Found it offputting. This is just how I feel, I guess, considering I don't understand why it wasn't just made for PC (I have a mouse) to begin with. Seems like they'd be more likely to reach a wider audience (more money) that way, too, but whatever.
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Bennett



Joined: 03 Apr 2009

PostPosted: Sat Aug 20, 2011 8:26 pm        Reply with quote

I can understand why they don't want it to be mouse-controlled. When you control a game with a mouse, you're touching your mouse; you're not touching the game. For many games this is a pretty meaningless distinction, but it's not when the game is designed to make use of the metaphor of touching.

I agree with you that developers should generally avoid those kinds of flip, dismissive responses, but I mean how would you respond if someone asked you to ingest your own post-nutritive byproduct?
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remote



Joined: 11 Dec 2006

PostPosted: Sat Aug 20, 2011 8:31 pm        Reply with quote

That's true. About the metaphor of touch, I mean. Still, though, I think I'd have to play it on a bigger screen (and bugging my gf to let me play a game on her iPhone seems obnoxious). Maybe if I get an old iPad some day...
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