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SBGC 1 Credit Redux: Burst Out Revival
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Sep 25, 2011 1:53 pm    Post subject: SBGC 1 Credit Redux: Burst Out Revival    Reply with quote

SBGC1CR: BOR



Original thread
Scoreboards thread

Attempting to resurrect this thread with a clean start. Games will now be posted every three days, instead of daily. I think this will give people more of a chance to participate, and allow us to delve deeper into the workings of each game. There is now a dedicated thread for the scoreboards.

I've made some revisions to the guidelines, which are included in the copied text below.

1. Post a FIRST and (optionally) a BEST score for each game, preferably with the characters/ships/whatever you used, if the game gives you a choice.

FIRST SCORE = No practice runs, no resets. I will not modify these.

BEST SCORE = Practice as much as you want beforehand, reset all you want. I will update these if you post an improved personal score.

2. Continuing is not allowed in any case, nor is using more than one credit at a time.

3. Research of games (movelists, strategies, etc.) is acceptable in all cases.

4. Scores for each game will be collected in the Annals of Glory, found in the Galaxy Oddity forum.

5. Suggest another game! Try to pick something that's not well known and that most people wouldn't have already played. I am open to featuring a popular favorite now and then, however.

6. We will specify a version of the game to be played if there are significant gameplay differences between regions and/or hardware.

7. Unless otherwise specified, default settings must always be used.

8. I'll try to post one new game per every three days, but I can't guarantee an exact schedule.

9. Just because I've posted a new game, doesn't mean you can't still submit scores for a previous one. Though I would encourage people to stay current to some degree.

=====================

I can think of no better game to resume the thread with than...

TODAY'S GAME IS: Rastan Saga (Arcade)

The chronological history of a barbarian who dared to challenge.




We will be playing Rastan Saga, the Japanese version. It is slightly easier and has an additional intro cinematic. Because of the lack of limits on score milking, we will instead be listing the farthest point of the game we can make it to on one credit.

List your score as something like "2-3," where 2 is the Round and 3 is the section of that Round.

For the second digit:
1 = outdoors
2 = castle
3= boss

Something I only just learned: holding up while jumping will cause you to do a high jump. It's not useful until the later stages, and I don't believe it's ever required. But it's there. Also, if it wasn't obvious enough, downward stab through the dark brown square rocks. The blue potions restore health, but avoid the orange potions, they just hurt you.

FIRST: Died on 1-3. The boss' knives aren't much of a problem, but his spear stab takes off half your life with absolutely zero telegraphing. Strangely enough, the second boss is a total pushover.
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sun Sep 25, 2011 2:41 pm        Reply with quote

i didn't get past 1-1 D:
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Sep 25, 2011 2:55 pm        Reply with quote

Some PROTIPS:

- The rolling boulder on the large stairway near the end of 1-1 is impossible to normal-jump over. You'll need a high jump, though moving backwards and returning when it's gone is safer and also works.

- The flying bat-knight enemies can drain your health in seconds if you let them get on top of you, and you won't be able to reach their hitbox. Slash at them while keeping your distance as mush as possible. The axe will take them out in one hit.

- To move up a rope or chain faster, jump repeatedly upwards when you're against a wall.
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Sun Sep 25, 2011 3:21 pm        Reply with quote

First: 1-1 :/
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end of the world



Joined: 01 Jan 2011

PostPosted: Sun Sep 25, 2011 6:00 pm        Reply with quote

1-1

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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Sep 25, 2011 6:48 pm        Reply with quote

sorry guys, i'll pick something where scores are acceptable next time

anyway, quite a lot of the game is memorization! i think all of you should at least be able to get to 1-3 with some practice!
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notbov



Joined: 14 Feb 2009

PostPosted: Sun Sep 25, 2011 8:08 pm    Post subject: Re: SBGC 1 Credit Redux: Burst Out Revival    Reply with quote

Sniper Honeyviper wrote:
3. Research of games (movelists, strategies, etc.) is acceptable in all cases.


http://www.youtube.com/user/ReplayBurners

Just gonna leave that here, along with the fact that execution counts a hell of lot more than knowing what to do. Seeing of the superplays helps for memorizers, though.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sun Sep 25, 2011 11:06 pm        Reply with quote

notbov is right, Replay Burners is an amazing resource.
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Jujyfruits



Joined: 20 Apr 2009
Location: b.a.

PostPosted: Mon Sep 26, 2011 1:31 am        Reply with quote

1-1
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to be perfectly honest, most gamers don't deserve to skip cutscenes
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extrabastardformula
millmuck holecutter


Joined: 01 Jan 2007
Location: The Nearest Faraway Place

PostPosted: Mon Sep 26, 2011 2:06 am        Reply with quote

1-3
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Lucaz



Joined: 04 Jun 2009

PostPosted: Mon Sep 26, 2011 6:56 am        Reply with quote

1-1
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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Mon Sep 26, 2011 7:43 am        Reply with quote

1-1 D:
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Mon Sep 26, 2011 8:52 am        Reply with quote

I've managed to make it to 1-2 on my first credit, if I use a continue making it to 2-1 isn't that hard - I found the first boss quite easy as long as I'd keep my distance, what keeps fucking me up more than anything during the actual level is the finicky jumping controls, with a close second being how hard it is to hit enemies who are kinda hovering over you draining your life. Doing a couple of more runs I'm sure I could make it to 2-1 on one credit though.
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Mon Sep 26, 2011 9:01 am        Reply with quote

Best: 2-1 :)

edit: those flying gargoyle dudes in particular are really annoying. Without an axe or a mace they're really hard to take out before they deal a shit ton of damage, and in combination with the rolling rock that shows up at the same time about halfway through 1-1 I find it incredibly hard to make it past that spot without dying.
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Teflon



Joined: 11 Jan 2007

PostPosted: Mon Sep 26, 2011 1:23 pm        Reply with quote

1-1

The game ran in slo-mo and somewhat amazingly managed to look like I had a half-plugged VGA cable on a system with no VGA cables. This was actually way more exciting than just playing Rastan normally even though it made timing a complete crapshoot.
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Clumo
the postmodern prometheus


Joined: 25 May 2011
Location: The Evil Bydo Empire

PostPosted: Mon Sep 26, 2011 4:11 pm        Reply with quote

1-1
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cake



Joined: 11 Aug 2009

PostPosted: Tue Sep 27, 2011 7:10 pm        Reply with quote

1-1

I liked the intro screens (is "CEIM" the kingdom or the princess?) but it's way too hard for me, I'd never play it again in normal circumstances.
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spectralsound
fromdrone


Joined: 15 Mar 2011
Location: below the salt

PostPosted: Tue Sep 27, 2011 8:23 pm        Reply with quote

1-1 for me as well. i kept getting killed by bats when i tried to grab the axe

it's a good game, i'd say. Taito is always good.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Wed Sep 28, 2011 7:57 pm        Reply with quote

TODAY'S GAME IS: Viewpoint (Arcade, Neo-Geo)

Sammy's groundbreaking, Zaxxon-inspired shmup, which has aged incredibly well some nineteen years after release.



First: 92340

The gates in the first stage need to be opened by shooting their cranks.
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Lucaz



Joined: 04 Jun 2009

PostPosted: Wed Sep 28, 2011 9:03 pm        Reply with quote

I had only played this on genesis until now. I found it too hard for me back then, and I still do.



13.000
47.500 on my best run.

The difference between the isometric view and the normal movement confused me, I couldn't keep myself from expecting the ship to move diagonaly. Setting the pad and playing with an analogue helped a lot in my last run.
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Wed Sep 28, 2011 10:34 pm        Reply with quote


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http://lunargarbagehell.blogspot.com/ - newest post: Batman: Digital Justice
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Thu Sep 29, 2011 8:21 pm        Reply with quote

bump
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Clumo
the postmodern prometheus


Joined: 25 May 2011
Location: The Evil Bydo Empire

PostPosted: Fri Sep 30, 2011 3:15 am        Reply with quote

one credit score: 15150
I cant' believe I did this bad counting I played a lot the Genesis ver.

Best score

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Jujyfruits



Joined: 20 Apr 2009
Location: b.a.

PostPosted: Fri Sep 30, 2011 3:51 am        Reply with quote

First Score: 7000
awful

edit:
Best Score: 64100
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Dark Age Iron Savior wrote:
to be perfectly honest, most gamers don't deserve to skip cutscenes
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Baseballkappe



Joined: 14 Nov 2010
Location: France

PostPosted: Fri Sep 30, 2011 9:56 am        Reply with quote

First: 10750
:'(

Best: 97700
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cake



Joined: 11 Aug 2009

PostPosted: Sat Oct 01, 2011 11:45 am        Reply with quote

I still find it diffcult to know where I am in relation to other objects.

FST: 7100
BST: 21950
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sat Oct 01, 2011 7:20 pm        Reply with quote

Figured we had to do this once.

TODAY'S GAME IS: Violent Storm (Arcade)

YOU KNOW WE'RE POWER-HUNGRYYYY...

EDIT: notbov has informed me that the Japanese version has easier default settings. It's the version I used, while everyone else seems to have used the Euro version.




Character move list

First: 321800. Death by mutant train conductor.


Last edited by Sniper Honeyviper on Wed Oct 12, 2011 7:01 pm; edited 2 times in total
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Teflon



Joined: 11 Jan 2007

PostPosted: Sat Oct 01, 2011 7:42 pm        Reply with quote

396950. Same spot.

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internisus
shafer sephiroth


Joined: 04 Dec 2006

PostPosted: Sat Oct 01, 2011 8:41 pm        Reply with quote

Thank you so, so much for reminding me of Rastan Saga. I suddenly experienced a flood of vivid memories. What a terrific game!
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sat Oct 01, 2011 8:56 pm        Reply with quote

482800, i also died while having my ticket punched
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Sat Oct 01, 2011 8:58 pm        Reply with quote

I played the Japanese version, does anyone know if that makes a difference?

Forgot to mention that I used Boris, you guys can add your selection if you want.
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Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sat Oct 01, 2011 9:03 pm        Reply with quote

i also used boris. flying piledrivers everywhere!
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Clumo
the postmodern prometheus


Joined: 25 May 2011
Location: The Evil Bydo Empire

PostPosted: Sat Oct 01, 2011 9:04 pm        Reply with quote

594300


Who will be the hero
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Lucaz



Joined: 04 Jun 2009

PostPosted: Sat Oct 01, 2011 9:20 pm        Reply with quote

426.900

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Schwere Viper



Joined: 14 Feb 2007
Location: Western Australia

PostPosted: Sun Oct 02, 2011 7:07 am        Reply with quote

For Viewpoint, 42050 on my first run. BEST: 98310.

Violent Storm first run, 362900. Lost it when he called in his fat friend.
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notbov



Joined: 14 Feb 2009

PostPosted: Sun Oct 02, 2011 2:57 pm        Reply with quote

Catching up...

Rastan Saga: 1-1

Violent Storm:947800, Boris


I do not remember this guy's pattern at all, if I even knew it to begin with. Also, props to April O'Neil for spotting me some pizza when I needed it during stage 3.
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Jujyfruits



Joined: 20 Apr 2009
Location: b.a.

PostPosted: Mon Oct 03, 2011 3:06 am        Reply with quote

First: 476750
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Dark Age Iron Savior wrote:
to be perfectly honest, most gamers don't deserve to skip cutscenes
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Mon Oct 03, 2011 7:43 pm        Reply with quote

Putting the next game up a day early because Dark Souls and Rage will consume this forum (and also to explain my new avatar/sig combo.)

TODAY'S GAME IS: The Cliffhanger: Edward Randy (Arcade)




Perhaps the first truly "cinematic" action game, and it's been credited as a huge inspiration on Treasure: two Guardian Heroes characters are named Edward and Randy, and the Orange helicopter battle of Gunstar Heroes is a blatant homage to Cliffhanger's final boss. The game itself is rather clunky, kind of a floaty Castlevania IV, but still greatly entertaining. It's easily one of the most ambitious games of 1990.

The controls are convoluted and confusing. If you jump while running, you'll instead do a roll-dash attack. You have to stand still while jumping to get any altitude. You can grab onto overhead surfaces and drop through them like in Gunstar Heroes. There's even some SCV4-like grapple swinging with your whip that also does damage. In the car, holding different directions while pressing jump will cause your car to swerve, jump, and wheelie.

Your health increases with your score, in a sort of odd leveling-up mechanic. Supposedly your attack power does as well, but later enemies always have more health to negate this.

Cliffhanger got a spiritual sequel in the form of Boogie Wings/The Great Ragtime Show, which has a similar 1930s aesthetic and focus on graphical flair. I will probably feature it later.

First: 9432
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Lucaz



Joined: 04 Jun 2009

PostPosted: Tue Oct 04, 2011 5:45 pm        Reply with quote

Couldn't get past the train, and don't know my exact score, it was three thousand something.
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notbov



Joined: 14 Feb 2009

PostPosted: Tue Oct 04, 2011 7:09 pm        Reply with quote

First: 23313



To anyone who hasn't played: find out what stuff you can latch on to and swing from, as doing this pretty much kills everything and makes you mostly invincible. You can do full circles or cut halfway through and swing back if you missed any enemies.
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Sniper Honeyviper



Joined: 30 Aug 2009

PostPosted: Tue Oct 04, 2011 10:01 pm        Reply with quote

I wasn't aware the swinging was that powerful! Thanks.
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