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Sky's the Limit: Skyrim Froth
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Sun Jan 01, 2012 12:49 am        Reply with quote

I realized that money is worthless in the game and that I already had great weapons and armor so I just started doing missions without picking anything up in the dungeons and then I was all 'OH GOD WHAT NO'
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another god



Joined: 04 Dec 2006

PostPosted: Sun Jan 01, 2012 1:20 am        Reply with quote

I just stopped playing the game.
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Sun Jan 01, 2012 1:25 am        Reply with quote

ok
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remote



Joined: 11 Dec 2006

PostPosted: Sun Jan 01, 2012 3:52 am        Reply with quote

It honestly sort of amazes me that anyone who started playing this when it came out is still playing it.

Somebody asked me to watch the Gametrailers review of Skyrim the other day, and they finished it off by saying, basically, "This game is full of bugs and glitches and ridiculous bullshit, but that's not what you'll take away from it. We swear, the good stuff you'll find here totally overrides all the dumb crap. 9.3!" My experience has been pretty much the opposite of that.
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remote



Joined: 11 Dec 2006

PostPosted: Sun Jan 01, 2012 11:16 am        Reply with quote

btw would you all believe me if i said i've heard people call this "skrim" and "ski-rim"?

'cause i have
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
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PostPosted: Sun Jan 01, 2012 11:59 am        Reply with quote

http://www.nma-fallout.com/article.php?id=60505
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CubaLibre
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Joined: 02 Mar 2007
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PostPosted: Sun Jan 01, 2012 6:30 pm        Reply with quote


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Lucaz



Joined: 04 Jun 2009

PostPosted: Mon Jan 02, 2012 5:46 am        Reply with quote

remote wrote:
btw would you all believe me if i said i've heard people call this "skrim" and "ski-rim"?

'cause i have


Me too. I haven't called it Skyrim since like the week it came out. Ski-rim, has a nice ring to it.
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GcDiaz



Joined: 04 Dec 2006
Location: Clinton, MA

PostPosted: Mon Jan 02, 2012 5:50 am        Reply with quote

remote wrote:
It honestly sort of amazes me that anyone who started playing this when it came out is still playing it.


Best $59.99 I ever spent...for about a week. Haven't touched it since. I'd rather play Dark Souls again.
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BadFlower



Joined: 20 Nov 2007

PostPosted: Mon Jan 02, 2012 6:00 am        Reply with quote

this game is really great until you get past level 12

you also kind of need to avoid playing the game and just wander and kill people. don't kill dead things or animals because that's not fun.

unless you're rp'ing a hunter, then it's okay to kill animals.

this game has beehives! in trees! like, way up in the trees and not at eye level. blew my mind.
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Mr. Mechanical
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Joined: 04 Dec 2006
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PostPosted: Fri Jan 06, 2012 12:36 am        Reply with quote

Last time I posted in this thread I meant to say that this is the game Oblivion should have been but wasn't so I'm saying it now. Skyrim is the game that Oblivion should have been but wasn't.
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evnvnv
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Joined: 05 Dec 2006
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PostPosted: Fri Jan 06, 2012 1:00 am        Reply with quote

the next elder scrolls game will be the one that skyrim should have been, don't worry
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Mr. Apol
king of zembla


Joined: 04 Dec 2006
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PostPosted: Fri Jan 06, 2012 1:25 am        Reply with quote

remote wrote:
btw would you all believe me if i said i've heard people call this "skrim" and "ski-rim"?

'cause i have


my brother pronounced it SCARE - EM for the longest time.
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Laurel Soup



Joined: 05 Dec 2006
Location: Hitsville, USA

PostPosted: Fri Jan 06, 2012 2:27 am        Reply with quote

Mr. Apol wrote:
remote wrote:
btw would you all believe me if i said i've heard people call this "skrim" and "ski-rim"?

'cause i have


my brother pronounced it SCARE - EM for the longest time.


My mom was going on earlier about wanting some game called Scrim. It just occurred to me what she meant.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Jan 06, 2012 3:27 pm        Reply with quote

Ronnoc wrote:
I realized that money is worthless in the game and that I already had great weapons and armor so I just started doing missions without picking anything up in the dungeons and then I was all 'OH GOD WHAT NO'


In conquering conflict we defeat our own purpose. Nowhere is this more evident or jarring than videogames - and Skyrim in particular. It's far too easy to eliminate conflict in Skyrim. When you have no worries, what's left to do? Okay so I have the best armor and weapons I can think to make - I don't need money or to gather loot. Wait.. where did the game go? Games like these have that common emptiness barely hidden away and if you play it long enough you're bound to stumble upon it sooner or later.
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Fri Jan 06, 2012 3:50 pm        Reply with quote

Some games have real fun and not just lootz
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Jan 06, 2012 4:07 pm        Reply with quote

Ronnoc wrote:
Some games have real fun and not just lootz


Right - and games like Skyrim don't have real fun.
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SuperWes



Joined: 04 Dec 2006
Location: St. Louis, Missouri

PostPosted: Fri Jan 06, 2012 4:43 pm        Reply with quote

I just started playing this yesterday, then came in here to see what people think. I haven't read anything but this page, but if you've been able to fill 19 pages with complaints I'm impressed!

I don't like it much, but that's because all high fantasy is crap. I'm going to keep screwing around for a bit because despite hating high fantasy I do like dragons.

BTW, I call it "sky rims".

-Wes
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Mr. Mechanical
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Joined: 04 Dec 2006
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PostPosted: Fri Jan 06, 2012 5:09 pm        Reply with quote

I like the game, but apparently I haven't been having real fun while playing it because real fun doesn't exist in games like this.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Jan 06, 2012 5:15 pm        Reply with quote

Mr. Mechanical wrote:
I like the game, but apparently I haven't been having real fun while playing it because real fun doesn't exist in games like this.


:)
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GrimmSweeper



Joined: 05 Dec 2006
Location: Canada

PostPosted: Fri Jan 06, 2012 5:15 pm        Reply with quote

It's more of a curve of liking the game and then finding niggling bits and pieces that detract from the experience. You are seeing that tail end.

Like this bitch of a combination. Some Draugr Death Lords are strong enough that their 'shout' will blow you off your feet, causing your character to flail like a rag doll until you settle on the ground. Then you are helpless watching your character slowly get back to their feet (five fucking seconds). If this Death Lord has a bow and has randomly generated some higher level arrows, all it takes is one shot to blow through highest level armour and take off more than 280 HP.

Mind, I also had one of the Silver Hands one-shot me with his silver greatsword. You know the 3rd person cut-scenes you perform sometimes when an opponent is at low health? HE did that to me. And he wasn't like a boss or anything; just a random mook generated at character level 50+. I think it took like three power attacks to take him down after I reloaded, unless I just upped and stealth ganked him.


Still playing it myself but it's because I still have a few goals I want to accomplish. Once they're reached, I don't have any inclination to play further.

Also found that I had hoarded like 500+ normal gems of various flavours. Took awhile to sell them off because merchants are useless without Investment.

EDIT: Oh, there's this one place I want to get into somewhere far West that had random dudes called Afflicted spewing poison at me inside some Dwarf ruins. The gate to get inside is locked with a key. No idea where to start, betting it's part of the Companion's quest line (process of elimination, finished off the other guilds'; seems a bit big for a one-shot quest).
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Fri Jan 06, 2012 5:44 pm        Reply with quote

Mr. Mechanical wrote:
I like the game, but apparently I haven't been having real fun while playing it because real fun doesn't exist in games like this.

What aspect of the game are you finding fun? I am having a hard time believing anyone is enjoying the combat, level design, or writing, but I did 35 hours of exploring so that's cool
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remote



Joined: 11 Dec 2006

PostPosted: Fri Jan 06, 2012 5:47 pm        Reply with quote

Mr. Mechanical wrote:
I like the game, but apparently I haven't been having real fun while playing it because real fun doesn't exist in games like this.


I think one's mileage may vary, but my experience was more like what Ronnoc and TXTSWORD described.

To me, the game was little more than a huge fantasy sandbox that crumbled more and more as I explored it until it seemed totally absurd and hollow the very moment I crafted Daedric armor and took a wife. A wife who sat in my house, occasionally greeting me with disproportionate affection before I interrupted her to demand my share of her earnings and left again. Her only company would be my former idiot slave, whatsherface, who lingered unwanted in my bedroom sitting and standing and sitting and standing ad infinitum, or the random passersby from town who glitched into my house to finish saying whatever dumb thing they were saying because they were talking at me when I went inside.

Anyway. I'll end the rant there (though I could go on), but suffice to say: what initially seemed vast and alluring quickly devolved into mind-numbing.

I suppose things could unfold differently for others (although, again, I agree with Ronnoc about the combat, writing, design, and so on).
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
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PostPosted: Fri Jan 06, 2012 7:04 pm        Reply with quote

Ronnoc wrote:
Mr. Mechanical wrote:
I like the game, but apparently I haven't been having real fun while playing it because real fun doesn't exist in games like this.

What aspect of the game are you finding fun? I am having a hard time believing anyone is enjoying the combat, level design, or writing, but I did 35 hours of exploring so that's cool

I'm enjoying shooting things with arrows while exploring and reading the history books that are scattered around in all the dungeons. That the environments you explore are less bland and more interesting to look at than in Oblivion, or that there are perks that cause real and noticeable changes to the combat, or that the game is more or less just as "broken and unbalanced" as any of the previous games allowing you to become godlike in five hours if you choose are all just side benefits to me. It's really all about clearing dungeons, making arbitrary numbers go up and sinking into all the bits of lore that are scattered about and gradually connecting all the dots in the background of everything. And shooting stuff with arrows.

Basically it's like comfort food. It's not a difficult game at all but I like the setting and finding new areas I haven't been to before and shooting things with arrows. I probably won't be "done" with the game until I've found and cleared every dungeon, discovered every area there is to discover, completed every quest and sub-quest, crafted the absolute most powerful weapons and armor, collected millions of septims, read every history book and maxed out every skill. I doubt I'll accomplish all of that but those kinds of meta-goals will keep the game evergreen for me for a good long while.
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Fri Jan 06, 2012 7:07 pm        Reply with quote

Oh, you're not actually having real fun after all
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Mr. Mechanical
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PostPosted: Fri Jan 06, 2012 7:15 pm        Reply with quote

What is real fun?
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Jan 06, 2012 7:16 pm        Reply with quote

Intercourse.
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Mr. Mechanical
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PostPosted: Fri Jan 06, 2012 7:19 pm        Reply with quote

No I mean in a videogame. Intercourse is something that can only happen between people.
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Mr. Mechanical
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PostPosted: Fri Jan 06, 2012 7:21 pm        Reply with quote

Or I guess you're saying real fun doesn't exist in videogames?

It's conversations like these that make me want to stop talking about videogames with anyone period.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Jan 06, 2012 7:23 pm        Reply with quote

Sorry I should save this posting for the axe. I feel ill equipped to give a thought out serious answer so I did that instead. Not that I couldn't give an answer, I just don't want to embarrass myself.
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remote



Joined: 11 Dec 2006

PostPosted: Fri Jan 06, 2012 7:39 pm        Reply with quote

Mr. Mechanical wrote:
Or I guess you're saying real fun doesn't exist in videogames?

It's conversations like these that make me want to stop talking about videogames with anyone period.


I think he's just saying real fun doesn't exist in Skyrim. I don't think that's quite true, but your completionist approach to videogames (at least going by the way I remember you going for 100% on all those GTA games last year, and now this) is not necessarily what I'd call simple enjoyment. I mean, maybe you really do enjoy that. Then again, you call it "comfort food" and that speaks of compulsion at least as much as it speaks of enjoyment. I'm not trying to give you a hard time — just looking at what I think drives a person to play a game like this. At the same time, I've found myself doing this sort of thing with Dark Souls, trying to collect every rare weapon and spell in the game, and things like that... but that's because I think it actually is fun, and for the sake of fun, because finding and using new weapons actually is exciting and the combat, unlike Skyrim's, holds up to hours and hours of play. So, since I think Skyrim's combat is shoddy, the only reason to keep playing the game is exploration, and that by itself only held up for as long as I felt like I was still seeing new things on the overworld map, because the actual dungeons do start to feel samey after a while. The story couldn't keep me interested in the way that New Vegas's did (though I'll admit I thought all the stuff alluding to lore relevant to Morrowind and Oblivion was a lot more interesting than this game's main quest).

Anyway, I'm sort of rambling now... Mr. Mech, if you're having fun with what you're doing, ignore us and stick with it.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Jan 06, 2012 7:53 pm        Reply with quote

Yeah I don't want to diminish your fun. Just that the actual gameplay and writing are pretty seriously not fun in Skyrim. That exploring dungeons is only made fun by the loot you can find there and the reason for the loot being there - but when you don't NEED it any more then it's pretty hard to go into ANOTHER samey dungeon to get more of the same shit that you have no use or desire for. Exploring the environment was probably the only REAL fun and that can only go so far as it doesn't have much to offer beyond "see cool thing". At the point that you become a superhero, enemies are just obstacles between you and... what? Getting to the next checkpoint? Clearing another dungeon? Of course the sockpuppets you're supposed to interact with on a regular basis is the most empty and depressing part. I would rather be in a videogame world than in a ~real world~ that is totally unconvincing. It's just too heartbreaking.
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Mr. Mechanical
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Joined: 04 Dec 2006
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PostPosted: Fri Jan 06, 2012 8:11 pm        Reply with quote

I see, remote, so according to you because this game isn't as good as that other game (a completely subjective judgment, I might add, no matter the rationale behind it) a person spending a lot of time with it isn't actually getting enjoyment out of it but is rather driven by some kind of compulsive disorder? That's really presumptuous and frankly quite offensive. I see this sort of reasoning in discussions about politics all the time but I guess it can applied to other subjects as well.

Maybe I shouldn't have said comfort food. See, I was trying to be diplomatic and recognize that we have different tastes and so forth but apparently I've grossly misrepresented myself. What galls me is that we're talking about two pretty big, mass market games (and if you don't think Dark Souls is mass market go check the page count for the thread at NeoGAF) but it's only okay enjoy one because enjoying the other is a sign of mental illness or something.

remote wrote:
Mr. Mech, if you're having fun with what you're doing, ignore us and stick with it.


I almost did this to begin with. Lesson learned: Do not engage people about your differences or they are likely to think there might be something wrong with you.

Just wondering, are there people in the Dark Souls thread picking apart all the things they don't like about it and then openly wondering how someone could be able to enjoy it? Oh no, that's right because that game has "real fun".

Also:

remote wrote:
I think he's just saying real fun doesn't exist in Skyrim.


You guys keep saying this but no one's tried to seriously explain what the hell they mean by it yet, but I suppose it doesn't matter because I think "real fun" doesn't actually mean anything.
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remote



Joined: 11 Dec 2006

PostPosted: Fri Jan 06, 2012 8:19 pm        Reply with quote

One: I said compulsive, not compulsive disorder. Two: Uh, what? I realize Dark Souls is a popular mass-market game aaaand this has fuck-all to do with anything we're discussing here. I'm not sure why you're getting all bent out of shape, but I wasn't insulting you at all, let alone even implying anything about mental illness. Chill the fuck out.

Mr. Mechanical wrote:
remote wrote:
I think he's just saying real fun doesn't exist in Skyrim.


You guys keep saying this but no one's tried to seriously explain what the hell they mean by it yet


Seriously? You know, fuck it. Nevermind. Have a ball.
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SuperWes



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PostPosted: Fri Jan 06, 2012 8:40 pm        Reply with quote

I've noticed a trend around here with games that have an ambitious scope (Deus Ex, Skyrim). People tend to put so much emphasis on the bugs and design imperfections to the extent that they're blinded to the things the game does well. That's ok! I personally don't play games because I have a fetish for stable software.

-Wes
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remote



Joined: 11 Dec 2006

PostPosted: Fri Jan 06, 2012 8:51 pm        Reply with quote

Then you're not really paying attention, because I played the game for over 40 hours and made several posts in this thread talking about how gorgeous I thought it was and how I was pleasantly surprised and impressed at how I had finally been drawn into an Elder Scrolls game for more than 10 hours. It took a while, but the game gradually fell apart as I kept playing and this began to paint my overall impression in a more and more negative light. I hardly have a fetish for stable software — some of my favorite games have their fare share of bugs and glitches — but what really sets Skyrim apart is that for every bit of it that seems ambitious and far-reaching in scope, the rest of it feels half-assed and ridiculous.
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Felix
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PostPosted: Fri Jan 06, 2012 9:01 pm        Reply with quote

Yeah, Wes -- the "bugs and glitches" are historically the best part of Elder Scrolls. Trust me, that's not the issue. If you read through this thread, you'll see more or less total consensus on all of the things that this game does well and does poorly, because they're eventually blindingly obvious. It's a relatively easy game to like in spite of itself, but it falls down spectacularly in many/most of the respects in which it is supposed to have real merit.

If Morrowind is an accidental and ebullient A-, and Oblivion is an overburdened C+, Skyrim is a solid B -- resplendent and moronic.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Fri Jan 06, 2012 9:42 pm        Reply with quote

Felix wrote:
It falls down spectacularly in many/most of the respects in which it is supposed to have real merit.


This exactly.

I don't think there's anything wrong with enjoying Skyrim. I enjoyed it until the inevitable depression set in when I just couldn't find any redeeming qualities in it any more.

I'm not sure that bugs or glitches were really that big of an issue for me. I can't remember them affecting the game in any significant way... though I think I did have one quest bugged but what do I care.
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Mr. Mechanical
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PostPosted: Fri Jan 06, 2012 9:53 pm        Reply with quote

Sorry I snapped at you, remote. It's a silly thing to get upset about but it happens. Hopefully you can see how I could have read that in your comment.

I'm also still confused about this whole real fun business but if no one wants to pursue it I'm okay with that.
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TXTSWORD



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PostPosted: Fri Jan 06, 2012 10:03 pm        Reply with quote

I keep waiting for someone more intelligent to cover for me.
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Fri Jan 06, 2012 10:10 pm        Reply with quote

Ok fine.

Ronnoc wrote:
Some games have real fun and not just lootz

The implication here is that getting lootz is not real fun.
Then you write a bunch about shootin' dudes and 'sploring and I'm like, shootin' dudes, 'sploring, I can get behind that.
Then you say,
Quote:
It's really all about clearing dungeons, making arbitrary numbers go up

Oh, so it's not about shooting dudes and exploring shit, it's about epic lootz
In the context of our discussion, it doesn't even matter what real fun is, because you just said that you are not having it. You don't get to be offended by your lack of real fun, and it doesn't matter what it is, because what it isn't is what you are experiencing.

The thing I look for in a game, mechanics-wise because I am always a sucker for neat visuals and setting and stuff, is the feeling that a) I am making decisions, and b) that those decisions matter. I do not make my own fun. What this means here is that, yes, I thought sneaking around shooting dudes with arrows was fun, but my decision to sneak around/shoot arrow/take arrow perks/upgrade my bow/ect. does not matter because I can punch them in the face with no worries. My decision to do any quest or any dungeon does not matter because they are extremely same-y, and what I get for doing the quest doesn't affect anything. I play 5 hours (or 1/7 of my time with the game) without picking up a single non-quest item and it didn't affect a single thing, except that I got through quests/dungeons faster. Getting through quests/dungeons faster doesn't affect anything.

If none of my decisions matter, there is no point in making them. Decisions are made as a reaction to a change in game states. If I'm not reacting to the game's changing states, the game states might as well not change. At which point FUCK VIDEOGAMES FOREVER
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