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Levi

Joined: 05 Dec 2006
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Posted: Mon Jan 23, 2012 12:22 am |
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God that Croft Manor video is good
Gah pop toast whatever please do Tomb Raider: Anniversary I'm morbidly curious but unable to play for fear of being hurt |
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Jigsaw

Joined: 11 Sep 2008 Location: Eskilstuna, Sweden
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Sat Jan 28, 2012 5:20 pm |
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Oh.
I guess I figure it's best to post when things are done. Maybe that's a stupid thing to figure. _________________ Let's Play, starring me. |
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cassievania cassie-no night zone

Joined: 16 Feb 2010 Location: Master, the batteries in your Wii Remote are depleted
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Posted: Sun Jan 29, 2012 2:18 pm |
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i've been following this one since you started and i want to say, besides all the valid complaints you bring up, it's really annoying whenever that little symbol pops up at the bottom to tell you you got a head shot. is that supposed to be for some achievement or something _________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Sun Jan 29, 2012 3:18 pm |
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I don't know! Probably!
| Quote: |
Right in the Grape... (15) . . . . . . . . . . . . . . . . . . . . . *AC25
Singleplayer: Get 7 headshots in a row with any weapon except the long range
sniper rifle. |
Probably!
I can't get any achievements though, for... various reasons. _________________ Let's Play, starring me. |
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Rokkan

Joined: 30 Jan 2012
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Posted: Tue Jan 31, 2012 2:20 am |
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One of my favorite Let's Plays I think it's Diabeetus' Battletoads Let's Play, which apparently got removed from Youtube or something.
It's really funny, but when it gets close to the end, it sorta becomes bitching about everything, which I dislike. Most of the Let's Play though is really enjoyable and original for a Let's Play.
If only I could find it. The uploader made the video private all of a sudden, and I can't find it anywhere else, shit. |
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klj5j6li Guest
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Posted: Tue Jan 31, 2012 2:32 am |
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| Rokkan wrote: |
One of my favorite Let's Plays I think it's Diabeetus' Battletoads Let's Play, which apparently got removed from Youtube or something.
It's really funny, but when it gets close to the end, it sorta becomes bitching about everything, which I dislike. Most of the Let's Play though is really enjoyable and original for a Let's Play.
If only I could find it. The uploader made the video private all of a sudden, and I can't find it anywhere else, shit. |
I asked him about this! He didn't reply. You could try asking him too, though.
http://www.formspring.me/DiabetusSA
The race is still up though: http://www.themaxproject.com/sastuff/battletoads_finalrace.html |
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shrugtheironteacup man of tomorrow

Joined: 06 Dec 2006 Location: a meat
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Posted: Tue Jan 31, 2012 3:12 am |
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#1 search result that brings people to my blog courtesy medal of honor 2010:
"special forces beards" _________________
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Rokkan

Joined: 30 Jan 2012
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Posted: Tue Jan 31, 2012 3:34 am |
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| Interstellar Dinghy wrote: |
| Rokkan wrote: |
One of my favorite Let's Plays I think it's Diabeetus' Battletoads Let's Play, which apparently got removed from Youtube or something.
It's really funny, but when it gets close to the end, it sorta becomes bitching about everything, which I dislike. Most of the Let's Play though is really enjoyable and original for a Let's Play.
If only I could find it. The uploader made the video private all of a sudden, and I can't find it anywhere else, shit. |
I asked him about this! He didn't reply. You could try asking him too, though.
http://www.formspring.me/DiabetusSA
The race is still up though: http://www.themaxproject.com/sastuff/battletoads_finalrace.html |
The race doesn't have the noir narrative in Level 2 or the Danger Zone music on Volkmire Inferno.... :´( |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Jan 31, 2012 3:39 am |
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| shrugtheironteacup wrote: |
#1 search result that brings people to my blog courtesy medal of honor 2010:
"special forces beards" |
They're dying to know how to grow an authentic reproduction milspec beard that can undergo the rigors of navy seal level beard usage _________________
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klj5j6li Guest
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Tue Jan 31, 2012 7:34 am |
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| parker wrote: |
| shrugtheironteacup wrote: |
#1 search result that brings people to my blog courtesy medal of honor 2010:
"special forces beards" |
They're dying to know how to grow an authentic reproduction milspec beard that can undergo the rigors of navy seal level beard usage |
Apparently the answer is Viking center twist _________________ Let's Play, starring me. |
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Rokkan

Joined: 30 Jan 2012
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Posted: Tue Jan 31, 2012 5:38 pm |
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Hahahahaa, thank you so much, that was great.
Also, Sleazy, are you Docfuture? I love your videos! |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Fri Feb 10, 2012 2:36 pm |
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Medal of Honor 2010 is complete! Turns out it is a vaguely mediocre game that gets shittier as it goes on. Awesome.
I'm leaning pretty heavily towards doing Medieval 2 Total War next except I fear that literally no one would watch it. I'd do either Scotland or Venice. Any opinions?
The other option is to jump into the next Tomb Raider, which is Anniversary. But I dunno if I'm really prepared for that at the moment. _________________ Let's Play, starring me. |
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Toto

Joined: 05 Dec 2006 Location: Australia
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Posted: Fri Feb 10, 2012 2:43 pm |
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| Cuba do SS2 or some shit. |
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diplo

Joined: 18 Dec 2006 Location: Brandy Brendo's bungalow
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Posted: Sat Feb 11, 2012 2:23 am |
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So was the whole game really just running up and down hills with rocks-for-cover here and there
Because it seemed to be that |
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Sat Feb 11, 2012 3:58 pm |
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| Texican Rude wrote: |
| This playthrough is great and means I don't have to play the game! |
I suffer so you don't have to.
| diplo wrote: |
So was the whole game really just running up and down hills with rocks-for-cover here and there
Because it seemed to be that |
Don't forget all the cutscenes, forced sniper sequences, helicopter gunner, helicopter door gunner, truck gunner, and gunner gunner. _________________ Let's Play, starring me. |
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Kabbage

Joined: 19 Jan 2009 Location: Boston, MA
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Kabbage

Joined: 19 Jan 2009 Location: Boston, MA
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Swimmy

Joined: 04 Dec 2006
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Posted: Fri May 11, 2012 7:42 am |
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Your annotations are good. Thanks, that was fun. _________________
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Sat May 12, 2012 1:23 am |
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I'm glad, because that was the part I was most worried about. Learned Sony Vegas on the go and was afraid it wasn't gonna come out right! _________________ I'm on Steam! ----- I'm on Youtube!
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Mon May 28, 2012 5:33 pm |
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| Levi wrote: |
God that Croft Manor video is good
Gah pop toast whatever please do Tomb Raider: Anniversary I'm morbidly curious but unable to play for fear of being hurt |
Let's Play Tomb Raider Anniversary
It's... really pretty good so far? Old Tomb Raider levels (sort of) + smooth Legend controls is a pretty good combo. Checkpoint system sucks all the tension out of it but at least it's a lot more beautiful and... quieter. _________________ Let's Play, starring me. |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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diplo

Joined: 18 Dec 2006 Location: Brandy Brendo's bungalow
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Posted: Thu Jun 28, 2012 5:00 am |
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LPs with people talking are my preferred type if the people talking are good talkers
I had no idea that Daggerfall was so huge. Is it the biggest overworld in a game? Also, what places are randomly generated? Is it just the dungeons (excepting the first)? Because the towns are laid out so weirdly. |
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Tulpa

Joined: 31 Jul 2008
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Posted: Thu Jun 28, 2012 6:03 am |
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Everything is randomly generated including most of the quests. _________________
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Thu Jun 28, 2012 6:45 am |
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well, it's slightly more complicated than that. Major cities (capitals) and dungeons related to the Main Quest are hand-designed, although there may have been some randomization before they were tweaked. The game has hundreds and hundreds of "unimportant" towns, dungeons and miscellaneous locations (witch covens/shrines/farms, mostly), and they were designed randomly - however, that randomization was something that happened before they were fixed at a location in the game. Everyone has the same Daggerfall world, but the sheer size of it is far larger than anyone short of a ulillillia-style savant would ever be able to explore even a quarter of.
Now, what you actually find in a dungeon is based on why you're there - while the game's dozen of "random" quests are formed from set scripts, there are variables randomized within them that determine where you're going, what you're doing when you get there, etcetra. That's different from instance to instance.
You can see some of the formations that go into randomization in Daggerfall here:
http://www.uesp.net/wiki/Daggerfall:Dungeons
http://www.uesp.net/wiki/Daggerfall:Dungeons#Assembling_of_Dungeons
http://www.uesp.net/wiki/Category:Daggerfall-Map_Images <--- shows both dungeon and town "blocks"
And finally:
http://www.uesp.net/wiki/Daggerfall:Cities#Overall_dimension_of_the_Iliac_Bay
As far as I'm aware, it's several magnitudes larger than any other game with a fixed overworld, but there might exist games where a procedurally-expanding overworld could (with sufficient time, effort and resources) grow larger.
I was recently reading about Battlespire. I had no idea the dialogue in that game could be so ridiculous. |
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Thu Jun 28, 2012 10:51 am |
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| diplo wrote: |
| LPs with people talking are my preferred type if the people talking are good talkers |
Well, I'm a pretty natural public speaker when speaking is all I'm doing, but since I'm playing the game at the same time it's too much for my peabrain to handle and I pause a LOT mid-sentence. So I'm not sure whether or not it'll be your thing :( It's funnier when you realize that fact though, and besides I've recorded nine sections already so I guess I'm committed.
Re: size, DAIS nailed it. I believe it was the largest for awhile. I don't know precisely when another game overtook it if there was one before Minecraft, but where Daggerfall is about the size of Great Britain, Minecraft can reach a maximum theoretical size of 9,258,235 x Earth's surface area (68,719,476,736 meters, width and length, beyond which point 32-bit math fails). _________________ I'm on Steam! ----- I'm on Youtube!
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Thu Jun 28, 2012 11:33 am |
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| come to think of it, do any video hosting sites allow for multiple audio tracks you can toggle between? |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Thu Jun 28, 2012 7:18 pm |
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I'm gonna keep making really annoying comments on your videos about mechanical minutia.
omg I can't believe you didn't remember the layout of the Mages Guild and exactly who was where.
| diplo wrote: |
| LPs with people talking are my preferred type if the people talking are good talkers |
I should've been talking over my Tomb Raider vids this whole time D: _________________ Let's Play, starring me. |
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Endless

Joined: 31 Jan 2007
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Posted: Thu Jun 28, 2012 7:33 pm |
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I still think this is funny
_________________
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gary oldman dwarfism

Joined: 30 Apr 2012 Location: a cavernous donk
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Posted: Fri Jun 29, 2012 3:02 am |
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| Flylighter wrote: |
Daggerfallen, the Let's Play Daggerfall saga
Classier than my last LP in that the Chapter-naming scheme and descriptive flavor text are clever.
Less classy in that I voice the LP's as opposed to all subtitles, so I end up saying dumb shit a lot. |
Thanks a whole bunch for doing this. I've tried to play Daggerfall many times, but always got frustrated/bored/mauled by bears. Voiceover is the soul of Let's Play!, though. Even when the guy sounds like Garrett and makes shitty jokes the whole time. Seems weirdly sterile without it. |
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remote

Joined: 11 Dec 2006
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Posted: Fri Jun 29, 2012 3:53 am |
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| Flylighter wrote: |
Daggerfallen, the Let's Play Daggerfall saga
Classier than my last LP in that the Chapter-naming scheme and descriptive flavor text are clever.
Less classy in that I voice the LP's as opposed to all subtitles, so I end up saying dumb shit a lot. |
"And I wake up in another room — they must have dragged me."
Enjoying this, especially since I haven't spent more than 30 minutes playing Daggerfall myself. It looks surprisingly cool at times, like that moment where you were walking through this kind of barren wilderness at night, and it looked about as creepy as finding yourself on a grey moon under a starless sky. That and the textures in some places, like the alchemy shop with the potions on shelves. And the old MIDI music. And Doom sound effects.
I was saying to Tulpa last night I wish I had played more western RPGs as a kid instead of so many jRPGs, so yeah, this is pretty interesting to me. Maybe I should watch a good Morrowind LP, too, since it seems I'm doomed to never even leave the first town in that one no matter how many times I try to start a new game... _________________
letterboxd | last.fm | steam |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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remote

Joined: 11 Dec 2006
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Posted: Fri Jun 29, 2012 8:41 pm |
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If you do that, please do actually just talk your way through it. I assume this is a lot less time-consuming than editing captions into the video, anyway. And I mean, even if you got drunk and recorded yourself playing Morrowind I'm sure that would be a hell of a lot more interesting/entertaining than 99% of LPs with weirdo nerds babbling their way through whatever game on youtube. Plus it's nice to be able to tab out and treat it halfway like a podcast if I don't feel like just sitting and watching everything you do in a long RPG. _________________
letterboxd | last.fm | steam |
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probably fine

Joined: 27 Apr 2011 Location: Malkland, Plant World
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Posted: Fri Jun 29, 2012 9:06 pm |
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Agreeing strongly with what remote just said. CubaLibre, I'd definitely watch/listen. _________________ Drawing & writing, mostly. |
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Fri Jun 29, 2012 11:02 pm |
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I'm enjoying a combination of both with the Daggerfall LP, using captions to glaringly point out my talking mistakes
Also Vito that looked like a lot of fun! Now I want to play it. _________________ I'm on Steam! ----- I'm on Youtube!
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remote

Joined: 11 Dec 2006
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Sat Jun 30, 2012 2:52 pm |
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I tried describing this earlier in the thread, but I feel like live commentary is more appropriate with slower, more contemplative type games. Twitch action games work a lot better with subs, in my opinion, for the following reasons:
1. They're hard. It requires a lot of focus to play an action game and it takes a very special person to concentrate on actually playing the game and speaking English instead of half-sentences and a lot of "uhhhhhhhhh"s. There's no possible way I could have done Hard Reset on Insane if I was trying to talk the whole time.
2. They're simple. There's just less to say that's relevant to the game, because the game's less about consciously weighing options and more about execution. A few subs sprinkled here and there suffices to tell what's going on with game strategy. Commentary would have to be filled with a bunch of bullshit, which I'm pretty confident I'm good at but the more dead time the higher the chance of descending into bad jokes and lame attempts at keeping up interest. "So did you guys see that Orioles game...?"
On the other hand, "deeper," slower RPG-ish games have a lot more that the player is constantly thinking about. I'm doing this instead of this, I'm choosing this instead of that, I'm going to this place now for the following reasons, etc. So if I do Morrowind I'll definitely do it with commentary, same as my Deus Ex 3 LP for example. Tomb Raider obviously falls somewhere in the middle of this spectrum, but I decided to go with subs because 1. it preserves the game's hushed atmosphere of invading ancient spaces and 2. I anticipated that I'd have to do a lot of exploring, which means a lot of editing stuff out, which would mean a lot of awkward cutting myself off as I removed chunks of video.
ALL THAT BEING SAID, I'll do more voice work in the future. It sure is a lot easier, and if you guys like it what the hell! _________________ Let's Play, starring me. |
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