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Half-Life 2

 
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Rucio



Joined: 06 Dec 2006
Location: oh HIGH oh

PostPosted: Tue Mar 27, 2007 5:47 pm        Reply with quote

That was a really good post. I'm actually re-playing HL2 right now, so to hear a fresh perspective on it makes me appreciate all of the things that seem really natural in the game world.

I hope ep2 comes out before christmas.
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Rucio



Joined: 06 Dec 2006
Location: oh HIGH oh

PostPosted: Fri Mar 30, 2007 1:38 pm        Reply with quote

Guys I just figured out what I don't like about combat!

The weapons don't feel powerful. The enemies will take anywhere from 2-10 shots to kill. When they take non-fatal damage, they don't recognize it. They just keep shooting. There is no indication that you hit them other than maybe a blood spatter on a nearby wall. There is no RE4-esque knee shots, headshots, or likewise. Then, as soon as the arbitrary hit ratio is reached, the enemies collapse ragdoll style.

The game is really pretty though.
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Rucio



Joined: 06 Dec 2006
Location: oh HIGH oh

PostPosted: Fri Mar 30, 2007 2:36 pm        Reply with quote

At least the enemies wince in FF7.
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Rucio



Joined: 06 Dec 2006
Location: oh HIGH oh

PostPosted: Fri Mar 30, 2007 9:02 pm        Reply with quote

antitype wrote:
Rucio wrote:
The weapons don't feel powerful. The enemies will take anywhere from 2-10 shots to kill. When they take non-fatal damage, they don't recognize it. They just keep shooting. There is no indication that you hit them other than maybe a blood spatter on a nearby wall. There is no RE4-esque knee shots, headshots, or likewise. Then, as soon as the arbitrary hit ratio is reached, the enemies collapse ragdoll style.

Yeah, I don't think this is true. I loved pulling off headshots with the very first handgun you're given. That gun lets out such a satisfying pok-pok-pok, and when you nail a CP in the dome, you know.



Maybe their heads don't freaking explode, but come on. How about the headcrab zombies? Blast a few in the head(crab) with the shotgun and you'll see some results. The pulse rifle's power is pretty vividly evident, too -- don't tell me enemies show no response to that. And have you ever used the crossbow on someone near a wall? I mean, it impales them and pegs them to the nearest surface!


Maybe I'm too used to Metal Gear 3 or something. I dunno.
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Rucio



Joined: 06 Dec 2006
Location: oh HIGH oh

PostPosted: Mon Apr 02, 2007 12:30 pm        Reply with quote

I have a theory that when people say they feel the game is empty, perhaps they mean that the game makes them feel lonely.

HL2 is a very lonely game. There aren't explicit out of character cutscenes, or a helper computer or some dedicated backup team. It's you in a big world, moving forward, and feeling really lonely. HL2 EP1 is not, for the most part, lonely.

Alyx really keeps the game a bit more lighthearted, and I feel she really adds to the whole experience.
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Rucio



Joined: 06 Dec 2006
Location: oh HIGH oh

PostPosted: Wed Apr 04, 2007 1:17 pm        Reply with quote

Um, I just like playing with the gravity gun. And the story and stuff too.

I do think the game gives me an illusion of freedom, because I constantly feel as if I'm improvising a route rather than following invisible train tracks.
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