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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Mon Jan 30, 2012 3:24 pm |
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| mauve wrote: |
Yeah, the original Dark Reign was actually a pretty great game.
Why XBLIG though? That's like the least sensible place to put it up. |
I am betting, looking at all the names on the title image, that some small indie company with a love for the original did the port, and then said "hey activision, can we do this?" and Activision said "cut us in on the monies, and yeah" and so it is there, but costs significantly more than most of the other XBLIG games.
I have a very mixed reaction to this. |
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firenze

Joined: 05 Dec 2006 Location: Bonus Round
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Posted: Mon Jan 30, 2012 7:58 pm |
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| boojiboy7 wrote: |
I am betting, looking at all the names on the title image, that some small indie company with a love for the original did the port, and then said "hey activision, can we do this?" and Activision said "cut us in on the monies, and yeah" and so it is there, but costs significantly more than most of the other XBLIG games.
I have a very mixed reaction to this. |
Yep, you seem to have it right. Kotaku reports that:
| Kotaku wrote: |
| The game actually is self-published by Magnetar Games, which seems to have reached a licensing agreement with Activision, the game's owner. |
I'm not sure I have a mixed reaction though, doesn't sound like a bad thing to me when a small company who really cares about the game is able to end up getting it released.
If anything, this is reason to praise Activision for not locking IP down so people can't enjoy it. I don't have a problem at all with them making some money by licensing their old IP, they did have the rights to the game fair and square. I'm actually glad to see them cooperating with the little guy here. The winners are people who actually want to play the game and who now do have an easy way to get access to it, so this to me is an example of the corporate side of the industry NOT failing the consumers.
The $5 price doesn't seem offensive to me either, particularly given that it's a fairly substantial game (hell, the original with no updates would likely be $5 or more on a service like GOG.com). And if the indie devs wanted to release a cheaper game, they could have gone for something without any name recognition, maybe inspired by Dark Reign. But I don't think indie devs particularly WANT to release their games for $1-$2 so much as they don't have a choice if they want to compete with the flood of other games nobody has heard of. Having the Dark Reign name and history is precisely what allows them to charge more here. |
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Lasakon

Joined: 05 Dec 2006 Location: Oregon Trail
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Posted: Mon Jan 30, 2012 8:11 pm |
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For the five of us here that like ROTK games
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Mon Jan 30, 2012 8:28 pm |
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What potentially bothers me about the Dark Reign thing is the idea of Activision intruding into the indie marketplace. Of course, not a lot else is going on there, but I thought the whole idea originally was to keep the bigger companies out of it. The pricing bothers me because it shows that they are basically producing what used to be a normal XBLA game (which were often 5 bucks at the launch of the system, especially for ports done by smaller companies) and putting it out on XBLIG.
It could turn out just fine, but it's Activision, so I got worries over them seeing another revenue stream to exploit. |
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firenze

Joined: 05 Dec 2006 Location: Bonus Round
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Posted: Mon Jan 30, 2012 9:10 pm |
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| boojiboy7 wrote: |
| What potentially bothers me about the Dark Reign thing is the idea of Activision intruding into the indie marketplace. Of course, not a lot else is going on there, but I thought the whole idea originally was to keep the bigger companies out of it. |
Ah, that makes sense. In this case I wonder if it's really Activision getting into XBLIG so much as it is this indie dev licensing an Activision IP, so Activision's name getting attached in whatever form. It feels to me like this is really the indie company's project.
| Quote: |
| The pricing bothers me because it shows that they are basically producing what used to be a normal XBLA game (which were often 5 bucks at the launch of the system, especially for ports done by smaller companies) and putting it out on XBLIG. |
Now that seems like more of a Microsoft issue. They take a long time to approve XBLA games, restrict what can be on XBLA, and limit frequency of releases. Where the hell else are those $5-range ports supposed to go? There's certainly something in between the lower end amateur fare that makes up 90% of XBLIG and the current state of what is seen as acceptable to be an actual XBLA release (whether it's from a big publisher or not). This seems like more struggling to find a place to fit a product that doesn't quite fit the current status quo of either marketplace.
I get that seeing Activision pop up in a space that should ideally promote the "indie" or smaller devs is frightening. But I don't think they should be discouraged from finding some outlet for these kinds of projects, it's just that MS isn't providing them a very good place. |
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Mon Jan 30, 2012 9:30 pm |
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| firenze wrote: |
| boojiboy7 wrote: |
| What potentially bothers me about the Dark Reign thing is the idea of Activision intruding into the indie marketplace. Of course, not a lot else is going on there, but I thought the whole idea originally was to keep the bigger companies out of it. |
Ah, that makes sense. In this case I wonder if it's really Activision getting into XBLIG so much as it is this indie dev licensing an Activision IP, so Activision's name getting attached in whatever form. It feels to me like this is really the indie company's project. |
If that is the case, I am fine with it, no problem. What I worry about is Activison seeing a way to get around the approval process from MS, and flooding the XBLIG market and such.
| Quote: |
Now that seems like more of a Microsoft issue. They take a long time to approve XBLA games, restrict what can be on XBLA, and limit frequency of releases. Where the hell else are those $5-range ports supposed to go? There's certainly something in between the lower end amateur fare that makes up 90% of XBLIG and the current state of what is seen as acceptable to be an actual XBLA release (whether it's from a big publisher or not). This seems like more struggling to find a place to fit a product that doesn't quite fit the current status quo of either marketplace.
I get that seeing Activision pop up in a space that should ideally promote the "indie" or smaller devs is frightening. But I don't think they should be discouraged from finding some outlet for these kinds of projects, it's just that MS isn't providing them a very good place. |
Fair enough. If it is used to put out decent stuff, again, that is OK. But a big part of me worries about what Activision tends to do when it sees dollar signs, and it isn't "put out good stuff" very often. |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Mon Jan 30, 2012 10:55 pm |
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| Well I mean for Activision exploiting the market to be a real concern they'd have to make a decent buck off of it first, and I have a hard time imagining this game selling a ton, not least of all because XBLIG is a place where games go to die. |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Tue Jan 31, 2012 12:53 am |
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There's a PC port rumoured. _________________
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thestage banned
Joined: 27 Sep 2011
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Posted: Tue Jan 31, 2012 2:16 am |
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| there is absolutely zero chance a giant video game publisher would license any of their intellectual properties (including ones they just discovered in a drawer) to an indie developer. |
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RobotRocker C-C-C-C-COMBO BREAKER!

Joined: 07 Dec 2006 Location: Death Egg Zone
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Posted: Tue Jan 31, 2012 3:46 am |
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| thestage wrote: |
| there is absolutely zero chance a giant video game publisher would license any of their intellectual properties (including ones they just discovered in a drawer) to an indie developer. |
Everyone kinda expects "Oh Activision, they gotta be evil" but they have had this stance of "As long as were not actively using it. They let an unofficial sequel to Kings Quest, The Silver Mirror slide (Though after first doing a C&D) alongside the remakes of it (Though now they are doing a reboot with TellTale games) and in general, have been pretty lenient to people using their older properties they aren't using like Kings Quest and Space Quest. _________________
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thestage banned
Joined: 27 Sep 2011
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Posted: Tue Jan 31, 2012 3:57 am |
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| that king's quest thing got shut down by them on like two separate occasions, though. and they don't charge for it. |
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parker a wolf adventuring

Joined: 31 May 2007 Location: suplex city
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Posted: Tue Jan 31, 2012 3:58 am |
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| RobotRocker wrote: |
| (Though now they are doing a reboot with TellTale games) |
Ah christ I forgot about that. _________________
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Tue Jan 31, 2012 8:00 am |
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| thestage wrote: |
| there is absolutely zero chance a giant video game publisher would license any of their intellectual properties (including ones they just discovered in a drawer) to an indie developer. |
lol _________________
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Tue Jan 31, 2012 2:08 pm |
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| thestage wrote: |
| there is absolutely zero chance a giant video game publisher would license any of their intellectual properties (including ones they just discovered in a drawer) to an indie developer. |
Apparently the indie company is saying Activision did just this, and even assisted in QA, so, uh.
| Mikey wrote: |
| Well I mean for Activision exploiting the market to be a real concern they'd have to make a decent buck off of it first, and I have a hard time imagining this game selling a ton, not least of all because XBLIG is a place where games go to die. |
Fair enough. I was just speculating on the negative effects it could have if they did make any money on it. |
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thestage banned
Joined: 27 Sep 2011
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Posted: Tue Jan 31, 2012 2:57 pm |
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| well ok then |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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BotageL pretty anime princess

Joined: 04 Dec 2006 Location: *fidget*
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Posted: Tue Jan 31, 2012 3:46 pm |
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It's the two-month gap between the 360 demo and the PS3 demo that really sells it. _________________
http://www.mdgeist.com/ |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Tue Jan 31, 2012 3:51 pm |
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5th Cell's Hybrid is still alive.
| Quote: |
Revamped Combat Focused Movement Players now fly directly from cover to cover with the push of a button. While in flight, the player has free control of the heros horizontal and vertical movement, speed, specific landing location, and the ability to engage in combat.
New Look Completely redesigned look featuring new characters, more detailed and varied environments, and polished interface, all running at 60FPS at 720p.
World Map Players fight in a persistent online world war where every battle matters, collectively building bases for the Paladins or Variant to help their faction conquer the earth.
Deep Customization Mix and match weapons, abilities, and specialties on the fly. |
_________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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ionustron
Joined: 05 Dec 2006
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Posted: Tue Jan 31, 2012 6:07 pm |
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The title of that game takes on a whole new meaning... |
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Ymer

Joined: 05 Oct 2009 Location: PAL region
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remote

Joined: 11 Dec 2006
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Posted: Tue Jan 31, 2012 9:24 pm |
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hey look another bad berserk ripoff tacked onto a stupid game... with a megadeth soundtrack
probably the dumbest gameplay gimmick i've seen in a while
yeah that'll be a pass _________________
letterboxd | last.fm | steam |
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klj5j6li Guest
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Posted: Tue Jan 31, 2012 9:57 pm |
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| remote wrote: |
hey look another bad berserk ripoff tacked onto a stupid game... with a megadeth soundtrack
probably the dumbest gameplay gimmick i've seen in a while
yeah that'll be a pass |
A berserk ripoff? What?
What did this game do to you? |
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remote

Joined: 11 Dec 2006
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Posted: Tue Jan 31, 2012 10:01 pm |
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| Interstellar Dinghy wrote: |
| remote wrote: |
hey look another bad berserk ripoff tacked onto a stupid game... with a megadeth soundtrack
probably the dumbest gameplay gimmick i've seen in a while
yeah that'll be a pass |
A berserk ripoff? What?
What did this game do to you? |
The thing with the demon restraining him and poking his eye out, while his girlfriend laid unconscious on the ground, telling him he's condemned to suffer and so forth, etc. The game looks awful. Why are you getting mad at me about it? _________________
letterboxd | last.fm | steam |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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Posted: Tue Jan 31, 2012 10:49 pm |
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Yeah, this game with guns were you play a guy whose limbs can be removed without trouble is totally ripping off the Guts saga.
How many Berserk rip-offs are there, anyway? Final Fantasy VII and Drakengaard references and then...? _________________
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Lick Meth

Joined: 05 Dec 2006 Location: A constant state of flux
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Posted: Tue Jan 31, 2012 11:04 pm |
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| remote wrote: |
hey look another bad berserk ripoff tacked onto a stupid game... with a megadeth soundtrack
probably the dumbest gameplay gimmick i've seen in a while
yeah that'll be a pass |
gonna buy it just to spite you
also megadave |
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Dracko a sapphist fool

Joined: 06 Dec 2006
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remote

Joined: 11 Dec 2006
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Posted: Tue Jan 31, 2012 11:23 pm |
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| Dracko wrote: |
Yeah, this game with guns were you play a guy whose limbs can be removed without trouble is totally ripping off the Guts saga.
How many Berserk rip-offs are there, anyway? Final Fantasy VII and Drakengaard references and then...? |
It's fairly obvious that I'm only talking about that intro cinematic. At least I would have thought so. I guess I have to spell this out...?
Demon's and Dark Souls do Berserk homage well. _________________
letterboxd | last.fm | steam |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Tue Jan 31, 2012 11:26 pm |
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Berserk is great and it does those things fucking great.
They never come off with the same impact because they're rarely a punch in the gut from the woman you've fallen in love with (IE THE STORY UP TO THAT POINT)
and that just makes you want her in a whole new way
it lacks the impact!! _________________
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Tue Jan 31, 2012 11:28 pm |
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STARTING UP THE GAME
one (short) mission in and oh man now i'm dead Onimusha?? what's that mean?
it doesn't mean things won't succeed in different way but there is a certain element of pathos that isn't there if you don't cultivate it. _________________
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remote

Joined: 11 Dec 2006
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Posted: Tue Jan 31, 2012 11:30 pm |
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King of Demons also seems to vaguely hint at a Berserk influence in its intro. That game's actually good, though. (It has guns, too.)
Sorry, I just think NeverDead looks bad. I'm not quite sure I understand all the confusion over my silly little comment. _________________
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Moogs
Joined: 06 Dec 2006
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Posted: Wed Feb 01, 2012 12:48 am |
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Every time I see footage of NeverDead I think it's another Suda/Mikami collaboration, except they didn't have any fun coming up with the idea.
Nevertheless, Gamefly sent it out yesterday. I'm curious. |
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cassievania cassie-no night zone

Joined: 16 Feb 2010 Location: Master, the batteries in your Wii Remote are depleted
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Posted: Wed Feb 01, 2012 4:02 am |
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please report back, i'm still rather curious about it _________________
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klj5j6li Guest
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Posted: Wed Feb 01, 2012 4:29 am |
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| remote wrote: |
| The thing with the demon restraining him and poking his eye out, while his girlfriend laid unconscious on the ground, telling him he's condemned to suffer and so forth, etc. The game looks awful. Why are you getting mad at me about it? |
I'm not mad! I was just wondering what you were talking about, since it seemed like you were just really upset about this game for some reason. |
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Winona Ghost Ryder lives in a monochromatic world

Joined: 04 Dec 2006
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Posted: Wed Feb 01, 2012 9:40 am |
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I was actually excited about Neverdead because it was directed by Shinta Nojiri (Ghost Babel, Metal Gear Acid).
However it was also developed by Rebellion (whose output since AvP has really been shovelware), and the reviews have been mediocre at best (I don't think this is a God Hand, Dog Days scenario) :( |
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T.
Joined: 11 Mar 2009
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Posted: Wed Feb 01, 2012 9:48 am |
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does this mean ss2 is any closer to being on gog _________________ o tempora, o mores |
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Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
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Posted: Wed Feb 01, 2012 9:54 am |
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vaguely reminds me of bullet witch... _________________
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radish

Joined: 23 Aug 2007 Location: tromaville
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Isfet

Joined: 05 Dec 2006 Location: A New York
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Posted: Wed Feb 01, 2012 2:39 pm |
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jesus christ, finally.
seriously, how did it take that long?
and...well, yea, this is the first time it's being released, unless we want to count this (we don't) |
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Mikey

Joined: 11 Dec 2006 Location: endless backlog
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Posted: Wed Feb 01, 2012 2:41 pm |
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| Dracko wrote: |
5th Cell's Hybrid is still alive.
| Quote: |
Revamped Combat Focused Movement Players now fly directly from cover to cover with the push of a button. While in flight, the player has free control of the heros horizontal and vertical movement, speed, specific landing location, and the ability to engage in combat.
New Look Completely redesigned look featuring new characters, more detailed and varied environments, and polished interface, all running at 60FPS at 720p.
World Map Players fight in a persistent online world war where every battle matters, collectively building bases for the Paladins or Variant to help their faction conquer the earth.
Deep Customization Mix and match weapons, abilities, and specialties on the fly. |
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All I keep thinking is this game looks too slow. |
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Roman

Joined: 15 Jan 2009
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Posted: Wed Feb 01, 2012 2:44 pm |
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| T. wrote: |
does this mean ss2 is any closer to being on gog |
It's probably unrelated, because Thief is part of the Eidos/Square-Enix deal (Deus Ex and Hitman are already available). The good news is that some clues hinted at the release of Anachronox as the fourth game. |
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