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another news thread: the drudgery report
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radish



Joined: 23 Aug 2007
Location: tromaville

PostPosted: Wed Feb 01, 2012 3:14 pm        Reply with quote

Isfet wrote:
and...well, yea, this is the first time it's being released, unless we want to count this (we don't)


Weird. I never knew about that port.

Seriously been waiting for this for like, twenty years now.
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RobotRocker
C-C-C-C-COMBO BREAKER!


Joined: 07 Dec 2006
Location: Death Egg Zone

PostPosted: Wed Feb 01, 2012 3:24 pm        Reply with quote

Isfet wrote:
jesus christ, finally.


seriously, how did it take that long?


and...well, yea, this is the first time it's being released, unless we want to count this (we don't)


Apparently the legal clusterfuck over it was so legendary that no one could even show footage of it because no one knew who owned the rights (apparently because they included a bunch of Life In Hell characters). I'm guessing EA gave up the rights and Konami made a deal with Fox and now it's being released in time for the 500th episode.

Wonder if it's a HD re-make or just a straight port though.
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Felix
unofficial repository


Joined: 04 Dec 2006
Location: vancouver

PostPosted: Wed Feb 01, 2012 3:57 pm        Reply with quote

Back in the late 90s I had a standalone executable of Simpsons Arcade that I got from some pirate site. I remember thinking that it didn't seem like it was MAME based, and wondering how and when Konami would have authorized such a port. From checking the Wikipedia article I can see that there was apparently a DOS port in 1992 -- that must've been it. It was pretty much arcade-perfect, if memory serves.
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Wed Feb 01, 2012 4:18 pm        Reply with quote

I normally hate them, but the Simpons arcade game with its flat shaded artwork is one example I can think of where edge-enhancing graphics filters might not look too bad. I wouldn't trust Backbone to create any actual new graphics that would look any better, anyway.
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Wed Feb 01, 2012 6:36 pm        Reply with quote

http://www.drinkrelaxplay.co.uk/
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firenze



Joined: 05 Dec 2006
Location: Bonus Round

PostPosted: Thu Feb 02, 2012 7:58 am        Reply with quote

Also worth noting that Simpsons arcade is free for PSN Plus members, $10 otherwise for PSN/XBLA. PSN Plus has been totally worth it for me, has more than paid for itself in freebies/discounts/sales on stuff I would want to buy anyway, and then I get other free stuff too.

At the same time, I'm finally ready to ditch my paid Xbox Live Gold membership when it runs out in a few months. I don't usually play online (outside of SSF4, which I play for free on PSN), and even if I do want to there's always the PS3 free online option for any multi-platform stuff. And I can use any bluetooth headset on PS3 instead of proprietary shit on 360.
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cassievania
cassie-no night zone


Joined: 16 Feb 2010
Location: Master, the batteries in your Wii Remote are depleted

PostPosted: Fri Feb 03, 2012 4:11 am        Reply with quote

http://www.giantbomb.com/news/tidbits-from-todays-unhappy-thq-earning-call/3961/

Quote:
THQ is sitting on no less than 1.4 million unsold uDraw tablets. The success of uDraw on Wii convinced THQ it could see similar results on Xbox 360 and PlayStation 3. That wasn’t the case.


Quote:
THQ lost roughly $30 million on their high-definition uDraw bet.


Quote:
THQ’s quarterly earnings would have doubled without uDraw in the mix.


Quote:
Homefront ultimately shipped nearly 3 million copies, and sold 1 million in its first week.

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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Fri Feb 03, 2012 4:15 am        Reply with quote

The funniest thing about this is that Spec Ops: The Line, a game announced in 2009, got delayed again to next year.
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Fri Feb 03, 2012 6:15 am        Reply with quote

THQ is looking for a partner to publish the Warhammer 40k MMO (which I am midly excited for because you can drive motorcycles off jumps and shoot people), which is a thing, I guess.
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OffalAl



Joined: 11 Jun 2009

PostPosted: Fri Feb 03, 2012 12:09 pm        Reply with quote

demo for the new jagged alliance is out
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Fri Feb 03, 2012 1:44 pm        Reply with quote

Dracko wrote:
The saddest thing about this is that Metro: Last Light got delayed to next year.
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notbov



Joined: 14 Feb 2009

PostPosted: Fri Feb 03, 2012 2:33 pm        Reply with quote

Jigsaw wrote:
I normally hate them, but the Simpons arcade game with its flat shaded artwork is one example I can think of where edge-enhancing graphics filters might not look too bad. I wouldn't trust Backbone to create any actual new graphics that would look any better, anyway.


So, The Simpsons is out on XBLA this morning, and this is the case. The smoothing looks really natural and, like the X-Men arcade port, has the option to turn off the smoothing anyways.

The real highlight here though is that the game comes with modes that limits the amount of credits either each player gets or the whole group gets, on top of free play and a 1CC, 1-life mode. Seeing as rampant credit feeding and mutant-power spamming was my issue with playing X-Men online, this just shot to instant buy easily.
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Deets



Joined: 05 Dec 2006

PostPosted: Fri Feb 03, 2012 3:00 pm        Reply with quote

notbov let's co-op 1cc that shit

(Bear in mind that I actually have no idea how hard that game gets toward the end)
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notbov



Joined: 14 Feb 2009

PostPosted: Fri Feb 03, 2012 3:30 pm        Reply with quote

IIRC, shit gets crazy by the end

too busy atm with the Sailor Moon arcade game
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boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Fri Feb 03, 2012 3:34 pm        Reply with quote

yeah it gets very quarter munchy at the end.
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Deets



Joined: 05 Dec 2006

PostPosted: Fri Feb 03, 2012 3:38 pm        Reply with quote

Is the JP version significantly different/less stupid like the rest of Konami's beat 'em ups?
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notbov



Joined: 14 Feb 2009

PostPosted: Fri Feb 03, 2012 3:51 pm        Reply with quote

As far as I know, different scoring and you can extend your lifebar to essentially get extends by getting food at full health
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Fri Feb 03, 2012 4:11 pm        Reply with quote

OffalAl wrote:
demo for the new jagged alliance is out


I hope this is cool.


http://www.neogaf.com/forum/showthread.php?t=461789
Hey, SEGA (with Sammy) has posted a $450 million profit! I'm linking you to NeoGAF because I want to quote this:

Code:
81.7% of their profit comes from pachislot/pachinco.

94.3% of their profit is from pachislot/pachinco plus arcade machine sales (of horse racing, card based soccer, and mahjong).


man, Sammy is really pulling the weight in this relationship, huh?
I wish I had something clever to say about this but nope.
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Fri Feb 03, 2012 7:55 pm        Reply with quote

All Warhammer 40K games are 66% off on Steam today, including Space Marine.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Fri Feb 03, 2012 7:59 pm        Reply with quote

Guys Space Marine is really awesome! I mean it's not the second coming or anything but it's a pretty satisfying, arcadey game with a couple decent mechanics.
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
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PostPosted: Fri Feb 03, 2012 8:03 pm        Reply with quote

Toll says it's like Gears of War but better and that sounds pretty good to me! I'm still kind of waffling on it since who knows when I'll actually get around to playing it but it sounds like it's definitely worth the $16 they're asking.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Fri Feb 03, 2012 8:23 pm        Reply with quote

I bought Space Marine when it came out on the strength of its demo. It's a really fun game which for some reason I haven't gotten around to finishing. I should rectify that.

It's not really like Gears, despite the huge hulking space marines -- there is no cover system whatsoever. That's for wimps. What it DOES do is fast-paced and exciting. Slashing apart enemies and performing silly finishing moves on them to restore your health feels really good, as does switching to your guns and blowing away enemies as they try to close in.

I hear they added a Horde mode sometime after I picked it up. That might be fun!
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Swimmy



Joined: 04 Dec 2006

PostPosted: Fri Feb 03, 2012 11:34 pm        Reply with quote



Yyyyyep. Still can't afford it, though, oh well.
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ionustron



Joined: 05 Dec 2006

PostPosted: Sat Feb 04, 2012 12:33 am        Reply with quote

notbov wrote:
Jigsaw wrote:
I normally hate them, but the Simpons arcade game with its flat shaded artwork is one example I can think of where edge-enhancing graphics filters might not look too bad. I wouldn't trust Backbone to create any actual new graphics that would look any better, anyway.


So, The Simpsons is out on XBLA this morning, and this is the case. The smoothing looks really natural and, like the X-Men arcade port, has the option to turn off the smoothing anyways.

The real highlight here though is that the game comes with modes that limits the amount of credits either each player gets or the whole group gets, on top of free play and a 1CC, 1-life mode. Seeing as rampant credit feeding and mutant-power spamming was my issue with playing X-Men online, this just shot to instant buy easily.


So wait, was this backbone? Because it's sounding rather good and I like hearing when a company bashed for beleaguered ports steps it up.
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thestage
banned


Joined: 27 Sep 2011

PostPosted: Sat Feb 04, 2012 1:20 am        Reply with quote

so I guess pixeljunk eden is on steam now, out of nowhere. I'll probably get that at some point.
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CubaLibre
the road lawyer


Joined: 02 Mar 2007
Location: Balmer

PostPosted: Sat Feb 04, 2012 1:52 am        Reply with quote

BotageL wrote:
I bought Space Marine when it came out on the strength of its demo. It's a really fun game which for some reason I haven't gotten around to finishing. I should rectify that.

It's not really like Gears, despite the huge hulking space marines -- there is no cover system whatsoever. That's for wimps. What it DOES do is fast-paced and exciting. Slashing apart enemies and performing silly finishing moves on them to restore your health feels really good, as does switching to your guns and blowing away enemies as they try to close in.

I hear they added a Horde mode sometime after I picked it up. That might be fun!

Yeah I'd go so far to say it's nothing like Gears whatsoever, except that they're both TPSes. Cover defines Gears, it's literally the basis of every other mechanic in the game. Space Marine doesn't even have cover. It plays more like DMC than Gears. (Not to say it plays much like DMC.)
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notbov



Joined: 14 Feb 2009

PostPosted: Sat Feb 04, 2012 2:39 am        Reply with quote

ionustron wrote:
notbov wrote:
Jigsaw wrote:
I normally hate them, but the Simpons arcade game with its flat shaded artwork is one example I can think of where edge-enhancing graphics filters might not look too bad. I wouldn't trust Backbone to create any actual new graphics that would look any better, anyway.


So, The Simpsons is out on XBLA this morning, and this is the case. The smoothing looks really natural and, like the X-Men arcade port, has the option to turn off the smoothing anyways.

The real highlight here though is that the game comes with modes that limits the amount of credits either each player gets or the whole group gets, on top of free play and a 1CC, 1-life mode. Seeing as rampant credit feeding and mutant-power spamming was my issue with playing X-Men online, this just shot to instant buy easily.


So wait, was this backbone? Because it's sounding rather good and I like hearing when a company bashed for beleaguered ports steps it up.


Yeah, both it and X-Men are Backbone. While it doesn't have a wealth of options, what's there is solid and these two games have been brought over rather well (I recall X-Men had the sound effects and voices cleaned up a bit, or at least they sounded crystal clear).
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Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Sat Feb 04, 2012 10:06 am        Reply with quote

The voices for X-Men were in fact entirely re-recorded.
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Sun Feb 05, 2012 12:35 am        Reply with quote

Games it's coo' to pirate.
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remote



Joined: 11 Dec 2006

PostPosted: Sun Feb 05, 2012 12:38 am        Reply with quote

Speaking of which, I'm still hoping to find a link for the GOG version of Thief somewhere.

There are some surprisingly recent games on that list.
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ghost_dinosaur



Joined: 29 Oct 2011

PostPosted: Sun Feb 05, 2012 12:56 am        Reply with quote

damn i guess i never heard or else forgot that bizarre creations was folded by activision. :(

the club rules.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Sun Feb 05, 2012 12:56 am        Reply with quote

Yo if anyone needs help getting Thief to run on a modern computer hit me up I can probably make it work.
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Tulpa



Joined: 31 Jul 2008

PostPosted: Sun Feb 05, 2012 12:58 am        Reply with quote

ghost_dinosaur wrote:
damn i guess i never heard or else forgot that bizarre creations was folded by activision. :(

the club rules.


All of their games have redeeming features, they were one of the main reasons the 360 was an interesting console.
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notbov



Joined: 14 Feb 2009

PostPosted: Sun Feb 05, 2012 1:04 am        Reply with quote

I find the logic behind at least some of the games listed there dubious at best. Like APB, which got relaunched by a F2P publisher that brought ex-RTW devs on board. Or Illusion Software titles, as the studio still exists as 2K Czech. Or listing Tribes, which is already freeware. I mean, I understand the intent, but the research isn't there and there is just a little bit of bias.
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parker
a wolf adventuring


Joined: 31 May 2007
Location: suplex city

PostPosted: Sun Feb 05, 2012 5:45 am        Reply with quote

Tulpa wrote:
Yo if anyone needs help getting Thief to run on a modern computer hit me up I can probably make it work.

I could never get the videos to play. I even found a thing where a guy reencoded them with a modern video codec and they still wouldn't run. I just gave up after that.
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remote



Joined: 11 Dec 2006

PostPosted: Sun Feb 05, 2012 5:47 am        Reply with quote

Yeah, I mean, I'm assuming the GOG version runs without any tinkering...?
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Tulpa



Joined: 31 Jul 2008

PostPosted: Sun Feb 05, 2012 5:58 am        Reply with quote

Well the gog version of Arx Fatalis doesn't run at a playable speed on many modern setups, and Thief is a bit more involved to fix than AF so I don't have my hopes up for the gog team.
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Mr. Mechanical
ontological terrorist


Joined: 04 Dec 2006
Location: Scare Room 99

PostPosted: Sun Feb 05, 2012 6:00 am        Reply with quote

Thief apparently runs but not ideally. RPS has a post on fixing it up all nice and shiny: http://www.rockpapershotgun.com/2012/02/01/buffing-the-bonehoard-fixing-gogs-thief/
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geinou



Joined: 07 Apr 2010

PostPosted: Mon Feb 06, 2012 2:45 pm        Reply with quote

Mat from Two Best Friends Play made some kind of a Skull Girls rap music video.

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Gironika



Joined: 05 Dec 2006
Location: Dragon Range

PostPosted: Mon Feb 06, 2012 6:41 pm        Reply with quote

dunno if I missed this, but that's actually a pretty damn useless record that CC2 has there.
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Dracko
a sapphist fool


Joined: 06 Dec 2006

PostPosted: Mon Feb 06, 2012 7:18 pm        Reply with quote

I hope you're all excited!


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