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remote

Joined: 11 Dec 2006
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Posted: Sun May 27, 2012 7:17 pm |
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I've been told Blizzard is actually limiting the drop rate of items and their quality in general as a way of encouraging people to peruse the overly flooded auction house for better weapons and equipment. Of course, since the AH is still a total wreck, if it's ever up at all, trying to play this game on Inferno might be kind of a joke...? I know at least a couple of you have made some progress there. So, is it as stupid as everything seems to be suggesting? Are you getting any drops, or just enjoying playing it in general, or are you basically just exploiting and suicide-running your way through it?
(Note: don't bother listing stuff right now, if you can avoid it. Every time the AH goes down for maintenance items are apparently becoming unsearchable and possibly lost when you try to send them back to your stash upon failure to sell.)
| parker wrote: |
| Yeah it was just the way they worded it and that it was a question that even had to be asked. |
Eh, I don't know. I think I'd prefer to be able to spend fake videogame monies in this videogame I've already paid $60 to play instead of pretty much accepting the "f2p" model of buying shit with real-world currency on top of that, but if every seller starts putting items up on the real cash AH and the gold AH becomes a meager shadow of its alternative I'll pretty much be stuck with earning my own drops (and maybe even selling a few to suckers who will spend actual dollars (ideally, I'll just earn back my $60 and call it good!)). That might be fine, though, since I'll have my barbarian at level 60 and onward to Inferno pretty soon, but I hope I'll actually get drops and the currently swamped AH won't actually diminish in-game droprates too dramatically.
None of this really matters as long as I can continue to enjoy co-op whether on Inferno or any other difficulty, since that's the real reason I'm playing this game. _________________
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Mon May 28, 2012 6:29 am |
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I doubt the validity of the drop-limiting rumor. I get drops out the wazoo (the last few act 1 inferno bosses drop 2-4 rares and 4-6 blues for me each time), and on top of that if something like that turned out to be true in a game where the entire endgame is 'get loot' there'd be even larger rioting than there is about the broken AH.
As it is they're damaging their own reputations and players' confidence enough that I'm willing to bet when the RMAH finally launches (currently 6/12) it will be less active than it could have been, partially crippled at the outset by the bad taste in everyone's mouths. _________________ I'm on Steam! ----- I'm on Youtube!
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remote

Joined: 11 Dec 2006
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Posted: Mon May 28, 2012 8:09 am |
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I mean, yeah. If fake gold and items are being straight up lost due to... server lag? ...then how would people feel comfortable with real money transactions? _________________
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remote

Joined: 11 Dec 2006
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Booter

Joined: 25 Dec 2006 Location: NYC
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Posted: Tue May 29, 2012 5:33 pm |
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i rushed to 60 and made it on saturday. thank you +19% exp helm.
whatever interest i had playing in the game between levels 1 and 59 is now gone, as i expected. trading items on the fake-money AH is not as cool as i thought it'd be. trading items on the real money AH is not available like i expected it to be.
the real meta of this game is in how the player equips their character, both in the sense of items and skills. as the game becomes more "difficult", i assume the number of combinations of items and abilities that allow the player to succeed in the game will decrease. imo, it was already pretty narrow. zZz. _________________
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Tue May 29, 2012 6:12 pm |
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So they take the servers down for 8 hours for a patch that does literally next to nothing.
At the 7 hour and 59 minute mark (no exaggeration), they announce a 2-hour extension on the patch maintenance.
The announcement thread has been averaging over a reply a second since. Hilarious.
As of this post, the announcement has been up for 18 minutes, and the thread is in excess of 60 pages, at 20 replies per page.
1080 seconds, 1200 replies. _________________ I'm on Steam! ----- I'm on Youtube!
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remote

Joined: 11 Dec 2006
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Posted: Tue May 29, 2012 6:19 pm |
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I'm pretty sure you know you can expect the servers to go down for 8 hours of maintenance early every Tuesday morning regardless of any apparent results. _________________
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Tue May 29, 2012 6:22 pm |
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Well, right. I'm more in half-disbelief-half-laughing fit at their decision to announce the extension exactly 1 minute before it was scheduled to end.
My favorite is the guy on page 66 who posted like 25 ascii middle fingers. _________________ I'm on Steam! ----- I'm on Youtube!
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Tue May 29, 2012 6:28 pm |
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| I love how angry the blizz fans get over this stuff. |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Tue May 29, 2012 6:52 pm |
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| Flylighter wrote: |
| 1080 seconds, 1200 replies. |
Maybe Blizzard should just redirect forum server resources to Diablo 3 server resources _________________ Let's Play, starring me. |
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notbov

Joined: 14 Feb 2009
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Posted: Tue May 29, 2012 7:58 pm |
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| remote wrote: |
| http://us.battle.net/d3/en/blog/6018173 |
| Quote: |
| The majority of Hardcore deaths (35%) occur in Act I Normal |
BAHAHAHAHAHA
AHAHAHA
HA
I'm mostly glad to hear stuff about retuning Inferno, which is just on the verge of being great. As it stands now, it's really uneven in terms of difficulty (either too easy or too hard) and what I've done of it so far (acts 1 and almost 2) are very hesitant to give out gear that would actually help progress. Oh, and making crafting not horrible. _________________
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remote

Joined: 11 Dec 2006
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Posted: Tue May 29, 2012 10:47 pm |
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| boojiboy7 wrote: |
| I love how angry the blizz fans get over this stuff. |
It is hilarious and absurd, but then again I am just as amazed that a company with as much money as Blizzard is apparently incapable of keeping this game running smoothly.
(There are new login errors! Woohoo!) _________________
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Tue May 29, 2012 10:56 pm |
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| Yeah, fair enough. |
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skelethulu

Joined: 05 Dec 2006 Location: OAKLAND
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Posted: Wed May 30, 2012 1:05 am |
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Yeah, if only there were some people in their company who had some idea how to run an online service.
Or at least look at their dashboards and then be able, somehow, to increase server capacity. _________________
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Focus

Joined: 04 Dec 2006
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Posted: Wed May 30, 2012 6:29 am |
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i got a legendary item today it feels like my first Varista drop in PSO or something. _________________
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Wed May 30, 2012 11:39 am |
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| skelethulu wrote: |
Yeah, if only there were some people in their company who had some idea how to run an online service.
Or at least look at their dashboards and then be able, somehow, to increase server capacity. |
If PC gaming is the future, Blizzard is putting up a good argument as to how dim the future looks for online gaming. Hell, this game doesn't even have built in voice support, which is just weird. |
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skelethulu

Joined: 05 Dec 2006 Location: OAKLAND
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Posted: Wed May 30, 2012 2:23 pm |
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I got a level 9 legendary axe the other night. A very strange thing. It's a pretty good axe. And it has +6% Damage to Humans. I wonder if PVP will be level-based? Either way, I made a Barbarian to play with it for a while. End result: I actually really missed playing as a Barbarian, and am sad I spent so long on my puny Wizard. _________________
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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Wed May 30, 2012 9:50 pm |
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| boojiboy7 wrote: |
| skelethulu wrote: |
Yeah, if only there were some people in their company who had some idea how to run an online service.
Or at least look at their dashboards and then be able, somehow, to increase server capacity. |
If PC gaming is the future, Blizzard is putting up a good argument as to how dim the future looks for online gaming. Hell, this game doesn't even have built in voice support, which is just weird. |
To be fair, WOW's built-in voice support is fucking horrible and should actually be removed from the game. I'm glad they've spared us the trouble for this. _________________ JSNLV is frequently and intentionally wrong. |
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Thu May 31, 2012 12:14 pm |
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| Intentionally Wrong wrote: |
| boojiboy7 wrote: |
| skelethulu wrote: |
Yeah, if only there were some people in their company who had some idea how to run an online service.
Or at least look at their dashboards and then be able, somehow, to increase server capacity. |
If PC gaming is the future, Blizzard is putting up a good argument as to how dim the future looks for online gaming. Hell, this game doesn't even have built in voice support, which is just weird. |
To be fair, WOW's built-in voice support is fucking horrible and should actually be removed from the game. I'm glad they've spared us the trouble for this. |
This only proves my "future is dim" argument more, as voice chat hasn't been a problem on the 360 since the damn thing came out almost 6 years ago now. If one of the biggest/most-well-funded PC gaming companies in the world can't get that shit together, there are some problems.
And no, I shouldn't have to run another program for voice chat. That is dumb. |
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Thu May 31, 2012 12:32 pm |
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| Predator Goose wrote: |
| Another SB only auction tip: Visit whoever in town is selling trinkets. I can buy an amulet with a primary attack stat of 90+ and Vitality of 10+ for 5~6000 and turn around and sell it for 15000 on the auction. Jump all over it if you see an item with 90+ to any main attribute and 90+ to vitality. Then buy multiples and roll in money. And do it soon because there's no way in hell the economy for that kind of thing will last long. |
This tip is now defunct if anyone was using it. Enough other people have figured it out to the point that the marketplace is now inundated with these types of items. _________________ I can no longer shop happily. |
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notbov

Joined: 14 Feb 2009
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Posted: Thu May 31, 2012 4:10 pm |
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Consistent VoIP support on the PC is a kind of chicken and egg situation. A lot of developers don't implement it because gamers will just use Vent or Mumble, and a lot of gamers use those programs because in-game solutions are either limited in scope and/or functionality or no one uses them (see WoW, which is so unused I thought they had patched it out up until this thread). With that said, some companies actually care and make in-game voice a part of everything the make (UE3 has it built in and Valve has in-game voice in just about everything they do and through Steam chat).
Mostly, I don't mind because the other outcome would be the possibility hearing the kind of people who play Blizzard games every time I venture into a public game. _________________
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Thu May 31, 2012 4:24 pm |
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| Yeah, i guess i have just gotten used to how easy it is on the xbox, and how awesome the "don't ever hear people who aren't on my friends list" setting it. |
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remote

Joined: 11 Dec 2006
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Posted: Thu May 31, 2012 5:15 pm |
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I played a little bit of the beta of CS: GO the other day and voices were crystal clear. Voices have always been crystal clear in Valve's other games, too. Blizzard just knows people use vent and I would assume their attitude is the exception rather than the rule as far as PC voice chat goes. It's not such a big deal to use vent, especially when Flylighter has a server around he doesn't seem to mind folks using. Automatic "only hear your friends" functionality. _________________
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Thu May 31, 2012 5:34 pm |
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To be fair, Booj actually picked up the Ventrilo tab for the last 3-month period, so thank him! I should be able to keep paying it now, though.
So right now there's an exploit once you get to inferno mode where you can start a hell mode game at any quest, go to the waypoint for the quest, quit the game, and join a public game of that quest in inferno, effectively skipping around at will.
I'd feel bad about using it if inferno mode were playable as a barbarian, but it isn't. So until they get their shit in gear, I shall enjoy this. _________________ I'm on Steam! ----- I'm on Youtube!
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remote

Joined: 11 Dec 2006
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Posted: Thu May 31, 2012 6:06 pm |
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There's at least one barbarian on my battle.net list who appears to have made it to inferno Act II on his own.
I'll be trying it for myself soon! I'm nearing the end of hell Act III and already a bar away from level 60... _________________
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Thu May 31, 2012 6:09 pm |
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| remote wrote: |
| I played a little bit of the beta of CS: GO the other day and voices were crystal clear. Voices have always been crystal clear in Valve's other games, too. Blizzard just knows people use vent and I would assume their attitude is the exception rather than the rule as far as PC voice chat goes. It's not such a big deal to use vent, especially when Flylighter has a server around he doesn't seem to mind folks using. Automatic "only hear your friends" functionality. |
really, because i use steam chat pretty regularly, and at least one person in the chat is always completely garbled beyond recognition, so i would be surprised at valves other games being good about it. then again, when i tried TF2 with voice chat at one point, seriously no one was understandable at all.
as i said two posts before, having to use another program is dumb. and seriously, if you are making a resource intensive game, forcing me to run another program to chat is stupid/shitty/lazy/etc. especially if you don't budget your game to share those resources. this is silly basic shit that should jsut be packaged into games. it just is packaged into console games (as a function of their operating system on xbox, but as a part of the games on ps3) for the most part, which is why i wonder why it is not even an option in what is the BIGGEST SELLING PC GAME EVAR or some shit. Like I said, it doesn't make me confident in the future of gaming if it is stuck on PC where something like "voice chat" is still seen as optional. the two program solution is silly, as if a friend pops on when i am in halo, i don't have to stop playign halo to suddenly talk to him in another program. I can just talk to him. If I am playing diablo and goose pops on, for example, i have to exit out of diablo (or at least minimize it), and start another program, get that working, then get back into diablo. For a game with a built in friends list, needing to do that is silly as shit.
yes, this is a minor complaint, but i really don't get how PC devs haven't figured this shit out that was standard on consoles in 2006.
also, a lot my friends are not SB people, so using the SB vent server is not something i am comfortable doing, especially since more of us (meaning my firends plus SB people) are playing diablo than there are slots on the server (which i think caps at 10, iirc). |
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notbov

Joined: 14 Feb 2009
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Posted: Thu May 31, 2012 6:24 pm |
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| Flylighter wrote: |
To be fair, Booj actually picked up the Ventrilo tab for the last 3-month period, so thank him! I should be able to keep paying it now, though.
So right now there's an exploit once you get to inferno mode where you can start a hell mode game at any quest, go to the waypoint for the quest, quit the game, and join a public game of that quest in inferno, effectively skipping around at will.
I'd feel bad about using it if inferno mode were playable as a barbarian, but it isn't. So until they get their shit in gear, I shall enjoy this. |
Ah, I noticed you were on act 3 before the service update and was wondering when that happened, since I've seen you farming act 1 a bunch (not that anything drops there to actually help progress...).
I'm busy banging my head against Belial, which can either go, I can make myself as tanky as possible and take forever to go through it, or up my damage and get 2-shot during the first couple of phases. If I manage to get to the final form, well, any hit will blow my poor wizard up. Even rocking 500+ in all resists and 70% damage reduction from armor, I'm still getting hit for 7-10k. Either I wait for damage to get retuned, buy more crap off the AH, or keep playing that monk I've been leveling recently.
What I'm saying is that monks are fun. _________________
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Pat the Great

Joined: 05 Dec 2006
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Posted: Thu May 31, 2012 6:43 pm |
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Monks are fun until you get to inferno. Then they're a crappier version of everyone else. _________________ -pat m.
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Thu May 31, 2012 7:12 pm |
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I've heard everyone talk about how they're terrible on solo runs. Do their party buffs have any utility for sitting in the background while helping the harder hitters to survive? Sucks the way their healing scales. _________________ I can no longer shop happily. |
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notbov

Joined: 14 Feb 2009
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Posted: Thu May 31, 2012 7:23 pm |
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My monk isn't 60 yet, but I've found the dodge mantra to be the only one worth a damn, since it lets me buff my friend's tanky barb and lets me step in to tank when the situation goes to shit
Healing is all sorts of fucked in the game, since there's no amount of scaling and you have to be right on top of someone for the direct heal to hit them (there's really no reason for this). _________________
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remote

Joined: 11 Dec 2006
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Posted: Thu May 31, 2012 7:26 pm |
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The dodge mantra rules for my barbarian, yes. That coupled with my war cry and its HP buff and regen for everyone... _________________
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Pat the Great

Joined: 05 Dec 2006
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Posted: Thu May 31, 2012 8:10 pm |
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my only utility as a monk in act I has been using cyclone strike to give my wizard buddies an easy AoE shot and then running the fuck away. _________________ -pat m.
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notbov

Joined: 14 Feb 2009
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Posted: Thu May 31, 2012 10:29 pm |
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I dunno, I've seen some seriously tanky monks in the few times I've done pub inferno games. I'm mostly angry about the viability of CC in hell and inferno; I was using the kick runed to cause a stun 50% of the time instead of a knockback to greart effect in nightmare, but was saddened to see it never go off on champions and bosses. _________________
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Fri Jun 01, 2012 1:39 am |
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One of the first groups to beat Inferno was four monks running an invincibility chain. Nerfed, lol. _________________ Let's Play, starring me. |
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Flylighter

Joined: 16 Nov 2008 Location: On sabbaddical
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Posted: Fri Jun 01, 2012 2:51 am |
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Well, they didn't get all the way. They got to act IV inferno, THEN it got nerfed, and they were left near the end of the game with 4 shitty monks with 9k health. And they had the nerve to whine about it! "Guys why can't we beat the game in god mode wtf blizzurrrrrd" _________________ I'm on Steam! ----- I'm on Youtube!
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remote

Joined: 11 Dec 2006
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Posted: Fri Jun 01, 2012 8:50 am |
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Dang, I hell level 60 with my barbarian before I even realized it tonight. I'm still on hell Act III. Hm.
I guess I'll be, uh, farming for a while before I get anywhere in inferno. I take this to mean I'll be doing tons of co-op of Acts III and IV in hell mode before even bothering with inferno Act I, just so I have gold to dump on useful shit in the AH. Which I suppose is fine, since co-op is why I play this to begin with! _________________
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boojiboy7 narcissistic irony-laden twat

Joined: 04 Dec 2006 Location: take me on a blatant doom trip.
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Posted: Fri Jun 01, 2012 12:24 pm |
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| Yeah, i level 60'ed my DH last night, then went and spent some of the fat cahs from the Nephalim stacks on getting my bow damage up. And that is how I hit 16,000 DPS for the first time. |
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remote

Joined: 11 Dec 2006
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Posted: Fri Jun 01, 2012 7:52 pm |
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So the last update did something causing the game to run really sluggishly for a lot of people, evidently. I can barely do anything.
lol blizz _________________
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Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
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Posted: Fri Jun 01, 2012 8:18 pm |
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| Flylighter wrote: |
| Well, they didn't get all the way. They got to act IV inferno, THEN it got nerfed, and they were left near the end of the game with 4 shitty monks with 9k health. And they had the nerve to whine about it! "Guys why can't we beat the game in god mode wtf blizzurrrrrd" |
4 people having a blast with a game in a way that requires constant cooperation. Then before the end the class gets 'fixed' because blizzard couldn't be bothered to do simple math before hand.
I'd be pretty miffed if I was cruisin' through Super Metroid and a server patch came down fixing the bomb jump. _________________ I can no longer shop happily. |
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CubaLibre the road lawyer

Joined: 02 Mar 2007 Location: Balmer
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Posted: Fri Jun 01, 2012 8:20 pm |
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I more feel that way, too.
Just let people break your game, Blizzard, jeez. Who cares. But you see now there's REAL MONEY involved, therefore Diablo 3 is serious business. Literally. _________________ Let's Play, starring me. |
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Intentionally Wrong

Joined: 05 Dec 2006
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Posted: Sat Jun 02, 2012 4:39 pm |
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Guys, there's a simple solution to gearing up a monk in inferno.
I know we've moved past the voice discussion, but technically Xbox Live's voice implementation is a third-party solution as far as individual games are concerned: the platform manufacturer provides the solution, rather than the individual game developer. The only difference between that and the situation on PC is that you get to choose between voice programs on the PC. _________________ JSNLV is frequently and intentionally wrong. |
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