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Brogues Before Ho's

 
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Mon Nov 12, 2012 1:51 pm        Reply with quote

mauve wrote:
So I haven't touched this game in a long time, had an urge to roguelike (read: got told to stop programming and take a damn break already), so I went and looked to see if there was a new version of Brogue before playing.
Quote:

Removed experience from the game to reward exploration instead of combat, in part to avoid discouraging character builds that survive by avoiding or incapacitating monsters instead of killing them.

Uh, wow.


I don't even play this game but I dunno, isn't removing player options a bad thing?
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Mikey



Joined: 11 Dec 2006
Location: endless backlog

PostPosted: Mon Nov 12, 2012 7:12 pm        Reply with quote

Broco wrote:
Maybe you're confused by the double negative, but the point is to allow escape-artist builds that weren't feasible before.


Ah, yes, that was it. Then I approve that is pretty cool.
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