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wourme

Joined: 05 Dec 2006 Location: Building World
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Posted: Fri Dec 20, 2013 1:16 am |
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I've been playing through the new area, since Dark Arisen finally got cheap enough during a recent sale for me to justify re-buying the game.
I like the new content, but I don't have anything to say about it that hasn't already been said in this and that other thread. I will say that I'm disappointed that they changed the title screen music, though. |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Tue Jan 07, 2014 12:24 am |
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I started playing this and although I like the straight forward get the dragon setup, the crudely beautiful graphics, and the insanely detailed cities;
the combat is very shallow. nearly all buffs and healing are handled by your pawns. Leaving you to-----mash buttons and basically try to stun-lock or just mash until you see the very occasional enemy attack coming and dodge it. Most of the time, the enemy is just standing there, eating shit.
I'm playing on "normal" which is the hardest difficult allowed, on a first playthrough.
*I also HATE how the pawns are A. constantly talking B. constantly having ants in their pants C. running ahead of me and picking up shit that I'd like to see for myself D. stealing the treasure out of the chest I just opened, before the little pop-up description has a chance to load and even tell me what it is.
*I'm guessing the later/harder fights in this game will end up like MMO raid fights. Where you have a group of people spamming an barely active enemy that eats attacks forever with it's giant health bar, and occasionally lets loose an attack that may or may not kill some people. This is also the impression I got from the early demo videos of this game, as played at gaming conventions.
**I would really like to like this more. My character even looks like MGS4 Ocelot with Old Snake's haircut----which REALLY compells me to play.... |
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remote

Joined: 11 Dec 2006
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Posted: Tue Jan 07, 2014 12:41 am |
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| Toptube wrote: |
| the combat is very shallow. nearly all buffs and healing are handled by your pawns. Leaving you to-----mash buttons and basically try to stun-lock or just mash until you see the very occasional enemy attack coming and dodge it. Most of the time, the enemy is just standing there, eating shit. |
this really isn't true, particularly as you gain new skills. if you're somehow bored with having pigeonholed yourself, change up your skills or try another vocation (i recommend mystic knight or assassin). you're mistaken about the way boss fights go, too, especially if you're talking about dark arisen. they are most certainly not passive damage sponges. _________________
letterboxd | last.fm | steam |
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Toptube Anti-cabbage Party Candidate
Joined: 23 Apr 2007
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Posted: Tue Jan 07, 2014 1:04 am |
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| Alright, I'll stick with it a bit more. I picked the bow and arrow/knife fighter class. |
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another god
Joined: 04 Dec 2006
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Posted: Tue Jan 07, 2014 1:43 am |
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One of the cool things that never really took off (though totally does work if you try hard enough) is the pawn system being fucking amaze-balls. If you take the time to craft your pawn's AI, that becomes way more important than gear or level. _________________ interdimensional |
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a pair of gators

Joined: 15 Mar 2011 Location: techno, trance, and torment music
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Posted: Tue Jan 07, 2014 4:21 am |
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| Toptube wrote: |
| Alright, I'll stick with it a bit more. I picked the bow and arrow/knife fighter class. |
yeah the enemy types get more exciting than the dumb bandits & goblins you're initially dealing with. everything in the expansion wants to murder the hell out of you. the dumb optional final boss (in the original content, not dark arisen) is a MMO wail on it forever fight but mercifully you don't have to do that and i don't recommend it unless you have to have The Best Equipment.
also there's literally no reason not to try every class at some point. while the game does get difficult later, your success is way more about Playing The Game than stats, so don't feel bad if you gain a couple levels in one thing just to see if you like it. i'm halfway through the 2nd loop of the dark arisen stuff & i've maxed assassin & magic archer and almost maxed warrior & sorcerer (mainly for some passive skills that work well w/ my build.) you'll wind up mixing and matching a lot after a while. |
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rye
Joined: 06 Dec 2006
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Posted: Wed Jan 08, 2014 3:56 am |
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| a pair of gators wrote: |
| yeah the enemy types get more exciting than the dumb bandits & goblins you're initially dealing with. everything in the expansion wants to murder the hell out of you. the dumb optional final boss (in the original content, not dark arisen) is a MMO wail on it forever fight but mercifully you don't have to do that and i don't recommend it unless you have to have The Best Equipment. |
The best way to fight this boss is to set the game to offline mode. Then you can actually beat him on your own, in a reasonable amount of time. _________________
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Talbain

Joined: 14 Jan 2007
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Posted: Wed Jan 08, 2014 4:51 am |
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| a pair of gators wrote: |
| Toptube wrote: |
| Alright, I'll stick with it a bit more. I picked the bow and arrow/knife fighter class. |
yeah the enemy types get more exciting than the dumb bandits & goblins you're initially dealing with. everything in the expansion wants to murder the hell out of you. the dumb optional final boss (in the original content, not dark arisen) is a MMO wail on it forever fight but mercifully you don't have to do that and i don't recommend it unless you have to have The Best Equipment.
also there's literally no reason not to try every class at some point. while the game does get difficult later, your success is way more about Playing The Game than stats, so don't feel bad if you gain a couple levels in one thing just to see if you like it. i'm halfway through the 2nd loop of the dark arisen stuff & i've maxed assassin & magic archer and almost maxed warrior & sorcerer (mainly for some passive skills that work well w/ my build.) you'll wind up mixing and matching a lot after a while. |
This is totally a game about stats. Also, magic will always be more useful than regular attacks, due both to range and the fact that every enemy has elemental weaknesses. If you just care about winning/being powerful, start a mage and at level 10 jump to sorcerer. Per level, the Sorcerer has the best stat growths and for the most part the best abilities of any class for any given situation.
If you care about none of this, any class will work just fine. The game is not challenging. _________________
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Mr. Apol king of zembla

Joined: 04 Dec 2006 Location: a curiously familiar pit
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Posted: Thu Jan 09, 2014 3:19 pm |
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| Talbain wrote: |
| a pair of gators wrote: |
| Toptube wrote: |
| Alright, I'll stick with it a bit more. I picked the bow and arrow/knife fighter class. |
yeah the enemy types get more exciting than the dumb bandits & goblins you're initially dealing with. everything in the expansion wants to murder the hell out of you. the dumb optional final boss (in the original content, not dark arisen) is a MMO wail on it forever fight but mercifully you don't have to do that and i don't recommend it unless you have to have The Best Equipment.
also there's literally no reason not to try every class at some point. while the game does get difficult later, your success is way more about Playing The Game than stats, so don't feel bad if you gain a couple levels in one thing just to see if you like it. i'm halfway through the 2nd loop of the dark arisen stuff & i've maxed assassin & magic archer and almost maxed warrior & sorcerer (mainly for some passive skills that work well w/ my build.) you'll wind up mixing and matching a lot after a while. |
This is totally a game about stats. Also, magic will always be more useful than regular attacks, due both to range and the fact that every enemy has elemental weaknesses. If you just care about winning/being powerful, start a mage and at level 10 jump to sorcerer. Per level, the Sorcerer has the best stat growths and for the most part the best abilities of any class for any given situation.
If you care about none of this, any class will work just fine. The game is not challenging. |
yah but holy focused bolts are fucking BORING
i much prefer the fighter -> 10 -> assassin build. assassin is so much fun to play, since you can use all the different weapon classes and dodge roll and double jump and climb on stuff. so good.
my first character i did mostly warrior from 10 to 50 but eventually swapped to assassin to get some more STR. swapped out to mystic knight at around like 90 or so and kept on that until where i am now, at like 180. my magic stat isn't really optimized but i've got a ton of HP and i fucking nuke everything anyway
ended up accidentally removing all of the final boss's hp during the very first segment (where he's chasing you through the tunnel) due to abyssal anguish. when it got to the Actual Battle i hit him once and it was over
the ending to this game is seriously weird
toptube: if you've got dark arisen, go to bitterblack isle and don't leave until you've completed it twice. you can do bitterblack from the very beginning of the game, just go to cassardis piers at night. the bitterblack stuff is 1000% more interesting than the main quest _________________
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Talbain

Joined: 14 Jan 2007
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Posted: Thu Jan 09, 2014 4:42 pm |
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Agreed that the ending is strangely existential given the high-fantasy plot.
And yes, the game is boring if you decide you want to break it.
Assassin is fun but does become pretty repetitive pretty quickly. Archery is still probably the most interesting and enjoyable thing about Dragon's Dogma. Shame physical attacks are so weak against enemies generally.
Also, Bitterblack Isle is way better because to some degree it at least requests the player take design into account while interacting. _________________
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rye
Joined: 06 Dec 2006
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Posted: Thu Jan 09, 2014 7:02 pm |
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Every class is fun to play in some way, so if you want to keep the game moderately challenging… try each one! Your stats will be all spread out!
Then, if you want to hate yourself, play the game on hard mode. (The real Dragon's Dogma starts here) _________________
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remote

Joined: 11 Dec 2006
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Posted: Thu Jan 09, 2014 7:28 pm |
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| rye wrote: |
Every class is fun to play in some way, so if you want to keep the game moderately challenging… try each one! Your stats will be all spread out!
Then, if you want to hate yourself, play the game on hard mode. (The real Dragon's Dogma starts here) |
this is definitely a more exciting approach than, "i min/maxed, now i'm bored" _________________
letterboxd | last.fm | steam |
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Talbain

Joined: 14 Jan 2007
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Posted: Thu Jan 09, 2014 8:53 pm |
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| remote wrote: |
| rye wrote: |
Every class is fun to play in some way, so if you want to keep the game moderately challenging… try each one! Your stats will be all spread out!
Then, if you want to hate yourself, play the game on hard mode. (The real Dragon's Dogma starts here) |
this is definitely a more exciting approach than, "i min/maxed, now i'm bored" |
No disagreeing with you there. _________________
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