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RayJack
Joined: 23 May 2012 Location: Canada
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Posted: Fri Aug 31, 2012 9:26 pm |
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episode eight
the episode so nice they named it twice |
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Kitten ClanClan

Joined: 15 Dec 2011
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Posted: Sat Sep 01, 2012 2:56 am |
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| 108 wrote: |
| Kitten ClanClan wrote: |
| i am sick of hearing this from people who say "1-3." really, really sick of it. |
i don't know if it was "goggles" that made megaman 9 seem unfairer than megaman 3 so much as it was experience with rote memorization of megaman 3 that made megaman 3 easier. so whatev
btw i have always liked 4-6 myself |
try playing 9 a few more times. it's a little excessive on the platforming gimmicks, but i think it's one of the fastest mega man games you can learn. on my 2nd attempt at playing it (ever, and after having died a pretty fair amount learning the ropes the first time) i didn't even die, and i only used a single e-tank on wily's last form. 10 is a total piece of shit, though. don't play 10 if you haven't. it's amazingly bad. 9, even though it's well designed, does several things i don't like (both aesthetically and mechanically). i really think it's a good game, but it's far more of a fangame than a real sequel.
i've been playing all the games a lot recently (finally cleared them all w/o dying or using an e-tank, something i'd never really bothered with before other than on 2) since i usually only play 'em once every couple years once or twice each.
mm2 actually very briefly has those invincible fish that pop up in the wily stages that appear out of large pits, and while 3 technically doesn't have anything that pops out of a pit, it has my most hated "enemy that vertically and horizontally slowly homes in on you," the fucking screw that puts itself together, often appearing over pits. there's a segment in spark man's stage where these things will only appear just as you're about to jump over pits that already have pretty difficult jumps, and they'll try to trap you. they are total "haha gotcha" bullshit that completely disrupt momentum because you can't even shoot them until they're done assembling.
this is the only video i looked at on youtube that DOESN'T have the (incredibly, incredibly, destroys all platforming difficulty version of) rush jet (that is only in 3) fly over this shit, and this person's videos are rehearsed by their own admission to a ridiculous degree. nearly any mistake here is any instant death, and if you jump into a screw or get hit by the end that flies from the left side of the screen, you're dead. i think there's a worse part in the doc robot stage with these, but i don't feel like looking it up. i mean, nothing pops out of the pits in 3, but it has more awful, unpredictable than any of the other games. _________________
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108 fairy godmilf

Joined: 05 Dec 2006 Location: oakland, california
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Posted: Sat Sep 01, 2012 7:41 am |
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i just watched the part of the video you linked -- and then i watched the whole thing
you know what? just watching this, i . . . might not actually like megaman games. i don't even know anymore. they were far from my favorite games when i played NES growing up. they were like a . . . once every three months sort of rental. we sure did beat 2 and 3, though! right back around when they came out. and i sure have jumped over those pits without using the rush jet. it's bad, ugly level design, though it's not impossible, i guess!
keep in mind i could also beat the turbo tunnel stage of battletoads with two controllers at the same time, so maybe i was a bit of a savant?
maybe i like megaman x. i should try that again.
though yeah, every time i think about mega man i think about 4-6.
i have megaman 9 on this ps3 over here. i might give it another look at some point!
though yeah: it's really not that fun to watch people play megaman! i'm discovering that today.
mega-buster-only boss marathons are cool, though! i was a creative (so fat) kid, so i no-weaponsed mega man 2.
oh man! like this: http://www.youtube.com/watch?v=hpqaE22S6hw
it sure is literally absolutely impossible to dodge some of those air man attacks.
i can't say the experience resonates with me in any meaningful way today. yet i still played the game a lot more than clash at demonhead or demon sword, two (demon) games which i think about a whole lot more and a whole lot more highly.
lord, i haven't slept in 72 hours so this post is probably all over the place. _________________
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108 fairy godmilf

Joined: 05 Dec 2006 Location: oakland, california
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Posted: Sat Sep 01, 2012 7:45 am |
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my next kotaku article "MEGA MAN SUX: HERE'S WHY" _________________
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BenoitRen I bought RAM

Joined: 05 Jan 2007
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Posted: Sat Sep 01, 2012 11:57 am |
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ITT Kitten ClanClan tells us what commercial games are fan games instead of real sequels.
| 108 wrote: |
| i no-weaponsed mega man 2 |
That's a lie, because that's impossible. _________________ Get Xenoblade Chronicles!
| udoschuermann wrote: |
| Whenever I read things like "id like to by a new car," I cringe inside, imagine some grunting ape who happened across a keyboard, and move on without thinking about the attempted message. |
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Kitten ClanClan

Joined: 15 Dec 2011
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Posted: Sat Sep 01, 2012 6:51 pm |
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| 108 wrote: |
| i . . . might not actually like megaman games. i don't even know anymore. |
i think you're just tired. mm3 has way more bullshit than others. at first, it's mostly isolated (like that bit of spark man's stage), but it becomes completely out of control in the doc robot stages, especially when fighting the doc robots. they're poor man's copies of mm2 robot masters (most of them don't copy the patterns just right) with enormous hitboxes that do extra damage. if you don't go in there without knowing their weakness or prepared to use an e-tank you are going to die on almost all of them. also the stages are completely insane and clearly designed around rush jet.
i really think one of the reasons the game's platforming flaws are so overlooked is because people just abuse the hell out of rush jet when they play it. there's one segment i never do without it involving those platforms that nearly instantly drop you when you jump on them in shadow man's stage revisited.
| Quote: |
| maybe i like megaman x. i should try that again. |
the x games have excellent presentation, but once you've played enough action platformers, they're just way too easy. too much freedom of movement removes platforming difficulty and you start the game as a steamroller that eventually becomes an invincible wrecking ball.
| Quote: |
| though yeah: it's really not that fun to watch people play megaman! i'm discovering that today. |
for the most part, i really hate watching people play mega man. almost every video of the classic series on youtube is by awful players who either fumble tremendously or have rehearsed the game so many times before uploading a recording that the material is stilted to the point it hurts to watch - there's nothing organic about it. there's very little where people know what they're doing and actually play the game both well and as it was intended to be played.
usually, the nes games are extremely well balanced and model nes games - there are only a few rough patches here and there. i often come back to them years apart when i've forgotten most of the important nuances to all the levels, and i can still beat them using minimal to zero continues and no e-tanks just because they're so well made. mm3, on the other hand, has a ton of problems, yet it's mysteriously hailed the majority of the time as either the 2nd best or best of the nes mega man games. _________________
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diplo

Joined: 18 Dec 2006 Location: Brandy Brendo's bungalow
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Posted: Sat Sep 01, 2012 11:14 pm |
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| Kitten ClanClan wrote: |
| the x games have excellent presentation |
Which X games are we talkin' about |
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Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
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Posted: Sat Sep 01, 2012 11:29 pm |
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| all of them |
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diplo

Joined: 18 Dec 2006 Location: Brandy Brendo's bungalow
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Posted: Sun Sep 02, 2012 12:53 am |
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| Not sure about X4 but X5 and X6 are super ugly and have really, really lazy music |
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Kitten ClanClan

Joined: 15 Dec 2011
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Posted: Sun Sep 02, 2012 12:19 pm |
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oh sorry i'm mostly just referring to the snes games. i... guess you can include x4 in there. i like to pretend x5 and forward don't really exist. _________________
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Persona unaustically orificial

Joined: 06 Jul 2011 Location: Xibalba
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Posted: Sun Sep 02, 2012 12:25 pm |
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They don't. _________________
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sun Sep 02, 2012 12:35 pm |
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the first X has some of the most phenomenal cause + effect in games and feeling of interaction. the things you can do to the stages!! it is more power to change things than like a dumb ol' mass effect.
that's such a dangy game.
two and three are dank too, though nothing beats that solid feeling of the first game. it is just so cohesive!! it feels very much like a world you're touching.
also pretty fucked that the bad guy secret boss in stinkamelion's stage looks like auto
gets me sad ): maybe doc light converted him to guard the armour piece for the head? D':
also, the recurrence of steagle's ship.
though the best song in the series for me is probs blizbuff's in X trois _________________
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BenoitRen I bought RAM

Joined: 05 Jan 2007
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Posted: Sun Sep 02, 2012 12:41 pm |
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I pretend X6 and onwards doesn't exist. While I haven't played X5 yet, it's supposed to end the series, so I include it.
Mega Man X is awesome. Great design and theming.
Mega Man X2 feels meh. It's not bad, but it lacks the theming of the first game that gets you going. With Mega Man X2 you're just thrown into the game.
Mega Man X3 does a better job than X2 into getting you going, but X feels pretty loose and the design of the stages isn't that good. Tons of ride armors, too, which don't control as well as the ride armors in the first game, which were fun to use. I played the Saturn version, though. I tried playing the SNES version but the music was horrible. _________________ Get Xenoblade Chronicles!
| udoschuermann wrote: |
| Whenever I read things like "id like to by a new car," I cringe inside, imagine some grunting ape who happened across a keyboard, and move on without thinking about the attempted message. |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sun Sep 02, 2012 12:47 pm |
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The thing is, the second X game is really really tight game-wise man you gotta understand it is a tight game, man.
but yeah, it lacks that soulful fuck-spirit of the first game
the first Megaman X is like a tantric experience that has you coming all the way through and it is actually enlightening and you're crying because you're totally enveloped and covered in this sort of womb, this matrix that you're inside and when you come out you're encased in your placenta and that's why it lasts _________________
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Kitten ClanClan

Joined: 15 Dec 2011
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Posted: Sun Sep 02, 2012 2:25 pm |
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smithee -
i think the guy guarding the armor in x1 looking like auto was just a coincidence. mm7 came out a decent amount of time after x, and it was the first time he ever showed up. think of mega man like you would the peanuts universe - no one ever grows up, everyone always stays roughly the same to continue having fun adventures. x is more of a hypothetical future than an actual sequel to the classic timeline, and the only official thing establishing the timelines together was published in the rockman x complete works book, iirc. and, even then, it involves a pretty hasty and bizarre explanation, and i'm pretty sure it doesn't say that x is the canonical progression of the classic universe. they're mostly independent of each other with a few recurring things.
they released that book in english, but i haven't picked it up yet. it sells for a lot online right now (and most are listed around $400 but no one buys those), but udon is planning to reprint it early next year, anyway. will need to remember to pick it up. lots of comic stores are still stocked up on 'em, but i live in bumblefuck, so i don't really have luck with that. it was cheap when i bought mega man complete works, but i didn't feel like getting it at that moment.
- - - - -
regarding x1's quality, i'd definitely put it up for consideration in being the best of the 3 snes games in terms of presentation, but it's a really mechanically dull and mediocre game to an extent far greater than either of its sequels.
also, x3 has some cause and effect, but it's sometimes more subtle than x1 was about it. here's what i can recall:
beating the 2nd miniboss in blast hornet's stage (requires picking up the ride armor, it's the one that is loading boxes onto a plane) will cause gravity beetle's level to no longer be filled with boxes. i think this lets you grab a heart tank.
beating gravity beetle's stage has a subtle, but really cool effect in that it changes an enemy you see in most stages. gravity beetle's stage apparently produced cannons for (and repainted?) these guys pictured below. the doppler stages will have them back in their upgraded, red forms, and the change hardly effects how you fight them, but it's neat.
if you beat volt catfish, the street lights in blizzard buffalo's stage will be on and flickering. this also activates the lights in the part of his area that is underground (just before a pit you can secretly slide down to go in a teleporter to vile). it will also activate the elevator's in vile's mini-stage, which makes it a lot easier (especially when escaping).
when you fight bit and byte, they both have two different weaknesses. if you strike the blow on them that ends the fight with a weapon they're weak to, rather then escaping, they'll die right there on the spot. if you leave just one alive, you'll get different dialogue when fighting the first doppler stage boss (which is a combined form of both of them, even if one is dead). if you defeat both of them, you fight a different boss, entirely.
when you fight vile for the first time (IF you fight him at all), if you finish him off with a weapon that he's weak to (like bit and byte, he has two different weaknesses), he'll die there. if you don't finish him off, he drastically changes the second doppler stage, which will now look like someone went on a psychotic rampage through it. enemies will be different in addition to the stage looking different, and the miniboss and boss of the level will not appear, having already been destroyed. when you get to the end, you'll fight vile, again, but he'll be using a different ride armor and it will be a very different fight with new dialogue.
during the doppler stages, zero will also help you out a bit. he'll fight the 2nd part of a miniboss in the first stage, he'll teleport in and tell you he's going to destroy the master computer or some shit in the last stage, and he'll save you during the ending (instead of doppler sacrificing himself to save you).
i wanted to mention all this stuff because x3 tends to get a harsh rep, when i really sincerely believe it does a lot of cool stuff. _________________
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BenoitRen I bought RAM

Joined: 05 Jan 2007
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Posted: Sun Sep 02, 2012 4:29 pm |
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| Kitten ClanClan wrote: |
| x is more of a hypothetical future than an actual sequel to the classic timeline |
ITT Kitten ClanClan once more tells us what isn't a real Mega Man sequel.
| Quote: |
| regarding x1's quality, i'd definitely put it up for consideration in being the best of the 3 snes games in terms of presentation, but it's a really mechanically dull and mediocre game to an extent far greater than either of its sequels. |
"but i'm not going to tell you why"
| Quote: |
| i wanted to mention all this stuff because x3 tends to get a harsh rep, when i really sincerely believe it does a lot of cool stuff. |
Too bad the actual game doesn't play that well. _________________ Get Xenoblade Chronicles!
| udoschuermann wrote: |
| Whenever I read things like "id like to by a new car," I cringe inside, imagine some grunting ape who happened across a keyboard, and move on without thinking about the attempted message. |
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Kitten ClanClan

Joined: 15 Dec 2011
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Posted: Sun Sep 02, 2012 4:44 pm |
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benren, fuck off.
you've followed me into nearly every thread i've posted about mega man in (which is a lot of threads) among several other threads, and then said something obnoxious and directed at me in response. knock it off. i've made it pretty fucking clear i don't want to be bothered by you, and ignoring you still leaves your comments visible whenever i preview a post i'm about to make in one of these threads (which is often).
seriously. stop. this is the first time i have ever responded directly to you, and i really hope it's the last.
edit:
http://i.imgur.com/gGntU.png
some examples of going after me so ya'll don't think i'm crazy. almost all these posts were made with him knowing i have him on ignore. this was all done on a really quick search, i could dig up a lot more, and that's not counting shit lost to being deleted in the axe. there's a bizarre precedence here and i really want it knocked off. _________________
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Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
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Posted: Sun Sep 02, 2012 5:57 pm |
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Just think of yourself as Arnold and BenRen as Helga Pataki _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
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BenoitRen I bought RAM

Joined: 05 Jan 2007
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Posted: Sun Sep 02, 2012 7:07 pm |
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| Kitten ClanClan wrote: |
| benren, fuck off. |
I will if you stop being such a mega dickhead and substantiate your (at times outrageous) claims without going into fits of rage.
| Quote: |
| seriously. stop. this is the first time i have ever responded directly to you, and i really hope it's the last. |
You really expect me to stop when you've been such a dick about ignoring me and my presence in general? I wouldn't have even known about it if you hadn't been so obnoxious about someone quoting me a couple weeks ago.
It's like first insulting someone and then asking them a favor. Get real. _________________ Get Xenoblade Chronicles!
| udoschuermann wrote: |
| Whenever I read things like "id like to by a new car," I cringe inside, imagine some grunting ape who happened across a keyboard, and move on without thinking about the attempted message. |
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Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
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Posted: Sun Sep 02, 2012 8:06 pm |
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Mods please take this fight outside _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sun Sep 02, 2012 8:07 pm |
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Kitten ClanClan: Mega Dickhead
BenoitRen: Coolest Robot Master
Anyway, that's really neat information re: X3 cause and effect. I appreciate all the boss zaniness with Vile, Bit and Byte. That completely different boss is really neat. Who/what is it? I don't know if I've ever seen it.
I'm infamously bad at Megaman games, but I've watch them being played extensively. I guess that's why X1 would ring so true in my heart then, ne?
| Quote: |
Kitten ClanClan: Mega Dickhead
BenoitRen: Coolest Robot Master |
This part is sarcastic, btw, I've never gotten along with Benny for the most part though I'm not vile against him. I'm just saying, "Mega Dickhead" is a pretty mega insult. _________________
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BenoitRen I bought RAM

Joined: 05 Jan 2007
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Posted: Sun Sep 02, 2012 8:28 pm |
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I've seen the alternate bosses in Mega Man X3, and they're quite boring if you ask me. _________________ Get Xenoblade Chronicles!
| udoschuermann wrote: |
| Whenever I read things like "id like to by a new car," I cringe inside, imagine some grunting ape who happened across a keyboard, and move on without thinking about the attempted message. |
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allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
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Posted: Sun Sep 02, 2012 8:34 pm |
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| BenoitRen wrote: |
| I've seen the alternate bosses in Mega Man X3, and they're quite boring if you ask me. |
I didn't; You didn't even tell me what they are. _________________
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BenoitRen I bought RAM

Joined: 05 Jan 2007
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Posted: Sun Sep 02, 2012 9:08 pm |
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The boss that replaces Bit & Byte is some elephant head that shoots balls while going up and down. The boss replacing Vile is some underwater robot that doesn't do much of anything. _________________ Get Xenoblade Chronicles!
| udoschuermann wrote: |
| Whenever I read things like "id like to by a new car," I cringe inside, imagine some grunting ape who happened across a keyboard, and move on without thinking about the attempted message. |
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108 fairy godmilf

Joined: 05 Dec 2006 Location: oakland, california
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Posted: Mon Sep 03, 2012 8:59 am |
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| Kitten ClanClan wrote: |
| 108 wrote: |
| i . . . might not actually like megaman games. i don't even know anymore. |
i think you're just tired. |
man! i sure was tired. would you believe i didn't even sleep that night? i stayed up a whole other day. then i slept for sixteen hours. i woke up and worked twelve hours. now i am going to go to bed again! yay! _________________
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Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
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Posted: Fri Sep 07, 2012 1:35 pm |
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Oh holy jesus fuck people episode 10 is out _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
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kael

Joined: 04 Dec 2006 Location: Mountain View, CA
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Posted: Fri Sep 07, 2012 3:50 pm |
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| I'm not sure it will be possible to top the title of this episode |
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108 fairy godmilf

Joined: 05 Dec 2006 Location: oakland, california
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Posted: Fri Sep 07, 2012 10:13 pm |
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totilo is a Pretty Cool Dude and he has already saying he wants to be on the podcast again, so that's cool! _________________
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JoeX111

Joined: 21 Nov 2008 Location: Some City
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Posted: Sat Sep 08, 2012 2:34 am |
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I got name dropped! It's, uh, actually supposed to be "Joe-Thirteen." The X and 1's are kinda...like...a Roman numeral...ya see...
:cries: |
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108 fairy godmilf

Joined: 05 Dec 2006 Location: oakland, california
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Posted: Sat Sep 08, 2012 8:07 am |
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joe ecks one-eleven! _________________
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remote

Joined: 11 Dec 2006
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Posted: Sat Sep 08, 2012 6:17 pm |
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whoa maybe if email notifications were working i'd have known like 5 of these came out since i last heard one _________________
letterboxd | last.fm | steam |
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108 fairy godmilf

Joined: 05 Dec 2006 Location: oakland, california
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Posted: Thu Sep 13, 2012 12:29 am |
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hey guys we are recording the new episode right now~~~ _________________
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special blend

Joined: 06 Dec 2006
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Posted: Fri Sep 14, 2012 1:37 pm |
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| special blend wrote: |
| special blend wrote: |
| but where's the new podcast? |
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_________________ http://portuguesefoodbank.blogspot.ca/
3DS FRIEND CODE 3754-7276-2693 |
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Courier Rice

Joined: 23 Jan 2012
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Posted: Fri Sep 14, 2012 2:50 pm |
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Tim, are you still recording even now?
How big is this download gonna be. |
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Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
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Posted: Fri Sep 14, 2012 6:09 pm |
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| special blend wrote: |
| special blend wrote: |
| special blend wrote: |
| but where's the new podcast? |
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RIGHT HERE _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
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special blend

Joined: 06 Dec 2006
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Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
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Posted: Fri Sep 14, 2012 6:51 pm |
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Changed some things, let me know if you're still having problems _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
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special blend

Joined: 06 Dec 2006
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Posted: Sat Sep 15, 2012 12:54 am |
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the direct dl off the ic mainpage works fine but it still isn't showing up under my RSS bookmarks
click "RSS" on the ic mainpage to see what I mean _________________ http://portuguesefoodbank.blogspot.ca/
3DS FRIEND CODE 3754-7276-2693 |
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Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
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Posted: Sun Sep 16, 2012 12:11 am |
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Working just fine for me. _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
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remote

Joined: 11 Dec 2006
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Posted: Tue Sep 18, 2012 2:07 am |
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I'm surprised there wasn't more of a fuss over the hatred for Demon's/Dark Souls and Silent Hill.
I mean I would make a fuss
but
eh _________________
letterboxd | last.fm | steam |
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Rud31 forum ruler of Iraq

Joined: 05 Dec 2006 Location: SanAnTex
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