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The Insert Credit Podcast
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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Sun Sep 23, 2012 12:35 am        Reply with quote

EPISODE 12 - (#episodename)
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tacotaskforce wrote:
My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own.
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dementia



Joined: 05 Dec 2006

PostPosted: Sun Sep 23, 2012 1:07 am        Reply with quote

thank you for the heads up, i will download it shortly
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The King



Joined: 14 Dec 2010
Location: Japan

PostPosted: Sun Sep 23, 2012 4:43 am        Reply with quote

Listening now. Gayest* intro.


*Homosexual, not bad.
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| BLUE | BLACK | PURPLE |
true doom murderhead


Joined: 17 May 2008
Location: Austria

PostPosted: Sun Sep 23, 2012 1:59 pm        Reply with quote

Gorblax wrote:
Every time the podcast is late blame toups


Don't have to tell us, we blame toups for everything, including when buses are, we are late for work, etc. The only thing we don't blame toups for is late periods because we know he couldn' haf dunnit

I have so many episodes yet to listen to and that's great (^.^)b
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special blend



Joined: 06 Dec 2006

PostPosted: Sun Sep 23, 2012 9:36 pm        Reply with quote

There's actually a book coming out that is said to include an official Zelda timeline within its pages: http://www.amazon.ca/Legend-Zelda-Hyrule-Historia/dp/1616550414/ref=sr_1_1?ie=UTF8&qid=1348436070&sr=8-1
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Courier Rice



Joined: 23 Jan 2012

PostPosted: Sun Sep 23, 2012 10:44 pm        Reply with quote

I'm probably just asking to get the piss taken out of me, but re: "videogame articles changing lives," stumbling upon Tim's stuff way back on Insert Credit was a pretty big part of my formative late-teen years. Those articles did a lot towards shaping how I would view and critique games.

That bottom line someone said in the lightning round of "a game where you click to walk" probably says a lot more than was intended (?). That kind of movement mechanic is what bugs me about Diablo-types (though I guess it doesn't bug me as much in older CRPGs).
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thestage
banned


Joined: 27 Sep 2011

PostPosted: Mon Sep 24, 2012 12:14 am        Reply with quote

click to walk is fine, but I think it works better for action-y games where fine tuning the movement is important (see: DOTA, ideally Diablo types, RTS games in a slightly different sense). third person controls simply aren't precise enough in any other format. but I would like to see games like Diablo adopt more DOTA-ish abilities that take advantage of the mouse controls.
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Swarm



Joined: 09 Jul 2011

PostPosted: Mon Sep 24, 2012 2:28 am        Reply with quote

Damn, sorry to hear about Ziggurat guys :/
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:cryface:
banned


Joined: 15 Mar 2012

PostPosted: Mon Sep 24, 2012 4:43 pm        Reply with quote

Yeah, that blows.

Haven't listened to any since the first episode and you are all way better now.

Maybe you guys will hit it big someday.

unless being big is being in my heart ~*swoon*~
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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Mon Sep 24, 2012 5:33 pm        Reply with quote

Right now you are listening to what will eventually be called the "early days" of the insert credit podcast, where I am in Florida and everyone else is in California. When I make it to the west coast, we'll all be recording together and, in doing so, vanquish the only obstacle in our way to podcasting legend.
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tacotaskforce wrote:
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real_jamicus



Joined: 04 Feb 2008
Location: Scotland

PostPosted: Mon Sep 24, 2012 5:44 pm        Reply with quote

I've been listening to these. They're often pretty interesting so please keep it up.
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Endless



Joined: 31 Jan 2007

PostPosted: Mon Sep 24, 2012 8:28 pm        Reply with quote

You guys, I just bought $1,100 worth of audio equipment. Get me back on this thing.
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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Mon Sep 24, 2012 11:26 pm        Reply with quote

Why not record a new one minute segment for the break?
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tacotaskforce wrote:
My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own.
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RayJack



Joined: 23 May 2012
Location: Canada

PostPosted: Mon Sep 24, 2012 11:46 pm        Reply with quote

with an $1,100 setup you can do the one-minute pee break. that means if you want to be on the show itself, you're going to need to spend $66,000.
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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Tue Sep 25, 2012 12:00 am        Reply with quote

Well of course we'll have vito on the show again, that's just something he can do this week

I am really really excited about this week's guest, guys
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108
fairy godmilf


Joined: 05 Dec 2006
Location: oakland, california

PostPosted: Tue Sep 25, 2012 12:53 am        Reply with quote

i keep getting emails from people saying to never have vito on again because he ruined the show :-( lol jk
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The King



Joined: 14 Dec 2010
Location: Japan

PostPosted: Tue Sep 25, 2012 1:20 am        Reply with quote

Endless wrote:
Get me back on this thing.


Do it!
Ep 8 was ballin'
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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Tue Sep 25, 2012 1:29 am        Reply with quote

you DARE?!
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tacotaskforce wrote:
My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own.
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Swarm



Joined: 09 Jul 2011

PostPosted: Tue Sep 25, 2012 1:36 am        Reply with quote

108 wrote:
i keep getting emails from people saying to never have vito on again because he ruined the show :-( lol jk


what a bunch of noobs. vito owns
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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Tue Sep 25, 2012 1:51 am        Reply with quote

Yeah Episode 8 was probably one of the best ones!
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tacotaskforce wrote:
My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own.
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This Machine Kills Fascis
Unfinite Indiscovery


Joined: 06 Dec 2006
Location: Inside Thomas the Tank Engine, screaming

PostPosted: Wed Sep 26, 2012 6:50 am        Reply with quote

Yeah...I don't get why people wouldn't like Vito.

Listening now.

Re: Cifaldi's Mario level builder game thing:

You've gotta have some sort of limit on resources or an intuitive set of rules that stop you from making impossible jumps or covering everything with spikes. Actually, that would probably end up being the Nintendo design genius of the game: how do you intuitively convey to a child the fairness required to design a Mario level? Sure, you could just not let the player place three beds of spikes in a row, and they would eventually learn the rules by trial and error. But is there a clever Nintendo-y hand-holdy way to lead the player to understanding these rules without a tutorial or instructions?
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i dont know how to give a thing made of blood but id do it

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Ronnoc



Joined: 26 Feb 2010

PostPosted: Wed Sep 26, 2012 7:30 am        Reply with quote

This Machine Kills Fascis wrote:
Yeah...I don't get why people wouldn't like Vito.

Listening now.

Re: Cifaldi's Mario level builder game thing: Tower Defense
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This Machine Kills Fascis
Unfinite Indiscovery


Joined: 06 Dec 2006
Location: Inside Thomas the Tank Engine, screaming

PostPosted: Wed Sep 26, 2012 5:13 pm        Reply with quote

Never played any Tower Defense games, so I don't know if that's directed at me or Cifaldi.

I was thinking of Dark Deception while he was talking, though. Still haven't played Dark Deception, though my brother loves it.
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MrSkeleton wrote:
i dont know how to give a thing made of blood but id do it

evnvnv wrote:
If you die in the axe, you die in real life
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Wed Sep 26, 2012 7:34 pm        Reply with quote

It's just that I've heard a lot of people go, 'What if you played game X, but, get this, you try to kill the main character!?' and, dog, that's just tower defense.
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Wed Sep 26, 2012 8:05 pm        Reply with quote

Tower defense more like The Horde
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rye



Joined: 06 Dec 2006

PostPosted: Wed Sep 26, 2012 11:20 pm        Reply with quote

Can anyone identify that referenced Japanse PS2 game with the girl that slides around on power-lines? That sounds great.
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Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Thu Sep 27, 2012 12:37 am        Reply with quote

rye wrote:
Can anyone identify that referenced Japanse PS2 game with the girl that slides around on power-lines? That sounds great.


http://www.fort90.com/journal/?p=82 ?
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shnozlak



Joined: 05 Dec 2006
Location: pushing crates in the sewer level

PostPosted: Thu Sep 27, 2012 4:01 pm        Reply with quote

That looks like a game I would dream about.

Good episode but the Dave Hayter thing was painfully lame.
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:cryface:
banned


Joined: 15 Mar 2012

PostPosted: Thu Sep 27, 2012 8:00 pm        Reply with quote

i'm guessing i missed this in one of the podcasts but why is ziggurat not on the apple store any more?
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JoeX111



Joined: 21 Nov 2008
Location: Some City

PostPosted: Fri Sep 28, 2012 12:58 am        Reply with quote

Company that produced it went out of business. :(
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special blend



Joined: 06 Dec 2006

PostPosted: Fri Sep 28, 2012 4:27 pm        Reply with quote

special blend wrote:
special blend wrote:
special blend wrote:
special blend wrote:
but where's the new podcast?

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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Fri Sep 28, 2012 8:35 pm        Reply with quote

WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP

(new podcast)

WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP WOOP
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tacotaskforce wrote:
My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own.
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Rud31
forum ruler of Iraq


Joined: 05 Dec 2006
Location: SanAnTex

PostPosted: Fri Sep 28, 2012 9:34 pm        Reply with quote

fuck.
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Sat Sep 29, 2012 4:01 am        Reply with quote

That was hilarious. I think my favourite one so far.
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Persona
unaustically orificial


Joined: 06 Jul 2011
Location: Xibalba

PostPosted: Sat Sep 29, 2012 6:45 am        Reply with quote

It's not showing up on itunes at all :/
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rye



Joined: 06 Dec 2006

PostPosted: Sat Sep 29, 2012 8:30 pm        Reply with quote

it's not showing up for me either.

I also came here to say that my iphone has decided to select some new artwork for the podcast:



(actual phone screenshot, no photoshopping afoot)

(the artwork isn't showing up at all in itunes, i suspect the subscription link may have gone wonky)
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Sakurina



Joined: 17 Aug 2012

PostPosted: Sat Sep 29, 2012 9:37 pm        Reply with quote

Yeah, the podcast feed title is showing up as "Ep. 12 - Shave and a Haircut with Justin McElroy" on my phone; I think something got borked in the RSS feed.
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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Sat Sep 29, 2012 11:55 pm        Reply with quote

I'll look into it guys
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tacotaskforce wrote:
My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own.
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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Sat Sep 29, 2012 11:57 pm        Reply with quote

Aha, figured out the problem, fixing it now
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tacotaskforce wrote:
My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own.
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Gorblax
Ganbare Gorbly!


Joined: 07 Nov 2011
Location: Violence Island

PostPosted: Sat Sep 29, 2012 11:59 pm        Reply with quote

ok done
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My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own.
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RayJack



Joined: 23 May 2012
Location: Canada

PostPosted: Sun Sep 30, 2012 4:36 pm        Reply with quote

this was my favourite episode yet you guys!!!!!!!!!!!!!!!
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