|
View previous topic :: View next topic
|
| Author |
Message |
evnvnv hapax legomenon

Joined: 05 Dec 2006 Location: the los angeles
|
Posted: Mon Aug 20, 2012 5:35 pm Post subject: The "games you imagined would exist in the future as ki |
|
|
| thestage wrote: |
| parker wrote: |
| The "games you imagined would exist in the future as kid but never actually happened" genre. |
we should have a thread about this
every game I thought about in The Future when I was a kid that wasn't a Final Fantasy MMO that didn't suck was some combination of GTA and Shenmue |
OK
Making this thread cos I didn't want to shit in the news thread. I think it's a cool idea.
Anyway I will start by completely disregarding the concept of the topic and talk about a game I imagined as a kid that actually did happen
When I first played Blast Corps, I think I must have also been getting into Gritty 70's Action Movies for the first time, and the "Dude runs around, getting in and out of various forms of transportation" seemed like it would make a pretty good fit to make a game that could recreate the amazing action sequences from "The French Connection"
Basically I imagined GTA 3 before it existed, only obviously my version had more trains and was cooler. Pretty sure this happened before any of the top-down GTA games came out but maybe they were floating around in my head somewhere. Then there was also Body Harvest but I never really played that.
As for the topic I think when I was really young I just imagined that Mario games would look like interactive looney tunes cartoons. That basically happened, too. _________________ The text will not live forever. The cup are small |
|
| Filter / Back to top |
|
 |
Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
|
Posted: Mon Aug 20, 2012 5:42 pm |
|
|
 _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
|
|
| Filter / Back to top |
|
 |
Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
|
Posted: Mon Aug 20, 2012 5:46 pm |
|
|
online rpgs that play just like regular rpgs (specifically final fantasy vii, because of active time battles), but each party member would be played by one of your friends. they'd even have endings like regular rpgs, too.
a deathmatch game that took place on an entire planet. you'd start with just regular guns, but there'd be things like military bases with fighter jets and tanks that you could get in and use. even more well hidden would be things like giant robots, magical artifacts to raise armies of undead, nuclear silos and other weapons of mass destruction. the game would be ongoing, and you just had to kill as many people as possible before someone killed you _________________
http://lunaticobscurity.blogspot.com/ - newest post: Snezhaja Koroleva (Arcade)
http://lunargarbagehell.blogspot.com/ - newest post: Batman: Digital Justice |
|
| Filter / Back to top |
|
 |
Take It Sleazy

Joined: 06 Dec 2006
|
Posted: Mon Aug 20, 2012 5:47 pm |
|
|
| to be fair the to thestage since this thread was his idea maybe move it to kop? |
|
| Filter / Back to top |
|
 |
Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
|
Posted: Mon Aug 20, 2012 5:52 pm |
|
|
Digging up my ancient mental checklist here:
- a DBZ fighting game where you could literally play as every character, and also actually do their moves (see above)
- a Zelda game set in the future (Twilight Princess kind of has that dark future aesthetic to it)
- a game where I could get points in real life for doing stuff (I eventually bought an app like this for my iPhone)
- a game with fully interactive voice recognition with characters who could talk back to you (Project Milo?)
- a game where you could draw up a maze with traps and send it to your friends (I would do this on paper sometimes, now I guess it's in pretty much everything)
- a game series where all of the famous video game characters crossed over and went on adventures together, forming a cohesive universe in the vein of Marvel or DC (super smash bros. brawl/kingdom hearts I guess)
- a game where you could travel to any time period and dick around, affecting the future (Chrono Trigger was around but I didn't know about it)
- a game like GTA except set in a 1:1 exact replica of our world and fully destructible environments (I still think that 1:1 Earth replica games will eventually be an entire genre) _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
|
|
| Filter / Back to top |
|
 |
Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
|
Posted: Mon Aug 20, 2012 5:53 pm |
|
|
Loki: Tales? _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
|
|
| Filter / Back to top |
|
 |
Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
|
|
| Filter / Back to top |
|
 |
Kilroy was here

Joined: 28 Jun 2008 Location: Colorado
|
|
| Filter / Back to top |
|
 |
starblood Lemony Snicket's #1 Fan
Joined: 01 Oct 2008
|
Posted: Mon Aug 20, 2012 6:10 pm |
|
|
| Gorblax wrote: |
| - a game where you could travel to any time period and dick around, affecting the future (Chrono Trigger was around but I didn't know about it) |
Shadow of Destiny is also like this. You can go back to a few specific time periods, dick around, pick up some items, until you inadvertently do what you are supposed to do. I gifted the copy I owned to Booji, you can find it cheap for less than $5 in shops.
It makes you want to travel to Germany, at least, for me it made me gave a second chance to German things that years ago I would not have. It has multiple endings like Clock Tower 1-2, I only bothered to get the D ending. Dais had a SoD avatar once.
Skugga av Öde |
|
| Filter / Back to top |
|
 |
Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
|
Posted: Mon Aug 20, 2012 6:11 pm |
|
|
I'm too old for this shit :( _________________
 |
|
| Filter / Back to top |
|
 |
Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
|
|
| Filter / Back to top |
|
 |
JoeX111

Joined: 21 Nov 2008 Location: Some City
|
Posted: Mon Aug 20, 2012 6:59 pm |
|
|
| As a kid, I always wanted an open world Jurassic Park game where you wash up on the beach and have to explore the island to survive and find a way out. This is what Trespasser originally promised, blew my mind, then utterly disappointed me. On the plus side, that same Christmas I got Half-Life, soooo... |
|
| Filter / Back to top |
|
 |
bananas

Joined: 24 Jul 2012
|
Posted: Mon Aug 20, 2012 7:00 pm |
|
|
| I recall being crushed with disappointment when I first realized that 3D games were just polygons that were hollow on the other side. I thought there was actually something on the other side of that wall. As such I suspected that in the post PS1 era we'd get games where the whole world actually had substance. Like a Mega Man Legends wherein the drill actually let you drill through anything you wanted. Minecraft is more or less the first big thing to actually fulfill this dream and that's at least half of why I love it. |
|
| Filter / Back to top |
|
 |
starblood Lemony Snicket's #1 Fan
Joined: 01 Oct 2008
|
Posted: Mon Aug 20, 2012 7:05 pm |
|
|
| JoeX111 wrote: |
| As a kid, I always wanted an open world Jurassic Park game where you wash up on the beach and have to explore the island to survive and find a way out. This is what Trespasser originally promised, blew my mind, then utterly disappointed me. On the plus side, that same Christmas I got Half-Life, soooo... |
Isn't that what the first Jurassic Park game does on the SNES? You have to find so much shit, as you make your way out the island. That game seriously needed a saving system, rather than having the player pull an all nighter to see it through.
Ocean were a bunch of cheapskates not to put a battery, and they were mean not to give you password. At least their NES JP game had a cheat that let you pick stages, so in theory, you can use it to continue where you left off the next day. |
|
| Filter / Back to top |
|
 |
Toups tyranically banal

Joined: 03 Dec 2006 Location: Ebon Keep
|
Posted: Mon Aug 20, 2012 7:09 pm |
|
|
| Loki Laufeyson wrote: |
| were you too old for it as a kid? |
no but I mean I honestly can't remember any of that shit anymore :( _________________
 |
|
| Filter / Back to top |
|
 |
Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
|
|
| Filter / Back to top |
|
 |
Gorblax Ganbare Gorbly!

Joined: 07 Nov 2011 Location: Violence Island
|
Posted: Mon Aug 20, 2012 7:35 pm |
|
|
Loki in the Tales of games your friends can control your party members _________________
| tacotaskforce wrote: |
| My vision of gorblax is of an automaton built to function seamlessly in a society which no longer, or perhaps never, existed, but which is similar to our own. |
|
|
| Filter / Back to top |
|
 |
evnvnv hapax legomenon

Joined: 05 Dec 2006 Location: the los angeles
|
Posted: Mon Aug 20, 2012 7:47 pm |
|
|
| Take It Sleazy wrote: |
| to be fair the to thestage since this thread was his idea maybe move it to kop? |
This is a fine plan. I can't do that, can I? _________________ The text will not live forever. The cup are small |
|
| Filter / Back to top |
|
 |
psiga saudade

Joined: 04 Dec 2006
|
Posted: Mon Aug 20, 2012 7:48 pm |
|
|
In some ways, Mario Galaxy and Skyward Sword and Sonic Colors really lived up to childhood dreams. In other ways not so much, but still, reality has been pretty good to me.
I really wanted more VR stuff to pick up -- not in the Lawnmower Man sense, but in the Dactyl Nightmare and Aladdin VR sense -- but HMDs went off the rails for well over a decade. You may be able to imagine how weirdly vindicated I felt a few months ago when John fucking Carmack started complaining about the very same things I was disappointed by, in the very same words that I had thought, and then used his influence to get the Oculus Rift project on its feet. _________________
 |
|
| Filter / Back to top |
|
 |
allensmithee polyglamorous

Joined: 21 Apr 2011 Location: wherever it is, im dying to get out
|
Posted: Mon Aug 20, 2012 7:49 pm |
|
|
i've never been impressed with the futures i have seen thus far.
next future might be better. i'll find out tomorrow. _________________
 |
|
| Filter / Back to top |
|
 |
Loki Laufeyson fps fragmaster

Joined: 05 Dec 2006 Location: Beneath the Mushroom Kingdom
|
|
| Filter / Back to top |
|
 |
Oh God Spiders No

Joined: 16 Aug 2011
|
Posted: Mon Aug 20, 2012 10:10 pm |
|
|
Pretty sure what I wanted more from games was pitched battles on the top of incredibly high, treacherous places.
I think we've gotten a lot of that. _________________
 |
|
| Filter / Back to top |
|
 |
Oh God Spiders No

Joined: 16 Aug 2011
|
Posted: Mon Aug 20, 2012 10:11 pm |
|
|
Falling still feels fucking cheesy most of the time, though. The skybox illusion is rarely convincing when you plummet into it. We're doing better than the days of Goldeneye, but there's still a lot wanting. _________________
 |
|
| Filter / Back to top |
|
 |
Take It Sleazy

Joined: 06 Dec 2006
|
Posted: Mon Aug 20, 2012 10:28 pm |
|
|
| evnvnv wrote: |
| Take It Sleazy wrote: |
| to be fair the to thestage since this thread was his idea maybe move it to kop? |
This is a fine plan. I can't do that, can I? |
pm a mod |
|
| Filter / Back to top |
|
 |
Kinto
Joined: 16 Feb 2011 Location: LANDAN
|
Posted: Mon Aug 20, 2012 10:37 pm |
|
|
Dark Souls was basically the game I was designing in my head all through Uni, except instead of 3D Metrovania it was 2D
MegaMantroid and instead of disorienting fantasy it was philosophical sci-fi.
After Super Mario 64 came out I wanted a Mario game quite literally how Super Mario Land 3D turned out.
I fully expected a game that played exactly how Top Gun looked and weirdly never got it. Ace Combat really doesn't do it for me. _________________
 |
|
| Filter / Back to top |
|
 |
Predator Goose
Joined: 19 Dec 2006 Location: Oversensitive Pedantic Ninny
|
Posted: Mon Aug 20, 2012 10:41 pm |
|
|
The only idea I remember is that I really wanted a Tales of Destiny style game with the Slayers license.
I'd probably still play that. _________________ I can no longer shop happily. |
|
| Filter / Back to top |
|
 |
ghost_dinosaur

Joined: 29 Oct 2011
|
Posted: Tue Aug 21, 2012 1:49 am |
|
|
ha, this thread reminded me i kind of thought of l4d as a kid. wanted a fps that involved a 4-player team online and going through a campaign working together and stuff.
of course it involved shooting people and looked more like duke nukem 3d or something, but i think l4d is pretty obviously better than whatever i was thinking of when i was 14 or whatever. |
|
| Filter / Back to top |
|
 |
tacotaskforce

Joined: 04 Dec 2006 Location: Logical, Practical
|
Posted: Tue Aug 21, 2012 2:41 am |
|
|
I still want every game to have lock-on technology with ever other game so that I can play Katamari Damacy in every game. _________________
 |
|
| Filter / Back to top |
|
 |
Talbain

Joined: 14 Jan 2007
|
Posted: Tue Aug 21, 2012 3:33 am |
|
|
I always wanted that universe marbles game to be a videogame when I was a kid (the one at the end of the first Men in Black). _________________
 |
|
| Filter / Back to top |
|
 |
Dark Age Iron Savior king of finders

Joined: 06 Dec 2006 Location: Spacecraft, Juanelia Country
|
Posted: Tue Aug 21, 2012 4:46 am |
|
|
| Take It Sleazy wrote: |
| to be fair the to thestage since this thread was his idea maybe move it to kop? |
at first I was going to object, but then I realized the implication. Pretty clever! |
|
| Filter / Back to top |
|
 |
Notymenow

Joined: 19 Sep 2010 Location: Near Starkvegas, MS
|
Posted: Tue Aug 21, 2012 4:49 am |
|
|
Txtsword adventures Ex plus @ _________________
| Mikey wrote: |
| Someone or something needs to be called Moai-ah Carey |
 |
|
| Filter / Back to top |
|
 |
8128

Joined: 06 Jun 2008 Location: a very very very fine house
|
Posted: Tue Aug 21, 2012 5:01 am |
|
|
dude multiplayer harvest moon duh
the whole design doc existed in my head like eight minutes into harvest moon 64 man i mean come on _________________
 |
|
| Filter / Back to top |
|
 |
Gironika

Joined: 05 Dec 2006 Location: Dragon Range
|
|
| Filter / Back to top |
|
 |
bort

Joined: 04 Dec 2006 Location: Are you related to Bandai and Namco takes of games Sent from my iPhone
|
Posted: Tue Aug 21, 2012 6:21 am |
|
|
| Talbain wrote: |
| I always wanted that universe marbles game to be a videogame when I was a kid (the one at the end of the first Men in Black). |
http://www.timecube.com/ it's not a video game . . . you're living it |
|
| Filter / Back to top |
|
 |
Persona unaustically orificial

Joined: 06 Jul 2011 Location: Xibalba
|
Posted: Tue Aug 21, 2012 6:56 am |
|
|
As a kid I wanted a Calvin and Hobbes game that used the Mario 3 engine for an all out calvinball game + rpg elements _________________
 |
|
| Filter / Back to top |
|
 |
| BLUE | BLACK | PURPLE | true doom murderhead

Joined: 17 May 2008 Location: Austria
|
Posted: Tue Aug 21, 2012 7:01 am |
|
|
I always wanted something like Shenmue that would take me on a journey of Kung-Fu and self-improvement. Through some mechanism that would translate into the real world and not just be a videogame. I probably need Jane McG to gameify my life more in some way before what I was dreaming about as a kid can become reality.
| psiga wrote: |
| You may be able to imagine how weirdly vindicated I felt a few months ago when John fucking Carmack started complaining about the very same things I was disappointed by, in the very same words that I had thought, and then used his influence to get the Oculus Rift project on its feet. |
Indeed! I was not just happy because of the Oculus Rift gear, I was also overjoyed to see that he was pushing the whole videogame industry and gaming community forward again. That just brought tears to my eyes because I've always admired him personally. And I can't wait to put those damn things on my head!
Finally I will have goggles that don't do nothing! hi sawtooth |
|
| Filter / Back to top |
|
 |
| BLUE | BLACK | PURPLE | true doom murderhead

Joined: 17 May 2008 Location: Austria
|
Posted: Tue Aug 21, 2012 7:04 am |
|
|
| Gironika, when Split/Second 2 comes out I'M COMING OVER TO YOUR HOUSE in Sector Z AND WE'RE GOING TO PLAY THIS THING |
|
| Filter / Back to top |
|
 |
Gironika

Joined: 05 Dec 2006 Location: Dragon Range
|
Posted: Tue Aug 21, 2012 9:20 am |
|
|
| | BLUE | BLACK | PURPLE | wrote: |
| Gironika, when Split/Second 2 comes out I'M COMING OVER TO YOUR HOUSE in Sector Z AND WE'RE GOING TO PLAY THIS THING |
I am so looking forward to add a new GFX-card to my machine to be able to play it on PC in H(yper)Def, yessss~~~ …… well. If the studio wasn't busted last year, we would probably have got a second one. But still, DEAL!
| Persona wrote: |
| As a kid I wanted a Calvin and Hobbes game that used the Mario 3 engine for an all out calvinball game + rpg elements |
how would you offer the totally made up rules-functionality that would make that game so fantastic? _________________
 |
|
| Filter / Back to top |
|
 |
Schwere Viper

Joined: 14 Feb 2007 Location: Western Australia
|
Posted: Tue Aug 21, 2012 10:08 am |
|
|
Eschatos is basically how I pictured shooting games to look in the future. Not gameplay-wise necessarily, just how it is presented.
Gameplay-wise I always figured they'd go the Solvalou/Solar Assault route. Then starfighter sims died ;_; _________________ HeavyViper@Twitter ~~~ HeavyViper@Soundcloud
Blog: Machines That Sing |
|
| Filter / Back to top |
|
 |
starblood Lemony Snicket's #1 Fan
Joined: 01 Oct 2008
|
Posted: Tue Aug 21, 2012 10:18 am |
|
|
| Predator Goose wrote: |
| The only idea I remember is that I really wanted a Tales of Destiny style game with the Slayers license. |
I used to play the SNES Slayers game a lot (in Japanese) when I was in middle school and early high school, it is not that bad or grindy. In the first chapter, you can easily get over most enemies with Naga's random spell spam and Lina's. The spear girl (whose name I forget) has a powerful charge attack.
I did not get past the point when you rescue some dragon egg. Not because it got hard or anything, I just lost enthusiasm not being able to read plot. It has been since hacked in English, should you ever give it a chance. There are far worse anime licensed RPG's to waste your time, Slayers' makes sense.
| Persona wrote: |
| As a kid I wanted a Calvin and Hobbes game that used the Mario 3 engine for an all out calvinball game + rpg elements |
Someone could also make a functional Calvin and Hobbes game using Chameleon Kid as the rom hack, seems like the obvious choice out any. |
|
| Filter / Back to top |
|
 |
| BLUE | BLACK | PURPLE | true doom murderhead

Joined: 17 May 2008 Location: Austria
|
Posted: Tue Aug 21, 2012 11:23 am |
|
|
| Schwere Viper wrote: |
Eschatos is basically how I pictured shooting games to look in the future. Not gameplay-wise necessarily, just how it is presented.
|
Hells no. I'm telling you, shmups are going to make a glorious comeback once they go for photorealistic CODBLOPS graphics and realistic damage models where every bullet is rendered in real time and leaves appropriate bullet holes, tears metal from your enemies' ships, etc.
| Gironika wrote: |
If the studio wasn't busted last year, we would probably have got a second one.
|
Great, and nobody told me this. :( Of course I was afraid that that might have happened because the game's rather obscure and the developer not a big, well-known one, so they probably had everything riding on this game's success and.... capitalism sux sometimes :( |
|
| Filter / Back to top |
|
 |
|