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Metal Gear Solid V: The Phantom Pain
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sat Sep 01, 2012 10:29 pm        Reply with quote

WARNING: Peace Walker spoilers in that footage.

The game appears to be a Peace Walker sequel.

I'm so hype. (even if that video was just like a movie or whatever...)

Beyond the face value of it being open world - there's the implication that Kojima is using the Peace Walker games as an opportunity to be more experimental with MGS - which bodes well IMO.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sat Sep 01, 2012 10:35 pm        Reply with quote

Oh and I read that you can steal helicopters and jeeps and shit so it's like MGSGTA
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sat Sep 01, 2012 11:09 pm        Reply with quote

spectralsound wrote:
game looks like a weird experimental portable/side-story game that got the budget of a main series entry by mistake

cautiously optimistic


Which is exactly what sounds great about it.

If it were just going to be another cinematic linear console title like MGS4 I would just be excited for the possibility of a new MGO. Instead it looks like there might actually be a good game here. I might be being OVERLY optimistic, especially in the face of that lengthy cutscene we just saw... but w/e I'm happy to be excited about something.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sat Sep 01, 2012 11:09 pm        Reply with quote

thestage wrote:
the bad guy is Freddy Krueger


The hero is Snake from Escape From New York, so?
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sat Sep 01, 2012 11:13 pm        Reply with quote

thestage wrote:
stealth mission, snake. orly lol steal jeep call in helicopter support

I hope they stick with the no HUD thing


This did seem particularly wacky in the footage.. If it seems to wacky in the game I'll probably just avoid it if at all possible/convenient. Though at the same time you had helicopters flying around all the time in Peace Walker... picking you up, dropping you off, picking up every soldier you fulton, refugees, dropping you supplies, bringing in air strikes.. etc. It just didn't seem as wacky in the context of peacewalker as it does in such a realistic console title where dudes are like feet away not noticing you hopping in a helicopter.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sun Sep 02, 2012 12:00 am        Reply with quote

Wonder if we'll watch Big Boss decline it ~MaDdNeSs~ or if they'll retcon him being a villain into (even more of) a misunderstanding (than they already have).
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sun Sep 02, 2012 12:17 am        Reply with quote

If you're not caught up yet - Peace Walker HD is now in the PSN store to buy alone for $20.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sun Sep 02, 2012 12:57 am        Reply with quote

thestage wrote:
TXTSWORD wrote:
If you're not caught up yet - Peace Walker HD is now in the PSN store to buy alone for $20.


this game is really good guys


Are you mocking me?
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sun Sep 02, 2012 5:12 pm        Reply with quote

Grinding?? You don't have to grind in Peace Walker.. Unless you consider replaying missions for the sake of optionally preforming better to view all possible optional content as grinding? Maybe if you're desperate to S rank the entire game? (which I am guilty of) Maybe if you feel a need for robot parts that aren't necessary to do anything in the game?

Also, I personally enjoy the micromanagement elements of peacewalker. I think managing my R&D development is much more fun than picking up weapons on some linear battlefield. I think everything about Peace Walker is more fun and has more personality than MGS4. I love the mission based gameplay.. I love "screens".. idk these are personal and totally subjective things but I'll take a Peace Walker over a MGS4 any day. It was totally made with love, while MGS 4 was made with despair and battle weary don't-want-to's.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sun Sep 02, 2012 11:41 pm        Reply with quote

Man, I've really got to say that I made absolutely no effort to go get dudes or grind in any way when I played through Peace Walker. I just progressed through the game naturally and S ranked pretty much every mission as I went.. only returning to missions I wasn't prepared to S rank the first time around. I didn't grind for anything until trying to clear the "post game" type optional content. Just used stealth loadout and upgraded my gear as I went along naturally.. used the best blowy uppy stuff I had when it came boss time and had no trouble getting through everything solo. I just really think you've got an unfair view of the game.

Anyways, I'm quite confused about exactly what's going on storywise in that preview video.. I can't really make sense of it so I'm not going to bother to guess. Whatever I guess I'm sure will turn out wrong and the burned face dude will be "gas snake" or something and we'll all go "welp!" and shrug. I hope Kaz and Big Boss are still on hangin' out terms in Ground Zeroes. I hope I can be Kaz in MGO3 that will be packaged with Ground Zeroes (please).

I'm with you on the movement fluidity, Adi. I remember when I recently played through MGS4 and then back through PW and returning to the PW movement after MGS4 movement was pretty jarring.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Mon Sep 03, 2012 4:43 am        Reply with quote

Adilegian wrote:
You assholes play Peace Walker with me what the f


Remember that one time you said we should play PW together and then I sat there playing PW by myself the entire weekend you said we'd play and watched you on PSN playing some other game?
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Mon Sep 03, 2012 4:50 am        Reply with quote

elvis.shrugged wrote:
Adilegian wrote:
You assholes play Peace Walker with me what the f


I was going to ask you about this earlier today, but I didn't want to intrude, regarding your job/more limited free time. :3

We should all set up a time soon. Hyper bro-ops. We could Skype, too.


Yeahh surrre go ahead and make a play-date with Adi. We'll see how that turns out for you.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Mon Sep 03, 2012 9:03 pm        Reply with quote

Kinto wrote:
I dunno, there was always something plausible about most of MGS's tech (if not actually real, like a surprising amount of MGS3's gadgetry). Nanomachines, whilst decades if not centuries away, are coming at some point; there are already some modest beginnings in artificial life forms and what we're trying to do with metamaterials. AI might be longer, but is possible in principle if not in practice.

But there's literally nothing that does what we expect from holograms, nor does physics even seem to allow for them.


Uhm.. tupac?
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Tue Sep 04, 2012 10:05 pm        Reply with quote

analogos wrote:
to be fair to her argument, i'm pretty sure she's mostly talking about late/post-game stuff you're decent ways off from having dealt with yet


Even then - the reality is that you don't need to grind out dudes unless you want to get a bunch of S rank dudes... and you don't need S rank dudes to complete... well the entirety of the content of the game..

Really though okay I feel bad we're just beating a dead horse on still talking about this (but that didn't stop me from trying to get a little bit of a last word in here..)
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Sun Sep 09, 2012 6:34 am        Reply with quote

I put PW on Monster Hunter style and never regretted it.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Sep 27, 2012 7:36 pm        Reply with quote

As someone who liked the mother base managing - this sounds awesome.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Sep 27, 2012 10:05 pm        Reply with quote

thestage wrote:
Grant Dempsey wrote:
MGS is finally going full-on into immersion culture. Whatever this game's equivalent to Mother Base is, you'll be able to access it, customize it, probably set little weapons development projects in motion, etc., on mobile devices, so that you can get your GZ fix even on the rare occasion that you've acted on the crazy thought of getting some fresh air.


I think this is...pretty gross, actually.


Which part? All of it or? Because I don't really care about the mobile integration one way or the other so long as it doesn't detract from the game in any way. It's more the management minigame and actually being able to visit your motherbase-thing this time that I'm excited about.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Sep 27, 2012 10:15 pm        Reply with quote

Yeah, I totally agree with you there. We'll have to see how it develops. For some reason I imagine them just diminishing the idea into "okay well snake has an iphone in the game then" and there's no real life mobile integration and then they're like "See we did it!!!" but that's all probably just wishful thinking.

The real danger isn't them finding ways to encourage the mobile use, though, it's them finding ways to limit your access to the game in a way that playing into their shitty idea becomes necessary to enjoy the full experience.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Mon Oct 01, 2012 1:00 pm        Reply with quote

Oh man - if they ruin MGO I'm going to be so depressed.

I mean - hopefully they'll see how serious MGO fans are about MGO? But like everything else they'll probably develop for an audience that didn't like MGO because that audience is larger.
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TXTSWORD



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PostPosted: Tue Oct 02, 2012 3:30 am        Reply with quote

elvis.shrugged wrote:
If the average American MGO player could design the next iteration, there would only be four maps, the only gun would be the M4, the only way to kill people would be headshots, and half the screen would be covered in meaningless l33t dialogue and "KICK XYZ PLAYER?" prompts.

There's no way that the new MGO could be that bad. The main two things I hope that they will retain from MGO is how powerless you feel when being choked (total dread) and the compartmentalized level design.


Yeah - good point. I do choose to forget some of those things. Still - I'd rather have all that horrible bullshit than end up with some garbage tacked on multiplayer feature that's no better than any other war shooter out there... which is about what I expect from outsourcing to a newly established American team.
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TXTSWORD



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PostPosted: Tue Oct 02, 2012 12:47 pm        Reply with quote

Oh, yeah then I totally agree with you. The American player base did some pretty heinous shit with the tools at hand.
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TXTSWORD



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PostPosted: Thu Mar 14, 2013 6:13 pm        Reply with quote

There's suuposed to be some FOX engine stuff at GDC this month, so hopefully more info coming with it?
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TXTSWORD



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PostPosted: Fri Mar 15, 2013 2:08 pm        Reply with quote

TXTSWORD wrote:
There's suuposed to be some FOX engine stuff at GDC this month, so hopefully more info coming with it?


PROPHET
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Wed Mar 27, 2013 11:33 pm        Reply with quote

thestage wrote:
Interstellar Dinghy wrote:
Adilegian wrote:
Hey cool, Mantis. Who knew he had red curly hair.


It's pretty impossible for that to be mantis but maybe you're joking who knows on the internet


when has impossible ever stopped kojima before


How is it impossible? I'm not intimately familiar with mantis' character but I know that this appears to be a child or teen, which by the timeline makes it pretty possible to be psychotic mantis. Peace walker begins in 74, ends ??? (Just can't check at the moment) so we have beginning of peace walker to end of ground zeroes (unless phantom pain is first) +9 years for a coma and then that comes out to be somewhere in the mod 80s? Shadow Moses event is in 2004. Seems possible for there to be a child psycho mantis to me. In fact I thnk we'll be seeing the whole shadow Moses cast. Additionally, solidus killed raiden's parents around 1980 so the "two phantoms" thing is starting to add up to me. I think we'll be seeing solidus and there will be some like "hey they're twins" stuff. Diamond dogs / peace walker red robot hand reveal was awesome.

I think this will tie the plot up to metal gear originals, and then idk maybe they'll reboot them? My coworker who is obsessed with mgs games wasn't even aware of the metal gear plot, and experienced the games without the context that big boss is the original villain to solid snake.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Mar 28, 2013 12:10 am        Reply with quote

It's hard to keep up with and a lot of it is hard to care about. My coworker is kind of obsessed though so we talk about it and he looks stuff up instead of us actually ever doing any work.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Mar 28, 2013 1:53 pm        Reply with quote

I would assume that "V" is a reference to big boss being referred to as Vic boss, Vic voss, at the end if peacewalker.

Man diamond dogs horned big boss is just the coolest damned thing.

I want to believe that if there are two big bosses in this game, that one would be solidus instea of a secret millionth clone that wedonttalkabout, but I wouldn't be entirely surprised if they just threw that in.

I agree with you, adilegian, about peacewalker's plot. When playing through it I was like "wait didn't we already cover all this in 3?" And feeling frustrated by then acting like big boss is confronting these feelings for the first time. That aside, I liked the Cold War deterrence stuff, the mother base stuff, all of the characters, the aesthetic/world/mecha, and most of all the gameplay sooooo!

Also it was nice context for master miller's character.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Mar 28, 2013 2:24 pm        Reply with quote

Fuck, that's going to be my avatar TODAY
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Mar 28, 2013 5:44 pm        Reply with quote

Ni Go Zero Ichi wrote:
Also is anyone else bothered by the fact that they're using Roman numerals all of a sudden


My assumption is that it's only because 5 = V and the "V has come to" thing.
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TXTSWORD



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PostPosted: Thu Mar 28, 2013 11:25 pm        Reply with quote

Mgs4s story was so dumb the whole series is dumb now and has no redeeming qualities and liking it makes you a fanboy whose wallet belongs to kojima and I'm posting in this thread because ???
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Mar 28, 2013 11:34 pm        Reply with quote

Adilegian wrote:
TXTSWORD wrote:
I would assume that "V" is a reference to big boss being referred to as Vic boss, Vic voss, at the end if peacewalker.

Quickposting here to note that this might also in some way connect with the V-is-for-victory/peace handsign ambiguity in PW. They made kind of a big deal out of that.


Right, and isn't the Vic meant to mean Victory?
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TXTSWORD



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PostPosted: Sun Apr 07, 2013 12:23 am        Reply with quote

I would be interested but I do not understand for I am of lesser intelligence.
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TXTSWORD



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PostPosted: Sun Apr 07, 2013 3:52 am        Reply with quote

I guess I feel as if I don't know what I don't know. What questions should I be asking?
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TXTSWORD



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PostPosted: Sun Apr 21, 2013 2:53 pm        Reply with quote

parker wrote:
nothingxs wrote:
Ishmael = Solidus

Hence why Snake / Ishmael are both Kiefer Sutherland

Solidus would of been about 10 years old in 1984 though. Also if they're changing it to where the clones were made while Big Boss was in his phantom pain coma then that would retcon the Snakes to all be even younger, by two years at least.


Solidus is cloned to age rapidly enough to be a replacement "big boss", appearing to be the same age as well as being a "perfect clone". Sounds wacky, but yeah. Also the detail about him murdering raiden's parents around that time - so he would likely not be a child despite his age.
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TXTSWORD



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PostPosted: Tue Jun 11, 2013 9:43 pm        Reply with quote

Kojima is obviously abandoning his anti-war stance and glorifying horrible acts for the purpose of exploitation / profit. Why can't you all see it!? Who needs to wait for the game, this trailer shows me everything I need to see!
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Wed Jun 12, 2013 6:30 pm        Reply with quote

When are they going to announce new MGO.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Wed Jun 12, 2013 8:16 pm        Reply with quote

No, Paz.
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TXTSWORD



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PostPosted: Wed Jun 12, 2013 11:03 pm        Reply with quote

Whoa hooooooooo

Whoa hooooooooo

Whoa hooooooooo

Whoa hooooooooo

Whoa hooooooooo

Whoa hooooooooo

Whoa hooooooooo

Whoa hooooooooo

Whoa hooooooooo

Whoa hooooooooo
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Wed Jun 12, 2013 11:41 pm        Reply with quote

parker wrote:
Solidus and Raiden were in africa in the 90s. Don't think Raiden is even born yet.


Nah dude someone check the timeline it was the 80s
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Jun 13, 2013 12:51 am        Reply with quote

Guy in beret is absolutely not kaz
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Jun 13, 2013 2:32 am        Reply with quote

Grant Dempsey wrote:
TXTSWORD wrote:
Guy in beret is absolutely not kaz

Pretty sure it is. The sunglasses are the same, and it looks like the guy's missing his right arm. And as long as it is Kaz, the pan-over-to-him reveal fits the dramatic thrust of that portion of the trailer.


Totally not kaz's face. Also there was some promo material that said "and introducing new characters" and beret guy was the guy shown.
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TXTSWORD



Joined: 25 Aug 2010

PostPosted: Thu Jun 13, 2013 3:15 am        Reply with quote

In fairness,
I haven't personally seen it - hence my use of "promotional material" because I'm not entirely sure what I'm talking about (but just take the vague non-knowledge as fact)

Ill ask my coworker tomorrow what/where it was.
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