selectbutton
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile / Ignoring   Log in to check your private messagesLog in to check your private messages   Log inLog in 

FGC'201Xrd Diamond Is Not Crash
Goto page
// Prev  1, 2, 3 ... 12, 13, 14 ... 79, 80, 81  Next

 
Post new topic   Reply to topic    selectbutton Forum Index -> King of Posters
View previous topic :: View next topic  
Author Message
Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Sat Mar 23, 2013 7:22 pm        Reply with quote

ryu's a vanilla midget, brother
(from a purely non-gameplay viewpoint, at least)
_________________

http://lunaticobscurity.blogspot.com/ - newest post: Snezhaja Koroleva (Arcade)
http://lunargarbagehell.blogspot.com/ - newest post: Batman: Digital Justice
Filter / Back to top 
View user's profile Send private message MSN Messenger
special blend



Joined: 06 Dec 2006

PostPosted: Sat Mar 23, 2013 7:37 pm        Reply with quote

Pat the Great wrote:
i've played against a lot of killers in a lot of different fighting games, and none of them have been more humbling -- or retirement-inducing -- than losing to a great ryu player.


blood potion, mang
_________________
http://portuguesefoodbank.blogspot.ca/
3DS FRIEND CODE 3754-7276-2693
Filter / Back to top 
View user's profile Send private message
klj5j6li
Guest




PostPosted: Sat Mar 23, 2013 7:51 pm        Reply with quote

Your elaboration isn't much really. I'm not trying to be dismissive, but I still don't think Ryu is anymore about yomi than any other character.

Quote:
most other characters rely on your ability to determine your range, own it, and when you lose it, regain it.


Every other character is this. Fighting games are this. Taking guesses/reading your opponent is just part of this.
Filter / Back to top 
Pat the Great



Joined: 05 Dec 2006

PostPosted: Sat Mar 23, 2013 8:59 pm        Reply with quote

Interstellar Dinghy wrote:
Your elaboration isn't much really. I'm not trying to be dismissive, but I still don't think Ryu is anymore about yomi than any other character.

Quote:
most other characters rely on your ability to determine your range, own it, and when you lose it, regain it.


Every other character is this. Fighting games are this. Taking guesses/reading your opponent is just part of this.


then explain instead of just posting single sentences. you are being dismissive, whether or not you mean to, by not engaging.
_________________
-pat m.
twitter
Filter / Back to top 
View user's profile Send private message
klj5j6li
Guest




PostPosted: Sat Mar 23, 2013 9:02 pm        Reply with quote

My second sentence explains it pretty well I think.

It seems like a lot of what you're saying is because guessing is part of Ryu's game, Ryu's the best character to learn fighting games with. What I'm saying is I don't really see how he's anymore about guessing than other characters.

Basically I think the argument you're making for Ryu and be applied to pretty much any character in ST and probably most characters in other games. It's just a little more transparent what Ryu's options are because they're so iconic.
Filter / Back to top 
analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Sat Mar 23, 2013 9:48 pm        Reply with quote

w-would it help if he called ryu the most VF character instead.................................

:twisted:
Filter / Back to top 
View user's profile Send private message
analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Sat Mar 23, 2013 9:59 pm        Reply with quote

what he's saying is that ryu is more about reading your opponent because his most effective position/strategy is also his most vulnerable position/strategy, and that it's a lot less common or obvious a trait than you'd think.

dhalsim's most favored position/strategy is (usually) his opponent's least. threatening dhalsim's command of that position requires either attrition or an all-in read, until which point sim is still just chillin' out maintaining advantage, doing exactly what he wants to do in a moment-to-moment decision making sense. that's the distinction he meant by "own it". he's not at all the same as ryu in this regard. anyone else in SF i've bothered to think of off the top of my head is the same way.

i don't know if i feel for certain that it follows that ryu is then the most fighting gamey character and the best one to learn if you want to get good, but everything he said surrounding those ideas was spot on enough anyway and yeah ryu owns.
Filter / Back to top 
View user's profile Send private message
klj5j6li
Guest




PostPosted: Sat Mar 23, 2013 10:06 pm        Reply with quote

Quote:
what he's saying is that ryu is more about reading your opponent because his most effective position/strategy is also his most vulnerable position/strategy


I don't really think this is true is I guess why I didn't see that. I think by definition your most effective position can't be your most vulnerable position, and even if it were I guess I just don't think sick 50/50 jump/no-jump yomi is the most interesting thing about fighting games at all. I guess this is all really subjective, but I'm comfortable in the fact that I'm at least not the person who tried to make it otherwise.


Also why not just do any mirror match, then? At that point every character's most effective range is also their most vulnerable range. I guess Mirror Match is the most interesting character....
Filter / Back to top 
analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Sat Mar 23, 2013 10:38 pm        Reply with quote

Interstellar Dinghy wrote:
sick 50/50 throw/no-throw yomi


vf
Filter / Back to top 
View user's profile Send private message
Toto



Joined: 05 Dec 2006
Location: Australia

PostPosted: Sat Mar 23, 2013 10:40 pm        Reply with quote

analogos wrote:
Interstellar Dinghy wrote:
sick 50/50 throw/no-throw yomi


vf


Well I never!
Filter / Back to top 
View user's profile Send private message MSN Messenger
Pat the Great



Joined: 05 Dec 2006

PostPosted: Sat Mar 23, 2013 10:52 pm        Reply with quote

because some mirror matches are ass. Vega, Blanka, and Honda mirrors, for example, are all incredibly boring to watch and play compared to Ryu mirror matches, which are awesome. if there were ryu-only tournaments for any game, i'd enter all of them. even marvel.

i think it is an incredible testament to the design of the character that the best ryu players can pick up a new street fighter game and immediately excel with ryu. i've never seen anything else like it in video games before.

when my mediocre ryu plays an even worse ryu, i can throw three fireballs in a row and know that he'll jump on the fourth. when i play an excellent ryu, he can throw 12 fireballs in a row and know i'll jump on the 13th. that is a skill you must cultivate with ryu that you don't have to cultivate with other characters.

i have spent more time and money losing to ricky's A-vega in CVS2 than i'd care to total up. he is really, really good at what he does, and what he does is to stand right outside c.mp range and poke. he can react to just about anything i do with c.mp, or a s.rh or air throw if i try to jump in. when i am too close or too far, he fixes that very quickly and efficiently, and then goes back to business. it's an amazing display of skill, but what he does is more about smart, conservative play and really good reactions. losing to ricky is frustrating, but i everything i see is apparent and obvious. it is a qualitatively different experience than losing to daigo or john choi, or even some of the ST Ryu killers on GGPO, because when i lose to those people, it makes me feel like there is an additional fighting game skill or gamesense that i have neglected to cultivate by not playing Ryu more. it's more than just guessing, because there's no way these guys could guess so accurately every time.

the best way i can describe is this feeling is that with each successive fireball clash, there is a certain sense of tension that increases -- the temptation to jump, or focus attack, or EX, or whatever not-fireball options to have to try and gain the lead. players who are very very good can read that tension and use it to bait me into doing something stupid. it may look like a guess on the surface, but i really don't think that highly advanced players are guessing.

anyway, i don't really care whether you and i find the same things enjoyable about fighting games. i know that i've been playing these things seriously for about 12 years now, and lately i have been rediscovering how really awesome Ryu is compared to all the not-Ryu characters i've played throughout the years. each time i have focused on playing Ryu in the past, i have made gains in my overall SF ability, and i can't say that for any other character i've sat down and played. i know why i think ryu is the most interesting character in all of fighting games, and i think i've done a decent amount of explanation as to why i find that to be the case.

since you seem to be content with posting glib responses that don't really engage, i'm going to bow out of this conversation now, because it's not really worth my time. thanks for giving me a chance to work out some of these thoughts, though, because they'll come in handy for one of my side projects.
_________________
-pat m.
twitter
Filter / Back to top 
View user's profile Send private message
another god



Joined: 04 Dec 2006

PostPosted: Sun Mar 24, 2013 12:09 am        Reply with quote

Pat wins.
_________________
interdimensional
Filter / Back to top 
View user's profile Send private message
klj5j6li
Guest




PostPosted: Sun Mar 24, 2013 12:29 am        Reply with quote

typed the most i concede

can't argue with "I got better playing ryu so thbppptp"
Filter / Back to top 
Dark Age Iron Savior
king of finders


Joined: 06 Dec 2006
Location: Spacecraft, Juanelia Country

PostPosted: Sun Mar 24, 2013 2:59 am        Reply with quote

Everyone looks up to you. They listen to your theme. If you tell them to fight, they'll fight. But they need to be excited. And let's face it, Ryu... the last time you really excited anyone -- was when you were evil.
Filter / Back to top 
View user's profile Send private message
mauve



Joined: 07 Dec 2006

PostPosted: Sun Mar 24, 2013 3:42 am        Reply with quote

Ryu being awesome doesn't really stop the games he's in from being about the other characters at high levels.

Personal opinion is that fighting games are at their most interesting when they are multidimensional (that is, spacing -and- timing), and that the games just get less interesting when they're only about one, characters be damned.
_________________
twit
Filter / Back to top 
View user's profile Send private message
Jigsaw



Joined: 11 Sep 2008
Location: Eskilstuna, Sweden

PostPosted: Sun Mar 24, 2013 9:21 am        Reply with quote

popular characters win character popularity contest, news at 11
Filter / Back to top 
View user's profile Send private message Visit poster's website MSN Messenger
Brooks



Joined: 08 Apr 2007
Location: peak caucasity

PostPosted: Sun Mar 24, 2013 11:57 am        Reply with quote

My only lasting gripe with shotos is cosmetic
Filter / Back to top 
View user's profile Send private message
RobotRocker
C-C-C-C-COMBO BREAKER!


Joined: 07 Dec 2006
Location: Death Egg Zone

PostPosted: Sun Mar 24, 2013 9:40 pm        Reply with quote

Enough about Street Fighter

#WHENSDC?



Game is looking fun at least and the stage interactions have interesting implications for movement and footsies as well.

Digging Black Adam being StriderDoom on his own. Full Screen EX-Dive Kicks YES.
_________________
Filter / Back to top 
View user's profile Send private message
bleak
wizard life


Joined: 31 Jul 2007

PostPosted: Mon Mar 25, 2013 4:07 am        Reply with quote

i just wish it didn't look so mortal kombat-y

i'm late for the ryu circlejerk but ryu has been one of my role models since i was old enough to get why he was doing his thing, and i mained him in sf2 well before that even. he's legit as hell and i feel pat 100% on his stuff. and now, nailing that srk fadc ultra combo just feels so right

god damn ryu owns
_________________
Filter / Back to top 
View user's profile Send private message Visit poster's website MSN Messenger
another god



Joined: 04 Dec 2006

PostPosted: Mon Mar 25, 2013 5:00 am        Reply with quote

MK has this weird aesthetic that's so gross. 3D MK still retains the weirdness of originals, but I don't think they have any of the charm.
_________________
interdimensional
Filter / Back to top 
View user's profile Send private message
analogos
bravely default crying fairy


Joined: 10 Jun 2007

PostPosted: Mon Mar 25, 2013 10:07 am        Reply with quote

RobotRocker wrote:
Enough about Street Fighter.


nope
Filter / Back to top 
View user's profile Send private message
radish



Joined: 23 Aug 2007
Location: tromaville

PostPosted: Mon Mar 25, 2013 1:38 pm        Reply with quote

I've never really been an MK fan, but I'm actually pretty hype for Injustice.
The animation is still wonky, but at least there's no block button.
Filter / Back to top 
View user's profile Send private message
Ymer



Joined: 05 Oct 2009
Location: PAL region

PostPosted: Mon Mar 25, 2013 2:41 pm        Reply with quote

dementia wrote:
BotageL wrote:
RobotRocker wrote:
So next character at $600K. Any takers?

There's no way in Hell they're hitting $600K, as much as I'd like them to. Maybe they can find a publisher to pay for Skullgirls #Reload after Big Band's finished.


work that BotageL reverse psychology magic!

BotageL, a few days ago wrote:
i'm contractually obligated to post about how sadly skeptical i am of the skullgirls team getting $150k to make another character

i'd really really like it to happen, and my being hella skeptical of success levels has been a lucky charm before, so...


hmmm...

Filter / Back to top 
View user's profile Send private message MSN Messenger
BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Mon Mar 25, 2013 3:25 pm        Reply with quote

i told you, man
_________________

http://www.mdgeist.com/
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website
radish



Joined: 23 Aug 2007
Location: tromaville

PostPosted: Mon Mar 25, 2013 3:48 pm        Reply with quote

God damn Skullgirls
Consider me surprised
Filter / Back to top 
View user's profile Send private message
nothingxs
various methods of escape


Joined: 04 Dec 2006
Location: Miami, FL

PostPosted: Mon Mar 25, 2013 5:42 pm        Reply with quote

did people not realize arguing street fighter with i.dinghy was pointless the moment he replied to ssf2t being great with just a big ol' picture of sagat

like dhalsim, boxer and claw don't eat that fool alive
_________________
select button
i've gotta let go. i've gotta get straight. why'd you have to make it so hard? let me get away.
3DSFC 1736-1476-0518
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
Booter



Joined: 25 Dec 2006
Location: NYC

PostPosted: Mon Mar 25, 2013 5:45 pm        Reply with quote

fighting games, to me, are about using a character that other people think is crappy, and then beating them

the meta is that you are always the underdog and you must be better and overcum
Filter / Back to top 
View user's profile Send private message Visit poster's website
BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Mon Mar 25, 2013 6:11 pm        Reply with quote

i just think ryu is hella boring, character design and mechanical design. if playing as/against ryu gets your rocks off, though, hey, go for it.
_________________

http://www.mdgeist.com/
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website
lolipalooza



Joined: 05 Dec 2006
Location: Curitiba, Brazil

PostPosted: Mon Mar 25, 2013 6:45 pm        Reply with quote

Ryu may seem boring because his game plan is basically the same ever since SF2. He is a staple, a template. Compare that to, say, how Dictator is played in SF2:CE and CVS2.


Pat, [thanks for] the Great posts. Made me miss Ben Reed, too.
_________________
thestage wrote:
Don't worry bro, I hate things too.
Filter / Back to top 
View user's profile Send private message MSN Messenger
Persona mobile



Joined: 11 Aug 2012

PostPosted: Mon Mar 25, 2013 10:25 pm        Reply with quote

Ymer wrote:
dementia wrote:
BotageL wrote:
RobotRocker wrote:
So next character at $600K. Any takers?

There's no way in Hell they're hitting $600K, as much as I'd like them to. Maybe they can find a publisher to pay for Skullgirls #Reload after Big Band's finished.


work that BotageL reverse psychology magic!

BotageL, a few days ago wrote:
i'm contractually obligated to post about how sadly skeptical i am of the skullgirls team getting $150k to make another character

i'd really really like it to happen, and my being hella skeptical of success levels has been a lucky charm before, so...


hmmm...


Oh my god, we're gonna hit 600k in a few hours

This is crazy

People are loving Issac, the time traveling professor badass
_________________
Filter / Back to top 
View user's profile Send private message
BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Mon Mar 25, 2013 10:55 pm        Reply with quote

personally i'd still rather see a sol badguy or, yes, ryu-type character make it in. skullgirls doesn't really have an "uncomplicated character for beginners/americans" or a "character with simple, hard-hitting combos and straightforward moves."

or feng since i always wanted bridget's swinging around a set point mechanic attached to a less complicated character than bridget
_________________

http://www.mdgeist.com/
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website
chevluh



Joined: 05 Dec 2006
Location: Switzerland

PostPosted: Mon Mar 25, 2013 11:40 pm        Reply with quote

I like Isaac if anything because hurling doubles of yourself at your opponent reminds me of my favorite OMF2097 fighter, Shadow. Hopefully he'd have the thing where a bunch of doubles appear and gang up on the opponent Felicia-style.

Also, from a dev POV I'm nicely impressed the prototype mechanic got scripted so fast.

EDIT: there we go, 600K. Awesome!
Filter / Back to top 
View user's profile Send private message
Persona mobile



Joined: 11 Aug 2012

PostPosted: Tue Mar 26, 2013 12:38 am        Reply with quote

If you look at gameplay inspirations on this page, Shadow from OMF2097 is explicitly mentioned there: http://www.labzerogames.com/3rdcharacter/

And what the hell, in the last half hour alone it's gone from 600k to 606! This is crazy @___@
_________________
Filter / Back to top 
View user's profile Send private message
BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Tue Mar 26, 2013 2:13 am        Reply with quote

OMG2097 was a pretty sweet game.

I'm glad someone else remembered Omega Tom Hanks.
_________________

http://www.mdgeist.com/
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website
boojiboy7
narcissistic irony-laden twat


Joined: 04 Dec 2006
Location: take me on a blatant doom trip.

PostPosted: Tue Mar 26, 2013 12:54 pm        Reply with quote

OMF2097 was a lot of fun. Man I kinda miss that game.
Filter / Back to top 
View user's profile Send private message Visit poster's website AIM Address
nothingxs
various methods of escape


Joined: 04 Dec 2006
Location: Miami, FL

PostPosted: Tue Mar 26, 2013 1:35 pm        Reply with quote

i still have the omf2097 menu music in my music rotations. it comes up often when i'm playing league.

surprise surprise guys my favorite mech in that game's the jaguar, but only because the combos are retarded in hyper mode (jump in, short short stand medium leap leap overhead throw was a shitty b&b)
_________________
select button
i've gotta let go. i've gotta get straight. why'd you have to make it so hard? let me get away.
3DSFC 1736-1476-0518
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website AIM Address Yahoo Messenger MSN Messenger
chevluh



Joined: 05 Dec 2006
Location: Switzerland

PostPosted: Tue Mar 26, 2013 4:49 pm        Reply with quote

I used to play Jaguar more than Shadow even though Shadow was my fave because it was pre-accessible-internet where I live. I'd gotten a hintbook in my game box (had hi-res renders of the robots, too) but it only detailed the destruction (fatality) move for Jaguar, and those moves were the only way to face secret opponents.
Filter / Back to top 
View user's profile Send private message
ArOne



Joined: 16 Sep 2009

PostPosted: Tue Mar 26, 2013 5:30 pm        Reply with quote

BotageL wrote:
personally i'd still rather see a sol badguy or, yes, ryu-type character make it in. skullgirls doesn't really have an "uncomplicated character for beginners/americans" or a "character with simple, hard-hitting combos and straightforward moves."


Very much this. SG felt to much like Marvel without the Ryu fallback and there isn't much skill crossover between characters like in Guilty Gear.

I think I'm leaning between Hubrecht, Ottomo and Beowulf. Though I also dig the ideas behind Adam, Molly and Panzerfaust.
_________________
Filter / Back to top 
View user's profile Send private message AIM Address
BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Wed Mar 27, 2013 7:24 pm        Reply with quote

So Robo-Fortune's theme song is going to be a distorted version of Ms. Fortune's normal theme, yes?
_________________

http://www.mdgeist.com/
Filter / Back to top 
View user's profile Send private message Send e-mail Visit poster's website
Loki Laufeyson
fps fragmaster


Joined: 05 Dec 2006
Location: Beneath the Mushroom Kingdom

PostPosted: Wed Mar 27, 2013 8:58 pm        Reply with quote

$725000 has been reached~!
_________________

http://lunaticobscurity.blogspot.com/ - newest post: Snezhaja Koroleva (Arcade)
http://lunargarbagehell.blogspot.com/ - newest post: Batman: Digital Justice
Filter / Back to top 
View user's profile Send private message MSN Messenger
glowinthed0rk



Joined: 16 Oct 2012
Location: post-industrial abandoned wasteland

PostPosted: Wed Mar 27, 2013 9:25 pm        Reply with quote

Statistically speaking, the highest concentration of donations comes in at the last 8 hours, so it looks like they're on pace for 800k, maybe 825. also yes to the ryu-type character in SG. that would rule so hard

e: hell, i meant to post this as bleak

guys i am bleak

i donated 36 bucks
Filter / Back to top 
View user's profile Send private message AIM Address
Quick Reply
 Attach signature
 Notify on replies

Display posts from previous:   
Post new topic   Reply to topic    selectbutton Forum Index -> King of Posters All times are GMT
Goto page
// Prev  1, 2, 3 ... 12, 13, 14 ... 79, 80, 81  Next
Page 13 of 81

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2002 phpBB Group