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FGC'201Xrd Diamond Is Not Crash
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Glam Grimfire



Joined: 16 Dec 2011
Location: the funky western civilization

PostPosted: Sat Jul 11, 2015 12:06 pm        Reply with quote

he reminds me of rugal
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##SKELETON PARTY (new article as of 04/26/14)Grim
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Sun Jul 12, 2015 9:25 pm        Reply with quote

new blazblue, still no jubei. oh well, at least the most enjoyable part of a new arc sys release will always be the complaining about the console release date.

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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Mon Jul 13, 2015 12:40 am        Reply with quote

How is Ken's run command activated? Is it a special move in itself or is it simply activated by trying to dash during an eligible attack?
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ArOne



Joined: 16 Sep 2009

PostPosted: Mon Jul 13, 2015 1:33 am        Reply with quote

It's most likely his V-Skill so MP+MK if I remember right. If what I heard is right you can start it and then cancel it with any normal. Sounds like fun times.
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kirby.png



Joined: 09 Jan 2014
Location: Orange Ocean

PostPosted: Thu Jul 16, 2015 6:52 pm        Reply with quote

cross-post from axe Virtua Fighter thread i made:

Quote:
I've completely run out of human beings to reliably play this with, so I'm really desperately looking for someone.

I'm not the best at the game, but I'd be willing to each anyone the basics/general gameplan for any character. My understanding of some of the characters is also tiny enough that I'd only be able to play a fundamentals game with them, so it wouldn't be like a blowout or anything.

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@FinalArremer
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Victor



Joined: 07 Dec 2006

PostPosted: Sat Jul 18, 2015 1:06 am        Reply with quote

ST Evo side tournament tonight on the Madcatz stream at 9pst.
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Sat Jul 18, 2015 1:20 am        Reply with quote

I'm happy that the P4U top 8 is all Japanese if only to prevent biased commentary. (to be fair, xie and dacid are generally good at avoiding that)
meanwhile, on the street fighter stream james chen and skisonic are acting like alex valle just won the revolutionary war by beating bonchan.
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Victor



Joined: 07 Dec 2006

PostPosted: Sat Jul 18, 2015 1:41 am        Reply with quote

ho lee shit valle bonchan match, prob should just stop watching now
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Sat Jul 18, 2015 2:29 am        Reply with quote


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kirby.png



Joined: 09 Jan 2014
Location: Orange Ocean

PostPosted: Sat Jul 18, 2015 3:02 am        Reply with quote

Victor wrote:
ST Evo side tournament tonight on the Madcatz stream at 9pst.


Can you link this?
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Victor



Joined: 07 Dec 2006

PostPosted: Sat Jul 18, 2015 3:26 am        Reply with quote

http://www.twitch.tv/madcatz
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kirby.png



Joined: 09 Jan 2014
Location: Orange Ocean

PostPosted: Sat Jul 18, 2015 3:27 am        Reply with quote

thanks!
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Sat Jul 18, 2015 5:46 am        Reply with quote

pls go all the way ai ai
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Drem



Joined: 04 Dec 2006
Location: The Planet Bookshelves

PostPosted: Sat Jul 18, 2015 5:06 pm        Reply with quote

I can't wait for YouTube Gaming.
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Talbain



Joined: 14 Jan 2007

PostPosted: Sat Jul 18, 2015 5:08 pm        Reply with quote

Lasakon wrote:
pls go all the way ai ai

If Juri wins, it will be the ending USF4 deserves.
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Sat Jul 18, 2015 5:09 pm        Reply with quote

KOF XIII top 8 is starting
http://www.twitch.tv/Madcatz
ex iori infinites get hyyyype
xiaohai is so good, neo max finish.
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mauve



Joined: 07 Dec 2006

PostPosted: Sat Jul 18, 2015 7:23 pm        Reply with quote

http://twitch.tv/atlususa

catherine at evo has 49 players

we're seeing high level japanese play here

brackets: http://challonge.com/CatherineEVO15
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Sat Jul 18, 2015 9:35 pm        Reply with quote

Seems like SF V is attempting the lol model, except you have to pay 60$ first. My greatest concern is that they will now over patch the game nrs style and require way too much grinding for getting the dlc characters.
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mauve



Joined: 07 Dec 2006

PostPosted: Sat Jul 18, 2015 9:47 pm        Reply with quote

At least they're calling the currency Fight Money.

I dunno, I felt like switching to this model was more or less inevitable. They clearly had no interest in making a 'proper' single player game, so it makes sense to double-down on the online model.

new char unveiled during sf4 finals apparently.
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BotageL
pretty anime princess


Joined: 04 Dec 2006
Location: *fidget*

PostPosted: Sat Jul 18, 2015 10:47 pm        Reply with quote

Curious if they're finally going to show a NEW new character today.
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schroeder



Joined: 06 Mar 2013
Location: Interior of mind n+1

PostPosted: Sun Jul 19, 2015 1:05 am        Reply with quote

It was probably inevitable, but pay-to-free-to-play SF is real depressing (Among other reasons, because of how old my crankiness about it makes me feel).

I don't actually know much, though, about how KI manages its freemium shit. Does it have much in the way of whale-hunting gimmicks?
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Victor



Joined: 07 Dec 2006

PostPosted: Sun Jul 19, 2015 4:10 am        Reply with quote

SF4 vanilla had 17 characters at launch for $60, SF5 has 16 characters at launch for $60. Instead of yearly $30 updates with characters/balance, smaller cheaper (though I guess no one knows how much per character yet) single-character DLC with all balance updates free forever - along with the option to grind/play for DLC characters with in-game currency instead of paying anything if you so desire (this could essentially be rationalized as payment for the continual labor of the skilled player base that is essential to their profit margins).

One SF5 disc buys you relevance for the rest of the game's lifespan, the money you spent on vanilla SF4 6 years ago is now worthless. This is the way fighting games should be developed. Should go one step further and make purchases/currency/stats sync across all platforms but that prob. won't happen this cycle.
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Sun Jul 19, 2015 4:19 am        Reply with quote

Post-SSF4 all the balance updates were free, if you "upgraded" to ae and ultra it was just a character bundle. This just seems like a way to get more money over the long run while giving the illusion of consumer freedom. I also worry about the prospects for an arcade release of sf V with this business model being adopted. Won't someone please think of the Japanese player base and the constantly beleaguered arcade operators?
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Victor



Joined: 07 Dec 2006

PostPosted: Sun Jul 19, 2015 4:30 am        Reply with quote

Is that true? People who are playing on SSF4 discs are getting the balance updates being made to USF4?

Just as importantly, the major updates segment(ed) the online playerbase.
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mauve



Joined: 07 Dec 2006

PostPosted: Sun Jul 19, 2015 4:47 am        Reply with quote

I think segmenting the player base probably did more to ward players off than anything else, personally.

Only the most dedicated players are going to actively try to keep up, year after year, and it serves to confuse people who are less serious players.
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Sun Jul 19, 2015 5:30 am        Reply with quote

EDIT: For some reason, marvel 3 losers was still running as of a few minutes ago. Top 8 is actually three american, two japanese, two mexican and one chilean.
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RobotRocker
C-C-C-C-COMBO BREAKER!


Joined: 07 Dec 2006
Location: Death Egg Zone

PostPosted: Sun Jul 19, 2015 10:18 am        Reply with quote

schroeder wrote:
It was probably inevitable, but pay-to-free-to-play SF is real depressing (Among other reasons, because of how old my crankiness about it makes me feel).

I don't actually know much, though, about how KI manages its freemium shit. Does it have much in the way of whale-hunting gimmicks?


There's not much freemium shit in KI. They are really up front about what your money gets you. $5 per character (If you buy four individual $5 characters in the same season you get the rest unlocked), $20 for 8 characters. $40 for a premium pack with early access to new characters, retro costumes, all the customistion sets and one of the original KI games. The free version, they just give you a single rotating character for all the game modes and let you use Dojo mode to learn the game with Jago. It's a running joke at this point that at some point Iron Galaxy will make XP Boosters despite them being in the menu (They won't) or give a shit what "KI gold" microtransaction cash does (It's pretty worthless). Everything's easily earnable by levelling up characters, especially if they do a double XP weekend and play some ranked league play. Nothing gameplay affecting, really

The only thing Whale-ish is the $40 "Ultra" addition I said above but the emulated originals probably justified it for some people. I bought both $20 packs rather than the ultra editions as I didn't mind the wait and didn't really want the originals again. I wouldn't call it free to play. I'd say its more "Free to start" with the free rotating character.

Best case I can tell you is try the PC version when it comes out because it seems complex on paper but once you see it in game, it makes sense.

Speaking of KI. It got an Evo moment (Headphone warning)


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mauve



Joined: 07 Dec 2006

PostPosted: Sun Jul 19, 2015 6:42 pm        Reply with quote

KI was actually pretty fun to watch, I was surprised

I don't get the appeal of Xrd at all, it just looks like Setplay: The Game to me

waiting on sf4 tonight
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Mon Jul 20, 2015 1:38 am        Reply with quote

new sf V character could very well be a rejected fight fever design.
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schroeder



Joined: 06 Mar 2013
Location: Interior of mind n+1

PostPosted: Mon Jul 20, 2015 2:22 am        Reply with quote

Alas, poor Blanka...
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Mon Jul 20, 2015 2:50 am        Reply with quote

ai ai was sooooooo close.
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Renfrew
catchy, and giger-esque


Joined: 31 Dec 2006
Location: Hometown: America

PostPosted: Mon Jul 20, 2015 3:32 am        Reply with quote

Dang that Abel match was hype. That was basically the Finals for me. Like how the fight between JCVD and Dolph Lundgren in Universal Soldier Regeneration wasn't the last fight of the movie
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Mon Jul 20, 2015 4:03 am        Reply with quote

that was the most street fighter 4 set of all time
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Renfrew
catchy, and giger-esque


Joined: 31 Dec 2006
Location: Hometown: America

PostPosted: Mon Jul 20, 2015 4:06 am        Reply with quote

yeah I spoke too soon
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Lasakon



Joined: 05 Dec 2006
Location: Oregon Trail

PostPosted: Mon Jul 20, 2015 4:39 am        Reply with quote

console tournaments
i keep debating with myself over who was more screwed over by that stick malfunction. probably momochi, but either way a very unfortunate occurrence. fuck razer
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Last edited by Lasakon on Mon Jul 20, 2015 4:54 am; edited 2 times in total
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mauve



Joined: 07 Dec 2006

PostPosted: Mon Jul 20, 2015 4:45 am        Reply with quote

Razer is going to have a lot to answer for on that one.

also, all i can sum up those finals with is aaaaaaaaaaaaaaaaaaaaaaaaaaa
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Ronnoc



Joined: 26 Feb 2010

PostPosted: Mon Jul 20, 2015 7:37 am        Reply with quote

So, I missed everything this year. What are the matches to watch?
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The Blueberry Hill



Joined: 12 Dec 2006
Location: The otherwise central zone.

PostPosted: Mon Jul 20, 2015 12:40 pm        Reply with quote

Poongko taking off his shirt.
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Rita



Joined: 01 Jun 2014

PostPosted: Mon Jul 20, 2015 1:22 pm        Reply with quote

Some highlights:

https://www.youtube.com/playlist?list=PLutqBq6LSgYpk5mOwnW0weDfCf2J2RRYN
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ArOne



Joined: 16 Sep 2009

PostPosted: Mon Jul 20, 2015 4:55 pm        Reply with quote

http://www.pcgamer.com/rising-thunder-a-pc-only-fighting-game-from-experts-in-the-genre/

http://www.polygon.com/2015/7/20/9003225/seth-killian-rising-thunder-PC-fighting-gameplay-hands-on-preview-impressions

Some solid info on Rising Thunder they kept showing commercials for at EVO. Apparently it's got Seth Killian on board so that's something. Look like it's trying to go the simplified input route which is fine by me but I don't know if I'm down with tying hard cooldowns to the interchangeable special moves.

On that train of thought, are there any good write ups on why fightman inputs are the way they are other than being execution barriers for 'useful' moves? I kind of have a feeling of why but no able to properly articulate it to be most understandable.
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Brooks



Joined: 08 Apr 2007
Location: peak caucasity

PostPosted: Mon Jul 20, 2015 5:59 pm        Reply with quote

What the hell has happened in the Mahvelsphere that a Hulk/Haggar/Sent wins Evo
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